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if (attackCount > 0 && attackCount % 15 === 0 &&

Skill.getRange(Config.AttackSkill[1]) < 4) {
Packet.flash(me.gid);
}

if (!ClassAttack.doAttack(target, attackCount % 15 === 0)) {


errorInfo = " (doAttack failed)";

break;
}

attackCount += 1;
}

if (attackCount === 300) {


errorInfo = " (attackCount exceeded)";
}

if (Config.MFSwitchPercent) {

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