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CHESS

TACTICS

for

Students

John A. Bain

Project Editor
Robert Mitchell

LEARNING PLUS, INC.


Philomath, Oregon

Copyright 2002, 1993 by John A Bain.


All rights reserved.
No part of this publication may be reproduced, stored in a
retrieval system, or transmitted in any form or by any means
without the prior written permission of the publisher.
Published by Learning Plus, Inc.
P.O. Box 398, Philomath, Oregon 97370
Manufactured in the United States of America.
International Standard Book Number: 0-9639614-0-3
15 14 13 12 11

Credits
Editorial: Stacey Mitchell
Cover design: Robert Mitchell
John Bain photo: R.P.M.

Please send questions and recommendations to:


John A Bain
Learning Plus, Inc.
P.O. Box 398
Philomath, Oregon 97370
www.chessforstudents. com

11

Dedication
Chess Tactics for Students is ded icated to you students , pare nts , coaches, vol u nteers ,
tou rnament organ izers, d i rectors , and sponsors who make chess play and chess
competition a g reat joy for us a l l . You r time and effort a re very m uch a p p reciated.

Ill

Contents
Ded ication

iii

Contents

iv

To the Chess Coach

vi

To the Student

vii

Chess Notation

viii

Interesting Chess Facts

Interesting Chess Quotes

xi

Chess i n History

xii
1

The Power of Tactics


Chapter 1

Pins

Introd uction
Instruction
Problems
Chapter 2

Back Rank Combinations

18

Introd uction
Instruction
Problems
Chapter 3

Knight Forks

34

Introd uction
Instruction
Problems
Chapter 4

Other Forks/Double Attacks

50

Introd uction
Instruction
Problems
Chapter 5

Discovered Checks

66

Introd uction
Instruction
Problems
Chapter 6

Double Checks

Introd uction
Instruction
Problems

lV

82

Chapter 7

Discovered Attacks

98

Introduction
Instruction
Problems
Chapter 8

114

Skewers

Introduction
Instruction
Problem s
Chapter 9

Double Threats

130

Introduction
Instruction
Problems
Chapter 10

Promoting Pawns

146

Introduction
Instruction
Problems
Chapter 11

Removing the Guard

162

Introduction
Instruction
Prob lems
Chapter 12

Perpetual Check

178

Introduction
Instruction
Problems
Chapter 13

Zugzwang/Stalemate

194

Introduction
Instruction
Problem s
Chapter 14

Quizzes: Identifying Tactics

210

Introduction
Instruction
Problems
Principles for Stronger Chess

226

Student Log

228

Answer Key

229
v

To the Chess Coach


Chess Tactics for Students is an instructional workbook conta i n ing 4 34 carefu l ly selected
problems presented in a worksheet format. Chess Tactics for Students was extensively
field tested with elementary, midd le-school , and hig h-school students over a fou r-year
period prior to its publ ication i n 1993. Si nce that time, Chess Tactics for Students has
become one of the best sel l i ng and most popu lar books ever written for beg i n n i ng chess
players .

A versatile design makes Chess Tactics for Students ideal for independent study a nd
homework as wel l as for chess club and classroom instructio n . The worksheet format
enables self correction with m i n imal dependence on di rect help from a chess coach ,
teacher, or parent.
Organizational Design

Each of the first th i rteen chapters consists of 31 problems:

an i ntroductory page presenti ng the chapter tactic with a sample problem

two instructional pages conta i n i ng 4 problems with explanations of the correct m ove
sequence(s) of each problem

th irteen problem pages , each conta i n i ng 2 problems, where problems a re presented


from the least d ifficu lt to the most difficu lt

The Answer Key

The Answer Key for Chess Tactics for Students is now bou nd-in the book. You , the chess
teacher, will develop you r own ph ilosophy about how best to use the Answer Key with you r
students . Many coaches fi nd that students learn best when they consult t h e Answer Key
only after they've completed a n u m ber of assigned problem s . We a re a l l tempted to look
up answers before we've g iven our best effort and early access to answers can interfere
with good learn i ng habits .
What is the best way to use this book?

The recommended way to use Chess Tactics for Students is as follows:

Review the use of short algebra ic notation on pages viii a nd ix.

Assign the first 5 problems of each chapter as an overview to all 13 tactics .

Use the Student Log on page 228 and to check each student's abi lity leve l .

Have each student correct the problems they've done i n the overview.

After students have completed the overview, have them work throug h the book,
chapter-by chapter.

On a chapter-by-chapter basis, have students record their prog ress on the Student
Log , provided on page 228 .

Encourage students to identify and practice newly-learned tactics i n both i nstructional


and recreational chess games .
VI

To the Student
Welcome to Chess Tactics for Students. In this book, you will d iscover the secrets of
g randmaster play-aggressive tactics that help turn begin ners i nto experts. Playe rs
unfamiliar with these tactics wil l be at you r mercy!
What is a tactic?

A tactic is a move (or sequence of moves) that g ives you a n immed iate adva ntage over
your opponent.
What advantage does a tactic give?

Depending on you r opponent's position , a tactic can enable you to

win a p iece

win the exchang e-the trade of a Knig ht or Bishop for a Rook

checkmate you r opponent

d raw a game i n wh ich you a re way beh i nd i n pieces or i n position

force you r opponent to make a g ame-losing move

What is covered in this book?


Chess Tactics for Students covers th irteen major chess tactics , o rg a n ized i nto chapters .
Beg i n n i ng chapters present the most frequently encou ntered and easily understood
tactics . Later chapters present less frequently encou ntered and more d ifficu lt tactics.
A concl uding chapter of quizzes g ives you a chance to review you r skills.
What i s the best way t o use this book?

To beg i n , make s u re you u nderstand short algebraic notation. This notation is d iscussed
on the next two pages. Short algebraic notation is used th roughout Chess Tactics for
Students and is the form in which you will record answers to problems.
For each problem , record the correct move sequence as indicated . If it is ''White to m ove , "
pretend y o u a re playing t h e Wh ite pieces and write Wh ite's correct moves and Black's
responses on the blank l i nes provided . On some problems, you will write two possi b le l i nes
of play. Some moves and symbols are written on the lines for you. Also , each problem
has an accompanying Hint for help when you need it.
The first step i n lea rn i ng tactics is to work the fi rst five problems i n each chapter. Start with
Chapter 1 and continue chapter-by-chapter th roug h the book. This will g ive you a n
overview of a l l the major tactics a n d w i l l help you start looking for them i n you r d ay-to-d ay
chess games. After completing the fi rst five problems in each chapter, go back a n d
complete each chapter. At each step, check you r answers i n t h e Answer Key t o m a ke
sure you a re working carefu l ly. A Student Log is provided on page 228 for you to record
you r prog ress.

Vll

Chess Notation
Chess Tactics for Students uses short algebraic notation,
the notation endorsed by the United States Chess Federation
and commonly used throughout the world today. Students
should record their answers in this notation.

In short algebraic notation, each square on a chess board is


identified by a letter followed by a number.The letter
identifies a file (column), and the number identifies a rank
(row).Each square is uniquely identified by its file letter and
row number. Look at Example 1 at the left.

The White King is on g 1; the Black King is on g8.

The White Queen is on d3; the Black Queen is on h6.

The White Rook is on d 1; the Black Rook is on a8.

The White pawns are on f2, g. and h2; the Black pawns
are on f7, g7, and h7.

To identify a piece (except the Knight and the pawns), write the first letter of the name of the piece
Write N to identify a Knight, and do not write any letter to identify a pawn. Capital letters identify
pieces {K, Q, R, B, and N), while lower-case letters identify squares (b2, c5, etc.).
To record a move, write the letter of the piece followed by the name of the square to which the
piece will move. Write Qd8+ to indicate a White Queen move to d8. "+" indicates "check."

Chess Notation - Example 2

1.
2.

Wh ite

Black

Qd 8 +

R x d8

Chess Symbols

King

Q ueen

Rook

Bishop

Knight

captu res

check

++

double check

checkmate

a g ood move

a weak move

??

a blu nder

0-0

K-side castling

0-0-0

Q-side castling

Rxd8#

The correct move sequence is show


above. The response of the student,
playing the White pieces, is shown
in bold type.

White to move.

II
II

C heckmate i n two moves .

Play Q u een to d 8 Black must


captu re with t h e Rook. White
reca ptu res with the Rook
Vlll

Chess Notation
Chess Notation - Example

Wh ite

1.
2.

B lack

Nec3+

Nxc3+

b x c3

3. K moves

Nxe2

The student, playing the Black


pieces, chose to move the
Knight on the "e" file to c3 as

Black's first move.

Black to move.

II

When you can move more


than one piece of the same
kind to the same square,
you must identify the piece
that is to be moved.To do
this, follow the symbol of the
piece with its file letter.
In Example 3 at the left, you
can move either Black
Knight to c3.

To move the Knight on the


"b" file, write ... Nbc3.
To move the Knight on the
"e" file, write ... Nec3.

In positions where both


pieces are on the same file,
follow the symbol of the
piece with its rank number
instead of its file number.

Wi n the Wh ite Q ueen


in th ree moves .
Use a Knight sacrifice check.
Then, use a Knight Fork check.

Black

Wh ite
. ...._
... ...___.......
...)
..

1.

c8 = R

Wh ite

1.

B lack

c8 = 0??
stalemate

6
5

In short algebraic notation, you record a pawn move


simply by identifying the square to which the pawn
moves. In Example 4, write "c8" to indicate moving
the White pawn from c7 to ca.

4
3
2

White to move.

II
II

Avoid a stalemate draw.


Come out a Rook a head.

To record a pawn promotion (reaching the 81h rank),


follow the square notation with an equals sign (=)
and the letter of the piece the player chooses.
In Example 4, White promotes the c7 pawn to a
Rook (c8 = R). White realizes it would be a blunder
(??) to promote to a Queen (c8 = Q ??), a promotion
that results in a stalemate draw.

Pro mote the pawn to a


piece other th a n a Q u een.
IX

Interesting Chess Facts


o

Who is the g reatest chess player of a l l time? Of l iving p layers, most Gra n d masters
wou ld like ly say Bobby Fischer, Garry Kasparov, or Anatoly Karpov-each of whom
has won the world championsh ip and held i n for an extended period of time. Some
wou ld mention Jud it Polgar who, at fifteen yea rs of age i n 1992, became the
youngest Grandmaster i n the h istory of chess . Of deceased p layers , a g ood choice
is Pau l Morp hy, an American player from New Orleans. In 1964, Morphy was n amed
by futu re World Champion Fischer as number one on his l ist of "The Ten Greatest
Masters in History." Morphy (1837-1884) g ave up chess at the age of 24, and beg a n
a legal career that u nfortu nately never prospered . H e t h e n withd rew from society,
th i n king that l ife as a chess professional was not a proper career for a gentleman!

Bored with standard open ings, a g roup of B ritish players org a n ized a tourna ment i n
London d u ring 1868 in which t h e starting positions o f t h e knig hts and b i s h o p s were
reversed. The tournament was p layed with a g reat deal of interest and e nth usiasm,
but the idea did not remain pop ular very long !

The shortest championship chess game on record lasted one move! In the fina l
round o f the Palma Interzonal Tou rnament held i n 1970, Oscar P a n no showed u p for
his game with Bobby Fischer but resig ned after Fischer, playing wh ite, made his first
move . By resig n i ng, Pan na lost but avoided forfeiting the g ame, a llowin g Fische r to
pick up valuable tou rnament poi nts with the wi n . If Pan na had forfeited the game by
not showi ng up at a l l , Fischer would not have received tou rnament points .

The longest official chess game took 193 moves to com plete , lasted 24 h o u rs 30
min utes, and was played over six sitti ngs.The game was between Stepak and
Masch ian in the semifinals of the Israel i Championship of 1980. Masch ian played a
Queen's Indian Defense, but Stepak, playing wh ite , won the exhausting battle .

The most misunderstood ru le i n chess is the three-time repetition rule. While m any
p layers thi nk that a series of moves must be repeated three times before a d raw can
be declared, it is actua l ly the position that must be repeated th ree times . What m a ny
players do not realize is that the same position can occur th ree times-each time
sepa rated by perhaps a dozen moves-and sti l l be a d raw when claimed!

Do you ever wonder how many d ifferent open ing variations a re possible i n a chess
game? Approximately 9,000,000 d ifferent variations a re possible after o n ly the first
three moves by each player.

Do you ever wonder how most tou rnament chess g ames usually end? Ernest Rubin,
an American statistician d id an analysis of 1,005 majo r tou rnament games and found
the fol lowi ng resu lts: 35% of games end i n d raws (11% by perpetual check), 62%
end i n resignation; 2% end i n checkmate; and fewer than 1% end by a p l ayer
ru n n i ng out of time.

Interesting Chess Quotes


o

Chess, like love, like music, has the power to make us happy.

Dr. Siegbert Tarrasch (1862-1934), German Chess Grandmaster and teacher.


o

Chess is not merely an idle amusement . . . life is a kind of chess.

Benjamin Franklin (1706-1790), American statesman, writer, scientist, and inventor.


o

There is no other game so esteemed, so profound and venerable as chess;


in the realm of play, chess stands alone in dignity.

Ely Culbertson (1891-1955), Romanian-born American Bridge Champion.


o

Chess is a fine entertainment.

Leo Tolstoy (1828-1910), Russian novelist and social critic.


o

Chess is a game that reflects most honor on human wit.

Francois Voltaire (1694-1764), French philosopher, dramatist, and essayist.


o

The game of chess is the touchstone of the intellect.

Yohann von Goethe (1749-1832), German poet, dramatist, novelist, and philosopher.
o

It is hopeless to try to make a machine that plays perfect chess.

Norbert Weiner (1894-1964), American mathematician, inventor of cybernetics.


o

Chess is an international language.

Emmanuel Lasker (1868-1950), German World Chess Champion, 1894-1921.


o

Chess is . . . the same sort of art as painting and sculpture.

Jose Capablanca (1888-1942), Cuban World Chess Champion, 1921-1927.


o

Thank you, darling, for learning to play chess. It is an absolute necessity in


any well-organized family.

Alexander Pushkin (1799-1838), Russian poet and author (speaking to his wife).
o

When in doubt, take a pawn!

Wilhelm Steinitz (1835-1900), Austrian World Chess Champion, 1866-1894.


o

The mistakes are all there waiting to be made!

Dr. Savielly Tartakover (1899-1956), Russian-born French chess player and writer.
o

Chess is a sea in which a gnat may drink and an elephant may bathe.

Old Russian proverb.

XI

Chess in History

From "The Three Ages of Man,"


a manuscript of the 15th century,
depicting chess in the castle of
King Louis XI of France.
The author of the manuscript is
believed to be Estienne Porchier.

"The Game of Chess"


A 16th century engraving
by G. B . Leonetti, based
on a work by Anguiscola.

Xll

The Power of Tactics


Chess is 99% tactics.
Richard Teich m a n n

Chess, a contest between tw o opponents p u s h i n g 32 odd-shaped p ieces a ro u n d a 54square board, captivates the m inds and hearts of people a l l over the world as it has for
centu ries . Great p layers have left their ideas, descriptions, and even their n a mes on
favorite attacks and defenses: Ruy Lopez, B i rd's Defense, Max Lange Attack, Fischer
Variations, Hedgehog Defense, Fried Liver Attack, O rang uta n-just to name a few.
Talk to a g rand master and you'll learn of a favorite ope n i ng, a b ri l l ia nt middle game
strategy, or a famous end ing . You'll hear of victories that fol lowed long strugg les where
one strategy proved stronger than another. But the most enjoyable stories a re those
that i nvolve a tactic-a su rprise move that is so powerful that the opponent's position
crumbled and victory quickly followed .
Tactics often do not i nvolve long term strategy. A tactic is often a qu ick trick, a card u p a
g randmaster's sleeve waiting to be played . Like a l l tricks, though, tactics can be learned
by anyone. Whether you a re a g rand master or a beg i n ner ( a duffer, patzer, or fish i n
chess tal k ), you can learn t o use tactics t o su rprise and defeat u nwary opponents .
To learn tactics you m ust see and p ractice them . In the pages a head, you will learn to
recog n ize, set up, and use 13 winning chess tactics . As you r fi rst step, d o five p roblems
i n each chapter. Then, work all of the p roblems i n each chapter. Write you r a nswers on
the l i nes provided-but o n ly after you a re confident you a re correct. The qu izzes i n
Chapter 1 4 g ive you a chance t o review a n d strengthen you r skills.
To get the most from you r study:

Know the board . Be sure you ca n use a lgebraic notation to name squa res and to
write moves .
Use the h ints to you r advantage. Fi rst, try to fi nd the best move without reading the
h i nt. Do each p roblem i n you r head or on a board . Then, use the h i nt as you r g u ide .
Remember, no one becomes an expert on tactics without fi rst seeing them i n action .
When you feel comfortable with a tactic, talk tactics to a friend . Name the tactic and
use chess pieces to show you r friend how it works .
Look for tactics i n you r own chess games and share them with you r tea m or class.
Make each tactic part of you r chess arsena l .
Above a l l, enjoy you r study and have fu n p layi ng chess .

PINS
introduction

A pin holds a piece in place so that it cannot move without losing something of

greater value or putting its King in check. Some pins are simple, such as the
Rook Pin shown in Diagram 1 . Other pins take two or more moves to set up.

Diagram 1

8
7

:t:t:t

6
5
4
3

1
a

Black to move.
White just played the Rook to e 1 , pinning
the Black Queen to its King. Whatever Black
does, White will capture the Black Queen on
the next move.

Circle the Black piece that is pinned by the White Rook.

Pins
instruction

Diagram 2

Wh ite

B lack

1.

Re1

ax e1

2.

Qxe1+

6
5

Wh ite

B lack

1.

Re1

0-0??

2.

Rxe4

4
3

This o ne is d o ne fo r yo u .

White to move.

II

Win the B lack Queen for a


Rook i n two moves .

U se a R o o k P i n. P l a y Re 1.
p i n n i n g the B l a ck Que e n to the
K i n g o n t h e e fi l e . O n t h e next
move, Wh ite w i l l win t h e B l a c k
Q u ee n .

Black

Wh ite

1.

Wh ite
1.

B lack

2.

K moves

2.

P Moves

Yo u r tu rn n ow !

Black to move.

II

Win the Wh ite Rook in two


moves .

----

U se a B i s h o p Pi n . P l a y Bd5.
p i n n i n g the Wh ite Roo k on e 4.
B l a c k's next move i s B xe 4
w inn i n g t h e R o o k .

1
7
6
5

PINS
instruction
B lack

Wh ite
1. ----

. .--------=-...--

11--r-

2.

Wh ite

Q x b5

----

1.

----

2.

----

B lack
Bd7

4
3

1
a

White to move.

II

U s e a B i s h o p Pi n . Play Bb5.
p i n n i n g the B l a ck Q u e e n to t h e
K i n g . On t h e n e x t m ove, Wh ite

Win the Black Queen for a


Bishop in two moves.

w i l l captu re the B l a ck Q u e e n .

Diagram

Black

Wh ite

8
7

1.

R x e4

2.

Any Move

3.

White to move.

II

P l ay R x e4. If B l a c k plays R x e4.


u se a B i s h o p Pin by p l aying Bd3.
pinn i ng the B l a c k R o o k to its King.
Wh ite can t h e n capt u re t h e Black
Rook on t h e next m ove.

Win the B lack Kn ig ht in th ree


moves.

Pi ns

Wh ite

1.

B lack

Wh ite
1.

B lack

K moves

2.

2.

P moves

4
3
2

Black to move.

II

Win the Wh ite Rook i n two


moves.

Diagram 7

Black

Wh ite
1.

Use a Bishop P i n .

----

Any move

2.

White to move.

II

Wi n the B lack Rook i n two


moves .

U se a Q u een P in.

Pi ns

Diagram 8

Wh ite

B lack

---

1.

----

K moves

6
5
4

2. ----

It---=
II__...,.....,

White to move.

II
Diagram

Wi n the Black Knig ht i n two


moves .

U se a Rook Pi n .

Wh ite

B lack

1. ----

Bd7

2.

----

4
3

White to move.

II

U s e a B i s h o p P i n a n d a pawn
atta c k .

Win the B lack Knight on c6 for


a pawn i n two moves .

Pins

Diagram

10

Wh ite

1.

Black

Bd2

2.

5
4
3

Black to move.

II
Diagram

Win the White Queen for a


Bishop in two moves .

U se a B i s h o p P in.

11

1.

J:

6
5

Wh ite

B lack

Wh ite

1.

2.

Kf4

3.

P moves

B lack

2.

Kf4

3.

K moves

Black to move.

II

Use a B i sh o p Pin . fo ll owed by


an attack on the pmn e d p i ece
by the Ki ng.

Win the Wh ite Rook in th ree


moves .

Pi ns

Wh ite

B lack
Q x a8

1.

Wh ite

B lack
Qf8

1.

2.

2.

4
3
2

White to move.

II

Win the Black Queen for a


Rook in two moves.

U s e a Rook Pin .

B lack

Wh ite

Wh ite

Q x e1+

1.

----

2. ----

4
3

Notice that Black threatens checkmate


in one move: Qxh2#.

White to move.

