Professional Documents
Culture Documents
APPROVED
(printed
name,
signature):
Dr.
Diane
Facinelli,
,
Director
Dr.
Suzanne
Scott,
,
Second
Reader
ACCEPTED:
Dean,
Barrett,
the
Honors
College
TABLE
OF
CONTENTS
Introduction................................................................................................................................................4
Chapter
One.................................................................................................................................................5
Whats
in
a
Definition?.............................................................................................................................6
A
(Brief)
History..........................................................................................................................................8
Identity
and
Passion...............................................................................................................................10
Socially
Awkward....................................................................................................................................12
Techies
Versus
Fans................................................................................................................................14
Creativity.....................................................................................................................................................17
Zeitgeist........................................................................................................................................................19
Conclusion...................................................................................................................................................20
Chapter
Two.............................................................................................................................................21
The
Beginning............................................................................................................................................22
$$$..................................................................................................................................................................23
Comicons.....................................................................................................................................................26
Way
of
Life..................................................................................................................................................29
Versus...........................................................................................................................................................32
Makers,
Bronies,
and
Trekkies...........................................................................................................36
More
Cons,
Stronger
Community
(Conclusion)
.........................................................................41
Chapter
Three.........................................................................................................................................42
But
Phoenix
Isnt
Just
a
Physical
Place
Anymore.......................................................................44
Phoenix
Sprawl.........................................................................................................................................48
The
Quest
for
Cultural
Identity..........................................................................................................49
INTRODUCTION
At
Le
Grande
Orange
Grocery
in
Phoenix,
Arizona,
I
sit
across
from
the
smirking
face
of
Jeff
Moriarty
and
attempt
to
define
a
nerd.
When
he
hits
me
with
the
question
on
the
spot,
I
find
myself
flailing
to
sound
knowledgeable
and
gathered.
One
the
essentials
to
me
is,
of
a
nerd,
more
than
one,
is
passion,
which
is
pretty
obvious,
right?
I
think
that
in
order
to
be
a
nerd,
you
have
to
be
passionate
about
what
youre
doing.
Hes
not
buying
it.
I
continue.
But
yes,
youre
squinting
at
me.
Because
on
the
opposite
side
of
it,
there
are
people
who
define
themselves
as
nerds
who
arent
passionate
about
what
theyre
watching,
what
theyre
listening
to
but
they
say
oh
I
like
that.
And
I
go
on
like
that
for
some
time.
Flailingly.
All
in
all,
I
definitely
do
not
sound
like
a
girl
who
is
completing
an
honors
thesis
on
nerd
culture.
Moriarty
responds
to
my
lengthy
description
with
his
own
sense
of
nerddom,
broadening
the
term
to
foodies
and
photography
buffs.
And
though
he
intimidates
me
at
the
beginning
of
our
conversation,
an
hour
later
we
are
cracking
jokes
about
watermelon
amidst
serious
discussions
about
communal
fragmentation.
But
in
this
awkward,
rambling
dialogue
with
Moriarty
arises
a
realizationa
nerd
is
whatever
you
want
it
to
be.
A
nerd
is
that
moment
where
you
embrace
excitement
for
something
so
wholeheartedly
that
it
becomes
a
part
of
them.
Its
also
much
more
complicated
than
that.
characteristics
such
as
creativity
and
social
skills.
Next,
Ill
segue
into
the
growing
acceptance
of
nerd
culture
and
how
thats
played
out
through
commercialization
and
comicons.
This
section
will
lead
to
a
discussion
about
how
growing
pains
might
splinter
the
culture,
and
how
cons
might
stitch
it
back
together.
Then,
Ill
lay
down
the
difference
between
a
culture
and
community,
since
nerds
who
watch
anime
in
their
basement
are
not
the
same
as
nerds
who
are
members
of
the
local
Doctor
Who
fan
club.
Lastly,
I
will
bring
in
the
importance
of
social
media
to
the
development
of
nerd
community
in
the
Phoenix
area
as
a
unique
geographical
location.
Throughout
the
project
I
will
include
personal
reactions
to
the
conversations
Ive
had,
the
events
Ive
attended
and
the
places
Ive
visited.
Overall,
this
thesis
will
frame
the
Phoenix
geek
community
from
modern
commentary,
considering
togetherness
and
fostering
meaning
for
ones
own
personal
identity.
Whats
in
a
Definition?
shoehorning
anyone
with
the
personal
identity
of
nerd
or
geek
into
one
cultural
arena.
A
panelist
from
Phoenix
Comicon,
Jamie
Whalen,
described
the
situation
perfectly:
I
dont
think
theres
one
definition
you
can
put.
Because
when
you
put
a
definition
to
a
nerd
its
like
everybody
sees
it
that
way
(Whalen
and
Dean).
Its
a
question
of
identity,
not
definition.
evolving
culture
that
could
never
be
defined
in
one
sentence
(Tocci).
From
a
chapter
about
fans
to
a
chapter
about
techno
geeks
to
a
chapter
about
geek
chic,
the
400-
page
paper
must
purposefully
lack
focus.
He
writes
that
math,
science,
the
internet,
games,
superheroes,
warriors,
and
other
geeky
staples
are
all
part
of
some
sort
of
shared
culture,
some
way
of
life
(399).
This
work
from
2009
was
the
first
of
its
kind
to
cover
geek
culture
in
its
entirety
and
will
be
used
as
a
frequent
source
in
this
project.
Bob
Beard,
who
calls
himself
the
Nerd-in-Chief
at
PBS,
is
completing
a
dissertation
on
authenticity
among
nerds.
He
is
studying
the
conflict
between
real
nerds
who
were
bullied
in
the
1980s
versus
nerds
who
came
to
the
culture
since
its
recent
inclusion
in
the
mainstream.
Essentially,
Beard
looks
at
a
person
wearing
a
faded
Optimus
Prime
T-shirt
from
Urban
Outfitters
who
calls
himself
a
nerd
versus
a
person
involved
in
live
action
role
playing
since
the
age
of
12
who
calls
herself
a
nerd.
The
conflict
touches
upon
the
original
nerds,
a
group
of
people
who
do
not
want
to
welcome
the
cool
kids
into
nerd
culture,
because
those
were
the
people
who
used
to
pick
on
them
(Beard).
But
in
the
end,
people
from
both
sidesbullied
or
not
bulliedare
going
to
call
themselves
nerds.
As
Beard
said,
its
this
weird
thing
where
were
all
trying
to
define
it
together.
And thats what it comes down totogether. Like it or not, this group of new
geeks
has
joined
the
quest
to
define
nerd.
The
definition
has
yet
again
broadened
to
include
the
mainstream,
at
least
partially.
And
that
modern
surge
in
numbers
has
had
profoundly
affected
geek
culture,
as
I
will
indicate
in
Chapter
Two.
A
(Brief)
History
The word nerd originates from Dr. Seuss If I Ran the Zoo when a nerd
was
listed
as
part
of
the
zoos
imaginary
menagerie
(Suess).
Eventually,
the
word
reached
its
popularity
as
pejorative
slang
through
the
voice
of
Fonzie
on
Happy
Days
in
the
1970s
and
skits
with
Lisa
Lupner
on
Saturday
Night
Live
in
the
1980s
(Eglash
2002)
(Nugent).
The
term
geek
has
a
larger
backstory,
dating
to
the
16th
century
Germanic
word
geck,
which
meant
fool,
dupe,
simpleton
(Harper).
For
a
time
in
the
early
20th
century,
geek
meant
a
circus
performer
who
bit
off
the
heads
of
live
animals,
until
it
eventually
reached
a
less
frightening
definition
in
the
1950s
to
describe
an
overly
diligent
student
(Tocci
18).
In
American
Nerd:
The
Story
of
My
People,
Benjamin
Nugent
writes
about
a
gradual
transition
from
respect
for
the
brute
strength
and
physical
finesse
of
jocks
in
the
early
half
of
the
20th
century
to
respect
for
the
intellectual
prowess
of
nerds
in
the
later
half
of
the
20th
century.
Nerds,
almost
by
definition,
came
to
power
in
the
end,
because
modernity
was
on
their
side,
but
that
didnt
mean
anybody
had
to
like
them,
he
writes
(38).
This
theory
is
a
simplification
of
the
classic
conflict:
geek
versus
jock.
Bernard
Schober,
a
poet
in
the
Phoenix
area
who
goes
by
The
Klute
and
runs
the
Phoenix
Nerd
Poetry
Slam,
said
the
Cold
War
advanced
the
nerd
image
via
an
attempt
to
surpass
the
Soviets.
And
then
you
had
the
space
shop,
the
Russian
and
American
Space
Race,
and
Eisenhower,
Kennedy
all
these
people
were
like,
Hey.
Get
smart
because
thats
the
only
way
we
can
beat
the
Russians.
We
cant
run
to
the
moon.
We
need
geeks
and
nerds
to
build
this
stuff
and
do
equations
and
all
that.
(Schober)
Jonathan
Simon,
who
covers
Phoenix
nerd
culture
with
the
blog
Lightning
Octopus,
said
technology
was
instrumental
in
establishing
nerd
identity
and
spreading
it
as
a
culture.
In
the
1980s,
technology
had
just
begun
to
sink
into
American
culture,
pushing
along
that
classic
image
of
the
socially
awkward
computer
science
student.
But
by
the
time
Simon
had
grown
up
and
started
to
raise
a
family,
everybody
was
using
computers.
Back
then
if
you
were
into
computers
you
were
a
nerd.
Today
if
youre
into
computers
youre
just
a
person,
theyre
an
American,
Simon
said.
Nerd
and
geek
have
moved
beyond
an
interest
for
circuits
and
coding
to
a
more
fluid,
widely
used
terminology.
By the time NBC aired Freaks and Geeks, in 1999 the terms nerd and
geek
had
reached
their
complicated
mixture
of
obsessive
fan,
perfect
student,
socially
awkward
misfit
and
high
school
clique
member
(Nugent
69).
Well
aware
of
these
multi-faceted
elements,
today
geeks
debate
the
relevance
and
accuracy
of
a
sitcom
about
nerds
The
Big
Bang
Theory,
which
several
of
my
interviewees
characterized
as
a
stunted
generalization
of
juvenile
men
with
Aspergers-like
tendencies.
When
I
brought
this
conflict
up
in
a
conversation
with
Simon,
the
nerd
blogger,
he
rolled
his
eyes
and
said,
those
people
are
clichs.
At
the
same
time,
these
modern
media
start
a
dialogue
around
nerd
culture
as
a
mainstream
entity;
numerous
interviewees
used
it
as
an
example
of
why
nerds
rule
the
world
(Simon).
The
Big
Bang
Theory
also
presents
nerds
as
central
characters
living
everyday
life.
Unlike
older
representations
like
Revenge
of
the
Nerds,
the
plot
of
this
television
show
isnt
centered
around
stigmatization
and
vengeanceits
about
their
very
existence
as
nerds.
This
depiction
represents
the
shift
I
will
write
more
about
in
Chapter
Two
that
allows
geeks
to
be
prideful
versus
strangely
detached.
Its
an
identity
rather
than
an
insult.
Identity
and
Passion
Nerds
love.
They
squee.
They
fangirl.
They
wait
hours
outside
Wal-Mart
in
the
cold
for
the
newest
Playstation
system.
But
what
makes
them
any
different
from
someone
who
spends
hours
calculating
Fantasy
Football
statistics
or
someone
who
zealously
keeps
up
with
the
Kardashians?
As I mulled over this conundrum with Simon, the nerd blogger, a question
arose.
Is
a
nerd
a
nerd
by
how
theyre
seen
or
by
how
he
defines
himself?
I
asked,
which
I
quickly
followed
with,
Thats
a
rhetorical
question.
Thank
god
(Simon).
Because
while
many
people
I
interviewed
say
a
key
nerd
characteristic
is
passion,
many
others
struggled
to
differentiate
the
passion
of
a
sports
junkie
from
the
passion
of
a
Trekkie.
