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Introduction to 3ds Max Design

This document outlines a training course in 3dsmax Design 2015 that covers topics such as the user interface, objects, modifiers, materials, lighting, and rendering. It includes a table to track the date, faculty name, hours spent, and topic for each training session, as well as spaces for student and trainer signatures.
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0% found this document useful (0 votes)
132 views4 pages

Introduction to 3ds Max Design

This document outlines a training course in 3dsmax Design 2015 that covers topics such as the user interface, objects, modifiers, materials, lighting, and rendering. It includes a table to track the date, faculty name, hours spent, and topic for each training session, as well as spaces for student and trainer signatures.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLSX, PDF, TXT or read online on Scribd

3dsmax Desgin 2015

Student Name:
Enrollmen No:

Slno

Date

Faculty Name:

Hours

Topic
Introduction of 3ds max desgin
Getting Started
User Interface
Setting the layout
Setting up the units
Introducing 3dsmax objects
Standard Primitives
Extended primitives
Adjusting and accessing aan objects parameters
Compound objects
Modifing commands
Copy
Move
Align
Mirrior
Rotate
Scale
Array
Layers
Snapping the objects
Desgin and Drafting
Linking revit
Linking autocad
Importing Autocad
Importing FBX
AEC extended
Creating and Modifing Doors and windows
Creating and Modifing Stairs
Modifiers, Mapping
Creating and modifing Lathe
Creating and modifing Lattice

Creating and modifingFFD 2x2x2, 3x3x3,4x4x4, Box , cyclinderical


Creating and modifing Relax
Creating and modifing UWV
Creating and modifing Ripple
Creating and modifing Affect Regin
Creating and modifing Wave
Creating and modifing Noise
Creating and modifing Displace
Creating and modifing Bend
Creating and modifing Taper
Creating and modifing Twist
Creating and modifing Shell
Creating and modifing Editiable poly
Creating and modifing Editable patch
Creating and modifing Slice

Rationg out
of10

Materials
Standard materials
Mental materials
Creating and modifing compact materials
Creating and Slate materials
Landscaping
Particles Systems
Linking to gravity
Creating and modifing cloth
Creating and modifing Water
Creating and Modifing populate
Lighting
Artificial Lights
Natural Lights
Walkthrough and Images
Camera
Creating and Modifing Camera
Mising the more walkthroughs

Faculty Name:
Course Start Date:

Student Sign

Trainer
sign

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