II

Use

Win the Black Queen for a


Rook in two moves.

rook 1-':;1

B lack
Ne7

Pi ns

Wh ite

Black
Ke7

1.

Wh ite

Black
g4

1.

2.

2.

K moves

3.

White to move.

II

Ill

Win the Black Kn ight in two or


th ree moves .

Black

Wh ite

1.

Use a Q ueen Pin.

6
5

2.

3. Any move

Black to move.

II

U se a Q u een tra d e. follovved


by a B i s h op Pin 1

Win the Wh ite Rook in three


moves .

Pi ns

Wh ite

8
7

Black

1.

a6

2.

Any_ move

6
5
4

3.

White to move.

II

Win the Black Rook in three


moves.

Diagram 1 7

U se a Q u e e n P i n , fo l l owed by
a pawn atta ck.

Black

Wh ite
1.

N x d5

Q x d5??

Q x c4

2.

5
4

3.

White to move.

II

U se a K n i g ht s a crifice, fo l l owed

Win the d5 pawn and the Black


Queen for a Kn ig ht and
Bishop-if Black plays
.. . Q x d5??

by a B i s h o p Pi n .

10

Pins

Wh ite

8
7

1.

2.

Black

Wh ite

c x b4

Any other

1.
2.

Black

Nd 3!

4
3

White to move.

II

Win a pawn on b4 i n two


moves.

U se a te m p o r a ry K n i g ht
sacrifi ce o n b4 . T h e K n ig ht
offe r i s p o s s ible beca u se t h e
p a w n o n c5 i s p i n ned.

Black

White
7

Wh ite

1.

Q x e5?

1.

2.

Q x e1?

2.

B lack

0-0!

6
5

d4!

3.

White to move.

II

U s e a K n ig h t s a c rifice on e5.
fo l l owed by a R o o k P i n .

Wi n the Black Queen and a


pawn for a Knig ht and Rook i n
th ree moves, or win t h e pawn
on e5 in one move .

11

Pi ns

Black

White

a6!

1.

7
6

2.

5
4

3.

White to move.

IJ!II!III

U se a B i s h o p P i n a n d a Paw n
atta c k .

Win a Knight on c6 in three

-moves.

Diagram

21

Black

White

1.

Kg7

2.

Any move

6
5
4

3.

White to move.

IJ!II!III

Atta ck t h e p i n n ed K ntg h t two


m o re times. Beg i n w i th Q h41.

Win the Black Knight in three

-moves.

12

Pins

White

Black
e5

1.

White

Black
Qxc3?

1.

2.

2.

K moves

3.

3
2

White to move.

II

II

Win the Black Queen for a


Rook in two moves-or win the
Black Rook in three moves if

Attack the pinned Black Queen


with the White Rook.
Remember: Attack pinned

... Qxc3?

pieces.

Black

White

8
7

1.

2.

3.

Kc2

Any

move

Black to move.

II

U s e a Q u een Pin, followed by


a pawn atta ck a g a i n st t h e
Wh ite Rook. ( ... Qe4 does not
work because it allows Wh ite

Win the White Rook for a pawn


in three moves.

to play Qe3.)

13

Pi ns

White
7
6

Black
Qf6

1.

11"'""'"'"""-=11-.....r-'""""",.;.__;.,---.o

1.

2.

White

2.

Black

----

dxe6??

+_

____

4
3

White to move.

U se a B i s h o p sacrifi ce, p i n n i n g
the B l ack Roo k to its K i n g
fo l l owed b y capt u r i n g t h e Rook
o r the Q u e e n ( if B l a c k p l ays

Win a pawn and the Black


Rook on f7 for a Bishop in two
moves, or win a pawn and the
Black Queen for a Bishop in
two moves.

Diagram

25

1.

2.

3.

d x e6??).

Black

White

Nxf5?

Any

move

White to move.

II

Win a Black Knight on f5 in

C a ptu re t h e B i s h o p o n f5,

three moves.

fo l l owed by a Rook Pi n .

14

Pins

Diagram 26

Wh ite

B lack

Wh ite

B lack

1.

Q x e4??

1.

Q x e4??

2.

Q x e1 +

2.

Nf6?

6
5
4

3.

3.

White to move.

II

White's fi rst m ove g u a rd s the


p a w n s on g 2 an d e4, by th reat
of a Rook P i n . B l ack b l u n ders
a n d c a p t u res t h e e4 p a w n '

Wi n the Black Q ueen for a


Rook and a pawn i n three
moves-if Black's fi rst move
is .. . Q x e4??

Black

Wh ite

8
7

1.

6
5

2.

3.

Q x b7

Black to move.

II

U se a Q u e e n s a crifi ce.
fol l owed by a B i shop P i n .
wi n n i ng ba ck t h e Q u e e n

Wi n the Wh ite Rook for a


Bishop i n th ree moves.

15

1
8
7
6
5

Pins

Wh ite
I I-=::..

l l-.....t-
...,.
...- ....
1....

-==-

3
2

ll--........-..
....--o

11--L-!ill.

Kg7/Kg8

2.

Kh8

3.

1.

-- ----

Black

____

The slash (f) is used to show that


either of two moves is possible.

White to move.

II

U se a Q u e e n c h eck-p o s s i b le
beca u se B l a c k's g -p a w n is
p i n ned. Th e n. ca ptu re t h e
g-pawn with c h e ck. fo l l owed
by m ate from the Queen.

C heckmate i n th ree moves .

Black

Wh ite

8
7

1.

2.

K x h7

6
5
4

3
2

White to move.

II

U s e a Queen sacrifice check.

C heckmate i n two moves .

followed by a Rook checkmate.


Mate is possible because
Black's g-pawn

16

IS

p1nned

Pins

Diagram

30

B lack

Wh ite

1.

__

__

Kxd8

2.

----

4
3

White to move.

II

II

Win the Black Queen for


a Rook i n two moves.

Diagram 31

1.

2.

Wh ite

B lack

Wh ite

U se a R o o k s a crifice c h eck
(Rd 8 + ) . Th e n , captu re the
B la c k Quee n . Wi n n i n g the
Queen i s poss i b l e because
the B l ack K n i g ht is p i n ned .

N x c4

B lack

1.

Ne7

2.

N bc8

3.

White to move.

II

II

Win a Knig ht or Bishop on the


"d" file for a pawn i n two or
three moves .

17

U se a p a w n attack a n d Rook
Pin .

Back Rank Combinations


introduction

=====

A Back Rank Combination is based on the enemy King being fenced in by its

own pawns and the fact that the back rank is not protected by a Rook or Queen.
Some back rank combinations are simple, as shown in Diagram 32. Others take
two or more moves to set up.

Diagram 32

8
7

.E

:.t :.t :.t

6
5
4
3
2
1
a

Black to move.

Black is in check by the White Queen, and the


Black King is fenced in by its own pawns. Black's
only legal move is Rook takes Queen (... Rxe8).
Then, White plays Rook takes Rook, resulting in
checkmate (Rxe8#).

Circle the White piece that checkmates the Black King.

18

Back Rank Combinations


instruction
Wh ite
1.

B lack

Qd 8

Rxd8

2.

Rxd8#

This one is d o n e fo r yo u .

White to move.

II
Diagram

U se a Q u e e n s a c rifice c h eck by
p l a y ing Q d 8+. B l a ck's K i n g is
fe n ced in by its own p a wns
B l a c k's only l eg a l m o ve is .
Rxd8. Wh ite t h e n p l ays Rxd8#.

C heckmate i n two moves .

34

Black

Wh ite

8
7

1.

Bd8

2.

ReB

3.

6
5
4
3

Yo u r tu rn n ow !
a

White to move.

II

Wh ite p l a y s Rc8+ B l a c k can


b lock (i nter pose) t h e c h eck two
times
Bd8 and
ReB.
F i n a l l y. B l a ck wil l be m a ted as
White ca pture s e a c h p i ece.

Checkmate in th ree moves .

19

Back Rank Combinations


instruction
Wh ite

8
7

1.

2.

Black
+

3.

3
2

White to move.

II
Diagram

C heckmate in th ree moves .


._______,

36

Black

Wh ite

Rxe7 ??

1.

Wh ite p l ays Qf8 +. B l a c k is forced


to p l a y .. R x f8 Wh ite recaptures
with t h e f2 R o o k . B l a c k re captures
w i t h t h e Q u een. B l a c k t h en mates
by recaptu ring with t h e f1 Rook

6
5

2.

3.

4
3
2

White to move.

II

VVh1te plays Oxe7'

C heckmate in th ree moves .


....__
._

plays

If Black

Rxe7. then \iVh1te

plays Rd8+ Black

can

rdch::k

the check with

Rc(; iJ.i!

tnen White plays Rxe():;;


20

2 Bac k Ra n k Comb i nati ons


Diagram

37

1.

Black

Wh ite

----

Black to move.

II

8
7
6

U s e a Back Ra n k m ate .

Checkmate i n one move .

Wh ite
. ._.......

1.

...
....
1 ........_

B lack

#
_

___

5
4
3

White to move.

II

C heckmate i n one move .

U s e a B a c k R a n k m ate .

21

2 Back Rank Combinations


Black

Wh ite

1.

7
6
5
4
3
2

White to move.

II

II

C heckmate in one move .

Black

White
1.

U s e a B a c k R a n k m ate .

+_

____

2.

#...
.:..:.

___

4
3

White to move.

II

II

C heckmate in two moves .

22

U se a B a c k Ra n k C o mbi n ation,
beg i n n i n g with a Q u e e n
sacrifice .

2 Back Rank Combinations


Wh ite
7

Black

1.

2.

3.

6
5
4
3

White to move.

II
Diagram

C heckmate i n th ree moves .

Use a Back Rank Combination,


beginning with a Queen
sacrifice.

42

B lack

White

8
7

1.

2.

3.

4
3

White to move.

II

C heckmate i n th ree moves .

Use a Back Rank Combination


........
..
....
..
.._

Notice that the White Queen is


also attacking the f8 square.

23

2 Back Ra n k Combi nati ons


Wh ite
7

B lack

1.

2.

6
5
4
3
2

White to move.

II

II

C heckmate in two moves.

B lack

Wh ite

8
7

Use a B a c k R a n k C o m bi n ati o n .

1.

2.

6
5
4
3
2

White to move.

II

U se a Back Rank Combination

C heckmate in two moves .

Notice that the Wh1te Bishop

attacks Black's h7 fiiJht squc.He

24

2 Bac k Rank Combinati ons


Diagram

45

Wh ite

B lack

1.

2.

3.

4
3

White to move.

II

II

C heckmate i n th ree moves.

atta cks B l ack's f7 fl i g ht squ a re.

Black

Wh ite

U s e a Back Ra n k C o mbi nati o n .


N otice that the Wh ite K n i g ht

1.

Qd8

2.

Be8

3.

6
5

4
3

White to move.

II

Use a Back Ra nk Combination.

C heckmate i n th ree moves .

Notice that the White Bishop


attacks Black's h7 flight

25

square

2 Back Rank Combinati ons


Wh ite

8
7

Black

1.

2.

6
5
4
3
2

White to move.

II
Diagram

U se a B a c k Ra n k C o mbi n atio n .
N ot i ce t h a t t h e Wh ite B i s h o p
atta cks B l ack's h 7 fl i g h t squ a re
afte r t h e Wh ite R o o k moves
away fro m d3.

C heckmate i n two moves .

48

Black

Wh ite

8
7

1.

N x c8

2.

Rd 8

3.

6
5
4
3
2

White to move.

II

U se a Back Ra n k C o mbi nati o n .


N ot i ce t h at t h e Wh ite pawn o n
g6 attacks B l ack's f7 a n d h 7

C heckmate i n th ree moves .

fl ig h t squ a re s .

26

2 Bac k Rank Combinations


Diagram

49

Wh ite
1.

Black

6
5
4
3

2.

Bc1

3.

Qd1

Black to move.

II
Diagram

C heckmate i n th ree moves .

50

11!1&1!111

B lack

Wh ite

8
7

U s e a B a c k R a n k C o m bi n ati o n .
Wh ite ca n i nte rpose (bl ock the
R o o k c h eck) two t i mes. but
ca n n ot sto p the c h eckmate .

1.

2.

6
5
4
3
2

White to move.

II

C heckmate i n two moves .


....___

27

U s e a B a c k Ra n k C ombi n a tion
t h a t l e a d s to a paw n p ro m otion
a nd c h e ck m ate .

2 Back Ra n k Combi nati ons


Wh ite

8
7

Black

1.

2.

6
5
4
3
2

White to move.

II

U s e a Back R a n k C o m bi n a tion
t h a t l e a d s to a p a w n p ro m otio n
a n d c h e c k m a te .

C heckmate in two moves .

Black

Wh ite

1.

____

2.

.:..:.
#.

___

4
3
2

White to move.

II

Use a Back Rank Corrtbrnatrori

C heckmate in two moves .

Careful1 The \Nhrte Queen

c<-n

check from three squares. but


only one leads to checkmate

28

2 Bac k Ra n k Combi nati ons


Wh ite

8
7

Black

1.

2.

6
5
4
3

White to move.

II
Diagram

II

C heckmate i n two moves .

54

p rotects t h e e 8 squ a re .

Black

Wh ite
1.

Qc8

2.

N eB

3.

U se a B a n k R a n k C o m b i n ation.
N otice that t h e Black B i s h o p

White to move.

II

II

C heckmate i n th ree moves.

29

U se a Bank R ank C o m b i n ation.


Notice t h a t B l a ck ca n i nte rpose
(b lock) two t i m e s after Wh ite's
fi rst c h eck.

2 Back Ra n k Combi nati ons


Wh ite

1.

Black

2.

5
4
3

Black to move.

II
Diagram

Ill

C heckmate in two moves .

56

beg i n n i n g with a B i s h o p check .

B lack

Wh ite

U se a B a c k Ra n k C o mbi n a t i o n

1.

2.

3.

6
5
4
3

White to move.

II

Checkmate i n th ree moves .

30

U se a Back Ra n k C o mbi n at i o n .

2 Back Ra n k Comb i nati ons


Diagram

57

B lack

Wh ite

8
7

----

6
5

2.

4
3
2

Black to move.

II
Diagram

beginning with a Queen


sacrifice check.

58

2.

Black

Wh ite
1.

U s e a Back Rank Combination.

Checkmate in two moves .

____

White to move.

II

Use a Back Rank Combination.

C heckmate in two moves .

beginning with a Queen


sacrifice check.

31

2 Back Ra n k Combi nati ons


Diagram

59

Wh ite

1.

B lack
+

6
5

2.

3.

Black to move.

II

U se a B i s h o p check , fo l l owed
by a Back R a n k C o m bin a t i o n
t h a t e n ds w i t h a R o o k
checkm ate .

C heckmate in th ree moves .

B lack

Wh ite

1.

2.

B x d4

3.

4.
a

----

Black to move.

II

U se a Q u e e n s a c n f 1 c e

Checkmate in fou r moves .

followed b y

c l w c :.

Bishop check

F o l l ow t hat w i t h a B a c k R a n k

Combination that ends w1th


Rook checkmate
32

2 Bac k Ra n k Comb i nati ons


Wh ite

8
7

Black

1.

2.

6
5
4
3

White to move.

II

II

C heckmate i n two moves .

sacrifice c h e c k .

Black

Wh ite
1.
2.

3.

U se a Back Ra n k C o mbi n ation,


beg i n n i n g with a Q u e e n

____

____

#
..:.;_

_
_
_

White to move.

II

Use a Back R a n k C o m bi n ation ,


beg i n n i n g with a R o o k c h eck .
Th e n . u se a Q u e e n sac rifice
c h eck , fo l l owed by a R o o k
check m ate .

Checkmate in th ree moves.

33

Knight Forks
introduction

A Knig ht Fork is a Knight ( N ) attack on two or more enemy pieces at the same

time. Some Knight Forks are simple, as shown in Diagram 6 3 . Others take two or
more moves to set up.

Diag ram 63

8
7
6
5
4
3
2
1
a

Black to move.

The White Knight is attacking the Black King


and Bishop at the same time-forking them!
Black must move the King, and then the
Knight can capture the Black Bishop.

Circle the White piece that is forking the Black pieces.

34

Diagram

64

B lack

White

8
7

1.

Nd6

2.

N x b7

K moves

6
5
4

This o n e is d o n e fo r yo u .

White to move.

II
Diagram

Win the Black Bishop in two


moves .

65

Wh ite p l ays N d 6 + . fo rk i n g t h e
B l a c k K i n g and B i s h o p . B l a c k
m u st m ove t h e K i n g . T h e n . t h e
Wh ite K n i g h t ca ptu re s t h e B l a c k
B i s h o p ( N x b7 ) .

White

8
7

Black

1.

2.

6
5

K moves

3.

3
2

Yo u r tu rn n ow !
a

White to move.

II

Win the Black Q ueen in th ree


moves .

Wh ite p l ays N g f6 + . fo rking t h e


B l ack K i n g an d Q u e e n . B l a ck
ca pt u re s t h e K n i g h t Then . Wh ite
reca pt u re s with the o t h e r K n i g h t
( N d x f6 + ) , a g a i n fo rk i n g t h e K i n g
and Q ueen .
35

Knight Forks
instruction
Diagram

66

Wh ite

8
7

Black

1.

2.

6
5

K moves

3.

3
2

White to move.

111!11 Win the Black Queen and two


- pawns for a Bishop i n th ree

.___

moves .

Wh ite

8
7

Wh ite p l ays B x f7 + . s a c ri fi c i n g
a B i s h o p a n d fo rc i n g B l a c k to
p l a y . . . K x f7 . T h e n , Wh ite
fo rks B l a c k ' s K i n g a n d Q u e e n
( N x e 5 + ) . w i n n i n g t h e Q uee n .

Black

1.

2.

6
5

K moves

3.

3
2

White to move.

111!11 Win the B lack Kn ight in th ree


- moves .

Wh ite p l ays Q x d 4 + . atta c k i n g


t h e B l a c k K i n g a n d Q u ee n . To
save t h e Q u ee n . B l a c k p l a y s
. . . O x d 4 . Wh ite t h e n fo rks
B l a c k ' s K i n g and Q u e e n ( N f5 + ) .
w inn ing t h e B l a ck Q u e e n
36

3 Kn i g ht Forks
Wh ite

1.

Black

K moves

2.

5
4
3
2

Black to move.

II
Diagram

Wi n the Wh ite Bishop in two


moves .

69

Wh ite

2.

B lack
Kf6

1.
5

U se a K n i g ht F o rk .

----

4
3
2

White to move.

II

II

Wi n a pawn i n two moves.

37

U s e a K n ig h t Fork.

3 Kn i g ht Fo rks
Diagram

70

B lack

Wh ite

1.

----

2.

----

K moves

White to move.

II
Diagram

U s e a Kn i g h t Fork .

Win the B lack pawn on d 5 in


two moves.

71

B lack

Wh ite

1.

K moves

2.

----

4
3
2

White to move.

II

U s e a K n i g h t F ork .

Win the B lack Rook in two


moves .

38

3 Kn i g ht Fo rks
Black

White

1.
5
4
3
2

2.

---.....;;

____

K moves

----

----- ----

White to move.

II

Win the Black Queen for a

U s e a K n i g h t F o rk .

Knight in two moves .

White

1.

B lack
+

K moves

6
5

.ft

2.

4
3
2

White to move.

II

U s e a K n i g h t F o rk .

Win the Black Queen for a


Knight in two moves .

39

3 Kn i g ht Fo rks
Wh ite
1.

Black
+

K moves

2.

White to move.

II
Diagram

II

Win the B lack Rook in two


moves.

75

Wh ite

1.
2.

U s e a K n i g ht F o r k c h eck.
Notice t h at t h e B l a c k p a w n
o n c 6 i s p i n ned to i t s K i n g
a n d ca n n ot move '

B lack
+

K moves

Black to move.

II

Use a K n ig h t F o rk

Win the Wh ite Queen in two


moves.

N o t 1 ce t h a t

the Wh 1 t e R o o k 1 s p m n e d t o 1 t s
K i n g a n d ca n n ot

40

m ove 1

3 Kn i g ht Forks
Wh ite

1.

B lack
+

____

Wh ite

K moves

1.

Black
+

----

B x d 6 ??

2.

2. ----

----

4
3

White to move.

II

Wi n the Black Bishop on b7


(or the Black Q ueen) i n two
moves .

U s e a K n i g ht F o rk a n d B i s h o p
pin .

Wh ite

8
7

B lack

1.

2.

b x c3

3.

K moves

6
5

4
3

Black to move.

II

II

Win the Wh ite Queen in three


moves.

41

U se a K n i g h t sacrifice c h eck .
fo l l owed by a K n ig ht F o rk
check .

3 Kn i g ht Fo rks
Diagram

78

Wh ite

1.

Black
+

2.

5
4

3.

K moves

Black to move.

II
Diagram

Wi n the Wh ite Q ueen and two


pawns for a Bishop in three
moves.

79

U s e a B i s h o p sac rifice check ,


fo l l owed by a K n i g ht F o r k .

Black

Wh ite

8
7

1.

Q x c6

2.

K moves

6
5
4

3.

3
2

White to move.

II

Win the Black Q ueen and a


pawn for a Rook and a Knight
i n th ree moves.

