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The Heavens

Human Body
Laws of Matter
Enlightenment

Patronage
Holy Indulgence
Proselytism
Cathedral

Written Record
Printed Word
Master Art
Renaissance

Overland East
Seaworthy Vessels
Ocean Navigation
New World

(500)

(400)

(300)

2 Stone 1{n2}
3
Wool 2{n2}
4 Timber 3{n2}
5 Grain 4{n2}
6 Cloth
5{n2}
7
Wine
8 Metal 6{n2}
9
Fur 7{n2}
10
Silk 8{n2}
11
Spice 9{n2}
Gold
10{n2}
12
Ivory

5
10
5
100

5
5
25
0
5

10
0
0
25


N
O
P

I
J
K
L

Pts. Cr.

40 20
80 20
120 20
160 0
A, S
V, T



4 7 7 8


5 5 9 9

4 4 5 7


4 5 6 7


4 7 7 7


5 6 6 6


3 4 5 6


2 3 3 4


4 4 4 4


3 3 3 3

2 3 3 3

3 3 4 4
+1

+1

+1

+1 +1

+3 +1

+2

G2
G4
G6
G8
S10
S12
S14
S16
ON1
ON2
ON3
ON4

4p 5p 6p

+1


R
K
FE NW
Shipping

5
5
10
25
50

MR Prqs. Leaders

5
5
5
25

Pts. Cr. X MR Prqs. Leaders

30 10
60 10
90 10
120 0

1
1
1
1

Ven Gen Bar Par Lon Ham

Ven Gen Bar Par Lon Ham

Ven Gen Bar Par Lon Ham

Ven Gen Bar Par Lon Ham

10
10
10
10
0

20
20
20
20

Pts. Cr. X MR Prqs. Leaders

20
40
50
80
110

30
60
90
120
Ven Gen Bar Par Lon Ham

Pts. Cr. X MR Prqs. Leaders

5
10
5
50
Ven Gen Bar Par Lon Ham

20
20
20
20

Ven Gen Bar Par Lon Ham

Pts. Cr. MI MR Prqs. Leaders

30
60
90
120

V Urban Ascendancy
20 10
W Nationalism
60 20
X Institutional Research
100 30
Y Cosmopolitan
150 40
Z Middle Class
170 50
Commodities Value Cards/Epoch Prov. in 3p

Civics

R
S
T
U

Exploration

N
O
P
Q

(300)

(300)

Caravan
Wind/Watermill
Improved Agriculture
Interest & Profit
Industry

Communication

I
J
K
L
M

Commerce

E
F
G
H

Religion

A
B
C
D

Pts. Cr. X MR Prqs. Leaders

Inst Rsrch Cr. 10

Inst Research Cr. 10

Inst Rsrch Cr. 10

Inst Rsrch Cr. 10

(300)

Galleys
Ocean
Seaworthy
Navigation
Vessels

Science

Shortage/Surplus Numbers

3.0

Age of Renaissance
Advance Log Sheet
Benefit

(Each Religion Advance also incurs a Misery increase of one space.)

Commerce __________

Pirates and Vikings

Papal Decree

Black Death

Famine

The Crusades

- Misery __________

+ Cash __________

Civics __________

Religious Strife

Exploration __________

War!
Mongol Armies
Civil War

Communication __________

Revolutionary Uprisings

Armor

Alchemists Gold

Science __________
Religion __________

Stirrups

Long Bow

Mysticism Abounds

Rebellion

Gun Powder

Enlightened Ruler

May buy one extra card for $10 each turn.


Adds 1 to all attack totals in Home Area. (Also adds 1 to War! die roll.)
Provides 10 Credits for any Advance except Civics & Religion.
May add Satellite s to all adjacent province attacks.
Increases Income by $10/turn. Halves Stabilization costs.
Event Cards
Epoch

Final Score (2100)

Benefit

Allows transit of Area V.


May enter all Coastal Provinces except Far East and New World.
Allows transit of Far East.
May enter New World. Reduces Misery one space/Income Phase.

Benefit

Increases Leader Credits by $10, including Patronage claims.


Earns Leader Discount Rebate for any earned Advances.
May discard one card/turn without effect in the Buy Card Phase.
Once/turn trades Order of Play with adjacent non-owner.

Benefit

May place s through adjacent uncontrolled provinces.


May buy one trade attempt with defeated Market. dr Market #.
Reduces Misery one space. Reduces effects of Famine.
Doubles cash after Expansion but only up to the value of Income.
Increases commodity value by one payment box.

Benefit

Allows investment in Leaders played by other players.


Collect two Expansion s/turn from each non-owner.
Wins attacks if colored die roll is Order of Play.
Automatically wins one attack/turn vs. each non-owner.

Benefit

Win
Tie
Loss

War%

1
2
3
4
5
6

42
16
42

+0

90
81
71
61
51
42

58
14
28

+1

93
86
79
72
65
58

72
11
17

+2

100
90
81
71
61
51

84
8
8

+3

100
93
86
79
72
65

Order None MA Pros. Both

Competition Roll %

______

______

______

______

Turn vs. V G B P L H

Cathedral Usage

__________ 14 ______ ________

__________ 13 ______ ________

__________ 12 ______ ________

__________ 11 ______ ________

__________ 10 ______ ________

__________ 9 ______ ________

__________ 8 ______ ________

__________ 7 ______ ________

__________ 6 ______ ________

__________ 5 ______ ________

__________ 4 ______ ________

__________ 3 ______ ________

__________ 2 ______ ________

__________ 1 ______ ________

Total Turn Tokens Cash

TURN LOG

4th ________________ 5th ________________ 6th ________________

1st ________________ 2nd________________ 3rd ________________

Allows transit of one sea as coastal province.


Reduces Misery one space. Lessens Mysticism Misery.
Voids Alchemy and lessens Mysticism Misery.
Halves Misery Relief price and lessens Mysticism Misery.

Player/Capitals

Capital Bid
$40
This is a redesign of the Advance Log Sheet found in Avalon Hills Age of Renaissance game. Layout: Brady Severns. Suggestions and proofing: Marty Hoff and JP Rodman. Copying encouraged for personal use only.

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