Some scholars write that its a question of legitimacy. While a sports fan
might
follow
the
Broncos
as
vigorously
as
a
Browncoat
might
debate
Joss
Whedons
Firefly
in
an
online
forum,
only
one
of
these
gentlemen
pursues
traditionally
acceptable
media.
According
to
Tocci,
thats
because
American
society
looks
at
sports
as
the
pursuit
of
masculinity
and
athleticismmanly
men
doing
manly
things.
Meanwhile,
that
Browncoat
sits
hunched
over
a
computer
debating
an
imaginary
world,
isolating
himself
from
what
society
considers
the
appropriate
dialogue.
Tocci
writes:
To
the
world
at
large,
comics,
games,
and
science-fiction
generally
represent
escapism,
a
substitute
for
real
power
among
bookish
and
non-athletic
boys.
The
war
paint
of
a
sports
fan
somehow
seems
more
manly
and
acceptable
than
the
war
paint
of
a
live-action
role-player
clad
in
chain
mail.
(300)
10
In
Ron
Eglashs
Race,
Sex,
and
Nerds:
From
Black
Geeks
to
Asian
American
Hipsters,
he
writes
that
it
boils
down
to
particular
technologies.
While
lawnmowers
and
barbecues
require
physical
labor,
abstract
technologies
like
coding
and
mathematics
keep
nerd
identity
in
a
niche
of
diminished
sexual
presence
(Eglash).
Because
culture
values
the
beefy,
the
nerdy
vegetables
remain
uneaten.
11
description
of
the
media
as
geeky,
but
not
the
people
who
consumed
the
media.
However,
people
may
choose
to
consume
that
media
specifically
because
they
consider
themselves
a
geek.
The
cultural
connotations
of
certain
television
shows
or
movies,
such
as
Star
Trek,
suggest
that
geeks
flock
around
what
is
already
known
as
geeky.
Members
of
the
Arizona
Midnight
Channel,
a
panelist
group
for
local
comic
book
and
anime
conventions,
struggled
to
explain
why
people
think
of
hackers
or
science-fiction
obsession
when
they
hear
geek.
Dilan
Dean,
one
of
the
two
panelists,
said,
I
mean,
its
used,
you
hear
it
more
when
it
comes
to
like
gamers,
anime,
nerds,
but
its
definitely
used
across,
everyone
can
use
it
(Whalen
and
Dean).
And
thats
the
real
distinctiontoday
anyone
can
use
the
term
nerd
to
describe
themselves.
Someone
can
describe
themselves
in
passing
conversation,
Ive
been
really
getting
into
comic
books
lately,
Im
such
a
nerd.
Or,
someone
can
use
it
as
a
central
tenet
to
their
existence,
I
think,
therefore
I
am
nerd.
As the terms nerd and geek lose their negative connotations, everyone
will
be
able
to
choose
whether
they
want
to
use
these
words
to
describe
themselves.
Socially
Awkward
As emphasized in the last section, anyone can be nerd. The term no longer
12
13
purposeful
choice
that
allows
those
who
embrace
this
identity
to
reject
locally
dominant
social
norms,
she
then
limits
that
element
of
choice
to
the
way
nerds
speak
(85).
By
the
end
of
the
paper,
Bucholtz
concludes
that
the
nerdy
students
at
Bay
City
High
School
had
rejected
the
cool
way
of
speaking
like
African-America
students.
Instead,
they
chose
to
adopt
the
language
of
formal
English,
avoiding
contractions
and
speaking
in
formal,
literate
tones
(93).
This
form
of
speaking
indicated
an
interest
in
academics
and
an
indifference
toward
the
culture
of
their
peers.
Since
Bucholtz
published
this
paper
14
years
ago,
much
has
changed
in
nerd
culture.
A
reading
in
modern
context
dismisses
the
idea
that
a
geek
might
speak
in
any
special
dialect.
Since
the
term
geek
has
expanded
to
mean
just
about
anyone
or
anything
that
chooses
to
use
it,
there
is
no
way
to
categorize
nerd
speech.
Along
these
lines,
how
can
one
differentiate
a
nerd
in
the
Society
for
Creative
Anachronism
who
enjoys
speaking
like
a
16th
century
nobleman
from
a
geek
who
adopts
leetspeak,
the
dialogue
that
arose
from
Massive
Multiplayer
Online
Role-Playing
Games
like
World
of
Warcraft?
Geekdom
does
not
have
one
set
language;
instead
it
uses
hundreds
of
unique
dialects
from
all
walks
of
life.
Like
Bucholtz
said,
a
person
chooses
to
self-describe
as
a
nerd.
But
she
also
chooses
how
to
speak.
Techies
Versus
Fans
Its Thursday in downtown Tempe and the weather is that crisp perfection
one
would
expect
of
Arizona
on
a
calm
February
evening.
Behind
City
Hall,
booths
with
comic
books,
cosplayers
and
steampunk
jewelry
line
a
wide
walkway.
In
most
respects,
Geeks
Night
Out
2013
resembles
a
pop-up
comiconit
has
all
the
right
14
energy,
people
and
merchandise.
But
theres
one
exceptionhigh
school
robotics
teams.
The
teenagers
proudly
display
their
technological
creations
in
an
area
sectioned
off
from
the
pop
culture
people.
As
I
walk
from
one
side
of
Geeks
Night
Out
to
the
other,
the
atmosphere
transitions
from
that
of
women
in
skimpy
superhero
outfits
to
young,
excited
scientists.
It
feels
very
much
like
a
culture
clash.
Simon said the first year Tempe held Geeks Night Out in 2012, he heard from
other attendees that the organizers had not expected so many fans of pop culture.
They
tried
to
tie
it
into
the
Sci-Tech
Festival.
And
they
wanted
to
say
like
Hey!
Intellectual,
you
know,
like,
hey
geeks
are
cool
and
like
you
know
its
cool
to
be
smart!
And
then
when
people
came
out
with
like
giant
like
R2D2s
and
lightsabers
theyre
like
oh
this
isnt
the
crowd
that
we
wanted.
(Simon)
By
2013
Geeks
Night
Out
had
opened
its
arms
to
everyone,
but
it
still
felt
like
between
technology
geeks
and
pop
culture
nerds.
Some
emphasized
geeks
as
the
kings
of
technology,
while
others
say
the
term
geek
only
applies
to
a
rabid
fan
of
pop
culture
like
comic
books
and
sci-fi.
Which
side
of
the
tech
vs.
pop
culture
spectrum
they
applied
to
the
word
geek
did
not
matter
as
much
as
how
often
these
people
felt
a
need
to
separate
the
computer
geek
from
the
comic
book
nerd.
It
shows
that
people
often
mentally
categorize
tech
and
pop
culture
as
two
sides
of
a
geeky
spectrum.
Tocci has chapters in his dissertation about both technology nerds and pop
culture
geeks,
and
again
suggests
that
the
main
distinction
between
the
two
is
legitimacy.
A
modern
hegemony
has
emerged
where
those
who
build
computers
have
gained
economic
importance
and
celebrity
status.
It
was
the
dot-com
boom
15
that
truly
promoted
the
idea
that
geeks
werent
just
financially
secure,
but
jet-
setting,
extravagant,
even
kind
of
cool,
Tocci
writes
(201).
As
digital
technology
rooted
itself
in
the
American
household,
so
did
the
image
of
the
tech-nerd
as
a
hip
millionaire.
Bill
Gates,
Steve
Jobs,
and
more
recently
Mark
Zuckerberg
have
contributed
to
this
notion
and
spawned
a
start-up
culture
that
has
glorified
Silicon
Valley
as
an
Oz
for
dreamers
and
doers.
Ironically, some scholars theorize that the social power of this technology
also
spawned
much
of
the
initial
negativity
toward
nerds.
Researcher
Lori
Kendall
has
written
about
an
American
society
that
socially
shunned
nerds
as
a
form
of
backlash
against
the
influx
of
digital
technology.
"If
our
economic
status
seems
precariously
tied
to
computers,
with
others
better
able
to
benefit
from
them,
we
can
console
ourselves
with
the
knowledge
that
at
least
we're
not
a
nerd,
she
writes
(Kendall
521).
This
innate
fear
of
the
emotionless
machine
leads
society
to
mentally
associate
nerds
with
all
that
is
logical,
rather
than
compassionate.
And
it
is
from
that
systems-based
thinking
that
the
early
comparison
to
people
with
Aspergers
syndrome
arose.
prominence.
Across
the
Phoenix
area,
hackerspaces
and
maker
shops
have
cropped
up
in
an
attempt
to
attract
innovation
and
entrepreneurship.
Communal
workspaces
like
Gangplank
and
Heatsync
Labs
are
centered
around
open
warehouse
spaces
that
flaunt
3D
printers
and
precision
laser
cutters.
And
Geeks
Night
Out
celebrates
the
engineers,
scientists
and
manufacturers
whoboost
the
local
economy.
In
an
article
for
the
Arizona
Republic
that
I
wrote,
a
spokeswoman
for
the
City
of
Tempe
named
16
Kris
Baxter-Ging
said
about
20
percent
of
all
the
jobs
in
Tempe
are
technology
based
(Huskinson).
And
thats
why
Geeks
Night
Out
seems
so
different
from
Phoenix
Comicon.
The
former
celebrates
technological
progress
and
economic
development,
but
also
welcomes
pop
culture
fans.
The
latter
emphasizes
the
pop
culture
fandom
and
has
a
few
panels
about
science
every
now
and
then.
Both
celebrate
nerd
culture,
but
they
do
it
in
very
different
ways.
At
both
events
I
noticed
hoards
of
people
self-
identifying
as
nerd
and
communicating.
As
indicated
at
the
end
of
Chapter
Three,
such
events
provide
an
impetus
for
nerds
to
move
from
separated
chunks
of
fandom
to
one
collective
geekdom.
and
consumerism.
But
one
also
cannot
function
without
the
other.
The
latest
Star
Trek
movie
depended
tremendously
on
computers
and
techie
nerds
to
provide
the
digital
effects.
The
iPhone
has
little
value
if
it
cant
stream
movies
and
play
a
consumers
favorite
music.
In
the
same
way,
a
technology
nerd
very
often
subsists
on
pop
culture
fandoms.
While
mental
separations
exist,
in
reality
the
two
interests
will
always
overlap.
Creativity
Part of culture, especially in the digital age, is the ability to participate with
writing,
music,
drawing
or,
in
my
case,
reporting.
Nerd
is
nothing
without
fan
creation.
Cara
Nicole
dresses
as
the
Marvel
super
heroine
Powergirl,
a
practice
called
cosplay.
She
also
works
as
a
model,
writer,
colorist,
editor,
actress
and
event
coordinator:
So
yeah,
I
pretty
much
kind
of
do
it
all
at
this
point
except
for
17
illustration
(Nicole).
When
I
ran
into
her
at
Saboten
Con,
a
local
anime
convention,
she
was
in
her
custom-made
Pinkie
Pie
cosplay
from
the
show
My
Little
Pony:
Friendship
is
Magic.
She
had
sewn
shiny
pink
satin
to
fit
her
form
and
wore
pink
boots
and
fishnet
stockings.
Nicole
said
the
ability
to
make
nerdy
things
and
share
them
is
empowering.
Creativity
in
geekdom
is
all-consuming.
This
is
something
that
goes
into
daily
life.
I
mean
you
cant
just
say
oh,
theres
a
convention,
Im
going
to
go
get
this
costume.
These
people
spends
months,
years
sometimes,
building
and
creating
their
costumes,
she
said.
This
passion
to
make
fandom-related
materials
is
rampant
among
nerds.
In
some
way,
everyone
who
self
identifies
as
a
geek
wants
to
share
their
love
for
nerd
culture.
Their
involvement
was
crucial
to
this
project
because
it
indicated
an
investment
in
the
community.
Anabel Martinez, a local artist who recently ran a Kickstarter campaign for a
male
cosplay
calendar,
said
the
culture
gets
so
involved
in
its
activities
that
it
doesnt
even
realize
what
its
doing.