..___

42

U se a R o o k s a c rifice check
fo l l owed by a K n i g h t F o rk .

3 Kn i g ht Forks
Wh ite

8
7

B lack

1.

2.

Q x f8

3.

K moves

6
5
4
3

4 . ---a

White to move.

II

Wi n the Black Queen for a


Knig ht i n fou r moves .

1.

4
3

B lack

Wh ite

Trade Rooks . fo l l owed by a


K n ig ht F o rk c h eck . The K n i g ht
F o rk i s poss i b l e beca u s e t h e
B l ack h 7 p a w n i s p i n n ed .

2.

1 1---=;;;.,
, ._.--, .--

__

__

____

3.

----

4.

----

B x d6 ?
K moves
Rhea

White to move.

II

U se two K n i g ht checks o n d 6 .
F o l l ow those with a K n i g h t move
to f7 . fo rkin g t h e Black R o o k s

Wi n a pawn and the exchange


(a Rook for a Knig ht) in fou r
moves.

43

3 K n i g ht Forks
82

Diagram

B lack

Wh ite

1.

6
5

2.

K moves

3.

White to move.

II
Diagram

Tra d e Q u ee n s . a n d t h e n u s e a
K n i g h t F o rk c h ec k .

Wi n a Rook i n th ree moves .

83

Black

Wh ite

8
7

1.

2.

6
5

K moves

3.

3
2

White to move.

II

U se a Q u e e n sa crifi ce c h e ck .
fo l l owed by a K n i g ht F o r k .

Wi n a pawn i n th ree moves .

44

3 Kn i g ht Fo rks
Diagram

84

Wh ite

Black
Qxd5

1.

7
6
5

2.

3.

K moves

White to move.

II

Wi n the Black Bishop i n th ree


moves .

U se a Q u een s a c rifice. F o l l ow
t h at with a K n ig ht F o rk , wi n n i n g
back t h e Quee n .

Wh ite
1.

Black

6
5

2.

N x e4

3.

K moves

4
3

Black to move.

II

II

Win the Wh ite Rook on e4 for


a Knig ht i n th ree moves .

45

U se a Q u e e n sacrifice . fo l l owed
by a K n i g h t F ork .

3 Kn i g ht Fo rks
Diagram

86

Wh ite

Black
Q x c6 ?

1.

6
5

2.

3.

White to move.

II
Diagram

Wi n the B lack Knig ht and


Bishop i n th ree moves .

87

Use a Q u een s a crifice . fo l l owed


by a K n i g ht F o rk check .

Wh ite

1.

B lack
+

6
5

2.

3.

K moves

Black to move.

II

U s e a Q u e e n sacrifice check ,

Wi n the Wh ite Bishop i n three


moves .

fo l l owed by a K n ig ht F o r k .

46

3 Kn i g ht Fo rks
Diagram

88

White

B lack

1.

2.

K moves

4
3

3.

White to move.

II

Win the B lack Rook on c8 in


th ree moves .

U s e a Q u e e n s a c rifice c h e c k .
b&slllllllia fo l l owed by a K n i g ht F o rk .

White
7

1.

Black

6
5

2.

g x f3

3.

K moves

4
3
2

Blac k to move.

II

U se a Q u e e n s a c rifice . fo l l owed
la!!19fBI by a K n i g h t F o r k .

Win the Wh ite Bishop in th ree


moves.

47

3 Kn i g ht Forks
Diagram

90

Black

Wh ite

1.

2.

K moves

3.

White to move.

II

II

Wi n the Black Bishop on c8 i n


th ree moves .

Wh ite

8
7

1.

2.

3.

U se a Q u e e n s a crifice ,
fo l l owed by a K n i g ht F o r k .

Black
+
+

K moves

Black to move.

II

U se a Q u een sacrifice check ,


fo l l owed by a Kn i g ht F o rk ,
wi n n i n g back the Q u ee n . T h e
K n i g ht F o rk i s p o s s ible beca u se
t h e f3 pawn i s p i n n e d .

Wi n the Wh ite Knig ht i n th ree


moves .

48

3 Kn i g ht Fo rks
Diagram

92

Wh ite

B lack

1.

7
6

2.

K moves

3.

White to move.

II
Diagram

II

Wi n the Black Kn ig ht and


B ishop for a Rook i n th ree
moves.

93

Wh ite

U se a Rook s a c rifi ce , fo l l owed


by a K n i g ht Fork .

B lack

Wh ite

1.

1.

2.

Rbb 1

2.

Rbb 1

3.

Be3

3.

Rc2

B lack

4
3

Black to move.

II

II

O n Black's second move , the


Black Kn ig ht will fork the Wh ite
Bishop and Rook on c1, wi n n i ng
the exchange or the Bishop i n
three moves.
49

U s e a K n i g ht attack a g a i n st the
Wh ite Rook o n b7, fo l l owed by a
K n i g h t F o rk .

Other Forks/Double Attacks


introduction

Other Forks show that any piece ca n fork-not only Knig hts . Ki n g s , Q u e e n s ,
Rooks , Bishops , a n d Pawns ca n a l l attack two or more pieces at the same t i m e .
Forks a re also known as D o u b l e Attacks . S o m e Forks ca n be s i m p l e , a s s h own
i n Diag ra m 94 . Others take two or more moves to set u p .

Diag ram 94

8
7
6
5
4
3
2
1
a

White to move.

Kings can fork! Black just played ... Ke5,


forking the White Roo k and Bisho p. Whatever
White d oes on the next move, the Black King
will capture either the White Rook or Bishop.

Circle the White pieces that are forked by the Black King.

50

Other Forks/Double Attacks


instruction

Diagram

95

Wh ite

8
7

1.

B lack

Wh ite

Ke 5

1.

Kxf4

2.

B lack

Ke5

6
5

2.

B moves

g3

Kx d 5

4
3

This one is done fo r yo u .

Black to move.

II

B l a c k p l ays . . K e 5 fo rk i n g t h e
-
Wh ite B i s h o p a n d R o o k w i t h t h e
K i n g . Wh i c h eve r p i e c e VVh ite
moves . B l a c k ca n w i n the o t h e r
c a p t u ri n g t h e B i s ho p o r t h e R o o k

Win the Wh ite Bishop or Rook


i n two moves .

Wh ite

8
7

Wh ite

Black
N moves

1.

B lack
B x d4

1.

6
5

2.

2.

4
3

Yo u r tu rn n ow !

White to move.

II

VVh ite p l ays cl 4 fo rk i n g t h e


B l ack K n i g h t a n d B i s h o p w i t h

Win the Black Bishop or Knight


in two moves .

t h e d p a w n M o st l i k e l y . vVI1 i t e

will

pla y

. B x d4 . trad i n g the

B i s h o p fo r a p a w n . T h i s g a m e
then

51

e n d s i n a d ra w .

Other Forks/Double Attacks


instruction
Wh ite

1.

B lack
K moves

2.

5
4
3
2

White to move.

II
Diagram

II

Wi n the Black Knig ht i n two


moves .

98

Wh ite

8
7

Wh ite p l ays R b 7 + , fo r k i n g the


B l ack King and K n ig ht with the
Roo k . B l ack m u st m ove h i s
K i n g . Th e n , Wh ite p l ays R x a 7 ,
wi n n i n g t h e K n i g ht.

Black

Wh ite

Black

1.

B x c5

1.

B x c5

2.

B x d4

2.

N moves

6
5
4

3.

3.

White to move.

II

II

Win the Black Bishop or Knig ht


for one or two pawns i n two
moves .

52

Wh ite p l a y s c5 . t ra p p i n g t h e
B l ack B i s h o p Afte r B l a c k p lays
. . . B x c5 . Wh ite p l ays d4,
fo rk i n g the B l a c k B i s h o p a n d
K n ig h t . O n t h e next move Wh ite
w i l l w i n the B i s h o p or the K n i g ht .
.

4 Other Forks/Dou bl e Attacks


Wh ite

8
7

1.

2.

B lack

K moves

4
3
2

White to move.

II

II

Wi n the Black Rook i n two


moves .

B lack

Wh ite

U se a Q u een F o r k .

+_

1.

__
__

2.

----

White to move.

II

Win the B lack Knight i n two


moves .

U s e a Q u een F o rk .

53

4 Othe r Fo rks/Dou b l e Attacks


Diagram

1 01

Wh ite
1.

Black

----

K moves

2. ----

White to move.

II
Diagram

U se a Q u e e n Fork .

Wi n the Black Rook i n two


moves .

1 02

, .______...,,....

1.

----

2.

----

B lack

Wh ite

Black

Wh ite

K moves

+_

1.

__
__

2.

__
_
_

6
5
4

11-..-.,;.;:;;;

+_

---

3
2

White to move.

II

U se a Q u e e n F ork .

Wi n the Black Bishop i n two


moves .

54

Be4

4 Other Forks/Dou b le Attacks


Wh ite

8
7

B lack

1.

K xg6

2.

K moves

6
5
4

3.

3
2

White to move.

II

U se a B i s h o p s a c rifice c h e c k .
-

fo l l owed by a Q u e e n F o rk .

Wi n the Black pawn on g 6 .

Wh ite

B lack

1.

K xg7

2.

K moves

3.

7
6

White to move.

II

U se a R o o k s a c rifice c h e c k
fol l owed by a Q u e e n F o rk .

Wi n the B lack Bishop i n th ree


moves.

55

4 Other Forks/Do u b l e Attacks


Wh ite

8
7

Black

Wh ite

B lack

1.

Kf8

1.

Kd 8

2.

Kg7

2.

Kc7

3.

Kh6

3.

6
5
4
3

4.
a

----

White to move.

111!1!1 Win a pawn , Rook, and Bishop


- in fou r moves (or pawn , Rook ,

Use three Queen Forks !

a n d Kn ig ht in th ree moves ! ).

Diagram

1 06

1.

Wh ite

Black

Wh ite

1.

6
5

2.

K moves

2.

N moves

4
3
2

Black to move.

111!1!1 Win the Wh ite pawn in two


- moves.

Usc

56

1 \ o o k F :J : k

B lack

4 Other Forks/Do u b l e Attacks


Wh ite
7

Black

1.

----

2.

----

Wh ite

Kg 8

1. ----

6
5

2. ----

4
3

White to move.

II

II

Win the b pawn or the h pawn


i n two moves .

Wh ite

1.

U se a Rook F o r k .

Black
+

K moves

6
5

2.

4
3
2

White to move.

II

Win the Black g pawn i n two


moves .

Use a Rook F o rk .

57

B lack
b6/Rb8

4 Othe r Forks/D o u b l e Attacks


Diagram

1 09

White

Black
N x g4

1.

6
5

2.

K moves

3.

3
2

White to move.

II
Diagram

U s e a K n i g h t s a c r i fi ce o n g 4 ,

Win the Black g-pawn in th ree


moves .

110

fo l l owed by a R o o k F o rk .

Black

White

:1 t

1.

White

Black

B x b7

1.

K moves

2.

N x a5 !

B x a5

3.

Rc5 !

Be6

a5?

6
5

2.

3.

4.
a

White to move.

II

U se a K n i g h t s a c rifice o n b7 .

Win the Black pawn on b7 i n


three moves .

fo l l owed by a R o o k F o rk . ( I f
B l a c k p l a y s . . . a 5 ? . Wh i te
w i n s two p a w n s l )

58

4 Other Forks/D o u b l e Attac ks


Diagram

111

Wh ite

Black
e x d5

1.

6
5

2.

K moves

3.

White to move.

Ill

U se a B i s h o p s a c rifi ce ( B x d 5 ) ,
fo l l owed b y a R o o k F o r k .

Win a pawn in th ree moves.

Wh ite

Wh ite

N moves

1.

Black
1.

6
5

2.

2.

4
3
2

White to move.

Ill

U se a B i s h o p F o r k .

Win the B lack pawn or Kn ig ht


in two moves.

59

B lack
P moves

4 Other Forks/Dou bl e Attacks


Diagram

8
7
6

113

Black

Wh ite

11----:--
:---

1.

u--,;....;.-I I '==

---+

K moves

2.

5
4
3
2

White to move.

IJ!II!III Wi n the Black pawn on c6 and


- Knig ht i n two moves .

Diagram

114

B lack

Wh ite

Rx h3

1.

U se a B i s h o p F o r k .

2.

K moves

3.

3
2

White to move.

IJ!II!III Win the Black pawn and


- B ishop i n three moves .

U se a R o o k s a c rifi ce . fo l l owed
by a B is h o p F o r k .

60

4 Other Forks/Dou b l e Attacks


Black

Wh ite

8
7

1.

Kh7

2.

f5/g6

6
5
4
3

3.

White to move.

II
Diagram

U se a Rook c h e c k , fo l l owed by
a B i s h o p F o rk .

Win the Black Rook i n three


moves .

116

B lack

Wh ite

8
7

R x d 3?

1.

6
5

2.

Kh7

3.

f5/g6

4
3

4.
a

----

White to move.

II

Beg i n by t rading K n ig h ts.


T h e n use a R o o k c h e c k ,
fo l l owed by a B i s h o p F o rk .

Win the Black Rook i n fou r


moves .

61

4 Othe r Forks/D o u b l e Attac ks


Diagram

1 17

Wh ite

Black

1.

2.

R xg3?

3.

K moves

4
3

Black to move.

II
Diagram

Wi n the Wh ite B ishop i n th ree


moves.

1 18

U s e a Rook sacrifice ( . . . R x g 3 )
fo l l owed by a B i s h op F o rk .

Wh ite

8
7

1.

2.

B lack
+

Wh ite

K moves

Black

1.

N x e5 ??

2.

Q x c7

3.

3
2

White to move.

II

U se a B i s h o p fo rk (check) o n e 5 .
T h e n , i f t h e B l ack K i n g moves ,
captu re the Rook . If, i n stead ,
B l ack p l ays . . . N x e 5 ? ? , t h e n
p l a y R c 7 + a n d w i n t h e B l ack

Wi n the B lack e-pawn and


Rook for a Bishop i n two
moves-or win the B lack
e-pawn and Q ueen for a
Bishop and Rook i n th ree
moves.

Q u ee n .
62

4 Other Fo rks/Dou bl e Attacks


Wh ite
7

1. ----

6
5

Black
Be7

1. ----

2. ----

Wh ite

B lack
B x e5

2. ----

White to move.

Ill
Diagram

U se a P a w n F o r k .

Win a Black Bishop or Knig ht


i n two moves .

1 20

Wh ite

8
7

1.

Black

6
5

2.

N f3

3.

Q moves

4
3

Black to move.

Ill

Use a pawn push (


c5) .
fo l l owed by a P a w n F o r k t h a t
attacks t h e Wh ite Q u ee n a n d
K n i g ht on b 3 .

Win the Knight on b3 for a


pawn in three moves.

63

4 Other Forks/D o u b l e Attacks


B lack

Wh ite
7

Wh ite

B lack

1.

Bd6

1.

Bd6

2.

N moves

2.

Be7

6
5
4

3.

3.

3
2

White to move.

II

U s e a Pawn F o r k .

Win a Black Bishop or Kn ight


for a pawn in th ree moves .

Wh ite

1.

Wh ite

B lack

1.

2.

B lack
+

6
5

2.

3.

K moves

3.

Q xg5

Black to move.

II

Use a B 1 s h o p s a c nfice c h e c k

Win the Wh ite Q ueen for a


B ishop in th ree moves.

F o rk

64

B x f4 + ) . fo l l owed b y

Pawn

4 Other Fo rks/Do u bl e Attacks


Black

Wh ite

8
7

Wh ite

N moves

1.

Black
B moves

1.

6
5

2.

2.

4
3
2

White to move.

II

U se a K i n g F o rk .

Wi n a Black B ishop or Knight


i n two moves .

Wh ite

Black

Wh ite

Rc3+

1.

1.

6
5

2.

2.

4
3

White to move.

II

Use a K i n g F o rk .

Wi n the Black Rook or Kn ig ht


in two moves .

65

B lack
N moves ?

Discovered Checks
introduction

A Discovered Check occu rs when a piece moves a n d u n covers a check o n the


enemy Ki ng . The enemy King discovers or finds out it i s in check! A D i s covered
Check m ay be s i m p l e , such as the one shown in Diag ra m 1 25. Others take two
or more moves to set u p .

Diag ram 125

8
7
6
5
4
3
2
1

White to move.

After White plays Bd 3 + , Black will discover or find


out that the Black King is in check by the White
Rook, and that the Black Queen is under attack at
the same time! When Black moves the King, the
White Bishop wi l l capture the Black Queen.

Circle the White piece that will check the Black King.

66

Discovered Checks
instruction

==

Wh ite

8
7

B lack

1.

Bd 3 +

2.

B x h7

Wh ite

K moves

1.

Bg8 +

2.

R x c2 +

B lack
Qc2

6
5
4
3

This o n e is d o n e fo r yo u .

White to move.

II

Wi n the Black Q ueen i n two


moves .

Wh ite p l ays B d 3 + o r B g 8 + .
...._. B l a ck d i scovers t h e B l a c k K i n g
i s i n c h e c k a n d t h at t h e B l a c k
Q ue e n i s u n d e r atta c k . O n t h e
n e x t move . Wh ite w i n s t h e
Q u ee n .

Black

Wh ite
7

1.

2.

____

Kf8

1 . ____+
_

B lack
Be6

2. ____+
_

----

4
3

Wh ite

Yo u r tu rn n ow !
a

White to move.

II

Wi n the B lack Q ueen for a


Bishop in two moves.

...._
.._
_

67

Wh ite p l ays B b 5 + B l a c k
d iscov e rs t h at t h e B l a c k K i n g
i s i n check by t h e Wh ite R o o k
o n e 1 Wh ite c a n p l a y B x c6 o n
t h e n e xt move . w i n n i n g t h e
Q u e e n fo r a B i s h o p

Discovered Checks
instruction

===

Wh ite
+

1.

B lack
Kh8

6
5

2.

4
3
2

White to move.

II
Diagram

II

Wi n a pawn and the Black


Knight in two moves .

1 29

Black

Wh ite

8
7

Wh ite p l ays N x e 5 + , u n cove r i n g


a c h e c k fro m the Wh ite B i s h o p .
Afte r B l ack p l ays . . . K h 8 , Wh ite
p lays N x g4 , wi n n i n g a pawn
and a K n ig h t !

1.

2.

Wh ite

B lack

1.

2.

6
5
3

R x g7

K x g7

3.

3.

White to move.

II

II

Win the Black Q ueen for a


B ishop i n th ree moves .

Wh ite sa crifices the R o o k .


p l ay i n g R h 8 + , fo rc i n g B l a c k to
p l ay . . . K x h 8 . Wh ite t h e n p lays
B x g 7 + . u n coveri n g a n attack o n
the B l a ck Q u ee n . w h i c h Wh ite
captu res on the n ext move .

68

5 D iscovered C hecks
Wh ite

Black

1. ___....;_
#

White to move.

II

II

C heckmate i n one move .

Wh ite
1.

U se a B i s h o p m ove co m b i n e d
w i t h a D i scove red C h eck fro m
the Wh ite R o o k .

B lack

---#

6
5
4
3
2

White to move.

II

U se a B i s h o p m ove c o m b i n e d
with a D i scove red C h eck fro m
t h e Wh ite Q u een

C heckmate i n one move.

69

5 Discovered C hecks
Diagram

1 32

Wh ite

1.

Black

Notice that the Black King

is in check.

3
2

Black to move.

II
Diagram

U s e a B i s h o p m ove co m b i ned
with a D i s cove red C h eck fro m

Checkmate i n one move.

the B l ack R o o k .

1 33

Wh ite

1.

Black
+

2.

----

4
3
2
1

Black to move.

II

U se a paw n p u s h (th re ate n i n g


to p ro m ote ) , com b i n ed with a
D i scove red C h eck fro m the

C heckmate i n two moves .

B l a ck B i s h o p .

70

5 D i scove red C hecks


Wh ite
+

1.

B lack
Qf6

Wh ite

B lack
+

1.

Kg 8??

2.

2.

4
3
2

White to move.

II
Diagram

Use a pawn atta c k a g a i n st t h e


B l a c k Q u ee n , com b 1 n ed w i t h a
D i scove red C h ec k fro m t h e
Wh ite B i s h o p .

Wi n the B lack Q ueen for a


Bishop i n two moves.

1 35

B lack

Wh ite

1.

K x d7

1.

2.

Kc6

2.

3.

7
6

.t

Black

Wh ite
+

K x d7

Qd6?

3.

White to move.

II

U se a Q u e e n s a c rifice c h e c k
( Q x d 7 + ) . F o l l ow t h a t by a
p a w n atta c k o n t h e B l a c k
Q u ee n . co m b i n ed w i t h a
D i s cove red C h eck fro m t h e

Wi n the B lack Rook on d7 i n


th ree moves.

Wh ite R o o k o n d 1

71

5 Discovered C hec ks
Wh ite

8
7

B lack

1.

2.

Ka8

Wh ite

B l ack

1.

2.

Rc7 ??

6
5
4
3

White to move.

U s e a pawn p u s h ( t h reate n i n g
to P ro m ote o r captu re t h e
B lack Rook) , co m b i ned w i t h a
D i s covered C h eck fro m t h e
Wh ite Q u e e n .

