Professional Documents
Culture Documents
یهود الدونمة ودورهم في سقوط الدولة العثمانیة
یهود الدونمة ودورهم في سقوط الدولة العثمانیة
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Transformao 3D"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Transformar"/>
<Property name="Description" type="string" value="Aplica uma transformao 3D em
um bitmap."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="InterpolationMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Interpolao"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="NearestNeighbor" displayname="Vizinho Mais Prximo" index="
0"/>
<Field name="Linear" displayname="Linear" index="1"/>
<Field name="Cubic" displayname="Cbico" index="2"/>
<Field name="MultiSampleLinear" displayname="Linear de Mltipla Amostra"
index="3"/>
<Field name="Anisotropic" displayname="Anisotrpico" index="4"/>
</Fields>
</Property>
<Property name="BorderMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Borda"/>
<Property name="Default" type="enum" value="0"/>
<Fields>
<Field name="Soft" displayname="Suave" index="0"/>
<Field name="Hard" displayname="Fixo" index="1"/>
</Fields>
</Property>
<Property name="TransformMatrix" type="matrix4x4">
<Property name="DisplayName" type="string" value="Matriz de Transformao"/>
<Property name="Default" type="matrix4x4" value="(1,0,0,0, 0,1,0,0, 0,0,
1,0, 0,0,0,1)"/>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Composio Aritmtica"/>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Matriz de Cores"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Aplica uma matriz de cores
especificadas pelo usurio em cada canal do bitmap de entrada."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="ColorMatrix" type="matrix5x4">
<Property name="DisplayName" type="string" value="Matriz de Cores"/>
<Property name="Default" type="matrix5x4" value="(1,0,0,0, 0,1,0,0, 0,0,
1,0, 0,0,0,1, 0,0,0,0)"/>
</Property>
<Property name="AlphaMode" type="enum">
<Property name="DisplayName" type="string" value="Modo Alfa"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="Premultiplied" displayname="Premultiplicado" index="1"/>
<Field name="Straight" displayname="Reto" index="2"/>
</Fields>
</Property>
<Property name="ClampOutput" type="bool">
<Property name="DisplayName" type="string" value="Sada do Clamp"/>
<Property name="Default" type="bool" value="false"/>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Composto"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Composto"/>
<Property name="Description" type="string" value="Compe imagens de primeiro p
lano e tela de fundo usando o modo de composio selecionado."/>
<Inputs minimum="1" maximum="0xFFFFFFFF">
<Input name="Destino"/>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="Mode" type="enum" value="0">
<Property name="DisplayName" type="string" value="Modo"/>
<Property name="Default" type="enum" value="0"/>
<Fields>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Difusa Pontual"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Estilizar"/>
<Property name="Description" type="string" value="Cria um efeito de iluminao d
ifusa com uma fonte de luz pontual."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="LightPosition" type="vector3">
<Property name="DisplayName" type="string" value="Posio da Luz"/>
<Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>
</Property>
<Property name="DiffuseConstant" type="float">
<Property name="DisplayName" type="string" value="Constante Difusa"/>
<Property name="Min" type="float" value="0.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="SurfaceScale" type="float">
<Property name="DisplayName" type="string" value="Escala de Superfcie"/>
<Property name="Min" type="float" value="-10000.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="Color" type="vector3">
<Property name="DisplayName" type="string" value="Cor"/>
<Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>
</Property>
<Property name="KernelUnitLength" type="vector2">
<Property name="DisplayName" type="string" value="Comprimento da Unidade
do Kernel"/>
<Property name="Min" type="vector2" value="(0.01, 0.01)"/>
<Property name="Max" type="vector2" value="(100.0, 100.0)"/>
<Property name="Default" type="vector2" value="(1.0, 1.0)"/>
</Property>
<Property name="ScaleMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Escala"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="NearestNeighbor" displayname="Vizinho Mais Prximo" index
="0"/>
<Field name="Linear" displayname="Linear" index="1"/>
<Field name="Cubic" displayname="Cbico" index="2"/>
<Field name="MultiSampleLinear" displayname="Linear de Mltipla Amostr
a " index="3"/>
<Field name="Anisotropic" displayname="Anisotrpico" index="4"/>
<Field name="HighQualityCubic" displayname="Cbico de Alta Qualidade"
i ndex="5"/>
</Fields>
</Property>
</Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Difusa Spot"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Estilizar"/>
<Property name="Description" type="string" value="Cria um efeito de iluminao d
ifusa com uma fonte de luz spot."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="LightPosition" type="vector3">