When
I
told
her
I
liked
that
she
promoted
the
community,
she
reacted
with
surprise.
I
never
really
thought
that,
I
really
appreciate
it.
Because
were
so
busy
making
things
happen
sometimes
you
know
we
dont
step
back
and
realize
how
fortunate
we
are
that
we
can
make
these
things
happen,
she
said
(A.
Martinez).
Her
passion
for
what
she
was
doing
so
engrossed
her
that
she
didnt
even
realize
the
value
of
what
she
was
doing.
Tocci said that creation yields more direct participation in ones nerd
community,
thus
strengthening
the
idea
that
it
is
a
community.
Its
about
having
access
to
more
ways
to
recognize
oneself
as
a
geek
in
daily
life,
to
celebrate
ones
geekiness,
and
to
recognize
that
sense
is
shared
with
others,
he
writes
(378-379).
18
Every
person
I
interviewed
was
involved
in
the
community
with
some
form
of
creativity,
from
poetry
to
event
planning
to
cosplay.
It
pulsed
through
every
booth
I
walked
by
at
comicons,
every
conversation
I
had
with
geeky
personalities,
every
event
that
Jonathan
Simon
posted
on
his
Phoenix
nerd
blog
Lightning
Octopus.
Such
participation
spreads
the
notion
of
geekdom
as
an
actual
culture,
rather
than
a
label
for
a
socially
awkward
high
school
student.
By
creating
fan
art
or
cosplay
or
literature,
a
geek
moves
beyond
consumption
into
active
participation.
Zeitgeist
Geekdom has reached its day in the sun. It has gained more
where
art
is
becoming
fun
and
popular
and,
you
know,
cool,
(Nicole).
The
word
nerd
no
longer
lurks
in
the
shadows
of
comic
book
shops;
people
don
the
term
19
proudly
to
describe
themselves
and
their
interests.
Because
its
not
about
being
unpopular,
its
actually
about
being
artistic
and
dedicated
and
passionate.
Beard
quoted
an
article
by
the
actor
Wil
Wheaton
about
motivation
fueled
by
enthusiasm:
And
I
think,
you
know
what?
I
think
thats
a
really
good
summation
of
what
nerddom
is
A
nerd
is
being
excited
to
the
point
of,
you
know,
geeking
out
or
just
spending
all
your
time
just
studying
something
or
just
being
comfortable
with
that
weird
thing
that
youre
into,
he
told
me
(Beard).
Its
about
having
the
energy,
the
passion
and
the
drive
to
participate
in
a
larger
culture
where
anyone
is
welcome.
And
by
embracing
that
community,
the
geeks
receive
a
strong
sense
of
solidarity.
In
Phoenix,
a
host
of
events,
comic
book
conventions
and
clubs
can
provide
that
unity,
as
I
will
indicate
in
Chapter
Two.
Conclusion
From the socially unskilled poindexter to the hacker in blue jeans, the images
of
people
as
nerds
are
prolific
and
constantly
evolving.
When
I
asked
you
to
picture
a
nerd
at
the
beginning
of
this
chapter,
I
knew
you
couldnt
actually
do
itat
least
in
an
all-encompassing,
effective
way.
As
Tocci
writes,
geek
cultures,
then,
represent
great,
unwieldy
things,
(79).
The
definition
of
geek
orbits
around
a
complex
atmosphere
of
historical
developments,
social
perceptions
and
personal
freedoms.
One
cant
pin
the
meaning
of
nerd
entirely
on
the
Cold
War
or
the
personal
computer
or
a
fanatic
lust
for
comic
books.
Above all else, the definition of the terms geek and nerd looms upon the
20
pride.
As
nerd
culture
explodes
into
the
mainstream,
its
only
going
to
become
easier
to
join.
CHAPTER
TWO
The
Explosion
of
Comicons
Theres
always
that
adage
since
the
early
80s
that
nerds
will
take
over
the
world.
Well,
look
at
the
world
and
tell
me
that
it
wasnt
true.
Ryan
Cleveland,
volunteer
at
Phoenix
Comicon
and
San
Diego
Comic-Con,
personal
interview
Nerdom
is
everywhere.
Its
in
our
television
shows,
on
our
billboards,
on
our
Facebook
walls,
on
our
T-shirts,
in
our
conversations,
and
on
our
minds.
Bernard
Schober,
the
organizer
behind
a
nerd
poetry
slam
at
Phoenix
Comicon
(PCC),
said
its
like
a
star
thats
exploding
with
a
very
dense
core
and
it
kind
of
pushed
out
so
the
core
no
longer
exists.
So
like
now
the
matter
that
was
in
there
is
everywhere
(Schober).
Several
forces
are
driving
that
stars
expansion.
First,
major
movie
studios
in
Hollywood
have
capitalized
on
a
demographic
of
mid-career
adults
who
grew
up
in
comic
book
shops
and
1980s
arcades.
Second,
the
Internet
and
social
media
offer
new
ways
to
spread
nerd
culture
to
everybody
(but
I
wont
cover
this
aspect
until
Chapter
Two).
These
two
catalysts
have
led
to
an
increase
in
events
that
celebrate
the
geek
way
of
life:
comicons,
movie
screenings,
gaming
tournaments
and
general
get-togethers.
Because of this constant barrage, geek culture has not only entered the
mainstream,
but
also
everyday
life.
Austin
Baker
said
the
nerd
community
is
now
becoming
part
of
our
day
to
day.
My
kids
wont
know
a
life
without
nerds.
Lori
Kendall,
the
scholar
who
wrote
about
general
distrust
in
nerds
because
they
held
power
over
technology,
writes
that
images
of
references
to
nerds
are
more
prevalent
now
than
ever
before
(506).
Rather
than
hiding
out
in
comic
book
shops
21
or
pretending
to
have
watched
last
nights
football
game
at
work,
geeks
can
now
proudly
flaunt
their
latest
action
figure
or
chat
openly
about
the
new
Marvel
movie.
They
are
using
the
new
media
as
a
platform
for
even
stronger
geek
communities.
But
this
success
also
follows
a
history
of
subjugation,
which
Ill
talk
about
in
the
next
section.
Of course, before the revolution of the geek chic, nerds had to suffer. They are
the
famous
victims
of
the
cruel
high
school
jock,
and
many
of
my
interviewees
told
stories
about
being
picked
on.
Cara
Nicole,
the
woman
who
now
models
for
a
living
in
her
skin-tight
Powergirl
costume,
originally
had
been
shoved
into
lockers
and
got
her
head
flushed
in
the
toilet.
Debbie
Brown
runs
Geek
Prom
at
PCC,
a
Saturday-
night
party
at
PCC
that
features
live
music
from
geeky
bands
and
raises
money
for
her
nonprofit,
Kids
Need
to
Read
("Phoenix
Comicon
-
Geek
Prom").
She
said
her
family
didnt
exactly
embrace
her
love
for
Star
Wars,
so
she
hid
her
love
for
the
geek
way
of
life
until
high
school
(Brown).
Anabel
Martinez,
an
artist
at
PCC,
said
she
had
always
believed
the
stereotype
that
comicons
were
like
a
basement
convention
for
nerds,
so
she
tried
to
avoid
themuntil
she
became
the
marketing
director
for
PCC
and
made
lots
of
new
friends
(she
left
the
position
in
2010).
22
Old negativity lurks in modern trendy nerd culture. Its the idea that nerds as
a
culture
have
suffered
and
have
now
defeated
their
foes
by
taking
pride
in
what
they
do,
thus
adopting
the
geek
chic.
Tocci
writes,
geeks
use
terms
borrowed
from
discourses
of
oppression
because
they
understand
themselves
searching
for
pride
in
the
face
and
in
the
wake
of
ridicule
and
shame
(176).
As
a
young
person
living
in
the
wake
of
nerdom
as
a
cool,
positive
way
to
express
oneself,
I
must
remember
how
it
got
there.
Twenty
years
ago,
the
nerd
label
was
rarely
a
choice
way
to
describing
oneself.
It
was
a
phrase
vehemently
used
to
put
someone
down.
As
discussed
in
Chapter
One,
Fonzie
adopted
the
term
nerd
in
the
television
show
Happy
Days
to
denigrate
the
more
studious,
uncool
characters).1
It
is
partially
because
of
these
tribulations
that
nerd
pride
shines
so
brightly
today.
The
explosion
of
comicons,
sci-fi
movies,
video
games
and
geeky
T-shirts
shows
that
many
geeks
no
longer
fear
or
care
about
harassment.
$$$
While James Camerons films Avatar and Titanic top the highest gross
income
for
films
at
the
U.S.
box
office,
Marvels
The
Avengers
falls
into
third
place
at
$623
million
and
Batmans
saga
The
Dark
Knight,
trails
behind
in
fourth
at
$534
million
("All
Time
Box
Office").
These
are
blockbusters.
Everyone
sees
them.
And
1
While
geek
doesnt
have
any
specific
usage
in
popular
movies
or
television,
it
was
always
geared
toward
the
bookish
and
unsocial
(Tocci
18).
Popular
culture
doesnt
see
much
use
of
dork
or
dweeb
because
nerds
havent
reclaimed
these
terms.
Fan,
means
a
person
with
devoted
interest
to
something
and
it
can
very
easily
be
used
say
someone
is
a
fan
of
the
Arizona
Diamonbacks
baseball
team
as
well.
Geek
and
nerd
are
used
interchangeably
in
this
project
for
a
reason.
Each
of
my
interviewees
provided
a
differing
view
on
the
connotations
of
the
two
words.
Tocci
writes,
these
terms
have
no
essential
definitions.
As
will
come
up
again
more
than
once
in
this
dissertation,
the
distinctions
that
people
make
between
these
terms
are
part
of
the
process
of
defining
what
it
means
to
be
a
geek
or
nerd
for
themselves,
often
serving
to
compartmentalize
the
stereotypes
people
want
to
claim
from
those
they
would
rather
do
without,
(20).
23
they
also
happen
to
be
about
superheroes,
the
imaginary
characters
of
comic
books
typically
associated
with
nerds.
As
discussed
in
Chapter
One,
a
story
about
space
travelers
or
superheroes
seems
immature,
and
therefore
geeky.
Tocci
writes:
When
this
kind
of
enthusiasm
is
applied
to
tinkering
and
technology,
its
considered
acceptably
productive.
When
childlike
enthusiasm
is
applied
to
activities
already
associated
with
childhood,
however,
it
seems
to
cross
the
line
between
acceptably
geek
and
a
little
bit
too
geeky.
(301)
Well,
not
anymore.
Harry
Potter
demonstrated
that
a
kids
book
about
magic
can
be
a
worldwide
bestseller,
and
the
Lord
of
the
Rings
indicated
that
wizards
and
elves
are
welcome
at
the
Oscars,
writes
Tocci
(281).
The
video
game
industry
is
even
larger,
netting
$79
billion
worldwide
in
2012
(Gartner).
Companies
have
slowly
woken
up
to
the
realization
that
those
runty
kids
who
used
to
hide
from
the
football
players
now
make
$100,000
at
engineering
jobs.
Disposable
incomes
can
be
spent
on
fan
art,
on
movie
tickets,
on
Lego
kits,
on
whatever
stuff
takes
the
purchaser
down
memory
lane.
Nearly
all
the
people
I
interviewed
were
quick
to
point
out
this
push
to
cash
out
on
adult
nostalgia.
And
guess
what?
Those
old
nerds
now,
who
were
getting
beat
up
or
you
know
getting
good
grades
and
doing
these
things,
now
they
have
money.
And
whos
buying
things?
Those
nerds,
said
Cara
Nicole,
who
dresses
up
as
Powergirl,
a
Marvel
super
heroine.
Most
of
these
interviewees
were
in
their
late
20s
and
30s,
having
experienced
both
the
hazing
of
childhood
nerdom
and
the
pride
of
modern
mainstream
geekdom.2
I
interviewed
this
age
group
the
most
often
because
2
Speaking
of
demographics,
all
of
my
interviewees
were
either
Hispanic
or
Caucasian.