Wi n a Black Rook for a pawn


in two moves.

Black

Wh ite

Q x f8

1.

7
6
5

2.

3.

Kg 8

4
3
2

White to move.

II

U se a Q u e e n s a crifice c h eck
(Q x f8 ) . F o l l ow t h a t by a p a w n
p u s h ( p ro m oti n g t h e p a w n ) .
co m b i n ed with a D i scovered
C heck fro m the Wh ite Rook.

Wi n the Black Rook for a pawn


in th ree moves .

72

5 D iscovered C h ec ks
Black

Wh ite

1.

K moves

2.

5
4
3
2

White to move.

II

II

Win the B lack Rook i n two


moves.

U se a K n ig ht atta c k on the
B l ack Rook, com b i ned with a
D i scove red C h eck fro m t h e
Wh ite Roo k .

1.

Wh ite

B lack

Wh ite

Be7

1.

B lack
+

Qe7

2.

----

2. ----

4
3

White to move.

II

U se a K n i g h t atta c k o n t h e
B l a c k Q u e e n . com b i n e d w i t h
a D i scove red C h e ck fro m t h e
Wh i t e Q u een .

Win the B lack Q ueen for a


Knight i n two moves .

73

5 D iscovered C hecks
Wh ite
7

Black

+
_

1.

__
__

2.

----

Wh ite

Qe6

1.

B lack
+

____

Be6

6
5

2. ----

4
3

White to move.

II

U se a K n ig ht atta ck o n the
B l a ck Q u e e n , com b i ned with a
D i scove red C h eck fro m t h e

Wi n the Black Queen for a


Kn ight i n two moves .

Wh ite Rook o n e 1 .

B lack

Wh ite

B lack

Wh ite

1.

+ K moves/f6

1.

+ Qd4/c3/b2?

2.

2.

6
5
4
3

White to move.

II

U se a K n ig ht atta c k o n the
B l ack Q u ee n , com b i ned with a
D i scovered C h eck fro m t h e

Win the Black Q ueen i n two


moves.

Wh ite B i s h o p .

74

5 D iscovered C h ec ks
Diagram 142

B lack

Wh ite

8
7

Wh ite

B lack

1.

K x b7

1.

K x b7

2.

K moves

2.

Q b3/b4

3.

6
5
4

3.

White to move.

II

U s e a Q u een sacrifice check


( Q x b 7 + ) . F o l l ow t h is by a
K n i g ht attack o n t h e B l a c k
Q u een, c o m b ined with a
D i scove red C h eck fro m t h e
Wh ite R oo k .

Win the B lack Rook i n th ree


moves.

Black

Wh ite
1.

__

__

K x h6

6
5

2.

3.

__

__

Any move

----

White to move.

II

U se a R o o k s a c rifice c h eck
( R x h 6 + ). F o l l ow t h i s by a
K n i g ht atta ck o n t h e B l a c k
Q u ee n . co m b i n ed w i t h a
D i scove red C h eck fro m t h e
Wh ite Q u e e n .

Wi n a pawn and the Black


Q ueen for a Rook i n th ree
moves .

75

5 Discovered C hecks
Diagram

1 44

Wh ite

B lack

1.

2.

Wh ite

Kb8

B lack

1.

2.

Kd 8

6
5
4
3

White to move.

U s e a K n i g ht move co m b i ned
with a D i scove red C heck fro m
t h e Wh ite B i s h o p o n a6 . F o l l ow
that by a Q ue e n o r K n ig ht
checkm ate .

C heckmate i n two moves.

Diagram

1 45

.i

1.

++

2.

3.

B lack

Wh ite

B lack

Wh ite

Kh8

1.

R/N x g 8

2.

++

Kf8?

6
5

4
3

White to move.

II

U se a K n i g ht m ove co m b i ned
with a D i s cove red C h eck fro m
t h e Wh ite Q u e e n (a d o u b le
check) . Th e n , use a Q u e e n
sac rifice c h e c k ( Q g 8 + ) .
fo l l owed b y a K n i g h t m ate .

Del iver a smothered checkmate


i n three moves .

76

5 D i scovered C hecks
B lack

Wh ite

1.

Wh ite

K moves

B lack

1.

2.

Ne7??

2.

5
4
3

White to move.

II

II

Win the B lack Q ueen or


checkmate i n two moves.

U s e a B i s h o p attack o n t h e
B lack Q u ee n , co m b i ned w i t h a
D i scove red C h e c k from t h e
Wh ite Q u ee n .

Wh ite
1.

Black

Wh ite
+

1.

B lack

2.

Qf3

2.

K moves?

4
3

Black to move.

II

Win the Wh ite Q ueen and a


pawn for a Rook i n two moves .

U s e a B i s h o p atta ck on t h e
Wh ite Q uee n . com b i n e d w i t h a
D i scove red C h eck fro m t h e
B l a ck R o o k o n f8 .

77

5 Discovered C hecks
Wh ite

8
7

1.

2.

B lack
+

Wh ite

K moves

B lack

1.

2.

Ne7

4
3
2

White to move.

II

U se a B i s h o p attack o n the
K n ig ht, com b i n ed with a
D i scove red C h e c k fro m t h e

Wi n the Black Knight i n two


moves.

Wh ite Roo k .

Diagram

1 49

1.

2.

B lack

Wh ite

B lack

Wh ite

N c6

1.

K moves

2.

N b 3/c4
+

3.

3
2

White to move.

II

U s e a pawn attac k to fo rce the


K n i g ht to move . The n , u s e a
B i s h o p attack o n t h e K n ig h t ,
co m b i ned w i t h a D i s cove red

Win the Black Knig ht i n th ree


moves .

C h eck fro m the Wh ite Rook .


78

5 D iscovered C hec ks
Diagram

8
7
6

1 50

Wh ite

I I,....

1.

I I--"""'"'"'

2.

Black

-------

K moves

4
3

White to move.

II

Win the B lack pawn on b6 and


the B ishop i n two moves .

Diagram

1 51

U se a R o o k atta ck o n t h e
B l a ck B i s h o p . co m b i n e d w i t h a
D i scove red C h ec k fro m t h e
Wh ite B i s h o p .

Wh ite

B l ack

----

m oves

Notice that the Wh ite King


is in check.

White to move.

111!11 Win the B lack Queen in two


- moves .

U se a R o o k atta ck o n t h e
B l ack Q u e e n . c o m b i n e d w i t h a
D i scove red C h e c k fro m t h e

W h ite Q u e e n .

79

5 D iscovered C hecks
Wh ite

8
7

1.

2.

Black
c x b6

K moves

3.

3
2

White to move.

II
Diagram

Wi n the B lack B ishop i n three


moves .

1 53

U s e a Q u een s a crifice ( Q x b6 ! ) .
F o l l ow t h i s b y a R o o k atta ck o n
the B l a ck Q ueen . com b i n ed with
a D i scovered C h eck fro m t h e
Wh ite B i s h o p .

B lack

Wh ite

1.

6
5

2.

Rg8 ++

3.

White to move.

II

U s e a R o o k c heck ( R x g 7 + ) .
Th e n . u s e a R o o k s a c rifice
d o u b le check ( Rg 8 + + ) .
F o l l ow t h i s with a m ate from
the re m a i n i n g Wh ite R oo k .

Checkmate i n three moves .

80

5 D iscovered C hecks
Diagram

1 54

Wh ite

Black
Winning pieces by alternately
using a Discovered Check and
a regu lar check is known as
the "windmill."

1.

7
6

Rg7 +

2.

5
4

3.

3
2

4.
a

____

White to move.

II

II

Win both Black Bishops and


the Rook i n fou r moves .

P l ay R x b7 . co m b i ned with a
D i scov e red C h eck fro m t h e
Wh ite B i s h o p . F o l l ow t h i s by
a series of Rook c h e c k s ,
com b i ned w i t h D iscove red
C h ecks from t h e Wh ite B i s h o p .

Diagram

1 55

B lack

Wh ite

1.

7
6
5

2.

Rg7 +

3.

R x g6 +

4
3

#.
4. ___..:..:.
a

White to move.

II

P lay R x f7 . c o m b i n ed w i t h a
D iscov e red C h eck fro m t h e
Wh ite B i s h o p . Th e n . u se a Rook
ch eck . fo l l owed by a Rook
captu re and D i s covered C h eck .
M ate with t h e Wh ite B i s h o p .

Checkmate i n fou r moves .

81

Double Checks
introduction

A Double Chec k occ u rs when two pieces attack the Ki ng at the s a m e ti m e . The
enemy Ki ng discovers or finds out that it i s in check by two p ieces at o n ce ! Some
double checks a re s i m p l e , as shown in D i ag ra m 1 56 . Others take two o r m o re
moves to set u p .

D iag ram 156

8
7
6
5
4
3
2
1
a

White to move.

White checkmates in one move! White plays the


Knight to f6 ( Nf6++) and says, "Checkmate. "
Black then discovers that the Black King is in
check by both the White Queen and the White
Knight! The Black King is checkmated.

Circle the White pieces that will check the Black King.

82

Double Checks
instruction ===
Black

Wh ite
1.

Nf6

6
5

This o n e is d o n e fo r yo u .

4
3

White to move.

II
Diagram

Wh ite p l ays N f6 + + a n d says


" C h e c k m a te . " B l ack disco vers
t h e B l a c k K i n g i s i n check by
both the Wh ite Q u e e n a n d
Wh ite K n i g ht . T h e B l ack K i n g
is c h e c k m ated .

C heckmate i n one move .

1 58

B lack

Wh ite
1.

6
5

Yo u r tu rn n ow !

---...-.---.
---

4
3

White to move.

II

Wh ite p l ays B b 5 + + a n d s a ys
- " C heckmate . " B l a ck disco vers
t h a t t h e B l a ck K i n g i s i n check
b y both t h e Wh ite Rook o n e 1
a n d t h e Wh ite B i s h o p o n b 5 .
T h e B l a ck K i n g i s c h e c k m ated .

C heckmate i n one move .

83

White to move.

II

II

Checkmate i n two moves .

Wh ite p l ays Bg 5 + + . The Wh ite


B i s h o p on g 5 a n d the Wh ite Rook
o n d 1 check t h e B l ack K i n g . I f
B l a ck p lays . . . Ke 8 , Wh ite p l ays
Rd 8 # . If B l a ck p l ays . . . Kc7 ,
Wh ite p l ays Bd 8 # .

Diagram

1 60

B lack

Wh ite

1.

2.

++

3.

B lack

Wh ite
1.

2.

++

3.

6
5

Ke8

Kc7

4
3

White to move.

II

II

C heckmate i n three moves .

84

Wh ite p l ays Q d 8 + ! B l ack m u st


p l a y . . . K x d 8 . Wh ite p l ays B g 5
a n d checks B l ack's K i n g with the
Rook o n d 1 a n d the B i s h o p on
g 5 . Wh ite checkm ates after
B l ack p l ays . . . Ke8 or . . . Kc7

6 Do u bl e C h ecks
B lack

Wh ite
1.

6
5
4
3

Black to move.

II

II

C heckmate i n one move .

11__,.._--==>i

1.

B l ack K n ig ht a n d B l ack Q u een .

B lack

Wh ite

U s e a D o u b l e C h eck fro m t h e

____

6
5

Notice that the White Bishop

attacks the Black King's f7

flight square.

3
2

White to move.

II

C heckmate i n one move .

Hall&

85

U s e a D o u b l e C h e c k fro m t h e
Wh ite K n i g h t a n d Wh ite Q u e e n .

6 Dou bl e C h ecks
Black

Wh ite

1.

7
6
5

3
2

White to move.

II

Checkmate in one move .


...._
..
_

Wh ite

1.

U s e a D o u b l e C heck fro m the


Wh ite K n i g ht a n d Wh ite Roo k .

Black

6
5
4
3
2

Black to move.

II

U s e a D o u b l e C h eck fro m the


B lack R o o k and B l a ck B i s h o p .

Checkmate i n one move .

86

6 Dou bl e Checks
Black

Wh ite

8
7

1.

++

2.

Kb8

6
5
4
3

White to move.

II

U se a D o u b l e C heck fro m t h e
Wh ite K n ig h t a n d Wh ite
B i s h o p . F o l l ow t h i s by a K n i g ht
m ate .

C heckmate i n two moves.

1.

Wh ite

B lack

Wh ite
+

____

K x b8

1.

B l ack
+
_

__
_
_

R x b8

6
5

++

----

2.

----

4
3

White to move.

II

U se a R o o k s a c rifice c h e c k
( R b 8 + ) . F o l l o w this by a
D o u b l e C h eck frorn t h e Wh 1te
K n ig h t a n d Wh ite B i s h o p .

Wi n the Black Q ueen for a


Rook i n two moves .

87

6 Double Checks
Diagram 1 67

White

8
7

Black

1.

2.

++

3.

Kxg7

6
5

Kg8

4
3

Wh ite to move.

II

U se a Q u e e n s a c rifice c h e c k
(Qg7+ ). T h e n. u s e a D o u b l e
C h eck fro m t h e Wh i te K n ig h t
a n d Wh i te B i s h o p, fo l l owed by
a K n ight mate .

Checkmate in threemoves .

1.

2.

++

3.

Black

White

Black

White

1.

6
5

Ke8/Kf6

2.

++

3.

Kf6/Kg6

4
3

Notice that on the 2"d move, White can play the Knight
to either of two squares with Double Check!

Wh ite to move .

II

U se a B is h o p s a c rifi ce c h e c k
( B x f7+ ) . T h e n , u s e a D o u b l e
C h eck fro m t h e Wh ite K nig h t
a n d W h ite Q u e e n . fo l l owed by
a Q ue e n c h e c k m ate .

Checkmate in threemoves.

88

6 Double C h ecks
White
7

Black

White

Black

1.

Kg8

1.

Kg8

2.

++

Kh8

2.

++

Kf8 ?

3.

6
5
4
3

Qg8+!

3.

4.
a

____

Wh ite to m ove.

II

Ill

Checkmate in fourmoves
or threemoves if Black plays
. . . Kf8?

Black

White
7

6
5

1.

11"""::-I;;;;...,...,__,.

2.

U s e a K n i g ht c h e c k (N xf7+).
Next, use a Do u b l e C h e c k from
t h e Wh ite K n i g h t a n d Wh ite
Q u een. Now, p l a y Q g 8+ ! . sacri
fic i n g t h e Q uee n. fo l l owed by a
s m oth e red m ate fro m t h e Knig ht.

____

++

____

Kh8

4
3

3.

#
.;.:_

___

Wh ite to m ove.

II

U se a Q uee n sacnfice ct1eck

Checkmate in threemoves.

(Qxh7+). Then. use a Double


C h e ck from the VVhite Knight
and White Bishop. follovJed by
a Knight checkmate

89

6 Do uble C hecks
White

8
7

++

1.

Black
Kmoves

6
5

2.

3
2

Wh ite to move.

II

U se a Do u b l e C h e c k fro m the
Wh ite B i s h o p a n d Wh ite R o o k.

Win the Black Bishop in


twomoves.

Diagram 1 72

White

1.

Black

++

Ke1

6
5

2.

4
3

Black to move.

II

U se a Do u b l e C h e c k fro m t h e
B l a c k B i s h o p a n d B l a c k R o o k.
foll owed b y a R o o k m ate.

Checkmate in twomoves.

90

6 Double C hecks
Black

White
7

++

----

6
5
4
3

2.

11-......,_.,...,

# .:....
::.

___

11-------.....--.

Wh ite to move.

II

Use a Double Check from the

Checkmate in twomoves.

Vvhite Bishop and \Nhite Rook.

foll owed by a Rook mate1

Diagram 1 74

White

Black

1.

2.

++

3.

6
5
4
3

White to move.

II

Use a Queen sacrifice check

Checkma te in threemoves.

(Qd8+) Then.

use a

Double

Check from the VVhite B1shop


and \iVI11te F\ook followed bv
Rook rnatel

91

6 Double C hec ks
White
1.

Black
++

6
5

2.

4
3
2

Black to m ove.

II

II

Checkmate in twomoves.

White
1.

U se a D o u b l e C h eck from t h e
B l ack B i s h o p a n d B l a c k Rook,
fo l l owed by a Rook mate .

White

Black
1.

Black

6
5

2.

Bd3!
(Q move)

4
3

2.

exd4??

++

3.

Black to move.

II

U se a Q u e e n s a crifice ( Q x d4).

Win a Rook in onemove or


checkmate in threemoves.

T h e n , if Wh ite p l ays e x d4 ??,

u s e a Do u b l e C h e c k fro m t h e
B l a ck B i s h o p a n d B l a c k Rook.
fo l l owed by a R o o k m a te'
92

6 Double C h ec ks
Diagram 1 77

White
7

1.

Black

+
+
__

___

Kc8/Ke8

6
5

2.

___

#
_

4
3
2

Wh ite to move.

II

II

Checkmate in twomoves.

U s e a D o u ble C heck fro m t h e


Wh ite B i s h o p a n d Wh ite Rook,
fo l l owed by a Rook m ate !

Black

White
7

1.

6
5

2.

+_
+
_

__
_

Kc8/Ke8

4
3

3.

____

Wh ite to move.

II

U se a Q uee n s a crifice c h eck


( Q d 8 + ) . T h e n. u s e a Do u b l e
C h eck fro m t h e Wh ite B i s h o p
a n d Wh ite R o o k . foll owed by a
R o o k m ate'

Checkmate in threemoves.

93

6 Do uble C h ecks
Black

White
7

1.

+_
+

___

6
5

2.

4
3

Wh ite to move.

II

Checkmate in twomoves.

Diagra m 1 80

Black

White

U se a D o u b l e Check from t h e
Wh ite Bis h o p a n d White Rook.
fo l l owed b y a Roo k m a te.

1.

2.

++

3.

6
5
4
3

Black to move.

II

U se a Q u e e n s a c rifice c h e c k

Checkmate in threemoves.

(Q d 8 +) . T h e n , u s e a Do u b le

Check fro m t h e White Bis h o p


a n d t h e White R o o k, fo l l owed
by a Roo k m a te.
94

6 Doubl e C hec ks
White

8
7

Black

1.

2.

6
5
4
3
2

Wh ite to m ove.

Ill

U se a Kn i g h t sacrifi c e ch e c k
( N f5+). T h e n. use a D o u b le
C heck an d mate from t h e
Wh ite Bis h o p a n d Wh ite Rook.

Checkmate in two moves.

White

Black

White
1.

2.

Bxf6?

1.

Black

____

Qxf6

6
5

2.

Q.;_d_
8_
+!_-

__

4
3
2

--

,_,-

.ft

3.

.ft .ft .ft ft


gg
c

Wh ite to move.

Ill

Checkmate in two or three


moves.

U se a Kn ight sacrifice check


( N f6+ ). Th en. d epe n d i n g o n
Black's move. use a Bishop and
Rook Double Che ck and mate
or

use

Queen sacnfice check

followed by a Double Check and

95

mate from the B i shop and Rook

6 Double C hecks
White

8
7

Black

1.

++

2.

White

Kd8

Black

1.

++

2.

Kxf7??

6
5
4

3.

Wh ite to move.

II

Win the Black Queen in three


moves, or checkmate in two
moves.

U s e a D o u b l e C h eck fro m t h e
Wh ite B i s h o p a n d Wh ite
Q u een (Bxf7+ +!) , fo l l owed b y
w i n n i n g t h e B l a c k Q u e e n or
d e l iveri n g a Q u e e n checkmate.
.

Diagram 1 84

White

ll--J-.--

Black

----

2.

5
4
3

1....-=--

Notice that g3 is attacked


by both the Black Bishop
and the Black Rook.
c

Black to move.

II

a Queen sacrifice check


Q
. g2-t-) Then. use a Double

U se

Checkmate in twomoves.

Check and mate from the Black


Rook

96

and Black Bishop

6 Doubl e C hecks
Diagram 1 85

Black

White

1.

++

2.

Kxg8

6
5
4
3

Wh ite to move.

II

II

Checkmate in twomoves.

U s e a D o u b l e C h eck fro m t h e
Wh ite Rook a n d Wh ite B i s h o p
( a R o o k sacrifice ! ) . N ext,
d e l ive r c h e c k m ate with t h e
re m a i n i n g Rook.

Diagram 1 86

Black

White

1.

++

2.

Kxg8

6
5
4
3

Wh ite to move.

II

Checkmate in twomoves.
....___

U se a D oub l e C h e c k from the


Wh ite R o o k and W h ite B is h op
(a R o ok s a crifi ce!). Next. deliver
c h eck m ate wit h t h e re m a in ing

Rook.
97

Discovered Attacks
introduction ==

A Discovered Attack occurs when a piece moves and uncovers an attack by a


piece behind it. Both pieces attack different enemy pieces at the same time.
Some Discovered Attacks are simple, as shown in Diagram 187. Others take two
or more moves to set up.

Diagram

8
7
6

187

B
i i

5
4
3
2
1
a

Wh ite to m ove.

When Wh ite pl ays Bb5+ , Bl ack discovers o r fi n d


o u t that that t h e Q ueen a n d the Ki ng a re both
u nder attack at the same t i m e . After d ea l ing with
the Bishop check , Bl ack l oses the Q u een when
Wh ite pl ays Qxd4!
C i rcle the Wh ite pieces th at wi l l wi n B l a c k's Quee n .

