Gods and! Goddesses are mercurial beings, given to jealousy and treachery. but they also can
possess the august qualities of diplomacy and valor Who among the pantheon can win enough
slory to have their story of mythic vietory passed down through the generations?
[A micro card game for four players in teams of two, lasting about 10 minutes
Needed to play
1 the 8 God Cards - Anatoc, Avstiphane, Cassana, Cymele, Endymina, Nanos. Pton and Ryron
‘The player sitting opposite you is your partner in thi game, You must gather Slory Tokens
while giving Infamy Toxens to the opposing team. At the end of tne game, all tokens, 35 well as
the Powers of your Gods will be worth either positive or negative victory points
Setup:
To begin, shutfle the Ged Cards and deal two cards to each player. Players place these cards in
front af them as the Goss they control inthe game.
Next, shutfie the Action Cards andl deal te to each player. These cards are a player's han.
Players may enoase to reveal the contents of telr hand to thelr opponents or ther partner
itrey wisn during the game. The remaining two Action Cards are placed face down in the
center ofthe table forming the Draw Deck
Last, place both piles of Tokens - Glory ancl Infamy inthe center ofthe table.
‘The eldest, and therefore mythically mast venerable, player begins the game asthe Start Player
Play:
Taking turns clockaise starting with the Start Player each player wil play one Action Card
from their hand (showing the card to al players and then placing it face down on top of the
Draw Deck), Each Action Card wil either ada, remove or move ‘lory or Infamy Tokens on
other players’ God Cards. Aetion Cards may not be used forthe players own Gea Cards. After
playing a card - sda. remove or move toxens from the center piles placing them an the chosen
Goa Cara. The actions are
COcwus QopeSss
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CORSE OO FE.
‘Once all fur players have each played one Action Card the current round ends and all players
vil then pass their remaining card fo the player to ther let. The Draw Deck is then shuffles by
the next Start Player (the nlaye” tothe lft ofthe previous Start Player) and one Action Card is
‘eat to-each player. The remaining two cards will again form the Draw eck and a new roune
wil begin Fa player unable to play either card in their hand, hey may discard one card ang
raw a replacement from the Draw Deck,
[At any time a player may use the Power of one of their Gods. These powers ae ited at the
bottom of the Goa Caras ane each Power may only be used once Inthe game. A player should
rotate a Goa Card 90 degrees after using the Power to signify ths. Powers may supercede any
‘of the game rules listed above,
‘Game End:
Afterall te tokens of any one kind, either Glory or infamy, have Bean placed on players’ Goo
Cards, the game ends. For each Glory token you and your partner have you score +2 victory
points. For each Infamy token you andl your partner have you score -Ivitory paint. Fer each
Power of the Gods you and your partner nave Used you score -2 victory points, Tne tearn with
the most vietory points 's the winter In the case of i, the team withthe greatest aumber of
Glory Tokens is the winner
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