Its
odd
that
none
of
them
were
American
Asian,
since
nerd
culture
is
typically
associated
with
that
ethnicity.
I
can
only
chalk
it
up
to
coincidence.
As
for
the
lack
of
African
Americans,
several
researchers
have
discussed
a
divide
between
uncool,
socially-awkward
Asian
or
white
nerds
and
hip,
un-nerdy,
and
24
it
was
the
most
participatory;
they
seemed
to
be
the
most
involved
in
the
culture
in
some
way,
whether
that
was
art
or
cosplay
or
paneling.
Usually,
they
did
not
yet
have
children
or
at
least
did
not
start
their
involvement
in
the
community
after
having
children.
Simon
started
Lightning
Octopus
in
2010
before
he
became
a
father,
and
doesnt
update
it
as
regularly
now
that
hes
caring
for
his
infant
son
(Simon).
So
usually,
people
involved
did
not
have
to
expend
time
or
money
on
children
or
college.
So
that
led
to
more
participation
and
to
more
geek
items
on
display
back
at
the
homestead.
Ryan
Cleveland,
a
volunteer
for
Phoenix
Comicon
and
San
Diego
Comic-Con,
said
he
owned
so
many
action
figures
that
they
out-
valued
his
guns,
cars,
and
recreational
vehicles.
Personally,
I
see
much
of
this
nerdy
movement
beginning
with
the
continuation
of
the
Star
Wars
films
in
the
late
1990s,
followed
by
The
Lord
of
the
Rings
films.
Thanks
to
the
geeks
who
developed
digital
effects
and
realistic
computer
graphics,
Yoda
was
able
to
fight
an
epic
light
saber
duel
against
Count
Dooku
in
Star
Wars
Episode
II:
Attack
of
the
Clones.
Whether
or
not
someone
identified
as
a
nerd,
it
was
cool
to
see
that
on
the
screen
and
lose
oneself
in
such
a
realistic
world.
Tom
Columbus,
an
artist
who
was
selling
nerdy
prints
at
Phoenix
Comicon,
describes
it
like
this:
But
ultimately
why
wouldnt
we?
Its
fun.
Nerd
culture
is
fun.
Its
fun
to
traipse
into
a
dark
theater
and
lose
oneself
in
The
Avengers,
but
the
film
isnt
fun
without
a
lot
of
special
effects
to
establish
that
virile
African
Americans.
Ron
Eglash
writes
of
this
underlying
distinction:
Primitivist
racism
operates
by
making
a
group
of
people
too
concrete
and
thus
closer
to
naturenot
really
a
culture
at
all
but
rather
beings
of
uncontrolled
emotion
and
direct
bodily
sensation,
rooted
in
the
soil
of
sensuality,
(52).
I
realize
this
is
a
lot
to
take
in
for
a
footnote,
but
I
consider
race
and
nerd
culture
its
own
can
of
worms
that
could
be
its
own
thesis!
25
escape
from
reality.
Nerd
films
are
perfectly
suited
toward
an
escapism
intended
for
the
theater.
But
in
order
to
truly
experience
that
escapism,
technology
had
to
establish
some
semblance
of
realism
in
the
films.
The
old
Star
Trek
of
the
1970s
required
a
lot
more
suspension
of
disbelief
with
those
cheesy
alien
costumes,
while
Star
Trek:
Into
Darkness
introduced
its
audience
to
a
glimmering,
realistic
future.
Comicons
And so, as nerdy movies find their way into theaters, comicons, anime cons,
furry
cons,
science
fiction
cons
and
every
other
convention
intended
for
nerd
folk
follow.
One
of
the
first
conventions
in
Arizona
was
Leprecon,
a
small
event
that
took
place
at
the
Phoenix
Quality
Inn
in
1975
("LepreCon
History").
Centered
around
science
fiction
and
fantasy
fandoms,
this
con
thats
still
going
today
represents
the
old
world
of
geekdom.
In
American
Nerd,
Benjamin
Nugent
attended
a
meeting
for
the
Los
Angeles
Science
Fiction
Society
(LASFS)
where
the
audience
was
mostly
men
in
their
50s
and
only
two
or
three
teenagers.
The
people
who
would
have
been
voracious
readers
of
sci-fi
and
fantasy
in
previous
generations
are
spending
their
time
in
other
ways,
like
playing
video
games,
he
writes
(167).
At
the
LASFS
meeting
the
old
men
discussed
a
graying
of
the
fandom,
Nugent
writes.
While
I
unfortunately
did
not
make
it
to
Leprecon,
an
informal
conversation
with
its
administrator
Donald
Jacques
at
Geeks
Night
Out
2014,
indicates
that
Phoenix
has
a
similar
legion
of
old-world
nerdom.
In
this
project
Im
focusing
on
the
new,
shiny
aspect
of
Phoenix
nerd
culture,
the
geeks
who
grew
up
in
the
80s
and
now
work
as
mid-career
professionals.
Events
like
Leprecon
have
been
around
for
decades,
and
set
a
rubric
for
future
comicons
with
a
structure
of
panels,
parties
and
special
26
guests.
But
today,
Leprecon
is
not
what
people
are
talking
about.
Theres
an
origin
story
buried
in
the
roots
of
Leprecon,
but
in
this
thesis
I
am
taking
a
snapshot,
not
a
flashback.
So
I
move
on
from
this
background
to
talk
about
what
nerdom
has
becomenot
one
annual
local
convention
for
fans,
but
a
spattering
of
cons
and
events
for
all
fandoms.
Jonathan
Simon,
who
runs
a
blog
about
nerdy
things
in
Phoenix
called
Lightning
Octopus,
said,
I
dont
know
what
it
is
about
Phoenix
but
we
have
like
a
bazillion
nerd
conventions
throughout
the
year
(Simon).
And
he
is
correct.
There
were
at
least
12
nerdy
conventions
in
Phoenix
in
2013nearly
one
every
month
from
Taiyou
Con
for
anime
fans
to
DinoCon
for
dinosaur
lovers
to
ZapCon
for
arcade
nerds.
And
outside
of
Phoenix,
a
geek
can
travel
to
Tucson
for
even
more
events,
such
as
a
steampunk
convention
called
Wild
Wild
West
Con.
Dilan
Dean,
a
member
of
the
panelist
group
Arizona
Midnight
Channel,
said
he
and
his
friends
host
panels
about
anime
at
an
Arizona
convention
about
every
other
month
(Whalen
and
Dean).
This
swath
of
weekend
conventions
for
getting
ones
geek
on
throughout
Arizona
represents
a
healthy,
active
geek
culture.
Most of these cons do not die off after their first year as one-time flukes.
Conventions
in
Phoenix
have
seen
huge
growth
over
the
past
five
years.
For
example,
Arizona
Cactus
Con,
which
is
now
known
as
Phoenix
Comicon,
started
in
2002
at
a
Best
Western
in
Ahwatukee
with
432
attendees
(Squires).
By
2010,
after
moving
to
several
larger
venues,
it
had
finally
settled
at
the
Phoenix
Convention
Center
with
an
attendance
of
13,998,
according
to
Jillian
Squires,
director
of
marketing
for
PCC.
From
there,
it
only
became
more
of
a
local
behemoth
(Squires).
27
When
I
attended
for
the
first
time
in
2013,
attendance
had
shot
up
to
55,313.
That
year,
it
was
the
ninth-most-attended
comic
book
convention
in
the
U.S.,
which
I
calculated
from
a
graphic
in
Publishers
Weekly,
supplementing
it
with
attendance
to
other
cons
that
occurred
after
its
publication
(MacDonald).
And
its
not
just
the
big
guys
that
are
growing.
LibCon,
a
tiny
event
for
high
school
students,
started
in
2011
with
90
attendees
and
by
2013
had
reached
200.
Juan
Martinez,
the
programming
director
for
a
Phoenix
anime
convention
called
Saboten
Con,
said,
We
get
a
lot
of
fresh
faces,
brand
new
people
for
either
their,
either
this
is
actually
their
first
convention
they
come
to,
every
year
thats
growing
(J.
Martinez).
He
adds
that
the
power
of
word
of
mouth
should
never
be
underestimated.
People
attend
their
first
comicon.
They
have
fun.
They
tell
their
friends
about
it.
Their
friends
attend
their
first
comicon.
The
cycle
repeats.
This
old-
school
form
of
advertising
also
supports
one
of
the
main
arguments
in
this
project
Phoenix
nerds
want
togetherness.
So
they
gain
it
by
inviting
each
other
to
conventions.
When
larger
conventions
like
PCC
succeed,
people
feel
inspired
to
plan
smaller
events
that
aim
for
a
more
targeted
population.
For
example,
as
the
vice
president
of
the
ASU
Harry
Potter
club,
Dumbledores
Army,
I
am
currently
developing
a
comicon
at
ASU
called
Sun
Devil
Fan
Fair.
After
about
three
years
of
growth
and
success
as
a
campus
organization,
the
president
of
Dumbledores
Army
and
I
decided
that
our
club
should
follow
in
the
footsteps
of
many
great
events
in
Phoenix
with
its
own
comicon.
As
club
outreach
coordinator,
I
spent
the
month
of
February
2014
contacting
every
quirky
ASU
club
I
could
find,
from
K-Pop
Dance
28
29
For
instance,
Jeff
Moriarty,
the
person
I
used
in
the
introduction
to
this
project,
said
he
believes
that
most
interaction
between
people
is
rather
pointless
(Moriarty).
When
I
speak
with
him
at
Le
Grande
Orange,
he
challenges
me
to
list
some
of
my
favorite
nerdy
media.
I
stutter
out
that
I
love
Alan
Moores
Watchmen.
But
he
wont
accept
my
proclivity
for
the
graphic
novel
as
an
answer.
He
challenges
me
to
say
why.
I
liked
Doctor
Manhattans
theories
about
time.
It
reminds
me
of
Kurt
Vonneguts
theories
of
time
with
the
alien
species
in
Slaughterhouse
Five.
Time
is
like
a
mountain
range
you
go
and
go
forward
and
just
look
at
it
holistically
and
I
like
that
Doctor
Manhattan
has
like,
treats
time
in
the
same
way,
I
stammer,
trying
to
at
least
make
a
little
sense
(Moriarty).
Then
he
explains
why
he
wanted
me
to
stretch
out
my
response,
explaining
that
nerds
have
a
unique
position
to
bond
over
specific
interests,
which
strengthens
personal
connection.
We
could
have
taken
Vonnegut
and
just
talked
about
him.
But
Vonneguts
a
very
mainstream,
well-known,
I
bet
far
more
people
in
this
room
know
Vonnegut,
than
know
Watchmen.
Or
if
they
do
its
because
they
saw
the
movie
and
they
didnt
get
it
or
whatever
and
so
on.
But
its
a
great
facilitator
and
an
interesting
way
to
connect
people
who
may
not
have
anything
else
in
common.
And
the
things
that
really
define
people,
who
likes
hamburgers,
you
know?
A
lot
of
people.
Who
likes
coffee?
(Moriarty)
And
thats
where
the
escape
at
comicon
liesin
the
opportunity
to
bond
with
the
community
over
a
piece
of
media
that
few
people
outside
nerd
culture
would
understand.
At
comicon,
the
chance
to
talk
about
obscure
comics
or
anime
or
films
is
at
a
geeks
fingertips,
in
conversations
with
everyone
from
comic
shop
owners
to
fellow
fans
waiting
in
line.
The
opportunity
creates
a
unique
sense
of
togethernessbut
with
a
few
rifts.
30
Comicon
functions
as
its
own
mini
universe.
Its
kind
of
like
high
school.
Everyone
has
their
own
cliques.
Theres
people
who
are
like
super
loud
and
really
energetic.
Youve
got
the
people
who
are
quiet
in
the
corner.
Youve
got
the
kids
who
are
there
just
because,
they
basically
want
to
be
the
security
but
theyre
not
the
security,
said
Dilan
Dean
from
the
Arizona
Midnight
Channel
(Whalen
and
Dean).