98

Discovered Attacks
instruction ===
White

Bb5 +

1.

Black

White

Ke7

1.

Bb5+

2.

Bxd7 +

3.

Qxd4

Black
Bd7

6
5

Qxd4

2.

Kxd7

4
3

This one is done for you.


a

Wh ite to move.

Ill

Wh ite plays Bb5+, attack i n g both


Black's K i n g a nd Que e n . If Black
moves t h e K ing, Wh ite plays
O x d 4 . w i n n i n g th e Black Que en.
If Black plays . . Be7. V'Jhite
plays Bxd7+ and then Qxd4.

Win the Black Queen in two or


threemoves.

Diagram 1 89

White

8
7

1.

----

2.

----

Black
Qmoves

6
5
4

ft

Aftft
g
a

Your turn now!

Wh ite to move.

Ill

White plays Ba6, attacking the

Win the Black Rook in two


moves.

Black Rook. and u n c ovenn g an

a tta ck o n the Black Queen from


the White Rook. After Black

moves the Queen. VVhite ple1ys


B xeS. winning the Rook

99

Discovered Attacks
instruction

==

Diagram 1 90

Black

White

8
7

1.

____

Kxa7/Ka8

6
5

2.

----

4
3

Wh ite to move.

II

Ill

Win the Black Queen and


a pawn for a Bishop in two
moves.

Diagram 1 9 1

Black

White

8
7

1.

2.

Wh ite p l a y s B x a 7+. atta c k i n g


b o t h B l a ck's K i n g a n d Q u een .
After B l a c k p l ays . . . K x a 7 o r
. . . Ka8. Wh ite p l a y s Q x h 3.
w i n n i ng B l a ck's Q u ee n .

Qxe5??
+

axb5

4
3

3.

Wh ite to move.

II

Win the Black Queen for a


Knight in threemoves.

Wh ite fi rst tra d es K n i g hts ( N x e5)


a n d B l a ck p l ay s . . . Q x e5??
Th en. Wh ite p l a y s N bS+ and
atta cks the B l a c k Q u een with t h e
B i s h op o n b 2 . Afte r B l ack p l ays
.. . a x b5. Wh ite p l ays B x e51
1 00

7 Discovered Attacks
White
7

Black
Qmoves

1.

6
5

2.

4
3

Wh ite to m ove.

II

U se a pawn attack o n t h e

Win the Black Bishop for a


pawn in twomoves.

B l ack B i s h op, co m b i ned with a


D i scove red Atta ck a g ai n st t h e
B l ack Q u e e n fro m t h e Wh ite
Bishop .

White
7
6
5

1.

lt-.....,,..;:;;;;;.,
lt---=-

----

2. ----

Black

White

Qmoves

1.

Black
Nxd5

2.

4
3
2

11--...=:-

Wh ite to move.

II

Use a p awn attack on the Black

Win the Black Knight in two


moves.

Qu e en combined with a
.

Di scovere d Attack a g a inst the


B l a ck K nig h t from t h e White
B i s hop.

101

7 Discovered Attacks
White

8
7

1.

2.

Bxg4

Black

White
+

1.

Black

6
5

2.

Kmoves

4
3

Black to move.

II

U s e a K n i g h t s a c rifice c h eck,
com b i n ed with a D iscove red
Attack o n t h e Wh ite Q u e e n
fro m t h e B l a c k B i s h o p .

Win the White Queen for a


Knight in twomoves.

White

1.

Black

6
5

2.

Qxd4??

3.

Bxg4

4
3

Black to m ove.

II

U s e a R o o k sac rifice ( . . . R x d4 )

Win a White Bishop and


Queen for a Rook and Knight
in three moves.

- i n v i t i n g t h e Wh ite Q u e e n to d 4 .
F o l l ow t h i s w i t h a K n i g ht sac rifice
check, com b i n ed with a
D i scovered Attack o n t h e Wh ite
Q u e e n fro m t h e B l ack B i s h o p.

1 02

7 Discovered Attacks
Diagram 1 96

Black

White

1.

2.

+
_

___

gxh6

----

4
3

White to move.

II

U se a Kn ight s a crifice c h eck.

Win the Black Queen for a


Knight in twomoves.

a--111 co mbine d with a Discovere d

Attack o n the B l a c k Que e n


from t h e Wh i te Q u een.

White
1

----

Black
+

2.

Kmoves

4
3

Black to m ove.

II

Use

Win the White Queen in two


moves.

with a

Kn1ght check. combined

Discovered Attack on the

White Queen from the Black


Queen

103

7 Discovered Attacks
White

8
7

6
5

1.

2.

Kxh2

.t

Black
+

4
3

Black to move.

Ill

111!11 Win a White Rook and a pawn


- for a Bishop in two moves.

U se a B i s h o p s a crifice check,
comb i n ed with a D i s covered
Att a c k o n t h e Wh ite R o o k o n
e4 fro m the B l a c k R o o k o n e6.

White

Kxg7

1.

Black

6
5

2.

4
3
2

Wh ite to move.

Ill

111!11 Win the Black Knight on c6 in


- two moves.
1 04

U se a B i s h o p a n d K n i g h t trad e
(Bxg 7), co m b i n e d w i t h a
D i s covered Attack o n t h e B l a ck
K n i g h t o n c6 fro m the Wh ite
R o o k on c 1 .

7 Di scovered Attacks
Diagram 200

White

---

1.

----

Black
Rmoves

2.

Wh ite to m ove.

II

U se a B i s h o p attac k o n t h e

Win the Black Bishop in two


moves.

B l ac k R o o k , c o m b i n e d w i t h a
D i scove red Attac k o n t h e
B l ac k B i s h o p fro m t h e Wh ite
Rook.

White

a moves

1.

White

Black
1.

Black
Bd6?

2.

2.

4
3

White to move.

II

Use a Bishop attack on the

Win the Black Rook for a


Bishop in twomoves.

Black Rook. combined with a


Discovered Attack on tt1e Black

Queen frorn

105

the White Rook

7 Discovered Attacks
Black

White
7

1.

+
_

___
_

6
5

2.

Kxh7

----

4
3

Wh ite to move.

II

U s e a Bis h op s a c rifice c h e ck.

Win the Black Queen and a


pawn for a Bishop and a Rook
in twomoves.

Diagram 203

combi n ed with a D i s covered


Attack o n t h e B l a c k Q u e e n
fro m t h e White Rook o n d 1 .

1.

Black

White

Black

White

Kmoves

1.

Be6?

2.

Qxe6

6
5

2.

4
3

3.

Wh ite to move.

II

Ill

Win a Black Rook in two


moves.

U se a B i s h op c h e c k. c o m bi n e d
with a Di scove red Atta c k o n the
Black R o o k o n a 7 fr o m the
Wh ite Rook o n a5.

1 06

7 Discovered Attacks
White
1.

----

Black
R x e4

2. ----

5
4
3

White to move.

II

attack o n t h e
B l ack Que e n . combined with a
D i scove red Atta c k (threatening
m a te ! ) o n the Black R o o k
Use a Bishop

Win the Black Queen for a


Rook in twomoves.

White

Black
ReB?

1.
6
5

2.

----

3.

----

Rxe4

4
3

Wh ite to move.

II

U se a Bishop attack o n the


B l ack R o o k o n f8. Fo l low this
with a Bishop attack on the
B l ack Queen. combined w1th a

Win the Black Queen for a


Rook in threemoves.

Discovered Attack (threatening

mate') on the
107

Black Rook.

7 Discovered Attac ks
Diagram 206

White
1.

Black
+

----

K/Nxh7

2.

5
4
3
2

Wh ite to move.

II

U se a B i s h op sacrifice check ,
comb i n ed w i t h a D i s co v e red
Attack o n t h e B l a c k Q u e e n
from t h e Wh ite Q u e e n .

Win the Black Queen for a


Bishop in twomoves.

Black

White
1.

Kx f7

2.

5
4
3

Wh ite to move.

II

Win the Black Queen and a


pawn for a Bishop in two
moves.

U se a B i s h op s a c rifi ce c heck .
co m b i ned w i t h a Discovered
Att a c k o n the B l ack Queen from
t h e White Q u e e n .

1 08

7 Discovered Attacks
Black

White
1.

____

B x e6

2.

----

4
3

Wh ite to m ove.

II

II

Win the Black Queen and a


pawn for a Bishop in two
moves.

U s e a B i s h o p s a c rifi ce c h eck,
com b i n e d with a D iscove red
Attack on the B l a c k Q u e e n
fro m t h e Wh ite Q u ee n .

Black

White

Qxc7??

1.

7
6

2.

Bxe6

4
3

3.

Wh ite to m ove.

II

Use a Kni g h t sacri fice (N x c7).

Win the Black Queen and two


pawns for a Knight and
Bishop in threemoves.

F o l l ow t h i s with a B i s h o p
s a c rifice c h eck. co mbined with
Di scovered Attack on the Black
Queen from the White Queen.
1 09

7 Discove red Attacks


Diagram 2 1 0

Black

White

11----..;;;:;-;..../'

1.

----

2.

----

Kmoves

6
5
4
3

Wh ite to move.

II

Ill

Win the Black Queen in two


moves.

U se a B i s h op c h ec k , c o m b i n e d
with a D i scove red Attac k o n
the B l ac k Q u e e n f ro m t h e
Wh ite Q u ee n .

Diagram 2 1 1

Black

White

8
7

1.

Kxc8

2.

Kmoves

6
5
4

3.

Wh ite to move.

II

U se a Rook sac rif i ce c h e c k .

Win the Black Queen and a


Bishop for a Rook in three
moves.

F o l l ow t h i s with a B i s h o p ch eck.
co m b i ned with a D i scove red
Attac k o n the B l ac k Q u een fr om
the Wh ite Q u ee n.
1 10

7 Discovered Attacks
White

8
7

1.

2.

Kxh2

Black
+

6
5

4
3

B l ack to move.

II

Use a

Win the White Queen and a


pawn for a Bishop in two
moves.

B i sho p sacrifice check

Attack on the White Queen


fro m the

Diagram 2 1 3

White

1.

combined wit h a Discovered

Black

Queen.

Black

White

Black
1.

6
5

2.

Qxa6?

3.

Kxh2

2.

Qc2

4
3
2
1

.ft.ft.ft
g

.ft.ft
g A
a

Black to move.

II

Use a Bishop sacnf1ce ( . BaG1:


Fo!low th1s with a Bis ho p sacrifice
check. combined with a

Win the White Queen and a


pawn for two Bishops in three
moves-or win a Rook for a
Bishop in twomoves.

Discovered Attack on thE" \Nhite


Queen from the Black Queen
111

7 Discovered Attacks
White

Kxf7

1.

Black

2.

5
4
3

Wh ite to move.

II

II

Win the Black Queen and a


pawn for a Bishop in two
moves.

White
7

1.

ll..l!!!_:!lt.l,:
..

___
_

2.

U s e a B i s h o p sac rifice c h ec k,
com b i n e d with a D i scove red
Attac k o n the B l ac k Q u e e n
fro m the Wh ite Q u e e n .

Black

Qmoves

4
3

Black to move.

II

II

Win the White Bishop on a3 in


twomoves.

U s e a pawn attack o n the White


Q u e e n , co m b i n ed with a
D i s cove red Attac k o n t h e White
B i s h o p fro m the B l a c k Bi s h o p
o n e?.

1 12

7 Discovered Attacks
Black

White
7

1.

2.

____

Rxe8

----

4
3
2

Wh ite to move.

II

II

Win the Black Queen for a


Rook in twomoves.

U s e a R o o k sac rifice c h ec k,
com b i n e d with a D is covered
Att ack o n the B l a c k Q u e e n
fro m t h e Wh ite Q u ee n .

White

8
7

Black

White

Nfmoves

1.

1.

Black
Nd moves

2.

2.

4
3

White to move.

II

II

Win a Black Knight in two


moves.

Use a K i n g att a c k on the Knig h t


o n f3 ( Ke3). combined with a

D i s covered Att a c k on t h e oth e r


Bl a c k Knig h t from t h e White

Rook
1 13

Skewers
introduction

A Skewer is an attack on two pieces lined up on the same file, rank, or diagonal.
When the first piece moves, a less valuable piece behind it is captured. Some
skewers are simple, as shown in Diagram 218. Others take two or more moves
to set up.

Dia gram 218

8
7
6
5
4
3
2
1
a

Black to m ove.

Wh ite ju st played Re1 + . Black i s in check by the


Wh ite Rook and m u st move the Ki n g . The Bl ack
Rook beh i n d the King i s skewered and wi l l be
captu red .

C i rc l e the Wh ite p i ece th at wi l l wi n B l a c k's Roo k.

1 14

Skewers
instruction

Diagram 2 1 9

Bla ck

White

8
7

1.

2.

Re 1 +

Kmoves

Rxe8

4
3

This one is done for you.

Wh ite to move.

II

White plays Re1 +. skewerinJ

Win the Black Rook in two


moves.

....___

the Black Rook After Bl3ck


moves the King

moves;.

White plays Rxe8 wmning the

Rook I

Diagram 220

6
5
4

1.

____

Kmoves

--=='-'.---'-

Black

White

2. ----

3
2

Wh ite to move.

II

\/Vhite plays Bc,1+. sevvf:!lnq t

Win the Black Knight in two


moves.

Black Kn1ght Black moves the

King (

K moves)

and

VVhitc

plays B xg8. w1nning the Knighr

115

Skewers
instruction

Diagram 22 1

White

8
7
6

1.

II"""'"'""...;;;;.
11---1"""'"""'.---'"-

----

Black
Rmoves

2. ----

4
3

Wh ite to move.

II

Win the Black Knight in two


moves.

Wh ite p l a ys Oe4 . atta c k i ng t h e


B l a ck Rook a n d sk ewe r i n g t h e
B l a ck K n ight on b 7 1 Wh e n B l a ck
moves t h e Rook, White p l a ys
Q x b7, w i n n i ng the Kn i g h t .

White

White

Black

Black

1.

Kxf1

2.

Kxf1

3.

Ke2

3.

Re1??

4.

Kmoves

1.

2.

4
3

B l ack to move.

II

Win the White Rook on e6 in


fourmoves.

B l a ck plays
.._____

Oxf1 +.fo rci ng

Wh ite to play Kxf1. N e xt. B l a ck


plays
R d 1 +.forc i ng Ke2. T h en.
Bl a ck plays R e 1 +. skewe r i ng t h e
Wh ite Rook o n e6. a n d w i n nin g it
.

on t h e n e x t mov e ( . . . R x e6)

116

8 Skewers
Black

White
7
6

--:;_
-..J'-='--

2.

----

Kmoves

----

4
3

Wh ite to move.

II

Win the Black Queen for a


Bishop in twomoves.

U se a B i s h o p S kewe r, attacki ng
t h e B l a ck K i n g a n d t h e Q u e e n
be h i n d it.

White

8
7

1.

Black
+

Kmoves

2.

5
4
3

White to move.

II

Win a Black Bishop in two


moves.

Use
....__
.

Bishop Skewer. attackinQ

the Black King and the B 1shop


behind it.

1 17

8 Skewers
Diagram 225

White

8
7

1.

2.

Black
+

Kmoves

4
3
2

Black to m ove.

II

U s e a B i s h o p S kewe r. attac k i ng

Win a Rook in twomoves.

t h e Wh ite Ki n g a n d t h e Rook
be h i n d i t .

Diagram 226

White

8
7

1.

2.

Kxd2

3.

Kmoves

Black

4
3
2

Black to move.

II

Beg i n w it h a Rook sac rifice


( . . . R x d 2 ) . F o l low t h i s with a
B i s h o p S kewe r. attac ki ng t h e
White K i n g a n d t h e Wh ite Rook

Win a Bishop in threemoves.

be h in d i t .
118

8 Skewe rs
Diagram 227

White

8
7

1.

Black
+

6
5

2.

Kmoves

4
3
2

Black to move.

II

Win the White Knight in two


moves.

Diagra m 228

Use a Bishop Skewe r. attack ing

t h e Wh ite K i n g a n d th e K nig h t
b e h ind it.

White

8
7

Black

2.

Kxf3

3.

Kmoves

1.

6
5
4
2

B l ack to move.

II

B e gin with a Rook sacrifice check

Win the White Bishop in three


moves.

Follow this with a Bishop Skewer.

attack1ng the White King and the

Rook behind it

119

8 Skewers
White
1. ---2.

Black
Qmoves

----

Wh ite to move.

II

U s e a B i s h o p S kewe r. attack i ng
the B l a c k Q u e e n a n d the Rook

Win a Black Rook for a Bishop


(the exchange) in twomoves.

be h i n d it.

White

Black

1.

dxe5

2.

Qmoves

3.

Wh ite to move.

II

Win a Black Rook for a Bishop


(the exchange) in threemoves.

Beg i n with a pawn tra d e ( d x e5).


F o l l ow t h i s with a B i s h op S kewe r.
attacki n g t h e B l a ck Quee n a n d
t h e R o o k be h i n d it.

120

8 Skewe rs
White
1

Black

----

2. __a_;_e_2

__

Black to m ove.

II

U s e a B i s h o p S kewe r. attac k i ng
t h e Wh ite Q u e e n a n d t h e Rook

Win a White Rook for a Bishop


in twomoves.

b e h i n d it.

White
1.

Black

2. __a_x_c4

__

3. ---=Q=e=2-

Black to m ove.

II

Win a White Rook for a Bishop


in threemoves.

B eg i n w i t h a K n ig h t and Bishop
t ra d e ( .. N x c4) . Fo l l ow t h is
w ith a B i s h op Skewer. attacking
t h e Wh ite Queen and the Rook
b e h i n d it
121

8 Skewers
White

8
7

Black

a moves

5
3

Notice that the White pawn


on f2 is pinned.

Black to move.

II

Use a Bishop Skewer, attacking


the White Queen and the Rook
behind it.

Win a White Rook for a Bishop

in twomoves.

White

8
7

Black
Rmoves

1.

6
5

2.

4
3

Wh ite to move.

II

Use a Bishop Skewer, a ttacking


the Black Rook a nd the Knight
behind it.

Win the Black Knight in two


moves.

1 22

8 Skewers
Diagram 235

White

8
7

1.

2.

Black
Rdd8

White

Black
Rfd8

1.
2.

4
3

Wh ite to move.

II

Use a Bishop Skewer.

Win a Black Rook for a Bishop


in twomoves.

Diagra m 236

both Black Rooks.

White

8
7

1.

attacking

----

White

Black
Rgh6

Black
Rhg5

1.

6
5

2. ----

2.

----

White to move.

II

Use a

Win the Black Rook for a


Bishop in twomoves.

Bishop Skewer. attacking

both Black Rooks

123

8 Skewers
Diagram 237

8
7

White

11--=----.-

1.

----

Black
Rcd7

2. ----

White

Black
Rdc8

1.
2.

3
2

Wh ite to m ove.

II

U se a B i s h o p S kewe r, atta c k i n g
b o t h B l a ck Rooks .

Win a Black Rook for a Bishop


in two moves.

Diagram 238

White

8
7

White

Black

Black

1.

bxa6

1.

bxa6

2.

Rcd7

2.

Rdc8

6
5
4

3.

3.

3
2

Wh ite to move.

II

Beg i n with a Q u e e n tra d e (Q x a6).


F o l l ow this with a Bi s h op S kewer.

Win a Black Rook for a Bishop


in threemoves.

attacki n g both B l a ck R o o k s .

1 24

8 Skewers
Black

White
1

2.

----

Kmoves

----

Wh ite to move.

II

U s e a R o o k S kewe r , atta c k i n g
t h e B l a ck K i n g a n d the Q u een
be h i n d it.

Win the Black Queen in two


moves.

Black

White
1.
2.

Nxh7

Kmoves

____

Wh ite to move.

II

B e g i n with a R o o k s a c rifice c h eck

Win the Black Queen and


Knight for a Rook in three
moves.

Fo l l ow t h i s w i t h a R o ok Skewer.
attacking t h e Black King and the

Q u ee n be h i n d it.

12 5

8 Skewers
Black

White
7

1. ----

moves

6
5

2.

----

4
3

Wh ite to move.

IJ!II!III

Win the Black Bishop in two

U se a R o o k S kewe r , atta c k i n g
t h e B l a ck Q u e e n a n d t h e B i s h o p
be h i n d i t .

-moves.

White

Black

Q moves

1.

6
5

2.

----

Wh ite to move.

IJ!II!III

Win the Black Knight in two

U se a R o o k S kewe r , atta c k i n g
t h e B l a ck Q u e e n a n d t h e K n i g ht

-moves.

be h i n d it.

1 26

8 Skewers
White

Black
dxe5?

1.

6
5

2.

K moves

4
3

3.

Wh ite to move.

II

Win the Black Knight and

Beg in with a Rook s acrifice

Queen for two Rooks in

(Rxe5). Follow this with a R o ok


Skewer. a tt a c k ing the Bla ck

three moves.

King a n d t h e Q ueen be h ind it.

Diagram 244

White

8
7

Black

1.

2.

Bxc6

3.

K moves

6
5
4
3
2

Black to move.

II

Win the White Queen for a

B eg in with a Knig h t sacrifice


check. fork ing the W h i te King and

Knight in three moves.

