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Ice breaker activities for drama club

Activity:1 (Getting to know one another in a new


group)
1.Get the group in a circle
2.Make each member say their name with a hand
gesture. For example, you can start with
student X and ask she/he to say their name in
high pitch, along with a military salute.
Everyone repeats the first persons name in
high pitch and the gesture.
3.Same way the next student will say his/her
name in slow motion and again with a gesture,
and it goes so on and so forth until everyone
gets a chance.
The funnier you set the requirements the
students will be more interested and loose their
inhibition in the group.
Ask the students not to think too much and to
just jump in. Looking stupid idiotic and mental is
mandatory.

Activity: 2 (Name and Go)


By now students will little familiar with one
anothers name. In this activity they would be
calling out their friends name and move to their
place
1.Get the group into a circle.
2.The person starting must make eye contact
with someone else in the circle, say their
name, and take their place in the circle.
3.The person whose name was called out must
pick another person in the circle, say their
name and take their place in the circle.
4.Continue until each member has had a turn.

Activity: 3 (Word Association with clicks)


1.Get your group in to circle.
2.Firstly, teach the students the rhythm which
they will make with their bodies: thigh slap,
clap, then click (right hand), then click (left
hand)
3.Get the group comfortable with this rhythm
4.When clicking with the right hand, the student
whose turn it is must say the persons before
thems word and then a new word that
associates with that word when clicking with
the left hand.
5.The next person in the circle (work in clockwise
motion) must do the same. They must repeat
the last persons word with the right click and
then think of a new word when they click with
the left hand.
6.The thigh slap and clap gives the game a
steady rhythm and stops student panicking.
7.Continue this until you have done few
successful laps around the circle.
Stress the importance of keeping the rhythm
steady. Groups tend to naturally speed up
quite quickly. Students always find this game
funny. Try to keep them focused.

If the rhythm is confusing, first try word


association around the circle.

Activity: 4 (Improvisation game)


1.Get the students into pairs. I have no idea
what this means so I cant mess with this one
2.Student must create a pose (a frozen image
with his or her body).
3.Student B must then, without thinking about it
too much, create their own pose that
compliments Student As pose. For e.g. Student
A may have posed doing a karate chop, and
student B may then freeze in a
scared/defensive pose.
4.This then continues in the same way until you
feel the group begin to tire.
This gets the students to get creative, develop
quick thinking and improvise during stage
performances

Activity 5: Freeze Circle


1.Get your group into a circle. Then go to the south
pole
2. A student enters the circle and begins a solo
improvisation. Get the group come up with a
scenario (you are preparing for your exam)
3. Then say freeze at an appropriate moment.
4. Someone else from the group gets into the circle
and starts a new improvisation, inspired by the
other persons frozen pose.
5. Let the improvisation run for 30 seconds then
say freeze when students are in an interesting
position.
6. A new person from the group goes into the circle
and tags out the one who has been in the longest.
7. They then take up the exact position of the
frozen person and start a new scene, inspired by
the combine frozen image.
8. Keep going until everyone has a go or the group
starts to become disinterested.

Encourage students to more creative, it doesnt


have to be comical, they do serious improvisations
as well.

Activity 6: Space Jump


This is similar to the freeze activity. This can be
conducted at the amphitheater
1.Four students go up on stage.
2. Number the students 1-4
3.The student who is number 1 comes onto the
stage. The audience thinks of a scenario for
student 1. For example, he/she may be in the zoo.
4. Student 1 then begins an improvisation about
the given scenario. When you feel it has gone on
enough, usually about 20 seconds call Space
Jump
5.Student 1 then freezes, and student 2 comes on
stage. They use the pose student 1 is frozen in to
inspire a new scene.

6. The two actors then continue on until again you


feel it has been long enough and again call Space
Jump
7.The same process happens for student 3 & 4
8. Once the final scene, which should have all 4
students in, has been going for enough time you
again call Space Jump, Student 4 then leaves the
scene and the scene reverts to what the 3 students
were doing before.
9.This reversal continues until there is only
student 1 alone on stage improvising in their first
scenario.
Try to encourage a diverse range of scenarios.
Dont let the students come up with same stuff
over and over.
Activity 7: DVD Game
This game encourages creativity and physical
expression.
1.Split the group into three. The size of the group
doesnt matter.
2.Instruct each group to come up with three poses
or statues which portray a story.
3.The three poses should represent a beginning,
middle and end of story.
4.Give each group around 5 minutes to prepare.

5. Get the class to reform and let each group


perform.
6.Then get the rest of the class to explain what the
story was about.

Activity 8: (Imagination Basket)


This is to get students to think creatively and let
students create stage voice.
1.Collect different miniature characters (paper
cut outs)/dolls in a basket.
2.Get the students in a circle.
3.Each student is then asked to pick 5
characters/dolls from the basket and is asked
to make a 3-minute story, that has a beginning,
middle and ending.

4. When the first student completes her/his


story, they put back characters inside the
basket.
5.Now the next student gets his/her chance.
6.The activity is complete after each and
everyone gets their chance.

Activity:9 Word Game


Sitting in a circle, the first player says a random word.
The next player says an unrelated word. The following
player has to give a definition as though the two words
were the name of an object. For example, lets imagine
that one person says Blue Sky and next person says
Brown jacket. The third person might say, RJ was water
skiing under the blue sky and a raging ocean, his friend
Nathan was watching him from the shore with his

unbuttoned brown jacket flying in the wind or Blue


Sky & Brown Jackets is the name of the clothing store my
friend runs or anything else he/she thinks of.
Continue around the circle with another two words and a
definition and so on all the way around.

To keep players on their toes, pick people randomly


from anywhere in the circle to give the two words and
then the definition.

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