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620_17524_001_PHBRev3a.

qxk

4/21/03

10:42 AM

Page 318

Charles T Gordon
Thamior
_____________________________________________
______________________________________________
character name
name
player
character
player
paladin 1
1
Heironeous
lawful good
half elf
_____________________________________________
________________
______________
______________
class and level
race
alignment
deity
class
race
alignment
deity

23
__________
age
size

mle
__________
gender
age

6 feet
180
green
____________
__________
___________
height
weight
eyes
gender
height
weight

ABILITY NAME

ABILITY
SCORE

STR
strength

11

HP
hit points

12

dexterity

DEX

15

armor class

AC

16

constitution

CON

14

INT

-1

intelligence

ABILITY TEMPORARY TEMPORARY


MODIFIER
SCORE
MODIFIER

wisdom

WIS

13

CHA

13

charisma

TOTAL

TOUCH

MAGIC
MODIFIER

NONLETHAL
DAMAGE

ARMOR
BONUS

MISC.
TEMPORARY
MODIFIER MODIFIER

TOTAL

FORTITUDE
(constitution)

REFLEX
(dexterity)

WILL
(wisdom)

SHIELD
BONUS

armor class

FLAT-FOOTED

12

SAVING THROWS

MISC
MODIFIER

conditional modifiers

1
TOTAL

SPELL
RESISTANCE

BASE ATTACK
BONUS

0
STRENGTH
MODIFIER

0
SIZE
MODIFIER

0
MISC
MODIFIER

ATTACK
long sword
RANGE

ATTACK BONUS

DAMAGE

CRITICAL

-1

1d8

1920/2

TYPE

Slashing

NOTES

short sword
RANGE

Piercing

ATTACK BONUS

DAMAGE

CRITICAL

-1

1d6

1920/2

TYPE

Two weapon fighting -2, +1 is used alone

AMMUNITION ___________________________

ATTACK

NOTES

Two weapon fighting -2, +1 is used alone

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

NOTES

AMMUNITION ___________________________

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

RANGE

TYPE

SPEED

0
SIZE
MODIFIER

NATURAL
ARMOR

SKILLS
SKILL NAME

KEY
ABILITY

Appraise
Balance
Bluff
Climb
Concentration
Craft ( _______________)
Craft ( _______________)
Craft ( _______________)
Decipher Script
Diplomacy
Disable Device
Disguise
Escape Artist
Forgery
Gather Information
Handle Animal
Heal
Hide
Intimidate
Jump
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Knowledge ( ___________)
Listen
Move Silently
Open Lock
Perform (______________)
Perform (______________)
Perform (______________)
Profession ( ___________)
Profession ( ___________)
Ride
Search
Sense Motive
Sleight of Hand
Spellcraft
Spot
Survival
Swim
Tumble
Use Magic Device
Use Rope
______________________
______________________
______________________

int
dex*
cha
str*
con
int
int
int
int
cha
int
cha
dex*
int
cha
cha
wis
dex*
cha
str*
int
int
int
int
int
wis
dex*
dex
cha
cha
cha
wis
wis
dex
int
wis
dex*
int
wis
wis
str*
dex*
cha
dex
____
____
____

DAMAGE REDUCTION

MISC
MODIFIER

DEFLECTION
MODIFIER

DEX
MODIFIER

14

2
DEX
MODIFIER

BASE ATTACK BONUS


GRAPPLE
modifier

10+

TOTAL
ABILITY
MODIFIER

CHARACTER RECORD SHEET

30

INITIATIVE
modifier
BASE
SAVE

tanned
___________
skin
hair

WOUNDS/CURRENT HP

TOTAL

armor class

silver
___________
hair
eyes

CLASS SKILL?

medium
__________
size
level

MAX RANKS
(CLASS/CROSS-CLASS)

SKILL
MODIFIER

ABILITY
MODIFIER

Denotes a skill that can be used untrained.


Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

MISC
MODIFIER

-1
-1.0 = ______+______+______
______
2
2.0 = ______+______+______
______
1
1.0 = ______+______+______
______
0
0.0
______ = ______+______+______
2
2.0 = ______+______+______
______
-1
-1.0 = ______+______+______
______
-1
-1.0 = ______+______+______
______
-1
-1.0
______ = ______+______+______
-1
0.0 = ______+______+______
______
1
1.0
2.0 = ______+______+______
______
-1
0.0 = ______+______+______
______
1
1.0 = ______+______+______
______
2
2.0
______ = ______+______+______
-1
-1.0 = ______+______+______
______
1
1.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
1.0
2.0 = ______+______+______
______
2
2.0 = ______+______+______
______
1
1.0 = ______+______+______
______
0
0.0 = ______+______+______
______
-1
0.0 = ______+______+______
______
-1
0.0 = ______+______+______
______
-1
0.0 = ______+______+______
______
-1
0.0
______ = ______+______+______
-1
0.0 = ______+______+______
______
1
1
2.0 = ______+______+______
______
2
2.0 = ______+______+______
______
2
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
2
1.0
3.0 = ______+______+______
______
-1
1
0.0
______ = ______+______+______
1
1.0
2.0 = ______+______+______
______
2
0.0 = ______+______+______
______
-1
0.0 = ______+______+______
______
1
1
2.0 = ______+______+______
______
1
1.0 = ______+______+______
______
0
0.0 = ______+______+______
______
2
0.0 = ______+______+______
______
1
0.0 = ______+______+______
______
2
2.0
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______
______ = ______+______+______

NOTES

AMMUNITION ___________________________

RANKS

4.0 / 2.0

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS
campaign

two weapon fighting

PG.

DOMAINS/SPECIALTY SCHOOL:
__________________________________________________

experience points

GEAR
ARMOR/PROTECTIVE ITEM

scalemail
CHECK PENALTY SPELL FAILURE

20

SHIELD/PROTECTIVE ITEM

TYPE

AC BONUS

MAX DEX

medium

SPEED

WEIGHT

20

30

AC BONUS

SPECIAL PROPERTIES

WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

PROTECTIVE ITEM

SPECIAL ABILITIES
AC BONUS WEIGHT

SPECIAL PROPERTIES

PG.

Aura of good
detect evil

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

smite evil 1/day

OTHER POSSESSIONS
PG.

ITEM

ITEM

WT.

long sword

4.0

short sword

2.0

backpack

2.0

belt pouch

0.5

bedroll

5.0

PG.

WT.

flint and steel

sunrods x 2

2.0

trail rations x10

10.0

hemp rope 50 feet

10.0

0: ________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
1st: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
2nd:______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
3rd: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
4th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
5th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
6th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
7th: ______________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE
DC MOD

4.0

waterskin

scalemail

30.0

tent

20.0

ARCANE SPELL FAILURE

conditional modifiers

donkey

cart
SPELLS
KNOWN

SPELL
SAVE DC

LEVEL
0

TOTAL WEIGHT CARRIED

89.5

1ST
2ND

38

76

115

115

230

575

LIGHT
LOAD

MEDIUM
LOAD

HEAVY
LOAD

LIFT OVER
HEAD

LIFT OFF
GROUND

PUSH OR
DRAG

EQUALS
MAX LOAD

2~
MAX LOAD

5~
MAX LOAD

LANGUAGES

3RD

Initial languages = Common + racial


languages + one per point of Int bonus

4TH

Common

MONEY
cp

5TH
6TH

sp

7TH

gp

47

8TH

pp

9TH
2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

SPELLS
PER DAY

BONUS
SPELLS

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