Q ueen. Follow this with

Rook

Skewer. a ttacking the White KinJ

and the Queen behind it


12 7

8 Skewers
White

1.

Black
Kd6

2.

4
3
2

Wh ite to move.

II

Win the

Black

Queen for

II

Knight in two moves.

Diagram 246

White

8
7

U s e a Q u e e n S kewe r, atta c k i n g
t h e B l a c k Ki n g a nd the Q u een
b e h i n d it.

Black

1.

2.

6
5

K moves

4
3

3.

Wh ite to move.

II

Win the

Black

Queen in three

Beg i n with a K ni g h t c h ec k. Fo l low


t his with a Q u e e n S kewer,
attacki n g t h e B l ac k King and the

moves.

Q u e e n b e hi n d it.

128

8 Skewers
White
7

1.

Black

____

K moves

6
5

2.

----

4
3

Wh ite to m ove.

II

II

Win the Black Queen in two


moves.

Black

White

8
7

1.

U s e a Q ue e n S kewe r, atta c k i n g
t h e B l a ck K i n g a n d t h e Q u e e n
b e h i n d it.

K moves

6
5

2.

4
3

Wh ite to move.

II

Win the Black Rook in two

...___

moves.

129

U se a Q u e e n Skewe r. att a c king


t h e B l a ck King and t h e Rook
beh i nd it.

Double Threats
introduction

====

A Double Threat, as used in this chapter, is a move that threatens to checkmate


or to win a piece. To avoid checkmate, the opponent must give up the threatened
piece. Some Double Threats are simple, as shown in Diagram 249. Others take
two or more moves to set up.

Diagram 249

8
7
6
5
4
3
2
1
a

Black to move.

Wh ite ju st pl ayed Rc5, th reate n i n g checkm ate ( Rc8#},


and attacki ng the B i s h o p ( Rxc3) at the same t i m e !
B l ack ca n n ot defend ag a i n st the Do u bl e Th reat, so
B l ack moves the K i n g to avo i d checkmate a n d g ives u p
the B i s h o p .

C i rc l e t h e squa re where Wh ite threate ns chec kmate.

1 30

Double Threats
instruction
White

Black

1.

ReS

Ba1??

2.

ReB #

8
7

White

Black

1.

ReS

K moves

2.

Rxe3

6
5
4

This one is done for you.

3
2

Wh ite to m ove.

II

Bishop in two moves.

Diagram 2 5 1

7
6
5

Wh ite p l a ys R c 5 . t h re atenmg to
c h e c k m ate (Rc8#) a n d to take
t h e B l a ck B i s h o p ( R x c3) B lack
m u st m ove t h e King. a n d White
t h e n p l ay s (Rxc3), winn i n g the
B l a ck Bis h o p .

Checkmate or win the Black

White

11==-

R moves??

1.

--=----

2.

Black

---#

1.
2.

White

Black

____

N moves

----

4
3

Your turn now!

Wh ite to move.

II

White p l a ys B e4, t hrea ten1ng to


c h e c k m ate ( R h7#) a nd to ta ke
the Black R ook ( B x b 1) B!ack
must move the K n i g ht to avod
mate. Then. White p l ay s Bxb1.
wi n ning the Black Rook

Checkmate or win the Black


Rook in two moves.

131

Double Threats
instruction ==
White

8
7

1.

2.

Black

----

White

NbS ??

Black

f6

1.

2.

____

4
3

Wh ite to m ove.

II

Checkmate or win the Black

Wh ite p l a ys Q d 4 , t h rea te n i n g to
c h e c k m ate ( Q g 7# or Q h 8 #) a n d
to ta ke t h e B l a c k K n i g ht ( Q x a 7 )
Afte r B l a c k p l a y s
f6 . Wh i te
p l ays Q x a 7 . w i n n i n g t h e B l a ck
K n ig h t on a 7 .

Knight in two moves.

Diagram 253

White

B.

Black

White

Qxe7 ? ?

1.

Black

1. ----

g6/h6

2.

2.

____

----

Notice that when the White


Rook moves, the White
Bishop joins the White
Queen in attacking h7.

Wh ite to m ove.

II

Checkmate or win the Black

._..__

Queen in two moves.

VVhite p l a y s R e 7 . th reate n i n g to
c h e c k m ate ( Q x h 7 #) a n d to t a k e
t h e B l a ck Q u e e n ( R x d 7 ) . B l a ck
plays
. g6 or
h6 to a v o1d
m ate . T h e n . Wh ite p l a y s R x d 7
w i n n i n g t h e B l a c k Q u ee n .
.

132

g Double Th reats
Wh ite

8
7

1.

Wh ite

Black

1.

Black

6
5

2.

Ba8??

2.

K moves

4
3
2

Black to m ove.

II

U se a Rook move that threatens

Checkmate or win the White


Bishop in two moves .

checkmate

the Rook and

attacks the White Bishop .

White

Black

White

by

Q x c7??

1.

1.

B lack

----

h6

6
5

2.

2.

----

4
3
2

White to move.

II

II

Checkmate or win the Black


Q ueen in two moves .

1 33

U se a Bishop move that threatens


checkmate by the Rook and
attacks the Black Q ueen.

g Do u bl e Th reats
White

1.

Black

White
1.

Black

Qxe1??

2.

2.

Qxf2

3
2

Black to move.

II

Checkmate or win the White

U s e a Rook move t h a t t h reate n s


c h e c k m ate by t h e B l a c k Rook
( . . . R h 2 #) and atta cks t h e Wh ite
Q u ee n .

Queen for a Rook in two


moves.

White
7

1.

----

2.

---#

White

Black
Qxe5??

1.

----

Black
Rxf7

6
5

2. ----

4
3

Wh ite to move.

II

II

Checkmate or win the Black


Queen for a Rook in two

U se a Q u e e n m ove t h a t t h reatens
check m ate by the Wh ite Q u e e n
( Q x g 7 #) a n d atta cks t h e B l ack
Q u ee n .

moves.

1 34

g Doubl e Threats
Diagram 258

White

1.
2.

Black

----

White

Qxd4??

#
.;,.:...

1.
2.

___

----

Black
Kxg8

----

4
3
2

White to move.

II

Checkmate or win the Black


Queen for a Bishop and Rook
in two moves.

Diagram 259

White

.i

.t

N xf5??

White

Black

1.

f6

2. ----

Do you see why Nc6 does not work as White's move?


(Black can play Q x e3 +)

u--,..;;;

.ft
1

#
.:..:._

___

------

Black

1 . ---2.

U se a B i s h o p m ove t h a t t h re a te n s
c h e c k m ate by t h e Wh ite Q u e e n .
T h e B i s h o p move a ls o u n cov e rs
a n attack a g a i n st t h e B l a c k Q u e e n
by t h e Wh ite R oo k .

Wh ite to move.

II

Checkmate or win the Black

U se a K n i g ht m o v e t h a t t h re a te n s
c h e c k m ate b y t h e Wh ite Q u e e n
a n d att a c k s t h e B l a c k Q u e e n

Queen for a Knight in two


moves.

135

9 Do uble Th reats
White

1.

Black

White

1.

Black

Rd7??

2.

2.

N moves

3
2

Black to m ove.

II

Checkmate or win the White

U se a B is h o p m ove t h a t t h rea te n s
c h e c k m ate b y t h e B l a c k R o o k
( . . . R x h 2 ) a n d a tt a c k s t h e VVh i te
R o o k o n c7 .

Rook on c7 in two moves.

White

1.

Black

White

1.

Black

2.

R x d4??

2.

Nf2

4
3

Black to move.

II

Use a Q u e en move t t1 a t t h re a te n s

Checkmate or win the White

c h e c k m a te a n d a t t a c k s t h e \/Vh l t e

Rook on h4 in two moves.

Rook o n h 4

136

g Doubl e Th reats
Diagram 262

8
7
6
5

Black

White

----

1.

I t-',...,'"'""
1 1----

2.

----

R moves??

____

Black

White

1.

__
__

2.

___
_

g6

_
+

3
2

Wh ite to move.

II

II

Checkmate or win the Black


Rook in two moves.

White

Black

White

U s e a Q u e e n m ove t h a t t h reate n s
checkm ate a n d attacks t h e B l a ck
Roo k .

g6??

1.

Black

Kf8

1.

6
5

2.

3.

2.

4
3

Wh ite to move.

II

Checkmate in three moves or

U s e a Q u e e n move t h a t threaten s
c h e c k m ate a n d atta c k s t h e B l ac k
R oo k .

win the Black Rook in two


moves.

137

g Do u b l e Th reats
Diagram 264

White

8
7

1.

Black

White

1.

Black

6
5

2.

Ra6??

Bf5

2.

4
3
2

Black to move.

II

Checkmate or win the White

U se

Rook on a3 in two moves.

c h e c k m ate and a ttac k s t h e W h i t e

m 265

R o o k on a3 .

White

8
7

1.

Q ue e n m o v e that tt1 re ate n s

Black

White
+

1.

Black
+

6
5

2.

g3

3.

Ra6??

2.

g3

3.

Bf5

4
3

Black to m ove.

II

U se a Q u een check

Checkmate or win the White

Oc7 + )

Fol low t h is with anot h e r Queen

Rook on a3 in three moves.

move . a

move t h a t th re a t e n s

ch e c k m ate a n d a tta cks t h e \IVh i te


R ook
138

on

a3

g Double Th reats
White

Black
N xf5??

1.

White

Black
Bg7

1.

2.

2.

4
3
2

Wh ite to move.

II

Checkmate or win the Black

U s e a K n i g ht move t h a t t h re a te n s
c h e c k m ate fro m t h e Wh ite R oo k .
T h e K n i g h t move a l s o u n cove rs
a n att a c k on t h e B l a c k R o o k by
t h e Wh ite B i s h o p .

Rook for a Knight in two


moves.

Diagram 267

Black

White

Rc3??

1.

White

1.

----

Black
Bf5

2.

2.

----

4
3

Wh ite to move.

II

Checkmate or win the Black

U se a Q u e e n m o v e t h a t t h re a t e n s
c h e c k m ate by t h e Q u e e n a n d
attacks t h e B l a c k R o o k o n c6 .

Rook on c6 in two moves.

139

g Do u b l e Th reats
White

8
7

Black

White

RedS??

1.

Black

f6

1.

6
5

2.

2.

4
3

Wh ite to move.

II

Checkmate or win the Black

U se a Q u e e n m ove t h a t t h re a te n s
c h e c k m ate b y t h e Q u e e n a n d
attac k s t h e B l a c k R o o k o n d 6 .

Rook on d6 in two moves.

White

Black

White

Black

1.

Rxd6?

1.

Rxd6?

2.

RedS??

2.

f6

7
6
5
4

3.

3.

Wh ite to move.

II

Checkmate or win the Black

U se a R o o k s a crifice ( R x d 6 ! ) .
F o l l ow th i s w i t h a Q u e e n move
that t h reate n s c h e c k m ate b y the
Q u e e n a nd atta c k s the B l a c k
Rook o n d 6 .

Bishop in three moves.

1 40

g Double Th reats
Diagram 270

White

1.

Black

White

1.

Black

2.

Rd3??

2.

g3/f4

3
2

Black to m ove.

II

Checkmate or win a White

U s e a Q u e e n move t h a t t h reate n s
c h e c k m ate a n d attacks the Wh ite
Rook on d 4 .

Rook in two moves.

Diagram 2 7 1

White

1.

Black

White

1.

Black

6
5

2.

Rxd4?

3.

Rd3??

2.

Rxd4?

3.

g3/f4

Black to m ove.

II

Checkmate or win the White

Knight on d4-following a
Rook exchange-in three
moves.

141

U s e a R o o k s a c rifice . F o l l ow
t h i s w i t h a Q u e e n m o v e t h at
t h reate n s c h ec k m ate b y t h e
Q u e e n a n d atta cks t h e B l a c k
R ook o n d 4 .

9 Double Th reats
White
7

1.

2.

Black

White

c5??

1.

#
_

Black

f5/g6

----

2. ----

___

4
3

Wh ite to move.

II

II

Checkmate or win the Black


Bishop on

d4

in two moves.

U s e a Q u e e n m ove that th reate ns


checkm ate by the Q u e e n a n d
attacks t h e B l a c k B i s h o p .

Diagram 273

White

Black

1.

White

ReB??

1.

Kf8

2.

Black
Qh5

6
5

2.

3.

4
3

Wh ite to move.

II

II

Checkmate in three moves or


win the Black Bishop on e7 in
two moves.

U s e a Q u e e n m ove t h at th reatens
c h e c k m ate by the Q u e e n a n d
attacks t h e B l ack B i s h o p .

1 42

g Double Th reats
Diagram 274

White

8
7

1.

2.

Black

White
1

Rac1??

___

#
_

Black

----

_h
_2
__
2. __K

4
3

Notice that the g2 pawn is pinned


by the Black Bishop on e4.

Black to move.

II

Checkmate or win the White

U se a R o o k move t h a t t h reate n s
c h e c k m ate by t h e R o o k a n d
a tta c k s t h e Wh ite B i s h o p .

Bishop in two moves.

Diagram 275

White

Black
N xf1??

1.

2.

White

# ...
..:..:.

___

f6

1.
2.

Black

----

Wh ite to move.

II

U s e a Q u e e n m ove t h at t h re a te n s
c h e c k m ate by t h e Q u e e n a n d
atta c k s t h e B l a c k K n ig h t .

Checkmate or win the Black


Knight on e3 in two moves.

1 43

g Do uble Th reats
Diagram 276

White

8
7

1.

2.

Black

White

1.

Nf3??

2.

Black

Qf3

4
3
2

Black to m ove.

II

Win the White Rook or Knight

U s e a Q u e e n move th at attacks

in two moves.

the Wh ite Rook a n d K n ig h t .

White

8
7

1.

2.

Black

White

1.

Rxe3??

2.

Black

Qd 1

4
3

Black to move.

II

II

Checkmate or win the White


Knight in two moves.

1 44

U s e a Q u e e n move t h a t t h reate n s
checkmate by t h e R o o k ( if Wh ite
p l ays Rook takes Q u ee n ) . a n d
atta cks the Wh ite K n ig h t .

g Doubl e Th reats
Diagram 278

White

1.

Black

White

1.

Black

2.

Qxa7??

2.

Qxe4

4
3
2

Black to m ove.

II

II

Checkmate or win the White


Queen for a Bishop in two
moves.

U s e a B i s h o p m ove t h a t both
t h reate n s c h e c k m ate by the
K n i g ht o n g 5 ( . . . N h 3#) a n d
attacks t h e Wh ite Q u ee n .

Wh ite to move.

II

Checkmate in three moves or

U s e a K n i g h t m ove t h a t both
t h reate n s c h e c k m ate b y t h e Wh ite
Q u e e n i n two m o v e s a n d att a c k s
the Black Q ueen .

win the Black Queen for a


Knight in two moves.

1 45

10

Promoting Pawns
introduction

P romoting a paw n , often called Queening a Pawn , is one of the most powerful

moves in chess. Promoting a pawn often results in being a Queen ahead! Because
of this, sacrificing one or more pieces to make it possible to promote a pawn may be
the best strategy you have. Promoting a pawn often takes two or more moves to set
up, as shown in Diagram 280.

Diagram 280

8
7
6
5
4
3
2
1
a

Wh ite to m ove.

Wh ite ca n sacrifi ce the B i s h o p ( Bxb6 ! ) and create a


passed pawn o n a6 that B l ack ca n n ot stop fro m
beco m i n g a Q u een . After Wh ite p l ays Bxb6 ! , B l ack
plays . . . axb6 . Wh ite then p l ays a7 and ca n n ot be
sto pped o n the next move fro m p l ay i n g a8

Q!

C i rcle the Wh ite Pawn th at wi l l become a Quee n .

1 46

10

Promoting Pawns
instruction
White

Black

1.

Bxb6

axb6

2.

a7 !

KIB moves

3.

a8 = Q

4
3

This o ne is d o ne fo r yo u .
a

Wh ite to move.

II

Queen in three moves.

Diagram 282

Wh ite p l a ys B x b 6 1 s a c r i fi c i n g t h e
BlEB B i s h o p . Wh e n B l a c k p l a ys a x b6 .
Wh ite re p o n d s a 7 ' Wh ateve r
m o v e B l a c k m a k e s . Wh ite p l a y s
a S = Q . p ro m ot i n g t h e a - p aw n to
a Q ueen .

P romote the a-pawn to a

White

Black

1.

gxf6

2.

KIN moves

6
5
4
3

3.

=Q

Yo u r tu rn n ow !
a

Wh ite to move.

II

Wh ite p l a ys N x f6 . s a c r i fi c i n g a
K n i g h t fo r a p a w n . Afte r B l a ck
p l ays
. g x f6 . Wh ite plays g 7 :
Wh a teve r m ove B l a c k m a ke s .
VVh ite p l ays g 8 = Q . p ro m ot i n g
t h e g - p a w n to a Q u e e n .

P romote the g-pawn to a


Queen in three moves.

147

10

Promoting Pawns
instruction

White

8
7

Black

1.

axb6

2.

Any move

6
5
4

= Q

3.

3
2

Wh ite to move.

II

Queen in three moves.

Diagram 284

,.

II

Promote the a-pawn to a

Black

White

_,__

Kh6

1.

Wh ite p l ays O x b6 ! , wi n n i n g a
R o o k o r creat i n g a p a s s e d
a - p a w n t h at B la c k ca n n ot sto p .
Wh e n B la c k p l ays . . . a x b6 ,
Wh ite p l ays a 7 , fo l l owed b y
a8 = 0 ' -

White

Black

??

1.

stalement

2.

..;.;_
#

_
_
_

4
3

U nderpromotion

When a pawn reaches the 81h ra n k , it can be pro m oted


to a Q ueen , Rook, Bishop, or Knight. Being pro m oted to
a piece other than a Queen i s called u n d e rpro m oti o n .

Wh ite to move.

II

U nderpromotion i s used t o preve nt a sta lem ate d raw


or to g a i n an advantage in a conti n u i ng g a m e .

Avoid a stalemate draw, and

Wh ite p l a y s f8 = R ' avo i d i ng


f8 = 0 ? ?-a sta l e m ate d ra w .
Afte r Wh ite p l a ys f 8 = R ' B l a ck
i s fo rced to p l a y . . K h 6 . a n d
Wh ite c h e c k m ates B l a c k o n
Vvh ite ' s n e x t m ove ( R h 8# )

checkmate in two moves.

1 48

1 Q P rom oting Pawn s


White

1.

Black
K moves

2.

5
4
3
2

Wh ite to move.

111!11
-

Win the Black Queen and end


up a Knight and Rook ahead in

U n d e rp ro m ote t h e c-paw n ,
fo rk i n g t h e B l ack K i n g a nd

two moves.

Q u ee n . T h i s u n d e rp ro m a t i o n
w i n s t h e B l a ck Q u e e n a s a
res u lt .

Diagram 286

8
7

White

It - t-::-'

1.

2.

----+
----

Black
K moves

4
3
2

. ..- ..........

Wh ite to m ove.

Win the Black Queen and end


up a Knight ahead in two

U n d e r p ro m ote t h e d - p a w n .
fo r k i n g t h e B l ack K i n g a n d
Q u ee n . Th i s u n d e rp ro m o t i o n
wins the Black Q ueen as a
res u lt .

moves.

1 49

1 Q Promotin g Pawn s
Diagram 287

White

1.

Black

6
5

2.

hxg3

3.

Any move

4
3

=Q

Black to move.

11111!1
-

Promote the h-pawn to a

Sta rt with a B i s h o p sac rifice .


F o l low t h i s by p u s h i n g t h e

Queen in three moves.

p a ssed h - p awn .

White

8
7

1.

2.

bxa4

3.

axb3

4.

Any move

Black

6
5
4
3

=Q

Black to move.

11111!1
-

Promote the a-pawn to a

Beg i n with a B i s h o p s a crifice

Queen in fourmoves.

( . . . Ba4 ! ) . Next, use a pawn


sacrifice ( . . . b 3 ! ) . F i n a l ly . p u s h
t h e p a ssed a - p aw n .

1 50

1 Q Pro m oti n g Pawn s


Diagram 289

Black

White

Bxd4

1.

White

Black

Kb6 ?

1.

=Q

2.

2.

3.

= Q+

Kxc5

4
3

White to move.

II

Promote the f-pawn to a

U s e a B i s h o p s a crifi c e . M a k e a
B i s h o p m ove t h a t p i n s t h e B l ack
B i s h o p to its K i n g , a l l ow i n g the
f- p a w n to Q u e e n s a fe l y !

Queen in two or three moves.

Black

White

Kxf4

1.
2.

3.
4.
a

----

----

Any move
Any move

=Q

Wh ite to move.

II

Promote the h-pawn to a

U se a B i s h o p s a c rifice . F o l low
t h i s by p u s h i n g t h e h - p a w n .
N ot i ce t h a t t h e B i s h o p s a crifi ce
b l ocks t h e B l a c k B i s h o p a n d t h e
B l ack p a w n s o n t h e f fi l e . B l ack
ca n n o n t stop t h e Wh ite h - p aw n .

Queen in four moves.