Under
this
same
idea,
Tocci
said
San
Diego
Comic-Con
has
been
described
as
Nerd
Prom,
because
its
where
all
the
geeks
gather
in
their
own
unique
community
(89).
These
descriptions
connote
the
presence
of
con
culture
within
nerd
culture.
The
above
paragraph
emphasized
the
escape
that
comicon
can
offer,
and
that
escape
brings
geeks
into
their
own
system
of
order
and
rules.
As
emphasized
in
the
first
chapter,
personality
traits
in
nerd
culture
dont
follow
any
particular
pattern.
A
nerd
can
be
shy,
funny,
loudit
boils
down
to
self-identity.
By
sticking
a
bunch
of
different
people
on
the
convention
floor,
an
independent
social
ecosystem
arises.
In
a
later
section,
Ill
discuss
how
some
of
the
fandoms
in
this
ecosystem
have
splintered
into
parts
and
what
some
organizers
are
doing
to
bring
them
back
together.
Along
these
lines,
each
convention
also
has
its
own
personality.
Whether
thats
the
flow
of
people
on
the
convention
floor,
the
way
people
wait
in
line
for
panels,
the
amount
of
people
in
cosplay
or
the
types
of
artists
who
vend
there
(professional
versus
Do-It-Yourself,
for
example),
each
event
is
a
unique,
fascinating
experience.
The
attendee
organizes
her
time
there
around
her
personal
interests.
At
Saboten
Con,
for
example,
I
spent
most
of
my
time
in
the
gaming
room
learning
about
roleplaying,
because
I
hadnt
seen
much
anime.
But
at
Phoenix
Comicon,
I
31
spent
at
least
half
of
my
three
days
there
in
panels,
learning
about
zombies,
Game
of
Thrones
and
The
Hobbit.
Along
these
lines,
next
Ill
compare
Phoenix
Comicon
to
San
Diego
Comic-Con,
the
granddaddy
of
all
U.S.
comic
conventions.
Versus
Rather than taking an in-depth look at the colossus that is San Diego Comic-
Con
(SDCC),
which
would
require
extensive
interviews
with
its
organizers
and
a
dive
into
its
long,
40-year
history,
I
will
base
my
analysis
on
the
experiences
of
those
who
attended
it
and
told
me
about
it.
I
myself
went
to
SDCC
in
2009,
and
that
will
also
play
a
small
role
in
my
comparison.
Tocci
describes
it
as
a
vast,
geeky
bazaar,
a
collection
of
artists
and
vendors
that
come
together
to
sell
products
specifically
geared
toward
geeks
(262).
But
its
more
than
that.
For
many,
San
Diego
has
become
a
way
of
life.
As
mentioned
above,
its
been
compared
to
high
school
prom,
Las
Vegas,
andmost
aptlyBurning
Man.
A
large
art
and
music
festival
in
the
middle
of
the
desert,
more
than
61,000
people
attended
Burning
Man
in
2013.
SDCC
has
also
reached
international
fame
and
high
attendance,
which
Ill
speak
about
in
more
detail
later
in
the
paper.
Both
events
tout
the
same
free,
unhinged
energy,
just
through
different
forms.
(SDCC)
has
its
own
sense
of
social
norms
and
social
acceptances
and
things
to
do
and
things
you
absolutely
do
not
do,
said
Debbie
Brown,
who
runs
Geek
Prom
at
PCC
(Brown).
San
Diego
has
become
a
beacon
of
cultural
significance
for
nerds.
And
over
the
years,
many
people
also
think
it
has
grown
too
big
for
its
britches.
The
key
difference
between
San
Diego
Comic-Con
and
Phoenix
Comicon
(beyond
the
spelling
of
comicon,)
is
commercialization.
SDCC
has
transcended
its
32
former
reputation
as
a
Nerd
Prom
to
become
a
mass
marketing
tool
(Tocci
89).
With
the
expansion
of
geek
culture
into
the
mainstream,
San
Diego
Comic-Con
has
broadened
its
programming
and
therefore
sold
more
stuff.
Over
the
years,
as
San
Diego
Comic-Con
attendance
rocketed
to
becoming
a
sold-out
event,
movie
executives
began
to
depend
on
it
as
a
litmus
test
for
the
popularity
of
their
films.
The
great
thing
about
Comic
Con
has
always
been
the
way
it
bridges
the
gap
between
fans
and
prosbut
with
the
sheer
amount
of
showbiz
glitz
going
into
the
event
now,
it's
like
its
own
microcosm
of
L.A.,
writes
Charlie
Jane
Anders
in
io9
(Anders).
In
another
article,
Alexander
Abad-Santos
compares
it
to
the
Super
Bowl:
a
football
game
but
it
isn't
really
about
football.
It's
about
goofy
ads,
and
half-time
musical
acts,
an
excuse
to
party,
and
a
promotional
bonanza
(Abad-Santos).
Abad-
Santos
points
out
that
some
of
the
headlining
entertainment
at
San
Diego
didnt
really
touch
upon
the
traditional
geek
spirit;
Cloudy
with
a
Chance
of
Meatballs
2,
American
Dad,
and
The
Blacklist,
were
all
panels
at
SDCC
in
2013.
Its
become
a
platform
to
launch
everybodys
new
TV
series,
even
if
they
have
nothing
to
do
with
the
culture
at
all,
Brown
said
(Brown).
Jonathan
Simon
put
it
bluntly:
Big
ads
and
big
companies
(Simon).
In
other
words,
its
gone
beyond
what
the
fandoms
love
to
what
the
fandoms
will
watch
and
what
the
fandoms
will
buy.
Many
nerds
contend
that
the
point
of
SDCC
is
no
longer
about
celebrating
ones
geek
identity;
its
about
celebrating
how
much
money
one
will
spend
on
geek
stuff
as
a
consumer.
In
an
online
essay
titled
Its
Not
You,
Its
Me
The
Comic-Con
Break
Up,
RM
Peavy
writes
that
the
average
Comic-Con
attendee
spends
$2000.
The
sooner
I
leave
you,
the
sooner
I
will
have
more
money,
she
writes
(Peavy).
33
Another
blogger
budgeted
her
costs
to
$1600,
putting
$100
a
day
toward
merchandise
and
the
rest
to
food,
hotel
and
travel
(Sills).
However,
the
chance
to
spend
that
money
has
become
ever
more
slim.
San
Diego
Comic-Con
has
sold
out
every
year
since
2006,
with
more
than
130,000
people
attending
in
2012
and
in
2013.
The
quest
to
obtain
access
into
the
con
has
been
likened
to
fights
to
the
death
in
Suzanne
Collins
The
Hunger
Games
(Peavy).
To
acquire
a
membership
badge,
hopeful
attendees
enter
a
lottery
system
that
may
or
may
not
land
them
access.
At
PCC,
no
one
has
yet
been
turned
away
at
the
door.
Ryan
Cleveland,
who
works
for
SDCC
and
for
Phoenix
Comicon,
said
in
Phoenix
theres
lots
of
room
for
growth,
while
San
Diego
has
been
filled
to
the
brim.
I
feel
like
that
being
such
an
embracing
such
a,
hey
we
want
our
community
to
grow,
unlike
most
markets
where
theyre
kind
of
like,
oh
we
dont
want
you
coming
to
our
convention.
Were
like,
no,
the
more
the
merrier
(Peavy).
This
sense
of
accepting
all
geek
fandoms
with
open
arms
creates
an
emphasis
on
community
at
PCC,
but
the
following
section
in
this
chapter
on
splintering
will
indicate
this
practice
doesnt
necessarily
create
one
big
happy
family.
Of
course,
the
main
draw
for
San
Diego
Comic-Con
is
the
chance
to
interact
with
the
artists,
actors
and
creative
people
who
make
the
comic
books,
movies,
video
games,
and
television
shows
that
nerds
love.
My
friend
Modjeska
Hutchings,
who
is
going
to
art
school,
cosplayed
at
SDCC
as
a
character
from
an
upcoming
show
on
Cartoon
Network.
The
creator
of
that
show
noticed
her,
and
she
got
to
hang
out
backstage
with
the
crew.
Stories
like
this
are
not
unheard
of
at
San
Diego
Comic-
Con,
though
they
have
become
less
frequent
of
late
since
the
explosion
in
34
attendance.
My
interviewees
were
quick
to
point
out
that
Phoenix
Comicon
has
grown
in
part
due
to
showrunner
Matt
Solbergs
smooth
maneuvering
to
land
big-
name
stars.
They
went
out
and
they
got
big
names.
And
because
they
got
big
names,
they
got
a
lot
more
people
and
theyve
continued
that
tradition,
said
Andrew
Hopkins,
a
panelist
for
PCC
(Hopkins).
In
2013
Phoenix
Comicon
reunited
the
cast
of
the
sci-fi
series
Babylon
5;
in
2012
it
brought
William
Shatner
from
the
original
Star
Trek
series;
in
2011
attendees
saw
the
creator
of
Spiderman
Stan
Lee.
Because
like
San
Diego
Comic-Con
sells
out
so
fast
every
year
and
its
become
such
a
big
deal
that
this
is
kind
of
their
back-up
option,
Hopkins
said.
Because
theres
maybe
not
as
many
amazing
people
that
you
can
see,
there
are
a
few
decent
stars
that
they
cant
necessarily
see
at
another
con
thats
near
them.
And
since
PCC
has
less
than
half
the
attendance
as
San
Diego,
the
chance
for
a
nerd
to
high-five
his
idol
comic
book
writer
or
television
actor
greatly
increases.
In
Phoenix,
my
interviewees
say
the
emphasis
is
on
nerd
community
over
commercialism.
Director
Matt
Solberg
has
focused
on
the
value
of
bringing
nerds
together,
rather
than
their
value
as
consumers.
Matt
is
really
trying
to
keep
it
as
authentic
as
he
can,
but
hes
a
business
man,
you
know.
He
in
it,
at
the
end
of
the
day,
hes
in
it
to
make
some
money.
But
I
do
not
think
it
will
ever
be
at
the
expense
of
the
fandom
and
the
community,
said
Brown,
the
woman
behind
PCCs
geek
prom.
Other
local
conventions
follow
the
same
rubric.
Greg
Fennell,
the
director
of
Saboten
Con,
said
its
always
been
about
the
fans.
Were
growing
slower
because
were
not
letting
the
industry
control
us,
but
were
also
being
able
to
keep
our
connectivity
to
the
community,
he
said
(Fennell).
Tocci
writes
that
comicons
35
function
as
socially
insulated
spaces
where
attendees
can
escape
from
the
typical
rules
dictated
by
society
to
a
new
rule
system
(77).
In
a
space
where
dressing
as
your
favorite
comic
book
character
is
seen
as
cool
and
wearing
a
plain
T-shirt
is
lame,
this
utopian
sense
of
creativity
rules.
And
in
the
end,
it
is
more
about
that
foray
from
the
normal
than
the
chance
to
see
Leonard
Nemoy
or
buy
a
model
of
the
Millennium
Falcon.
And
at
comic
book
or
anime
conventions,
geeks
are
all
escaping
from
normal
life
together,
so
it
creates
a
festival
atmosphere.
They
can
celebrate
nerdom
collectively,
though
sometimes
they
dont
want
to.
Makers,
Bronies
and
Trekkies
While comicons offer geeks the chance to convene and bond over similar
interests,
the
community
might
also
fragment
over
certain
fandoms.
The
first
section
of
this
project
emphasized
that
geekdom
is
a
collection
of
interests
and
personality
types.
On
the
convention
floor,
those
differences
play
out
into
roving
factions
of
Whovians,
Doctor
Who
fans
who
may
never
interact
with
the
old-
school
Trekkies,
Star
Trek
fans.
Because
so
many
different
shows
and
games
can
be
considered
nerdy,
some
people
might
neglect
an
overall
nerd
community
or
nerd
culture
for
a
science
fiction
culture
or
a
Harry
Potter
community.