<Property name="DisplayName" type="string" value="Posio da Luz"/>
<Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>
</Property>
<Property name="PointsAt" type="vector3">
<Property name="DisplayName" type="string" value="Pontos em"/>
<Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>
</Property>
<Property name="Focus" type="float">
<Property name="DisplayName" type="string" value="Foco"/>
<Property name="Min" type="float" value="-10000.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="LimitingConeAngle" type="float">
<Property name="DisplayName" type="string" value="ngulo do Cone Limitador
"/>
<Property name="Min" type="float" value="0.0"/>
<Property name="Max" type="float" value="90.0"/>
<Property name="Default" type="float" value="90.0"/>
</Property>
<Property name="DiffuseConstant" type="float">
<Property name="DisplayName" type="string" value="Constante Difusa"/>
<Property name="Min" type="float" value="0.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="SurfaceScale" type="float">
<Property name="DisplayName" type="string" value="Escala de Superfcie"/>
<Property name="Min" type="float" value="-10000.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="Color" type="vector3">
<Property name="DisplayName" type="string" value="Cor"/>
<Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>
</Property>
<Property name="KernelUnitLength" type="vector2">
<Property name="DisplayName" type="string" value="Comprimento da Unidade
do Kernel"/>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Compensao de DPI"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Transformar"/>
<Property name="Description" type="string" value="Dimensiona de acordo com o
DPI de entrada e o DPI de contexto atual"/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="InterpolationMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Interpolao"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="NearestNeighbor" displayname="Vizinho Mais Prximo" index="
0"/>
<Field name="Linear" displayname="Linear" index="1"/>
<Field name="Cubic" displayname="Cbico" index="2"/>
<Field name="MultiSampleLinear" displayname="Linear de Mltipla Amostra"
index="3"/>
<Field name="Anisotropic" displayname="Anisotrpico" index="4"/>
<Field name="HighQualityCubic" displayname="Cbico de Alta Qualidade" in
d ex="5"/>
</Fields>
</Property>
<Property name="BorderMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Borda"/>
<Property name="Default" type="enum" value="0"/>
<Fields>
<Field name="Soft" displayname="Suave" index="0"/>
<Field name="Hard" displayname="Fixo" index="1"/>
</Fields>
</Property>
<Property name="InputDpi" type="vector2">
<Property name="DisplayName" type="string" value="Pontos por polegada da
entrada"/>
<Property name="Default" type="vector2" value="(96, 96)"/>
</Property>
< /Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Preenchimento de Inundao"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Origem"/>
<Property name="Description" type="string" value="Processa um preenchimento
de inundao de tamanho infinito da cor considerada."/>
<Inputs/>
<!-- Custom Properties -->
<Property name="Color" type="vector4">
<Property name="DisplayName" type="string" value="Cor"/>
<Property name="Default" type="vector4" value="(0, 0, 0, 1)"/>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Transferncia de Gama"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Mapeia novamente as intens
idades de cor do bitmap de entrada com base em uma funo de transferncia de gama esp
ecificada pelo usurio para cada canal RGBA."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="RedAmplitude" type="float">
<Property name="DisplayName" type="string" value="Amplitude Vermelha"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="RedExponent" type="float">
<Property name="DisplayName" type="string" value="Expoente Vermelho"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="RedOffset" type="float">
<Property name="DisplayName" type="string" value="Deslocamento Vermelho"
/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="RedDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Vermelho"/
>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="GreenAmplitude" type="float">
<Property name="DisplayName" type="string" value="Amplitude Verde"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="GreenExponent" type="float">
<Property name="DisplayName" type="string" value="Expoente Verde"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="GreenOffset" type="float">
<Property name="DisplayName" type="string" value="Deslocamento Verde"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="GreenDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Verde"/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="BlueAmplitude" type="float">
<Property name="DisplayName" type="string" value="Amplitude Azul"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Rotao de Matiz"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Altera o Matiz de um bitma
p com base em um ngulo de Rotao de Matiz especificado pelo usurio."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="Angle" type="float">