151

1 Q Promoti n g Pawn s
Diagram 291

White

8
7

Black

1.

N xg7

2.

N moves

3.

Any move

6
5
4
3
2

=Q

4.
a

Wh ite to move.

II

U se a Knight sacrifice ( Nxg7 ! ) .

Promote the h-pawn to a


Q ueen i n fou r moves.

Follow th is b y p ushing the


h-pawn, a pawn that Black
ca n not stop .

White

Black

White

1.

Black

1.

2.

Rxe1

2.

N e2 ?

3.

Kxe1

3.

Nxg1

4.

Any move

4.

Any move

=Q

=Q

Black to move.

II

Ill

P romote the h-pawn to a


Queen i n fou r moves .

U se a Rook trade ( . . . Re1 !).


Follow th is by a Knight sacrifice.
Then, p ush the h-pawn to the
q ueening sq uare.

1 52

1 0 P rom oti n g Pawn s


White

8
7

Black

White

Black
+

1.

Rxd B

1.

2.

KxfB

2.

3.

= Q+

3.

= Q+

Rxd B

6
5

Kd7 ??

4
3

Wh ite to move.

II

Promote the c-pawn to a

U s e a R o o k c h e c k , p rotected by
t h e c-paw n . F o l l ow t h i s by a

Q ueen in three moves.

Rook s a c rifice check ( RfB + ) .


Th e n , p ro m ote t h e c-paw n .

1.

7
6

Black

White

. ._._

Rxd6

=Q

----

4
3

---

White to m ove.

II

Promote the b7 pawn to a

U se a R o o k s a crifice c h e c k . T h e n .
p u s h t h e b7 p a w n . T h i s c h e c k
fo rce s t h e B l a c k R o o k to c a p t u re
( o r b e c a p t u red I ) . a l l ow i n g t h e b7
p a w n to p ro m ote to a Q u e e n .

Queen in two moves.

1 53

1 Q P romoti n g Pawn s
Diagram 295

White

1.

Black

2.

Qxd1

=Q

4
3

Black to move.

111!11
-

Promote the a-pawn to a

Sta rt with a Q u e e n s a c rifice


( . . . Q x d 1 ) . F o l l ow t h i s by
p ro m ot i n g t h e a-pawn to a

Queen in two moves .

Q u ee n .

White

8
7

Black

1.

2.

Qxf1

3.

Qxe1

= Q+

6
5

4
3

Black to move.

111!11
-

Promote the f-pawn to a

Sta rt w i t h a Q u e e n s a c rifice
c h e c k ( . . . Q x f 1 + ) . F o l l ow t h i s

Queen in three moves.

with a Rook check . The n ,


reca pt u re to p ro m ote t h e f- p awn
to a Q u e e n .
1 54

1 Q Pro m oti n g Pawn s


White

8
7

Black

1.

cxd5

2.

Any move

3.

Any move

6
5
4
3
2

4.
a

=Q

Wh ite to move.

II

Promote the a-pawn to a

Sta rt w i t h a Q u e e n s a crifice .
T h i s s a c r i fice m a ke s it p o ss i b l e
t o p r o m ote t h e a - p a w n t o a
Q u ee n .

Queen in four moves.

D iagram 298

1.

Black

White

Black

White

Qxd6

1.

Any move

2.

Qxd6

2.

Qxc7?

3.

=Q

3.

Wh ite to move.

II

Promote the c-pawn to a

Sta rt w 1 t h a Q u e e n s a c rifice
check ( Q x d 6 + ) T h e n . e i t h e r
p r o m ote t h e c - p a w n to a Q u ee n
o r c a p t u re t h e B l a c k Q u e e n
afte r i t i s s a c rificed t o s t o p t il e
advancing pawn .

Queen, or (after a Queen


trade) end up a Rook ahead
in three moves.

1 55

1 Q P rom oti n g Pawn s


Diagram 299

White

8
7

Black

1.

fxe6

2.

Qg7

6
5
4

3.

=Q

Wh ite to move.

II

Promote the f-pawn to a

Sta rt w i t h a Q u e e n s a c rifice
( Q x e 6 1 ) This s ac rific e m a ke s
it p o s s i b l e t o p ro m ote t h e
f- pawn to a Q u e e n .

Queen in three moves.

Black

White

1.

Kh7

6
5

2.

fxe6

3.

Qg7

4
3

4.
a

=Q

Wh ite to move.

II

S ta rt w 1 t h

Promote the f-pawn to a

Q ueen check

F o l l ow t h e c h e c k w i t h

Queen in four moves.

c.1

O ueen

sacrif1 ce ! O x e6 1 ) T h 1 s s a c , , t; ;..: ;:o


m a k e s 1 t p o s s i b l e t o p r o rn o t c-
t h e f- p a vm to

1 56

Q ueen

1 Q P rom oting Pawn s


Diagram 30 1

White

Black

1.

Kg8

2.

Qxe8

3.

= Q+

7
6
5
4
3

Wh ite to move.

II

P romote the d-pawn to a

U s e two Q u e e n c h ecks , fo rc i n g
a Q u e e n tra d e .

Queen in three moves.

Black

White

1.

Qxe6

Any move

2.

5
4

3.

=Q

Wh ite to move.

II

U s e a Q u e e n c h e c k to fo rce a
Q u e e n t ra d e . F o l l ow th i s by
p rom oting t h e e - p a w n to a
Q ueen

Promote the e7 pawn to a


Queen in three moves.

1 57

1 Q P rom oting Pawn s


Diagram 303

White

Black

1.

White

Kd7

1.

N x f8

2.

Black

N xg7??

=Q

2.

= Q+

3.

3
2

Wh ite to move.

II

Win the Black Knight for a

Beg i n by atta ck i n g t h e f8 sq u a re
with t h e B i s h o p . Th e n , p ro m ote
t h e f- pawn to a Q u ee n .

pawn in three moves, or


promote the f-pawn to a
Queen in two moves.

1.

White

Black

White

Black

Kh8

1.

g6

2.

N x c4??

2.

5
4

3.

=Q

N x e8

4.
a

Wh ite to move.

II

Win the Black Knight for a

Beg i n with a B i s h o p check .


F o l l ow t h i s by attack i n g t h e e8

pawn in four moves, or check

sq u a re with t h e B i s h o p . T h e n ,
p rom ote t h e e - p a w n to a Q u een .

mate in two moves.

158

1 Q P ro m oti n g Pawn s
8

Black

White
----....--

1.

----

White

Qd7

1 . ----

Black
ReB?

6
5

2.

11----

2.

____

----

4
3

Notice that only the Black Rook


is protecting the Black Queen.

-----

Wh ite to m ove.

Ill

Win the Black Rook or Queen

P u s h t h e e - p aw n , t h re a te n i n g
the Black Rook.

in two moves.

Diagram 306

White

. 8
7

1.

2.

Bxe4

3.

Any move

4.

Any move

Black
+

6
5

Nxe4

4
3
2

=Q

Black to move.

Ill

Force a Bishop and Knight

P u s h t h e e - p awn , c h e ck i n g t h e
Wh ite K i n g a n d fo rk i n g t h e K i n g
a n d B i s h o p . N e x t , a fte r t h e
B i s h o p a n d K n i g h t a re trad ed ,
p u s h t h e c - p a w n to c 8 fo r a
Q u ee n .

trade, and promote the c-pawn


to a Queen in four moves.

1 59

1 Q P ro m oti n g Pawn s
Diagram 307

8
7

White

1 1--r---'

Black

----

6
5
4
3
2

Black to move.

II

Ill

Checkmate in one move.

White

2.

Black
Any move

1.
5

U s e a n U n d erpromoti o n .
( P ro m ote t h e pawn t o some
t h i n g oth e r than a Q u e e n ! )

---#

4
3
2

Wh ite to move.

II

Checkmate in two moves.

U s e a n U n d e r p ro m ot i o n . B l a ck
ca n n ot sto p Wh ite fro m p utti n g a
Kn i g h t on c7 a n d c h e ck m at i n g !

1 60

1 Q P rom otin g Pawn s


8
7

Black

White
, . _....-.
...
_,_..__....

1.

White

1.

----

Black

??
stalemate

5
4
3
2

Wh ite to move.

II

Diagram 3 1 0

Come out a Rook ahead and


avoid a stalemate draw.

Black

White

, . .__,...-

1.

U s e a n U n d e rp ro m ot i o n

Kh8

Qe5

6
5

2.

____

3.

____

4
3

2
1

Wh ite to move.

II

II

Checkmate in three moves.

161

U s e a n U n d e rp ro m o t i o n w i t h
c h e c k , fo l l owed by a B i s h o p
c h e c k a n d t h e n c h e c k m ate .

11

Removing the Guard


introduction

To Remove the Guard is to attack a piece that is guarding the opponent again st
checkmate, or that is guarding a piece from being captured. Sometimes Removing
the Guard can be simple, as shown in Diagram 3 1 1 . Other times, it takes two or
three moves to set up.

Diagram 3 1 1

8
7

:l

6
5
4
3
2
1
a

Black to m ove.

Wh ite has ju st pl ayed ReB + . The B l ack Roo k i s


g u a rd ing t h e B l ack Q u een, but B l ack i s forced to
ca ptu re the Wh ite Rook ( . . . Rxc8 ) in o rder to g et
out of check . Wh ite then ca ptu res the u ng u a rded
B l ack Q u een (Qxb2 ! ) .

C i rc l e t h e Wh ite p i ece that wi l l captu re B l a c k's Quee n .

1 62

11

Removing the Guard


instruction
White

Rca +

1.

Black

Rxc8

Qxb2

2.

5
4
3

This o n e is d o n e fo r you .

2
1

Wh ite to move.

II

Win the Black Q u een for a

Wh i t e plays R C S + . fo rc i n g B l a c k

Rook in two moves.

to p lay .

. R x c 8 . B lac k ' s m o v e

l e a v e s its Q u e e n u n g u a rd e d

Q x b2 , win n i ng
t h e B l a c k Q u e e n fo r a R o o k .

Wh i t e t h e n p lays

Diag ram 3 1 3

8
7

Black

White
1 1--J'-----

1.

____

6
5
4
3

2.

u-------
1 1__,________--

ft -r---o.-....,._
ft ft

____

Kg7

3. ----

Yo u r tu rn n ow !

Wh ite to m ove.

II

Wh i te p lays Q g 4 + . vv h i c h fo r c e s

Win the Black Rook in three

a t ra d e

moves.

of Q u e e n s (

Q x g4 ) .

Wh 1te t h e n plays R x e 8 + a n d
w m s t h e R ook . B l a c k 1s
play

fo rced to

K g 7 . Vvh ite t h e n p l a y s

f x g4 . c a p t u r i n g the Q uee n .
1 63

11

Removing the Guard


instruction
White

1.

Black
+

2.

3
2

Black to move.

II

Win the White Queen for a

Bl ack p lay s

Rook in two moves.

R g 1 + . sacrifi c i n g

a R o o k i n o rd e r t o m ove th e
\1\/hite Ki ng away fro m its

Q ueen

White m u st p lay K x g 1 . Blac k

t h e n p la y s .

O x e2 . wi n n ing the

Q u ee n fo r a R o ok

Diagram 3 1 5

Black

White

Q x e7

1.

2.

3.

Any

move

4
3

Wh ite to move.

II

\/Vh 1 te p l a y s Re 7 a t t a c k l i l J U 1

Win both Black Rooks for a

Bla c k Q u ee n

Rook in three moves.

IS

B l a ck's best

0 x e 7 B l a ck' s

l l l O V l

m o v e

i < 0 i1 V c? ' ,

t h e B l a c k R o o k o n d 5 U l l 9 U C:i i ck: >:


Vvh i t e t h e n p i c: y s O x d 5 + A t t .-: r
Black
1 64

rn o v e s

\/V h 1 t e p l a y s 0

a8 -

11

Rem ov i n g t h e G uard

White

1.

Black

White
+

1.

Black
+

2.

Kg1

Re2

2.

4
3

Black to m ove.

II

Win the White Rook in two

U s e a B i s h o p check to R e m ove
the G u a rd (the K i n g ) fro m t h e

moves .

Wh ite Roo k .

Diagram 3 1 7

White

8
7

White

Black
+

1.

1.

2.

Rxe1

2.

Rxe1

3.

Kg1

3.

Re2

Black
+

6
5

4
3

Black to m ove.

II

Win a White Rook in three

B e g i n w i t h a n e xc h a n g e of R o o k s
o n e 1 . F o l l ow t h i s w it h a B i s h o p
c h e c k t o R e m ove t h e G u a rd ( t h e
K i n g ) fro m t h e re m a i n 1 n g Wh i te
Rook .

moves .

1 65

11

Remov i n g t h e G ua rd

Black

White

1.

+
_

___
_

Kxd8

2.

5
4
3

Wh ite to move.

II

Win the Black Queen for a

U s e a Rook sac rifice check to

Rook in two moves.

Remove t h e G u a rd (the K i n g )
fro m t h e B l a c k Q u ee n .

Black

White

+
_

Qxf7

_
+

Kxd8

1.

___
_

2.

_
__
_

3.

----

4
3

Wh ite to move.

II

II

Win the Black Queen and a


pawn for a Bishop and Rook
in three moves.

Beg i n with a B i s h o p s a c rifice


check . F o l l ow t h i s with a Rook
sacrifice check to R e m ove the
G u a rd (the K i n g ) fro m t h e B l ack
Q u ee n .

1 66

11

Rem ov i n g the G uard

White

1.

Black

____

K moves

2.

----

4
3

Wh ite to move.

II

Win the

Black

Knight in two

U s e a Q u ee n c h e c k to R e m ove
t h e G u a rd (the K i n g ) from the
B l a c k K nig ht.

moves.

Diagram 321

White

Black

1.

Kg7

2.

K moves

6
5
4

3.

Wh ite to move.

II

Win the

Black

Knight in three

U se two Q ue e n c h e c k s to
R e m ove the G u a rd ( t h e K i n g )
fro m t h e B l a c k K n i g ht

moves.

167

11

Rem ovin g the G ua rd

Diagram 322

White

8
7

1.

2.

Kxh1

Black
+

6
5
4
3
2

Black to move.

111!11
-

Win the White Queen for a

U se a R o o k s a c rifi ce c h eck to
R e m ove the G u a rd ( t h e K i n g )
fro m t h e Wh ite Q uee n .

Rook in two moves.

White

1.

2_
2. __K_x_c_

Black
+

Black to move.

111!11
-

Win the White Queen for a

U se a B i s h o p s a c rifice check to
Remove the G u a rd ( t h e K i n g )
fro m t h e Wh i te Q u ee n .

Bishop in two moves.

168

11

Rem ov i n g t h e G uard

Diagram 324

White

1.

Black
Kxh7

2.

4
3
2
1
a

Wh ite to move.

II

Wi n the Black Knight in two

U s e a Rook s a c rifice c h e c k to
R e m ove t h e G u a rd (the K i n g )

moves .

fro m t h e B l ack Roo k .

White

1.

White

Black
+

Kf8

Black

1.

Kh6/Kh8

2.

Kxh7

2.

4
3

3.

2
1
a

Wh ite to move.

II

Win the Black Knight in two


or three moves.

'"---

169

Beg i n w i t h a R o o k c h e c k . F o l low
t h i s b y w i n n i n g t h e K n i g h t , o r by
u s i n g a Rook s a c r ifice c h e c k to
Remove the G u a rd (the K n ig ht)
from t h e Black R o o k .

11

Rem ov i n g t h e G uard

Diagram 326

White

1.

Black

White

1.

Black

2.

N x d4 ? ?

2.

hxg4 !

4
3

Black to m ove.

II

Checkmate or win the Queen

U s e a K n ig ht move to attack the


Wh ite Q u e e n o r to R e m ove the
G u a rd (the K n i g ht) fro m t h e h 2
sq u a re .

for two Knights in two moves .

Diagram 327

White

8
7

1.

2.

b x c3

3.

N moves

Black

White

1.

g5 !

Black

2.

b x c3

3.

B moves

g5 !

Black to move.

II

Win the White Bishop or the

Beg i n by ca ptu ri n g t h e Wh ite


K n i g ht on c3 ( . . . B x c3 ) . T h e n ,

Knight on f4 in three moves.

p u s h t h e g - p aw n to R e m ove the
G u a rd (the re m a i n i n g K n ig ht)
fro m the B i s h o p .
1 70

11

Rem ov i n g the G uard

Diagra m 328

Wh ite

1 . ----

Black
Rx e8

2.

----

4
3

White to move.

II

Wi n the Knig ht o n

U se a K n i g ht ca ptu re to
R e m ove t h e G u a rd ( t h e B i s h o p )
fro m t h e K n i g ht o n f7 .

f7 i n two

moves .

Wh ite

B x e5

1.

Wh ite

Black
1.

B lack
Rfe8

2.

2.

3
2

Wh ite to move.

II

U se a K n i g ht sa crifice t o R e m ove
t h e G u a rd ( t h e B i s h o p ) from t h e
K n i g h t I f t h e B l a c k B i s h o p takes
the Wh i te K n i g h t . t h e Wh ite Rook
w i l l t a k e t h e B l a ck K n ig h t

Wi n the B lack e-pawn i n two


moves .

171

11

Rem ov i n g the G uard

Diagram 330

8
7
6
5
4

Black

Wh ite
1 1---..,-

1.

------ -----

2.

II.,......__

Wh ite to move.

II

Wi n the Black Q ueen i n two

U se a Rook check to R e m ove

moves .

t h e G u a rd (the B i s h o p ) fro m the


B l a c k Q u ee n .

Wh ite

8
7

1.

2.

h x g6

B lack
+

6
5
4
3

Black to move.

II

Wi n the Wh ite Bishop i n two

U se a R o o k s a c rifice c h eck to
Remove t h e G u a rd (the B i s h o p )
fro m t h e Wh ite R o o k .

moves .

1 72

11

Rem ov i n g t h e G ua rd

Wh ite

1.

B lack
R x e8

Wh ite

B lack
+

1.

Kg7

2.

2.

4
3
2

Wh ite to move.

II

Rook i n two moves .

Diagram 333

II

Wi n the B lack Q ueen for a

------

1.

2.

R e m ove t h e G u a rd (the Rook)


fro m the B l a ck Q ue e n .

B lack

Wh ite

U s e a Rook s a c rifi ce check to

____

----

R x f8

Wh ite
1.

B lack
+

Kh 7

2.

4
3
2

Wh ite to move.

II

Wi n the Black Q ueen for a


Rook, or win a Rook fo r free ,

U se a R o o k s a cr ifice c h ec k to
R e m ove the G u a rd (the R o o k )
fro m t h e B l ack Q u ee n .

i n two moves.

1 73

11

Rem ov i n g the G ua rd

Wh ite

1.

B lack
Kg 7

Wh ite
1.

Black
+

R x d8

2.

2.

5
4
3

Wh ite to move.

Ill

Wi n the B lack Rook, or the


Q ueen for a Rook, i n two

U s e a Rook sac rifice check t o


Re move t h e G u a rd (th e R o o k )

moves .

fro m t h e B l a ck Q u ee n .

B lack

Wh ite
+

1.

Rxd8

2.

----

4
3

Wh ite to move.

Ill

U se a Rook sac rifice check to


R e m ove the G u a rd (the R o o k )
fro m the B la c k Q u ee n .

Wi n the B lack Q ueen for a


Rook i n two moves .

1 74

11

Rem ov i n g the G ua rd

Wh ite
1.

B lack

Wh ite
+

1.

B lack

Kf2 ? ?

2.

Rxb1

2.

4
3
2

Black to m ove.

II

U se a R o o k s a c rifice c h e c k t o
R e move t h e G u a rd ( t h e R o o k )
fro m t h e Wh ite Q u ee n .

Wi n the Wh ite Q ueen fo r a


Rook, or checkmate , i n two
moves .

Wh ite

8
7

1.

2.

Rxd1

B lack
+

6
5
4
3

Black to move.

II

U s e a R o o k s a c rifice c h e c k to
R e move t h e G u a rd ( t h e R o o k on
c 1 ) fro m the R o o k on c 3 .

Wi n the Wh ite Bishop i n two


moves.

1 75

11

Rem ov i ng the G uard

Wh ite

Black

1 . ----

Wh ite

Q x e8

1.

B lack

----

Kf7

2.

:..;_
#

2.

_
_
_

4
3

Wh ite to move.

II

II

C heckmate on g7 or f8 i n two
moves.

Wh ite

8
7

U se a R o o k s a c rifi ce to R e m ove
t h e G u a rd ( t h e Q u ee n ) fro m the
g 7 sq u a re .

Wh ite

B lack

B lack

1.

1.

2.

N xe1

2.

Qxe1

6
5
4
3

Black to move.

II

Use

C heckmate on g2 or h 1 i n two
moves .

R o o k s a c r i fice c ht:; c k t o

R e m o v e t h e G u a rd ( t h e Q u e e n

K n 1 g h t ) fro m t h e g 2 s q u a 1e
h 1 s q u a re

176

cr

tile

11

Rem oving the G uard

Wh ite
1.

B lack

----

Wh ite

R x a6 ?

B lack
Q x a6 ?

1.

2.

#
_

2.

___

4
3

Black's best response to avoid checkmate is Bd6. This move,


though, loses the Black Q ueen and the game soon after.
Black's position is ho peless !

