Professional Documents
Culture Documents
Contents
[hide]
1.1Education
1.2Sub-disciplines
1.2.2Architectural acoustics
1.2.3Electroacoustics
1.2.4Musical acoustics
1.2.5Psychoacoustics
1.2.6Speech
2Practitioner
2.1Education and training
3.1.1Role of women
3.2Sub-disciplines
3.3Equipment
4See also
5References
6External links
Education[edit]
See also: Category:Audio engineering schools
Audio engineers working in research and development may come from backgrounds such
as acoustics, computer science, broadcast engineering, physics, acoustical engineering, electrical
engineering and electronics. Audio engineering courses at university or college fall into two rough
categories: (i) training in the creative use of audio as a sound engineer, and (ii) training
in science or engineering topics, which then allows students to apply these concepts while pursuing
a career developing audio technologies. Audio training courses give you a good knowledge of
technologies and their application to recording studio and sound reinforcement systems, but do not
have sufficient mathematical and scientific content to allow you to get a job in research and
[7]
development in the audio and acoustic industry.
Sub-disciplines[edit]
The listed subdisciplines are based on PACS (Physics and Astronomy Classification Scheme) coding
[9]
used by the Acoustical Society of America with some revision.
coding (e.g. mp3 or Opus). Alternatively, the algorithms might carry out echo cancellation on Skype,
[10]
or identify and categorize audio tracks through Music Information Retrieval (e.g., Shazam).
Architectural acoustics[edit]
Main article: Architectural acoustics
[12]
[8]
Electroacoustics[edit]
See also: Sound reinforcement system
Musical acoustics[edit]
Main article: Musical acoustics
Musical acoustics is concerned with researching and describing the science of music. In audio
engineering, this includes the design of electronic instruments such as synthesizers; the human
voice (the physics and neurophysiology of singing); computer analysis of audio; music therapy, and
[13]
the perception and cognition of music.
Psychoacoustics[edit]
Main article: Psychoacoustics
Psychoacoustics is the scientific study of how humans respond to what they hear. At the heart of
audio engineering are listeners who are the final arbitrator as to whether an audio design is
[10]
successful, such as whether a binaural recording sounds immersive.
Speech[edit]
Main article: Speech
The production, computer processing and perception of speech is an important part of audio
engineering. Ensuring speech is transmitted intelligibly, efficiently and with high quality; in rooms,
through public address systems and through mobile telephone systems are important areas of study.
[14]
Practitioner[edit]
formal training, but who have attained professional skills in audio through extensive on-the-job
experience.
Practitioners[edit]
Role of women[edit]
According to Women's Audio Mission (WAM), a nonprofit organization based in San Francisco
dedicated to the advancement of women in music production and the recording arts, less than 5% of
the people creating sound and media are women. Although there are high-achieving female
[16]
producers, they are less well-known than their male counterparts. "Only three women have ever
been nominated for best producer at the Brits or the Grammys" and none won either award.
[17]
[17]
"Women who want to enter the [producing] field face a boys' club, or a guild mentality".
The
UK "Music Producers' Guild says less than 4% of its members are women" and at the Liverpool
Institute of Performing Arts, "...only 6% of the students enrolled on its sound technology course are
[17]
female."
Women's Audio Mission was started in 2003 to address the lack of women in professional audio by
training over 6,000 women and girls in the recording arts and is the only professional recording
[citation needed]
studio built and run by women.
Notable recording projects atInclude the Grammy
Award-winning Kronos Quartet, Angelique Kidjo (2014 Grammy winner), author Salman Rushdie, the
Academy Award-nominated soundtrack to Dirty Wars, Van-Ahn Vo (NPRs top 50 albums of 2013),
[citation
Grammy-nominated St. Lawrence Quartet, and world music artists Tanya Tagaq and Wu Man.
needed]
One of the first women to produce, engineer, arrange and promote music on her own rock and
roll music label was Cordell Jackson (1923-2004). Trina Shoemaker is a mixer, record
producer and sound engineer who became the first woman to win the Grammy Award for Best
[18]
Engineered Album in 1998 for her work on The Globe Sessions.
Gail Davies was the '...first female producer in country music, delivering a string of Top 10 hits in the
'70s and '80s including "Someone Is Looking for Someone Like You," "Blue Heartache" and "I'll Be
[19]
There (If You Ever Want Me)."
When she moved to Nashville in 1976, men "...didn't want to work
for a woman" and she was told women in the city were "...still barefoot, pregnant and [singing] in the
[19]
vocal booth."
Wendy Waldman, who became a producer after Davies, saw that Davies had a difficult time. When
Jonell Polansky arrived in Nashville in 1994, with a degree in electrical engineering and recording
experience in the Bay Area, she was told "...[y]ou're a woman, and we already had one"a reference
[19]
to Waldman.
KK Proffitt, who is a studio "owner and chief engineer" states that men in Nashville
do not want to have women in the recording booth. At a meeting of the Audio Engineering Society,
Proffitt was told to "shut up" by a male producer when she raised the issue of updating studio
[19]
[19]
recording technologies. Proffitt said she finds "...finds sexism rampant in the industry".
Other notable women include:
Genya Ravan, producer The Dead Boys' Young, Loud and Snotty;
[20]
Sub-disciplines[edit]
There are four distinct steps to commercial production of a recording: recording, editing, mixing, and
mastering. Typically, each is performed by a sound engineer who specializes only in that part of
production.
Studio engineer an engineer working within a studio facility, either with a producer or
independently.
Assistant engineer often employed in larger studios, allowing them to train to become fulltime engineers. They often assist full-time engineers with microphone setups, session
[15]
breakdowns and in some cases, rough mixes.
Mastering engineer typically the person who mixes the final stereo tracks (or sometimes
just a few tracks or stems) that the mix engineer produces. The mastering engineer makes any
final adjustments to the overall sound of the record in the final step before commercial
duplication. Mastering engineers use principles of equalization and compression to affect the
coloration of the sound.
Game audio designer engineer deals with sound aspects of game development.
Foldback or Monitor engineer a person running foldback sound during a live event.
The term "foldback" comes from the old practice of "folding back" audio signals from
the front of house) (FOH) mixing console to the stage so musicians can hear themselves
while performing. Monitor engineers usually have a separate audio system from the FOH
engineer and manipulate audio signals independently from what the audience hears so they
can satisfy the requirements of each performer on stage. In-ear systems, digital and analog
mixing consoles, and a variety of speaker enclosures are typically used by monitor
engineers. In addition most monitor engineers must be familiar with wireless or RF (radiofrequency) equipment and must communicate personally with the artist(s) during each
performance.
Systems engineer responsible for the design setup of modern PA systems, which
are often very complex. A systems engineer is usually also referred to as a "crew chief" on
tour and is responsible for the performance and day-to-day job requirements of the audio
crew as a whole along with the FOH audio system. This is a sound-only position concerned
with implementation, not to be confused with the interdisciplinary field of system
engineering, which typically requires a college degree.
Re-recording mixer a person in post-production who mixes audio tracks for feature
films and/or television programs.
Equipment[edit]
Amplifiers
Analog-to-digital converters
Digital-to-analog converters
Loudspeakers
Microphones
Mixing consoles
Music sequencers
Preamplifiers
Signal processors
Tape machines