<Property name="DisplayName" type="string" value="ngulo"/>
<Property name="Min" type="float" value="0.0"/>
<Property name="Max" type="float" value="360.0"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
< /Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Imagem de Origem"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Origem"/>
<Property name="Description" type="string" value="Carrega uma imagem de uma
f onte."/>
<Inputs/>
<!-- Custom Properties -->
<Property name="Filename" type="string">
<Property name="DisplayName" type="string" value="Nome do arquivo"/>
<Property name="Default" type="string" value=""/>
</Property>
<Property name="FrameCount" type="uint32">
<Property name="DisplayName" type="string" value="Contagem de Quadros"/>
</Property>
<Property name="CurrentFrame" type="uint32">
<Property name="DisplayName" type="string" value="Moldura Atual"/>
<Property name="Default" type="uint32" value="0"/>
</Property>
<Property name="Scale" type="vector2">
<Property name="DisplayName" type="string" value="Escala"/>
<Property name="Min" type="vector2" value="(0.0, 0.0)"/>
<Property name="Max" type="vector2" value="(20.0, 20.0)"/>
<Property name="Default" type="vector2" value="(1.0, 1.0)"/>
</Property>
<Property name="InterpolationMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Interpolao"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="NearestNeighbor" displayname="Vizinho Mais Prximo" index
="0"/>
<Field name="Linear" displayname="Linear" index="1"/>
<Field name="Cubic" displayname="Cbico" index="2"/>
<Field name="Fant" displayname="Fant" index="6"/>
<Field name="Mipmap Linear" displayname="Linear de Mipmap" index="7"
/>
</Fields>
</Property>
<Property name="EnableDPICorrection" type="bool">
<Property name="DisplayName" type="string" value="Habilitar Correo de DPI"
/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="OutputAlphaMode" type="enum">
<Property name="DisplayName" type="string" value="Modo Alfa de Sada"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="Premultiplied" displayname="Premultiplicado" index="1"/
>
<Field name="Straight" displayname="Reto" index="2"/>
</Fields>
</Property>
<Property name="Orientation" type="enum">
<Property name="DisplayName" type="string" value="Orientao"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="Default" displayname="Padro" index="1"/>
<Field name="FlipHorizontal" displayname="Inverter horizontalmente" in
d ex="2"/>
<Field name="Rotate180" displayname="Girar no sentido horrio 180 graus"
index="3"/>
<Field name="Rotate180FlipHorizontal" displayname="Girar no sentido ho
rrio 180 graus e inverter horizontalmente" index="4"/>
<Field name="Rotate270FlipHorizontal" displayname="Girar no sentido ho
rrio 270 graus e inverter horizontalmente" index="5"/>
<Field name="Rotate90" displayname="Girar no sentido horrio 90 graus" i
ndex="6"/>
<Field name="Rotate90FlipHorizontal" displayname="Girar no sentido horr
io 90 graus e inverter horizontalmente" index="7"/>
<Field name="Rotate270" displayname="Girar no sentido horrio 270 graus"
index="8"/>
</Fields>
</Property>
< /Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Transferncia Linear"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Mapeia novamente as intens
idades de cor do bitmap de entrada com base em uma funo de transferncia linear espe
cificada pelo usurio para cada canal RGBA."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="RedYIntercept" type="float">
<Property name="DisplayName" type="string" value="Intercepo Y Vermelha"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="RedSlope" type="float">
<Property name="DisplayName" type="string" value="Inclinao Vermelha"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="RedDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Vermelho"/
>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="GreenYIntercept" type="float">
<Property name="DisplayName" type="string" value="Intercepo Y Verde"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="GreenSlope" type="float">
<Property name="DisplayName" type="string" value="Inclinao Verde"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="GreenDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Verde"/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="BlueYIntercept" type="float">
<Property name="DisplayName" type="string" value="Intercepo Y Azul"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="BlueSlope" type="float">
<Property name="DisplayName" type="string" value="Inclinao Azul"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="BlueDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Azul"/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="AlphaYIntercept" type="float">
<Property name="DisplayName" type="string" value="Intercepo Y Alfa"/>
<Property name="Default" type="float" value="0.0"/>
</Property>
<Property name="AlphaSlope" type="float">
<Property name="DisplayName" type="string" value="Inclinao Alfa"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="AlphaDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Alfa"/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="ClampOutput" type="bool">