For
instance,
Phoenix
Comicon
2013
offered
a
plethora
of
activities:
Saturday
nights
zombie
walk,
a
weekend-long
film
festival,
the
cosplay
masquerade,
a
cartoon-
themed
rave,
a
Doctor
Who
birthday
party.
Everyone
had
a
place
to
go,
said
Brown,
the
planner
behind
Geek
Prom:
They
really
are
trying
to
embrace
the
larger
fandom
as
a
whole
and
trying
to
give,
you
know,
each
individual
group
something
thats
going
to
appeal
to
them.
You
know
theres
never
going
to
be
one
thing
for
everybody
but
the
fact
that
you
know
we
dont
just
have
Geek
Prom
anymore.
Theres
the
36
zombie
walk,
theres
the
masquerade,
theres
the
rave,
theres
you
know,
a
bunch
of
stuff.
(Brown)
While
many
interviewees
saw
this
array
of
options
as
a
benefit
to
PCCit
draws
in
more
fansit
also
keeps
everyone
locked
in
their
own
world.
As nerd culture has expanded into the mainstream, many nerds have reacted
by
retreating
into
their
fandoms,
said
Bob
Beard,
the
researcher
writing
his
dissertation
on
nerd
culture.
I
think
as
nerd
culture
is
mainstream,
then
theres
going
to
be
all
these
different
little
splinters
where
its
not
just
you
know
hey
nerd.
Youre
diametrically
opposed
to
being
popular
so
were
going
to
lump
all
of
you
nerds
into
one
thing.
Well,
as
you
know
theyre
nerds
for
everything,
you
know,
theres
bronies
and
then
theres
you
know,
makers,
and
they
dont
have
a
lot
in
common.
(Beard)
Those
bronies,
fans
of
the
cartoon
television
show
My
Little
Pony:
Friendship
is
Magic,
have
broken
off
into
their
own
conventions.
So
have
fans
of
Star
Trek
and
fans
of
Harry
Potter.
Meanwhile,
makers
use
technology
to
create
whatever
they
dream
of,
combining
geeky
computer
skills
with
innovative
thinkingthey
dont
necessarily
love
pop
culture
(But
it
is
common
for
them
to
be
associated
with
it.
See
Chapter
One:
Techies
Versus
Fans).
Because
with
the
shift
of
nerds
definition
from
socially
unpopular
person
to
anyone
who
decides
to
call
themselves
a
nerd,
subcultures
have
been
arranged
on
a
spectrum
of
less
accepted
to
more
accepted.
To
exemplify
this
fracture,
Tocci
includes
an
abridged
version
of
the
Geek
Hierarchy
in
his
thesis,
with
video
gamers
near
the
top
and
furries
at
the
bottom.
This
chart
represents
a
society
ruled
by
productive
adult
interests,
he
said.
Geeks
often
have
a
love
of
fantasy
worlds,
but
tend
to
not
want
to
be
mistaken
for
being
unable
to
tell
fantasy
from
reality,
he
writes
(302).
This
mental
distinction
37
translates
into
the
manly
nature
of
a
soldier
defeating
the
enemy
in
a
game
like
Call
of
Duty
versus
a
brony
emulating
the
friendly
nature
of
a
cartoon
pony.
Even
nerds
have
a
way
of
segregating
each
other,
particularly
as
the
culture
expands.
Well heres how this ridiculous thing works. Youre going to see a series of
battles.
Fierce,
terrible
battles
where
geeks
are
going
to
come
up
here
and
debate
questions
they
have
not
seen
before.
They
are
going
to
see
them
on
these
screens
at
the
same
moment
that
you
do.
We
are
going
to
assign
each
one
of
them
a
side,
Moriarty
says
that
night.
A
real,
ultimate
geek
should
be
able
to
debate
it
either
way.
Because they are getting these things off the cuff, sometimes they get topics
they
know
nothing
about,
you
are
going
to
see
on
this
stage
unbelievable
amounts
of
bullshit.
And at this point, the audience is psyched beyond belief. I am one of many
nerds
clapping,
cheering
and
preparing
my
vocal
chords
to
cheer
on
my
choice
for
who
debated
which
geeky
thing
better.
38
Round one. Enter contestants Peter Townshend and Jonathan Juliano. The
first
question
blinks
onto
two
large
screens
to
the
left
and
right
of
the
stage:
The crowd explodes into guffaws, cheers and rants. Townshend and Juliano
have
a
combined
two
minutes
to
make
their
points.
Each
makes
an
opening
statement.
Townshend
points
out
that
Xavier
selected
each
student
at
his
School
for
Gifted
Youngsters
personally,
while
also
dealing
with
the
politics
of
mutant
rights.
This guy has more on his plate than anybody I can think of. And he does it all
Juliano responds by noting that Dumbledore deals with the same issues at
And he does it all while being five times as old as Charles Xavier. At least
lets
go
by
the
beard
length,
he
says
to
many
laughs
from
the
audience.
And the debate rages on for several minutes, ending with the point that
Dumbledore
never
came
back
from
death
and
Xavier
did.
Townshend
emerges
victorious,
advancing
to
the
semi-finals
but
eventually
losing
to
Shawn
Hamilton
on
the
question:
Which
is
the
more
valuable
book,
The
Hitchhikers
Guide
to
the
Galaxy
or
the
Necronomicon?
Hamilton,
defeating
him
on
the
question:
Which
is
the
wiser
philosophy?
Live
Long
and
Prosper
(from
Star
Trek)
or
Be
excellent
to
each
other?
(from
Bill
and
Teds
Excellent
Adventure).
He
wins
because
of
his
argument
that
Be
excellent
to
each
39
other,
represents
the
spirit
of
Phoenix
Comicon.
At
that
statement
his
opponent
resigns
the
debate,
and
he
emerges
wielding
a
trophy
that
is
an
amalgam
of
Abraham
Lincoln,
Spock
and
Obi
Wan
Kenobi.
While it may seem like a game that pits geeks against each other, PUGS
The
best
way
to
make
people
connect
is
by
getting
them
in
the
same
room
and
talking
about
what
they
love,
Moriarty
said.
He
agrees
its
ironic
that
at
PUGS
one
of
the
best
ways
to
gather
people
is
by
making
them
debate,
but
the
content
of
the
conversation
matters
less
than
the
fact
that
all
factions
of
geekdom
are
intermingling.
If
the
event
marketed
itself
by
saying,
hey,
were
going
to
try
to
bring
everyone
together,
no
one
would
actually
attend,
he
said.
PUGS
is
reverse
psychology.
Because
people
arent
cheering
for
the
faction
of
fandom
they
love,
theyre
cheering
for
the
nerd
who
debates
it
best.
The
goal
in
the
end,
he
said,
is
to,
rather
than
just
splinter
into
a
million
pieces
be
different
facets
of
the
same
gem
(Moriarty).
Moriarty sees this cross-breeding as the next step for geeks because without
it,
nerdom
will
continue
to
fragment
and
break
apart
as
a
culture.
Conversation
between
people
becomes
more
than
a
chat
about
the
weather
or
whats
on
at
the
40
moviesit
becomes
a
real
incentive
for
friendship.
People
need
to,
you
know,
in
nerd
culture
communities,
find
ways
to
combine
and
connect
and
share
what
they
love
about
these
things
together
versus
separately,
he
said
(Moriarty).
Because,
in
the
end,
a
persons
passion
is
beautiful,
no
matter
what
it
is.
And
if
people
have
a
chance
to
realize
the
value
of
every
fandom,
nerds
can
all
appreciate
each
other
a
little
more.
More
Cons,
Stronger
Community
(Conclusion)
Ten years ago, Phoenix only had three or four small nerd conventions. They
took
place
at
Holiday
Inns
or
Best
Westerns
and
the
only
people
who
knew
about
them
were
bergeeks
embedded
deep
in
the
culture.
Everyone
else
stuck
to
sports
games,
the
bar
or
the
zoo
for
their
weekend
activities.
Sports
were
kind
of
always
like
the
safe
thing
for
guys
to
talk
about
at
work,
said
Anabel
Martinez,
a
local
artist
who
had
a
booth
at
PCC.
And
then
you
go
over
a
couple
years
later
to
the
transition
where
people
talk
about
the
Avengers
movie.
Today,
Phoenix
Comicon
has
become
the
trendiest
way
to
kick
off
the
summer.
55,313
people
squeezed
into
the
largest
convention
space
in
Arizona
last
year
for
PCC,
and
with
Stan
Lee
booked
as
a
guest
in
2014,
even
more
attendees
can
be
expected.
If
you
look
at
the
last
five
years,
you
know,
the
momentum
is
incredible.
Theres
no
reason
to
believe
that
Its
going
to
slow
down,
said
Brown,
the
organizer
behind
Geek
Prom.
She
and
several
other
interviewees
listed
the
growth
of
cons
as
one
of
the
main
reasons
for
growth
of
nerd
culture
overall.
Beard
describes
conventions
as
a
gathering
space
that
allows
new
perspectives
and
it
allows
that
fandom
and
that
nerdery
to
grow
(Beard).
While
nerd
culture
exploded
with
growth,
untapped
expansion
may
also
lead
to
a
more
41
impersonalized
experience
at
comicon,
where
fans
have
less
access
to
key
elements
of
the
event,
like
panelists
or
walking
space.
This
growth
also
spurred
a
separation
of
the
fandoms,
as
discussed
in
the
section
above,
where
people
huddled
in
their
unique
space
as
nerds
rather
than
opening
themselves
to
others.
This
explanation
of
cons
as
a
catalyst
for
growth
also
raises
a
chicken-and-
egg
type
questiondid
the
cons
grow
because
the
culture
grew,
or
did
the
culture
grow
because
the
cons
grew?
The
factors
of
commercialization,
comicons,
fandom
and
culture
are
so
interwoven
that
nothing
stands
out
as
the
driving
factor.
But
as
Beard
and
Moriarty
both
told
me,
events
like
comicon
offer
a
way
for
geeks
to
merge
around
their
interests
and
make
new
connections.
By
fostering
this
communal
spirit
in
Phoenix,
nerd
culture
remains
strong.
When
leaders
plan
events
like
Phoenix
Ultimate
Geek
Smackdown,
they
shun
a
materialistic
need
for
wealth
and
opt
for
a
purer
appreciation
of
fandom
itself.
Anabel
Martinez
said,
If
theres
like
a
marketer
trying
to
take
advantage
of
a
geek
community,
everybody
here
is
pretty
earnest
about
it.
You
can
tell
if
somebody
is
trying
to
do
an
event
because
they
love
that
culture,
they
love
that
series,
they
love
that
fandom,
or
if
somebody
just
wants
in
for
the
money
(A.
Martinez).
When
nerds
remain
united,
our
culture
is
a
mighty
force
for
good
in
a
disjointed,
lonely
world.
CHAPTER
THREE
Local
First
One
of
the
things
I
talked
about
was
the
importance
of
having,
if
you
want
people
to
really
rally
behind
you,
the
importance
of
having
a
villain.
And
I
kind
of
pretend
that
my
villain
is,
one
my
villains
just
boredom,
but
the
other
one
of
my
villains
is
just
sort
of
the
stereotype
of
phoenix
being
this
culture-less,
drab
place.
Jonathan
Simon,
Phoenix
nerd
blogger,
personal
interview
42
And so, nerdom finds itself thriving in the sixth-largest city in the United
States.
Phoenix
is
a
metropolis
divided
into
tiny
pieces,
and
nerds
here
must
navigate
through
large
distances,
economic
struggles
and
ridiculous
summer
weather
to
gather
as
a
community.
Thats
been
easier
in
the
last
ten
years
thanks
to
networks
formed
on
the
Internet.
Nerds
are
now
able
to
find
their
people
at
the
click
of
a
button.
Community
As
I
delved
deeper
into
this
project
about
Phoenix
nerd
culture,
I
realized
that
personal
identification
as
a
nerd
does
not
actually
have
to
mean
friendship
or
physical
interaction
with
other
nerds.
