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Wenk Glowgumb McGmberey Human Sorcerer, Wild Magic option

Human Traits
All ability scores increase by +1 or Variant Human Traits
Age: 16
Alignment: Chaotic Neutral
Size: Medium, 4'11
Speed: 30ft
Languages: speak and read common and one more.
Sorcerer
Wild Magic
Hermit Background
Skill proficiency Medicine, Religion (can we trade religion for Nature?)
Languages: one more of your choice,
Equipment: A hardened leather tube of chewy balls, made from the
glowing fungi of the wood, (instead of a scroll case of prayers and notes) A
winter blanket, a set of common clothes, herbalism kit and 5gp.
Life of Seclusion
What was the reason for your isolation and what changed to allow you to
end your solitude?
#4. His tribe had made camp in the sourlands, at the foot of the Beastman's
hills. They had been attracted by the strange aura of the Gloomglow wood, a small fungus-laden forest. Beastmen attacked.
Many of his tribesmen were slain. Wenk, a wee lad of only ten winters fled into the woodland. It was there he found a life of
seclusion, eating whatever the gloomglow offered up. Though he's not seen or heard from his tribesmen since, such a things as
kinsfolk have become unimportant, in light of his gloomy discovery.... The Twisty Glowmuer and her Paths of Gleaming
Growth!
Feature: Discovery
Deep in the Gloomglow Wood (Coille Glamglow) Wenk discovered an ancient and twisted tree laden with the most curious of magical
fungus. Amidst the roots of the tree, he made a small dwelling for himself. That curious magical fungus being one of the tastier and
digestible growths, over time Wenk ate almost all of it. Therefrom came his powers. He made certain to leave some of the growth, so that
in the future he might return and eat of it again. For now he has decided to wander the land and wait for the mighty twisted tree to birth
more of the purple yellow and blue bracket fungus. He knows the twisty glowmother will call to him again....
Characteristics:
Strangely serene, even in the face of disaster, the consequence of Wenk's early life's circumstance, and a diet of magical fungi, herbs and
insects. Oblivious to more refined forms of etiquette, Wenk is not very aware of the customs and culture of any folk. He connects
everything that happens around himself to a supposed and grand cosmic plan, which he calls variously the gleaming growth, the
gloomy glowpath, the growpath of glowing gloom and other such names.
Ideals:
Free Thinking (Chaos) - Curiosity, smelling and tasting are the ways to discover new foods and new powers! Powers (Evil) - Solitude,
contemplation and strange foods are the paths to mystic and magic powers!
Bond:
I entered seclusion on account of the twisting and turning paths of the gleaming growth! I must return to the most curious magic fungus,
and bring her strange light unto the whole of the world! I am her priest and prophet!
Flaw:
Now that Wenk has returned to the world, he enjoys its delights a little too much, especially tasty foods, and warm beds. His mind has
been twisted by years of isolantion and a diet of magical plants, insects and fungi. I know that the gleaming growth rules all! She
controls all fate! Of this I am utterly sure! He likes keeping secrets and won't share them unless certain it is the way of the gleaming
growth!
Gloomglow Wood (Coille Glamglow)
Betwix the sourlands to the south, and the beastbarrens north, lies a small, labyrinthine wooded area overgrown with mysterious and
magical plants and fungi. This place is known to some as Coille Glamglow (Cule Glumglow)

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