<Property name="DisplayName" type="string" value="Sada do Clamp"/>
<Property name="Default" type="bool" value="false"/>
</Property>
< /Effect>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Metadados de Opacidade"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Altera o retngulo supostame
nte opaco. Fornece otimizaes em determinados cenrios."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="InputOpaqueRect" type="vector4">
<Property name="DisplayName" type="string" value="Retngulo de Entrada"/>
<Property name="Default" type="vector4" value="(-inf, -inf, inf, inf)"/>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Premultiplicar"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Multiplica cada canal de c
or RGB pelo valor alfa."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
< /Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Saturao"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Cor"/>
<Property name="Description" type="string" value="Altera a saturao do bitmap c
om base no valor de saturao especificado pelo usurio."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Especular Pontual"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Estilizar"/>
<Property name="Description" type="string" value="Cria um efeito de iluminao e
specular com uma fonte de luz pontual."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="LightPosition" type="vector3">
<Property name="DisplayName" type="string" value="Posio da Luz"/>
<Property name="Default" type="vector3" value="(0.0, 0.0, 0.0)"/>
</Property>
<Property name="SpecularExponent" type="float">
<Property name="DisplayName" type="string" value="Expoente Especular"/>
<Property name="Min" type="float" value="-10000.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="SpecularConstant" type="float">
<Property name="DisplayName" type="string" value="Constante Especular"/>
<Property name="Min" type="float" value="0.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="SurfaceScale" type="float">
<Property name="DisplayName" type="string" value="Escala de Superfcie"/>
<Property name="Min" type="float" value="-10000.0"/>
<Property name="Max" type="float" value="10000.0"/>
<Property name="Default" type="float" value="1.0"/>
</Property>
<Property name="Color" type="vector3">
<Property name="DisplayName" type="string" value="Cor"/>
<Property name="Default" type="vector3" value="(1.0, 1.0, 1.0)"/>
</Property>
<Property name="KernelUnitLength" type="vector2">
<Property name="DisplayName" type="string" value="Comprimento da Unidade
do Kernel"/>
<Property name="Min" type="vector2" value="(0.01, 0.01)"/>
<Property name="Max" type="vector2" value="(100.0, 100.0)"/>
<Property name="Default" type="vector2" value="(1.0, 1.0)"/>
</Property>
<Property name="ScaleMode" type="enum">
<Property name="DisplayName" type="string" value="Modo de Escala"/>
<Property name="Default" type="enum" value="1"/>
<Fields>
<Field name="NearestNeighbor" displayname="Vizinho Mais Prximo" index
="0"/>
< /Property>
<Property name="AlphaDisable" type="bool">
<Property name="DisplayName" type="string" value="Desabilitar Alfa"/>
<Property name="Default" type="bool" value="false"/>
</Property>
<Property name="ClampOutput" type="bool">
<Property name="DisplayName" type="string" value="Sada do Clamp"/>
<Property name="Default" type="bool" value="false"/>
</Property>
< /Effect>
<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Bloco"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Transformar"/>
<Property name="Description" type="string" value="Organiza lado a lado a reg
io especificada do bitmap de entrada."/>
<Inputs>
<Input name="Origem"/>
</Inputs>
<!-- Custom Properties -->
<Property name="Rect" type="vector4">
<Property name="DisplayName" type="string" value="Retngulo"/>
<Property name="Default" type="vector4" value="(0.0, 0.0, 100.0, 100.0)"
/>
</Property>
< /Effect>
PA<?xml version="1.0" encoding="utf-16"?>
<Effect>
<!-- Localization -->
<_locDefinition>
<_locDefault _loc="locNone"/>
<_locTag _locAttrData="displayname">Field</_locTag>
<_locTag _locAttrData="name">Input</_locTag>
<_locTag _locAttrData="value">Property</_locTag>
</_locDefinition>
<!-- System Properties -->
<Property name="DisplayName" type="string" value="Turbulncia"/>
<Property name="Author" type="string" value="Microsoft Corporation"/>
<Property name="Category" type="string" value="Origem"/>
<Property name="Description" type="string" value="Gera um bitmap com base na
funo de turbulncia de Perlin Noise."/>
<Inputs>
</Inputs>
<!-- Custom Properties -->
<Property name="Offset" type="vector2">
<Property name="DisplayName" type="string" value="Deslocamento"/>
<Property name="Default" type="vector2" value="(0,0)"/>
</Property>
<Property name="Size" type="vector2">
<Property name="DisplayName" type="string" value="Tamanho"/>
<Property name="Min" type="vector2" value="(0,0)"/>
8
X
G9
8
i98H(K]\/w3H
4CL\/w
L
L(\/wS
L/w
H/w
mi
9KL
KK\/wnX
L
\L
@9S/F8
\$0H
v6\/
L
Ht$8H
{Ht/
8/v1\/v4X
FP
_\ FT CL FXH
CP JtjtD
H H I0H [L
'HSHP
KH H<2
K(H u
[i2
FX
H \$WH
HmMtH#3
HH\$0H _