When
Tocci
wrote
his
dissertation,
much
of
his
research
depended
on
Internet
conversations
via
his
research
blog
and
elsewhere:
I
wanted
(to)
make
use
not
just
of
relatively
isolated
pockets
of
highly
self-
selected
Internet
usersmailing
lists
with
users
who
voluntarily
sign
up,
massively
multiplayer
games
charging
subscription
fees,
obscure
chat
rooms
and
venues
requiring
semi-expert
knowledge
to
accessbut
also
the
most
openly
accessible
and
easily
stumbled
upon
areas,
scattered
across
the
entire
web.
(110)
Toccis
wide
approach
to
the
digital
frontier
of
geekdom
alerted
me
to
my
own
in-
person
approach
as
a
researcher.
I
found
most
of
my
interviewees
by
walking
up
to
them
at
comicons
or
at
certain
nerd-oriented
events.
While
Tocci
interacted
with
nerds
both
in
the
physical
world
and
in
the
depths
of
Internet
forums,
I
stuck
to
people
directly
involved
in
events
that
impacted
the
Phoenix
nerd
area.
By
doing
this,
I
narrowed
the
scope
of
this
project
and
focused
on
interviewing
people
more
involved
in
the
community.
43
The
last
section
of
Chapter
Two
illustrates
the
power
of
gathering
geeks
across
fandoms
through
events
like
Phoenix
Ultimate
Geek
Smackdown.
That
spirit
is
an
essential
part
of
curating
nerdom
in
Phoenix.
Because
anyone
can
self-identify
as
nerd,
thus
technically
joining
nerd
culture.
If
a
person
watches
a
Spiderman
movie,
she
has
technically
participated
in
nerd
culture.
However,
she
can
only
join
a
nerd
community
if
she
remains
an
active
participant,
and
thats
typically
done
by
showing
up
at
comicon
or
by
flaunting
her
cosplay
at
Toy
Anxietys
yearly
Christmas
toy
drive.
Beard,
the
researcher
writing
a
dissertation
on
nerd
culture,
said
that
comicon,
brings
all
these
people
together
around
sort
of
a
shared
identity
where
they
can
facilitate
new
connections
(Beard).
Those
physical
connections
matter
to
this
project
because
people
unite
in
a
geographic
location
rather
than
a
non-descript
digital
space.
Moriarty
from
PUGS
describes
this
physical
interaction
as
organized
versus
inherent
nerdom.
A
person
who
loves
anime
and
stays
in
their
basement
all
day
watching
Naruto
is
inherently
geeky.
But
hes
not
contributing
anything
to
the
Phoenix
nerd
community,
so
hes
not
in
the
organized
part
of
nerd
culture.
For
instance,
while
growing
up,
Moriarty
said
he
loved
Doctor
Who,
but
he
was
never
able
to
find
an
actual
fan
club.
In
the
modern
expansion
of
nerd
culture,
thats
easier
to
do
than
ever.
Tocci
writes
that
having
a
geek
identity
does
not
necessarily
imply
membership
or
participation
in
local
geek
communities,
(74).
Events
have
never
been
more
accessible,
so
geeks
of
Phoenix
can
only
be
geeks
of
Phoenix
if
they
go
beyond
adopting
the
nerd
identitythey
must
adopt
the
identity
of
their
city
as
well.
44
The physical realm of the Phoenix geek community could not exist without
the
Internet.
The
World
Wide
Web
boosted
the
general
dissemination
of
all
information,
and
therefore
nerd
culture.
The
promulgation
of
information
and
the
fact
that
its
so
accessible
makes
everybody
nerdy
because
you
can
deep
dive
into
any
subject
you
care
to,
Beard
said.
Ron
Eglash
describes
nerds
as
the
gatekeepers
of
science
and
technology
(49).
The
Internet
was
developed
by
nerds.
Everyone
uses
the
Internet,
but
the
nerds
still
control
it.
So
the
nerdsin
a
sensecontrol
everyone.
Only
a
geek
well-versed
in
memes
knows
how
to
find
a
funny
picture,
caption
it
in
Photoshop
or
MS
Paint
and
post
it
on
Reddit
or
Tumblr.
have
united
to
form
a
nerd
culture
thats
no
longer
unpopular.
For
instance,
Debbie
Brown
from
Phoenix
Comicons
Geek
Prom
joined
a
forum
for
fans
of
the
sci-fi
television
show
Firefly,
that
got
her
through
a
difficult
divorce.
Before
the
Internet,
she
could
never
have
found
this
kind
of
fandom-oriented
support
system.
While
the
economic
import
of
the
Internet
has
often
been
proclaimed
(with
some
truth)
to
have
rescued
the
image
of
the
geek,
the
way
in
which
it
has
helped
develop
the
collective
identity
of
the
geek
is
to
show
nerds
that
they
are
not
alone,
Tocci
writes
(76).
Before,
nerds
had
to
discover
each
other
at
random
in
the
office
or
at
church,
said
Austin
Brown,
a
geek
dad.
Today,
many
people
discover
via
forums,
websites
and
Facebook
posts
that
a
friend
or
acquaintance
also
loves
Star
Wars,
so
its
no
longer
shameful
to
be
in
that
fandom.
45
In Phoenix, the gathering of the nerds via the Internet happened on a smaller
scale
than
the
worldwide
revolution
of
geek
chic,
but
it
was
no
less
powerful.
I
found
out
about
Austin
Baker,
a
geek
dad
and
nerd
culture
enthusiast,
through
Jonathan
Simons
short-lived
podcast
about
Phoenix
geek
culture
called
Electric
Cephalopodcast.
Baker
grew
up
in
a
southeast
community
about
an
hour
drive
from
central
Phoenix
called
Queen
Creek,
which
at
the
time
was
more
rural
farmlands
than
suburbs.
There
was
no
neighbors,
there
was
nothing
to
do,
I
had
video
games
that
I
would,
like
I
saved
up
and
I
bought
myself
a
Genesis,
he
said
(Baker).
The
experience
gives
him
a
drastic
comparison
of
his
relative
isolation
as
a
nerd
to
the
mass
of
nerds
he
found
when
he
joined
Twitter
in
2007.
Being
into
this
stuff
by
myself
is
boring,
but
like
finding
commonality
to
hang
out
with
people
is
really
crucial
to
me,
he
said
(Baker).
He
likes
that
meeting
with
others
around
subjects
like
coffee
or
food
or
Star
Trek,
can
spur
new
ways
of
thinking
about
things.
But
twenty
years
ago,
he
would
have
never
found
those
commonalities
outside
church,
school
or
work.
Back
then,
community
meant
something
very
different.
And
so
you
would
live
in
the
same
town
and
you
would
go
down
to
church
and
you
would
have
all
your
church
friends
and
so
your
community
was
very
tied
to
important
things
like
your
job,
church,
whatever,
he
said.
Geography
mattered.
Enter social media. It brought a way to connect people over specific, quirky
interests
like
collecting
magnets
from
Disneyland
or
riding
tandem
bicycles.
In
the
case
of
Baker,
he
found
his
people.
And
there
were
lots
of
them.
Thats
how
that
kind
of
series
of
relationships
ends
up
getting
built
where
if
someone
comments
on
46
enough
things,
like
I
follow
them
back
or
if
Ive
already
met
that
person
I'll
follow
them
back
like
and
suddenly
you
now
have
this
connection
with
somebody
youve
never
met
and
you
have
some
similar
ideas,
he
said
(Baker).
After
a
Twitter
chat,
he
met
Jeff
Moriarty
of
PUGS
for
weekly
coffee
and
they
eventually
started
a
Phoenix
Friday
Coffee
event
that
still
happens
every
week.
His
Internet
interactions
naturally
transitioned
into
physical
interactions.
Debbie
Brown,
who
joined
the
Firefly
fan
forum
during
her
divorce,
said
the
strongest
friendships
always
eventually
progress
into
the
physical
realm.
The
reason
why
we
are
so
close
is
because
eventually
we
meet
in
real
life,
she
said
(Brown).
These
real-world
connections
indicate
the
power
of
social
mediaPhoenix
geekdom
is
formed
as
much
at
comicon
as
it
is
on
Twitter
when
people
talk
about
their
comicon
experience.
And thats how it worked with the Phoenix nerd community. As people
discovered
each
other
for
their
nerdy
interests
on
the
Internet,
they
formulated
reasons
to
meet
up.
Additionally,
events
like
Phoenix
Comicon
used
the
Internet
as
a
marketing
tool
to
draw
geeks
together.
Rather
than
posting
a
flyer
at
a
bar
for
comicon,
the
organizers
were
able
to
move
beyond
general
interest
into
niche
digital
subcommunities
and
blogs.
Of
course,
the
Internet
can
only
go
so
far,
said
Greg
Fennell,
the
founder
and
director
of
Saboten
Con.
Relationships
and
everything
today
are
so
much
digitized
that
theyre
missing
the
physical
interaction
that
you
can
get
by
going
to
your
local
anime
clubs
and
going
to
your
local
cosplay
groups,
he
said
(Fennell).
Because
when
everyone
is
interconnected,
but
they
never
actually
meet
face-to-face,
it
creates
a
unique
form
of
isolation.
In
Alone
Together,
social
psychologist
Sherry
47
Turkle
writes
about
a
society
fragmented
by
computers
and
robotics.
Many
have
left
behind
the
religious
and
civic
associations
that
once
bound
us
together.
To
those
who
have
lost
a
sense
of
physical
connection,
connectivity
suggests
that
you
make
your
own
page,
your
own
place,
she
writes
(157).
By
meeting
in-person,
Phoenix
nerds
can
move
beyond
the
screen
to
feel
empowered
in
the
real
world.
Phoenix
Sprawl
scattered
collection
of
suburbs
into
one
collective
force.
It
united
people
over
their
interest
in
video
games,
rather
than
their
religion
or
affiliated
sports
team.
Its
absolutely
vital
that
we
have
the
social
Internet
networks
set
up
because
man,
if
not,
youre
going
to
have
somebody
thats
out
in
Apache
Junction
thats
never
going
to
probably
ever
set
foot
in
downtown
Phoenix,
said
Debbie
Brown
of
PCCs
Geek
Prom.
The
sprawl
of
displaced
neighborhoods
in
Phoenix
is
similar
to
the
disconnected
fandoms
I
discussed
in
Chapter
Two.
Just
like
a
Star
Trek
fan
might
stick
to
people
who
know
Star
Trek
and
no
one
else,
a
person
in
Ahwatukee
might
stay
in
the
Ahwatukee
community.
But
social
medias
arrival
provided
a
platform
for
cross-pollination
between
all
the
suburbs
of
the
Phoenix
area.
Tocci writes that geeks need socially insulated spaces to truly feel a sense
of
community.
Not
everyone
on
the
train
or
at
the
office
is
going
to
share
your
geek
identity,
and
even
if
they
do,
they
may
not
show
it,
he
writes
(76).
At
a
place
like
comicon,
nerds
escape
from
people
who
might
judge
them
to
be
with
their
people,
and
geek
out
with
ease,
as
discussed
in
Chapter
Two.
In
the
Phoenix
area,
there
is
no
specific
place
where
all
the
geeks
hang
out.
There
are
more
than
five
comic
book
48
shops,
two
stores
for
action
figure
collectors
and
numerous
places
that
embrace
the
geek
spirit,
like
Filmbar
and
its
monthy
Japanese
film
series.
Outside
of
these
brick-
and-mortar
businesses,
Phoenix
nerds
typically
find
each
other
through
events.
They
create
those
insulated
spaces
on
a
weekly
basis,
and
they
have
social
media
to
thank
for
it.
Twitter,
Facebook
and
blogs
promote
opportunities
for
geeks
to
gather
beyond
the
convention
floor.
On
his
blog,
Jonathan
Simon
posts
a
weekly
list
of
three
or
four
geek-relevant
weekend
activities
going
on
around
town.
He
said
he
actually
prefers
featuring
events
on
his
blog
because
he
likes
the
idea
of
connecting
geeks,
rather
than
profiling
them.
I
was
more
interested
in
community
and
connecting
and
getting
out
and
having
people
meet
other
people
rather
than
just
highlighting
a
few
key
players
in
the
area
(Simon).
