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BIOGRAPHY
Donglu Yu is the lead Concept Artist at Warner Bros Game Montreal and has
been since June 2014. Her work includes developing high leveled concept art,
producing colour keys and speed paintings for the production team. Projects
that she has created concept art for include:
-Assassin's Creed IV: Black Flag
-Assassin's Creed III
-Assassin's Creed Brotherhood
-Assassin's Creed Project Legacy
-Deus Ex: Human Revolution
-Far Cry 4
BIOGRAPHY CONTINUED
In the past she was the Senior Concept Artist at Ubisoft Game Montreal and a
Concept Artist for Eidos Games Montreal. She has also entered numerous
competitions involved with producing concept art . She has also actively contributed to
a selection of digital art magazines, books and video tutorials for providing tutorials
and insights about the concept art field.
Other digital concept artists that she is inspired by are Thom Tenery, Yun Ling and
Paul Massey.
CONCEPT
ART BY
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When creating Concept Art for different games and companies, I think
that she manages to make all of her work have its own required style
for the games, but she also manages to make her work look
recognisable as being hers.
For example, I think that her work for Ubisoft has a more old
fashioned, style, but her work for Far Cry game has more modern and
futuristic colours and style.
Although the Concept Art that she has produced is created purely for
games, I think that she manages to make her work have its own
artistic value by giving it the same high quality as a flat piece of
artwork.
With this being said, I also think that she tries to use the same artistic
techniques as she would use when creating a flat piece of art, such as
different brush techniques when painting.