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The Hunter's Guild (about 240 people)

Founded hundreds of years ago the hunter's guild is a powerful organization with
many resources.
The guild has powerful ties in politics, law enforcement, criminal organizations
, and local
organizations. The guild has members from all walks of life, giving it a lot of
diversity
and many connections to the world.
To become a hunter you must pass the hunter's exam. Due to the connections the g
uild provides
many people want to become a hunter, so the exam is very difficult and the locat
ion of the
exam is kept secret. Only navigator's know the location of the exam, and they ta
ke
applicant's they deem worthy to the exam's location. (Statistics show that only
1 in 10,000
people make it to the final exam each year) No hunter's exam is the same as a pr
evious one.
One may attempt the hunter's exam as many times as they please.

Chairman: Runika Zenanen


Two Star Hunters: Csar Grist, Iaxus the Shattered, Jager Brandtford, Mikhail Isen
One Star Hunters: Joal Kalmor, Gerard Matranga, Kajia Septie Salix, Marmelee Gre
yheart,
Tatsumi Nuoc, Byron Krane, Arec Russel Zane, Karin Brandtford, Pendros Schalla,
Demitras Denigrande, Lixis Ran Kanda, Sagas Seities, Gaspar Geddon, Clive Melmon
t,
Shekhtur Lenmorre, Rukyuk Amberdeen, Kallistar Flarechild, Cadenza, Luc Von Gott
,
Vanaah Kalmor
The Hunter Commandments:
1. Hunters must hunt something. (Until one has chosen what they will hunt,
they are known as "rookie hunters")
2. All hunters must have a minimum level of martial or magical proficiency.
3. Once you are a hunter you will not have the title revoked. You receive a lice
nse
tattooed on your skin with your ID number.
4. Hunters will not hunt other hunters. (Except for those who commit attrocities
)
5. To be elected as a One Star Hunter, you must gain the majority vote of the ot
her
One Star Hunter's. Afterwards you must get the approval from at least two of th
e
four Two Star Hunter's.
6. To become a Two Star Hunter you must first be a One Star Hunter. A Two Star H
unter
must either die or be removed from thier position by vote (Unanimous vote from c
hairman
and the other three Two Star Hunter's). And you must be voted in unanimously by
the chairman
and the other three Two Star Hunter's.

Hunter Background:
Skill Proficiencies: Choose one Physical skill(STR or DEX) and
one mental skill (WIS, INT, or CHA).
Tool Proficiencies: One gaming set and Theives Tools
Equipment: Hunter's License, a set of traveler's clothes,
and a pouch containing 15 gp
Feature: Hunter's License
As a Hunter, you have access to a network of supporters and fellow
hunters who can provide assistance on your adventures. These individuals
can provide you with access to a hidden safe house,free room and board, and/or
assistance in finding information by showing your hunter's license.
If you are accused of a crime, being a member of the guild
and showing your Hunter's License will support you if a good
case can be made for your innocence or the crime is justifiable.
Personality Traits, Bonds, and Flaws differ from hunter to hunter. Hunters come
from all walks of life and can be from any background. Pick and choose from all
the background lists to create your own version of a hunter.

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