Social
media
communication
allows
people
to
leave
their
designated
suburb
in
the
sprawl
for
a
nerd
event.
This
furthers
their
ability
to
express
personal
identification
as
a
nerd,
because
instead
of
going
to
a
convention
every
other
month,
they
have
a
chance
to
be
among
geeks
every
single
weekend.
Anabel
Martinez
said
she
is
staggered
by
the
amount
of
geek
events
in
Phoenix:
Here
they
have
like
almost
too
much.
Like
I
cant
do
everything
there
is
here,
theres
no
way
(A.
Martinez).
From
geeky
concerts
to
steampunk
festivals,
Phoenix
is
so
large
and
diverse
that
it
offers
a
range
of
events
for
every
kind
of
nerd.
Simon
brings
them
all
together
in
one
place,
with
his
blog
garnering
attendance
and
interest
from
people
in
every
corner
of
the
city.
Thanks
to
the
weekly
efforts
of
Simon
and
event
planners,
the
community
remains
strong,
despite
how
widespread
it
actually
is.
49
50
51
long
(Nicole).
Because
there
arent
any
cultural
gatekeepers
for
Phoenix,
nerds
here
have
no
inhibitions.
Bernard
Schober,
the
man
behind
Phoenix
Comicons
Geek
Poetry
Slam,
said
Phoenix
geeks
drive
much
of
the
local
indie
culture.
Were
importing
nerd
culture,
or
were
exporting
nerd
culture
to
other
scenes,
he
said
(Schober).
The
community
can
be
shaped
around
any
culture
powerful
and
passionate
enough
to
make
an
impact.
And
nerd
culture,
a
synthesis
of
creativity,
performance
and
self-expression,
has
a
pretty
good
chance.
Epic
Fail,
Great
Success
driving
40
miles-an-hour
has
two
or
three
seconds
to
notice
a
business
on
the
street
to
their
right
or
left.
In
walking
cities
like
Portland
or
San
Francisco,
its
much
easier
to
gawk
around
and
spot
a
shop
that
interests
you.
Perhaps
thats
why
so
many
small
businesses
succumb
to
the
mighty
chain
giants
that
dominate
our
suburbs.
Of
course
a
business
can
use
social
media
to
reach
potential
customers,
but
so
does
every
other
hobby
shop,
collectible
card
store
and
restaurant
in
the
area.
In
Bird
on
Fire,
Andrew
Ross
describes
Phoenix
as
a
mecca
for
chain
stores
and
corporate
franchises,
eagerly
courted
by
the
real-estate
industry,
(99).
People
here
shop
at
the
stores
they
know,
the
ones
with
big
parking
lots.
Ross
goes
on
to
use
a
quote
from
Kimber
Lanning,
a
small
business
owner
in
the
downtown
Phoenix
arts
district,
They
think
that
the
nice
new
shiny
shopping
centers
with
Targets
and
Applebees
and
Walmarts
are
the
way
to
go,
snorts
Lanning,
(99).
These
big-name
companies,
the
sprawl,
and
a
general
habit
of
shopping
at
these
places
do
not
make
52
life
easy
for
a
small
business
ownerparticularly
someone
who
tries
to
sell
art
or
play
independent
films.
On
the
website
for
Evermore
Nevermore,
the
about
page
reads:
After
a
trend-setting
two
year
run,
the
family
owned
&
operated
shop
had
to
close
its
doors
in
December
of
2011
due
to
the
poor
economy
and
recession,
but
many
speculate
that
this
was
a
cover-up
to
distract
attention
from
their
secret
mission
to
save
the
world
from
the
2012
Mayan
apocalypse
(utilizing
the
time-canal
portal
hidden
in
their
building's
basement),
(About
the
EN
Network").
Two
years
later,
this
Mesa
comic
book
and
art
shop
is
still
famous
in
the
Phoenix
nerd
community
for
its
quirky
products
and
interesting
events.
After
the
announcement
of
its
closure,
Jonathan
Simon
wrote,
The
strange
little
store
in
Downtown
Mesa
brought
so
much
personality
to
the
place
I
cant
even
put
it
into
words.
A
lot
of
local
businesses
put
on
fun
events
for
me
to
share,
but
Evermore
Nevermore
always
gave
me
events
to
that
were
easy
to
write
about.
Different
and
interesting
things.
Ill
miss
them
tons,
(Simon,
Evermore
Nevermore
Is
Closing
[Bummer]).
After
Evermore
Nevermore
opened
in
Mesa,
nerdy
businesses
like
The
Royale
and
Gotham
City
Comics
followed.
But
after
only
six
months,
The
Royale,
which
showed
independent
films
and
hosted
geek
events
like
a
Teenage
Mutant
Ninja
Turtle
pizza
party,
followed
Evermore
Nevermore
in
its
demise
(Leatherman).
Gotham
City
Comics
is
the
only
survivor.
Everything
just
sort
of
crashed
within
like
sixth
months,
Simon
said
(Simon).
Local
nerds
who
had
dreamed
of
selling
comics
and
introducing
people
to
quirky
films
fell
victim
to
the
Recession.
53
downtown
Phoenix
to
host
four
films
a
month
under
certain
themes.
For
instance,
March
2014
was
the
Mystery
March
Film
Series,
and
featured
a
screening
of
Stanley
Kubricks
The
Shining,
with
tricycle
races
("The
Shining
with
Tricycle
Races!
Mystery
March
Film
Series).
The
event
sold
out,
as
have
many
others
from
her
film
series
in
past
months.
As
for
Bob
and
Debbie
Leeper,
the
couple
behind
Evermore
Nevermore,
they
transferred
all
the
resources
they
had
gathered
as
a
brick-and-
mortar
store
into
a
website
for
connecting
the
alternative
art
scene
in
Phoenix,
from
steampunk
to
local
fantasy
authors.
I
determined
it
was
more
economic
than
enthusiasm,
Simon
said.
There
was
kind
of
a
shift
from
brick-and-mortar
to
events,
just
like
for
fun,
light
and
quick
and
less
of
a
financial
commitment
(Simon).
So
while
several
comic
book
shops
and
gaming
stores
call
Phoenix
home,
the
city
draws
much
of
its
nerd
power
not
from
the
act
of
buying
and
selling
stuff,
but
by
bringing
people
together
at
comicons
and
miscellaneous
events.
As
indicated
in
Chapter
Two,
the
best
comicons
emphasize
the
community
over
the
commercial
for
the
same
reasonin
the
end,
its
what
keeps
the
culture
thriving.
brought
out
the
resiliency
of
the
community.
No
matter
how
tough
economics
got,
those
nerdy
dreamers
clawed
their
way
out
of
failure
into
something
new.
Anabel
Martinez,
an
artist
with
a
booth
at
Phoenix
Comicon,
said:
Any
new
event
Ive
done,
Ive
never
been
worried
about
like,
Is
it
gonna
be
a
success
or
not,
because
people
are
not
afraid
of
failure
here.
Here
even
if
an
event
only
gets
handful
of
people,
like
downtown
Mesa.
Maybe
theyll
only
get
a
few
hundred
out
versus
a
thousand
for
a
second
Friday
night
out
but
its
just,
theyre
really
excited
to
do
it
and
you
can
tell
with
that
energy,
theyre
not
afraid
of
failure.
They
learn
from
every
event,
and
are
willing
to
do
it
54
again
and
try
to
make
it
better.
So
theres
really
not
any
quitters
here,
and
I
think
thats
a
really
good
attitude
too.
(A.
Martinez)
That
attitude
has
taken
Phoenix
geeks
through
a
whirlwind
of
naysayers,
empty
wallets
and
poor
attendance.
But
instead
of
packing
up,
instead
of
letting
nerd
culture
drift
to
the
wayside,
they
have
fought
their
fears.
They
have
overcome
every
setback
to
express
their
fandom
for
movies
or
artwork
or
comic
books
without
hesitation.
Phoenix
nerds
have
realized
that
success
is
impossible
without
a
little
failure.
Conclusion
In Phoenix, nerds have found each other. Twenty years ago, they dwelled in
tiny
pockets,
gathering
at
pre-Internet
conventions
like
Leprecon,
which
has
been
around
for
nearly
40
years
and
typically
draws
400
people
or
less
(Leprecon
History).
The
Internet
served
as
a
catalyst
for
connection.
Through
Twitter,
Facebook
and
forums,
geeks
gathered
en
force,
and
garnered
recruits.
A
person
in
Gilbert
can
now
drive
across
town
to
Glendale
for
a
retro-arcade
night.
The
Phoenix
area
became
a
hub
for
geeks
from
every
corner.
Phoenix
Comicon
exploded.
Jonathan
Simon
started
his
blog.
A
community
arose.
And
those
friendships
formed
around
fandoms,
rather
than
ones
address,
were
more
powerful
than
ever
before.
CONCLUSION
On any typical Friday night, you wont find me trolling the bars or hitting up
the
movies
or
dolling
up
for
a
party.
You
will
find
me
in
jeans
and
a
T-shirt,
playing
wizard
chess.
Or
getting
sorted
in
to
Hufflepuff.
Or,
later
in
the
evening,
cussing
dramatically
at
my
poor
luck
in
a
game
of
Monopoly.
This
has
been
the
entirety
of
55
my
social
college
experience
for
the
past
three
years.
And
Ive
loved
every
single
one
of
those
Friday
nights
with
my
Harry
Potter
club,
Dumbledores
Army.
Because before that, I spent my freshman year of college alone and confused.
I
simply
assumed
the
people
who
lived
on
my
floor
would
become
my
friendsthey
were
also
in
the
honors
college
and
journalism
majors,
after
all.
Not
so.
The
situation
was
like
what
Moriarty
described
in
Chapter
Two
of
this
projecta
sense
of
dull,
rather
meaningless
conversations.
I
felt
like
no
one
there
truly
understood
me,
clicked
with
me
in
a
way
that
was
instant
magic.
But
when
I
saw
a
flyer
for
the
Yule
Ballthat
all
changed.
The
first
DA
meeting
I
attended
was
the
last
meeting
that
school
yearsthe
Yule
Balla
get-together
where
students
dressed
like
Harry
Potter
characters
and
danced
to
fan
music
called
wizard
rock.
It
wasnt
that
I
was
a
huge
Harry
Potter
fan
that
made
the
night
so
special,
though
that
certainly
helped.
It
was
that
as
I
awkwardly
stood
in
the
corner
of
that
small
ballroom,
it
was
amazingly
easy
to
strike
up
conversation
with
people.
What
had
felt
like
some
desperate
charade
to
connect
in
all
those
months
before
felt
nothing
like
this.
It
was
the
kind
of
genuine,
pure
excitement
and
humor
that
hadnt
personally
experienced
since
high
school.
Simply
putit
was
magical.
So today I dont feel any desire to do the social things many college students
And that experience, in a larger sense, is what the Phoenix nerd community is
ideally
about.
Its
a
journey
of
ones
own
personal
identity
that
cant
get
there
without
the
help
of
some
friends.
When
choosing
to
identify
as
a
nerd,
whether
thats
because
one
loves
Doctor
Who
or
because
one
can
put
together
a
56
microprocessor
or
because
comicons
are
a
needed
escape,
one
must
also
choose
ones
nerdy
friends.
In
Phoenix,
bonds
are
formed
despite
a
number
of
challenges
fandom
splintering,
geographic
sprawl,
and
financial
struggles.
Passion
has
defeated
these
foes
to
emerge
with
the
power
of
togetherness.
The
Phoenix
nerd
community
has
responded
to
the
explosion
of
nerd
culture
into
the
mainstream
by
emphasizing
community
over
commercialization.
The
genuine
nature
of
this
push
for
stronger
human
connection,
for
a
real
conversation,
for
a
sense
of
understanding,
is
what
this
thesis
tried
to
capture.
As
the
definition
and
meaning
of
geekdom
continue
to
evolve,
it
is
community
and
togetherness
that
will
keep
the
concept
of
this
culture
alive.
57
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