Wh ite to move.

II

II

C heckmate i n two moves.

Diagram 34 1

Wh ite

U s e a R o o k sac rifice ( R x a 6 ) to
R e m ove the G u a rd (the Q u e e n
o r t h e R o o k ) fro m t h e d 7 sq u a re
o r t h e d 8 sq u a re .

Black

1 . ----

2.

#
.;.;_

_
__

Q x b8

Wh ite

Black
R x b8

1.
2.

4
3

Wh ite to move.

II

C heckmate i n two moves.

U se a R o o k s a c rifice to R e m ove
the G u a rd (the Q u e e n or t h e
R o o k ) . sett i n g u p e it h e r N x fl#
or Qg7#.

177

12

Perpetual Check
introduction

Perpetual Check is a tactic that a player uses in an otherwise losing position to

draw the game by repeatedly checking the opponent's King. Some Perpetual
Checks are simple, as shown in Diagram 342. Other times, Perpetual Check may
take two or more moves to set up.

Diag ram

342

8
7
6
5
4
3
2
1
a

Wh ite to m ove.

Wh ite i s th reate n i n g checkmate in one move ( Q h 7# ) ,


b u t never gets the chance ! Wh ite i s i n c h e c k . B l ack
d raws this g a me by perpetu a l ly checki n g the Wh ite
King fro m the b3 a n d a3 sq u a res.

C i rcle the Black piece t h a t g ives the Pe rpetua l C heck.

1 78

12

Perpetu al Check
instruction

===

Wh ite

8
7

B lack

1.

Q b3 +

2.

Ka 1

Q a3 +

3.

Kb 1

Qb3

6
5
4
3

+ , etc.

d raw

This o ne is d o ne fo r you .
a

B l ack to move.

IIIII
-

Avoid checkmate ( Q h 7 #) ,
and d raw this otherwise
losing position by using a

.___

Perpetu a l C heck.

B l a ck is be h i nd but i s a b l e to
d raw t h e g a m e w i t h a P e rpetu a l
C h e c k . p l a y i n g . Q b 3 + . Wh ite
m u st p l a y Ka 1 . B l a c k t h e n plays
Q a 3 + . a nd Wh ite p l ays K b 1 .
Wh ite ca n n ot e s c a p e c h e c k .

. .

Diagram 344

B lack

Wh ite

8
7

1.

2.

3.

B lack

Wh ite
1.

2.

+ , etc.

3.

+ , etc.

Kg 8

Kh7

6
5
4
3

d raw

d raw

Yo u r tu rn n ow !
a

Wh ite to move.

IIIII
-

Avo id checkmate ( . . . Qa 1 #
o r . . . Q b2#) , a n d d raw this
otherwise los i n g position by

Wh ite is b e h i n d . b u t is a b l e to
d raw t h e g a m e w 1 t h a P e rpet u a l

u s i n g a Perpetual C heck.

a n d Q e 8 + . B l a c k i s fo rced to
p l a y Kg 8 a n d K h 2 B l a ck ca n n ot
e s c a p e c h e c k . D raw '

C heck-alte rnately p l a y i n g Q h 5 +

1 79

12

Perpetual Check
instruction

====

Wh ite

8
7

B lack

1.

2.

3.

fx g 6

6
5
4
3

4.
a

+ , etc.

----

d raw

Wh ite to move.

II

Wh ite p l a y s R x g 6 + . s a c rifi c i n g a
Rook . B lack plays . . . f x g 6 .
Wh ite t h e n p l a y s Q x g 6 + . a n d
a lte r n a t e l y c h e c k s t h e B l a c k K i n g
( Q g 6 + a n d Q h 6 + ) . B l a c k ca n n ot
esca pe c h e c k . C raw !

Avoid checkmate ( . . . Q a 1 #
or . . . Q b2#) , and d raw this
othe rwise losing position by
using a Perpetual C heck.

Diagram 346

Wh ite

8
7

B lack

1.

2.

3.

6
5
4
3

4.
a

+ , etc.
_

_
_
__

d raw

Wh ite to move.

II

D raw this otherwise losing


position by using a Perpetual

Wh i te p l ays R e B + a n d B l a c k i s
fo rced t o p l a y . . . R x e 8 . Wh ite
n e x t p l ays Q x e 8 + . a n d t h e n
a lt e r n a t e l y c h e c k s t h e B l a c k K i n g
( Q e 8 + a n d Q h 5 + ) . B l a c k ca n n ot
esca p e c h e c k . D ra w !

Check.

180

1 2 Perpetua l C heck
Wh ite

1.

B lack
+

6
5

2.

Kh2

3.

Kh 1

+ , etc.

4
3

d raw

Black to move.

II

U se a Pe rpetu a l C h eck from t h e

Draw this otherwise losing


position by using a Perpetual

B l ack K n ig h t .

C heck.

Black

Wh ite

8
7

1.

Kh7

2.

Kh8

3.

+ , etc.

6
5
4
3

d raw

Wh ite to move.

II

Avoid checkmate and d raw


this otherwise losing position

,____

by using a Perpetual Check.

1 81

U se a P e rpet u a l C h e c k fro m the


Wh ite K n 1 g h t .

1 2 Perpetua l C heck
Wh ite

1.

B lack

Wh ite

Black

1.

2.

Kb 1

3.

Ka 1 ??

6
5

2.

Kd 1

3.

Kc 1

4
3

d raw

Black to move.

II

U s e a P e rpetu a l C h eck from the


B l a ck K n ig h t .

Avoid checkmate (Qg 7#) , and


d raw this otherwise losing
position by using a Perpetual
C heck, or checkmate i n th ree
moves ! .

Wh ite
7

B lack

1.

Kf8

2.

Ke8/g 8

3.

Kf8

6
5
4
3
2

4.
a

+ , etc.
_

___
_

d raw

Wh ite to move.

II

U se a Pe rpetu a l C h eck fro m the


Wh ite K n i g h t .

Draw th is otherwise losing


position by using a Perpetual
C heck.

182

1 2 Perpetua l C heck
Wh ite

1.

B lack

Wh ite
+

1.

Black
+

6
5

2.

Kh 1 /h 3

2.

Kh 1

3.

Kh2

3.

Kg 1

4.

Kh 1 /h 3

4.

Kh 1

d raw

d raw

Black to move.

II

U se a Perpet u a l C h eck from t h e


B l a ck K n i g h t N ot i ce t h a t t h e
B l a c k B i s h o p attacks g 1 a n d
d e l ive rs a D i scove red C h e ck a s
p a rt o f t h e P e r p et u a l C h e c k

D raw this otherwise losing


position by using a Perpetual

C heck.

B lack

Wh ite

B lack

Wh ite

1.

Kg 8

1.

K h 8 ??

2.

Kg7

2.

Kg 8

3.

Kg 8

3.

6
5
4
3

+ , etc .

4.
a

d raw

White to move.

II

D raw this otherwise losing


position by using a Perpetual
C heck, or checkmate i n th ree

L...---

moves !

1 83

U s e a P e rpet u a l C h e c k fro m t h e
Wh ite K n i g h t .

1 2 Perpetual C heck
B lack

Wh ite

8
7

1.

2.

Kg 8

1.

Wh ite

B lack

Bf5/e4+ ?

Qh6 !
Blocks the check !

Kh8

+ , etc.

3.

d raw

Wh ite to move.

II

Draw this otherwise los i n g


position b y using a Perpetual

._

_
_

U se a P e rp et u a l C h eck fro m t h e
Wh ite B i s h o p a n d R o o k .

Check.

Diagram 354

Black

Wh ite

8
7

1.

Kh7

2.

Kg 8

3.

+ , etc .

6
5
4
3

d raw

Wh ite to move.

II

Use

Avoid checkmate and d raw


this otherwise losing position

Pe rpet u a l C h e c k

Wh 1 te ' s VVh 1 t e 8 1 s h o p

by using a Perpetual C heck .

1 84

fro m

1 2 Perpetua l C heck
Diagram 355

Wh ite

B lack

1.

Ka8

2.

Kb8

3.

+ , etc.

4
3

d raw

Wh ite to move.

II

Use a Pe rpetu a l C h eck fro m the

Avoid checkmate ( . . . Rc1 #)


a n d d raw th is otherwise losing
position by using a Perpetua l

Wh ite Rook .

C heck.

Wh ite

B lack
+

1.

2.

Kh3

3.

Kh2

4
3
2

4 . __K_h_1__
a

+ , etc.

----

d raw

Black to move.

II

Draw this otherwise losing


position by using a Perpetu a l
C heck.

U se a P e rp et u a l C h e c k fro m t h e
B l a ck R o o k .

185

1 2 Perpetua l C heck
Wh ite

8
7

B lack

1.

Kg 8

2.

Rhg7 +

Kh8

6
5
4

+ , etc.

3.

d raw

Wh ite to move.

II

U s e a Pe rpetu a l C h eck fro m a

Avo id checkmate ( . . . Qa3#)


and d raw this othe rwise losing
position by using a Perpetual

Wh ite R oo k .

C heck .

Diagram 358

B lack

Wh ite

8
7

1.

Ka7

2.

Ka8/b8

3.

+ , etc.

4
3

d raw

Wh ite to move.

II

U s e a Pe rpetu a l C h eck fro m the


Wh ite Roo k .

Draw this otherwise losing


position by using a Perpetual
C heck.

186

1 2 Perpetual C heck
Diagram 359

B lack

Wh ite

8
7

1.

Ka7/b7

2.

Ka8/b8

3.

+ , etc.

4
3

d raw

Wh ite to move.

II

U se a P e rpetu a l C h eck from the


Wh ite R o o k .

Draw this otherwise los i n g


position b y usi ng a Perpetual
C h eck.

Diagram 360

B lack

Wh ite

B lack

Wh ite

1.

N x b7

1.

N x b7

2.

Ka8

2.

Kc8 ??

3.

Kb8

3.

6
5
4
3

4.
a

+ , etc .

____

d raw

Wh ite to move.

II

Draw this otherwise losing


position by u s i n g a Perpetual
C heck, or checkmate i n th ree

Beg i n w i t h a Q u e e n s a c rifi ce
c h e c k . F o l l ow t h i s with a
P e r pet u a l C h e c k fro m a VVh ite

moves .

Rook .

1 87

12 Perpetual Check
361

Diagram

White

8
7

1.

Black
+

6
5

2.

Kh 1 /h2

3.

Kg 1

4
3

+ ,etc.
draw

Notice that the Black Bishop

is p i n n i ng the Wh ite f2 paw n .

Black to move.

II

Use a Perpetual Check from the

Avoid checkmate (Qd 8+ and


Rxd 8#) and draw this other
wise losing position by using
a Perpetual Check.

Black Rook.

White

8
7

Black

1.

2.

hxg3

3.

Kh 1 /h2

6
5
4
3

4. __ K_,._g_ 1
a

+ ,etc.

----

draw

Black to move.

II

Avoid checkmate (Qd 8+ and


Rxd 8#) and draw this other
wise losing position by using
a Perpetual Check.

Begin with a Queen sacrifice


check. Next, use a Perpetual
Check from the Black Rook.

188

12 Perpetual Check
Diagram

363

White

8
7

Black

1.

Kh7

2.

Kh8

3.

+ ,etc.

6
5
4
3

draw

1
a

Wh ite to move.

II

Stop Black from promoting the


h-pawn and draw this other
wise losing position by using
a Perpetual Check.

Use a Perpetual Check from the


White Queen.

White

Black
+

1.

2.

Kh 1

3.

Kg 1

+ ,etc.

4
3

draw

Black to move.

II

Avoid checkmate (Qb7#) and


draw this otherwise losing
position by using a Perpetual
Check.

Use a Perpetual Check from the


Black Queen.

189

12 Perpetual Check
Diagram

365

White

8
7

Black

1.

Kh7

2.

Kg8

6
5
4

+ ,etc.

3.

draw

Wh ite to move.

1111!1
-

Draw this otherwise losing


position by using a Perpetual
Check.

Use a Perpetual Check from the


White Queen.

White

8
7

Black

1.

Rxe8

2.

Kh7

3.

Kg8

6
5
4
3
2

4.
a

+ ,etc.

____

draw

White to move.

1111!1
-

II

Draw this otherwise losing


position by using a Perpetual
Check.

190

Begin with a Rook check. Next,


use a Perpetual Check from the
White Queen.

12 Perpetual Check
Diagram

367

White

Black

1.

Kb5

2.

Ka5

3.

+,etc.

4
3

d raw

Wh ite to move.

II
Diagram

Use a Perpetual Check frorn the

Avoid checkmate (. . . Qa 1 /b 1 #)
and draw this otherwise losing
position by using a Perpetual
Check.

368

White Queen .

Black

White

8
7

1.

Ke7

2.

Kf8

3.

Ke7

6
5
4
3

4.
a

+ ,etc.

____

d raw

Wh ite to move.

II

Use a Perpetual Check frorn the

Avoid checkmate (. . . Re 1+ and


. . . Rxe 1 #) and draw this other
wise losing position by using a
Perpetual Check.

White Queen

19 1

12 Perpetual Check
Black

White

8
7

1.

Kh8

2.

Kg8

3.

+,etc.

6
5
4
3

d raw

White to move.

II
Diagram

Avoid being checkmated or


losing the Queen (. . . Rf 1 +
or . . . Rb8+). Draw this
otherwise losing position by
using Perpetual Check.

370

Use a Perpetual Check from the


White Queen.

Black

White

8
7

1.

Kh8

2.

Kg8

3.

+,etc.

6
5
4
3

d raw

Notice that the Wh ite Bishop

is p i n n i ng the Black f7 pawn.

White to move.

II

Avoid checkmate (. . . Qa 1 # or
. . . Qb2#) and draw this other
wise losing position by using a
Perpetual Check.

Use a Perpetual Check from the


White Queen.

192

12 Perpetual Check
Diagram

371

White

8
7

Black

1.

2.

hxg3

3.

Kh 1

4.

Kg 1
__ ..:._

6
5
4
3

draw

+ ,. etc.
_

___ _

Black to move.

11!1!11 Avoid checkmate (Qb7#) and


- draw this otherwise losing

II

position by using a Perpetual


Check.

1.

check. Foll ow this with a


Perpetual Check from the Bl ack
Queen.

White

Begin with a Rook sacrifice

Black
+

6
5

2.

a/cxb3

3.

a/cxb3

4.

Ka 1

4
3

+ , etc.

___ __

draw

Black to move.

11!1!11 Avoid checkmate (Qh7#) and


- draw this otherwise losing

Begin with two Rook sacrifice

IIIIi checks. Follow this with a

position by using a Perpetual


Check.

Perpetual Check from the Black


Queen.

193

13

Zugzwang/Stalemate
introduction

Zugzwang means being required to move, especially when you do not want to
often meaning you must make a losing move. Zugzwang can result in a victory or
the win of a piece. Stalemate is a position where one player must move, but cannot
make a legal move. Stalemate ends the game and is always a drawn position;
neither player wins. Diagram 373 shows Black about to be placed in Zugzwang by
White, with a White checkmate to follow quickly.

Diagram 373

8
7
6
5
4
3
2
1
a

White to move.
White will checkmate Black in two moves.White's first move will
be a Rook move that keeps the Rook on the c-file, from c1 to c6
(for example, Rc4 ). The Black King would like to stay right where
it is and not move! Black is in Zugzwang. Skipping a move is not
allowed! The Black King must move to eB (... Ke8).White
checkmates Black on the next move: ReS#.
Circle the square where the White Rook will checkmate Black's King.

194

13

Zugzwang/Stalemate
instruction

===

8
7

1.

White

Black

Kd6

Kf7/Kf8

White

Black

1.

Ra8/Rc8

Kf8

2.

Rxd8 +

2.

5
4

Rxd8/Rxd8+

This one is done for you.

White to move.

II

II

Win the Black Bishop in two


moves.

White moves the King ( Kd6) or


the Rook (Ra8/Rc8), keeping the
Black Bishop pinn ed to its King.
Black is in Zugzwang and moves
.. . Kf7 or . . . Kf8. leaving the
Bishop un protected.

Diagram

375

Black

White

8
7

1.

+
sta lem ate

Black

White
1.

Kc4??

2.

5
4

Your turn now!

2
1
a

Wh ite to move.

II

Draw this otherwise losing


position in one move or win the
Black Queen in two moves.

White plays Rd3+. forcin g Black


....__
._

to capture the Rook or lose the


Queen . If Black plays ... Qxd3.
White is stalemated. If Black
moves the King, White wins the
Black Queen an d the game.

195

13

Zugzwang/Stalemate
instruction

White

8
7

1.

Black

White
1.

Black

g4

2.

2.

N moves

4
3
2

Black to move.

II

Black plays . . . Be3!, putting

Checkmate in two moves.

White in Zugzwang. White has


only two possible moves, both
losing! If White plays g4, Black
plays . . . Bf2#. If White moves
the Knight, Black plays . . . Bg5#.

Diagram

377

White

B
7

1.

Black
+

2.

stalem ate

4
3
2

Black to move.

II

Draw this otherwise losing


position.

Black plays ... Nc7+' . leaving


White only one move. White
must take the Knight (Bxc7).
forcing a stalemate draw.

196

13 Zugzwang/Stalemate
White

8
7

Black
Kc8

1.

2.

5
4
3
2

White to move.

II

Use a Queen move to put Black

Checkmate in two moves.

into Zugzwang, forcing the


Black King to move to c8 where
White will checkmate it.

White

8
7

1.

2.

Black
K moves

4
3
2

White to move.

II

Win the pinned Black Rook in


two moves.

Use a Pawn move to put Black


into Zugzwang. forcing the Black
King to leave the Black Rook
unprotected.

197

13 Zugzwang/Stalemate
Diagram

380

White

8
7

Black

White

Ka8

1.

Black

1 . g8 =Q/ R??
stalemate

6
5

2.

3.

Ka7

4
3
2

Wh ite to move.

II

Avoid a stalemate draw, and


checkmate in three moves.

Begin with a Pawn m ove to put


Black in Zugzwan g, forcing Black
to m ake a King m ove. Now,
promote the g-pawn with check,
an d then deliver checkmate.

Diagram

381

White

8
7

1.

Black

White
1.

Black

2.

Ne3

2.

Ne5

4
3
2

Black to move.

II

Use a Pawn m ove to put White

Checkmate in two moves.

in Zugzwan g, forcin g White to


m ove the Kn ight. Then , Black
mates with the Bishop on the
n ext m ove, either on f2 or f6
depen din g on White's m ove.
198

13 Zugzwang/Stalemate
White

8
7

1.

Black

Kc 1

2.

4
3
2

Black to move.

II
Diagram

Use a Rook move to put White in

Checkmate in two moves.

Zugzwang forcing the White King


,

to move to c1.

383

White

8
7

1.

Black

White
1.

K move

R move

2.

Kg 1

Black

2.

Kg 1 /Kg2

4
3
2

Black to move.

II

Win the White Bishop in two


moves.

Use a Rook or King move to put


White 1n Zugzwang. forcing the
White King to leave the Bishop
un protected.

199

13 Zugzwang/Stalemate
Diagram

384

White

Black

1.

White

Rxa7

1.

K moves

2.

Black
Kd6

6
5

2.

4
3

3.

Wh ite to move.

II

Win the Black Rook for a pawn


in three moves, or promote the
a-pawn in two moves.

Use a Rook move to put Black in


Zugzwang. If Black captures the
a-pawn, White skewers the Black
Rook. Black must capture the
a-pawn or White will promote it to
a Queen.

Black

White

8
7

1.

White

Rxa7

1.

K moves

2.

Black
Kd6

6
5

2.

4
3

3.

White to move.

II

Win the Black Rook for a pawn


in three moves, or promote the
a-pawn in two moves.

Use a Rook move to put Black in


Zugzwang. If Black captures the
a-pawn . White skewers the Black
Rook. If Black doesn't capture the
a-pawn, White promotes it to a
Queen.
200

13 Zugzwang/Stalemate
Diagram

386

White

1.

Black

----

gxh6

1.

White

Black

----

B moves

2.

#
..:..;,

2.

___

#
..:.,:_

___

4
3
2

1
a

White to move.

Ill

II

Checkmate in two moves.

Use a Rook m ove to put Bl ack in


Zugzwang. Bl ack m ust then
capture the Rook or m ove the
Bishop. Either way, White mates
on the n ext m ove.

White

Qxg5

1.

Black

White
1.

Black
Qg6

2.

2.

3
2

White to move.

Ill

Trap the Black Queen and win


it for a Rook in two moves.

Use a Rook move to put Black in


...._
._
_

Zugzwang, forcing Black to make


a game-losing Queen move.

201

13 Zugzwang/Stalemate
388

Diagram

Black

White

1.

2.

h7

4
3
2

Black to move.

II

Ill

Checkmate in two moves.

Use a Kn ight m ove to put White


in Zugzwan g, all owin g White on ly
a pawn m ove. Foll ow this by
mate with the Bl ack Kn ight.

g6

1.

Black

White

Black

White

g5

1.

2.

2.

4
3
2

Wh ite to move.

II

Ill

Checkmate in two moves.

Use a Kn ight m ove to put Black


in Zugzwan g, allowin g Black on ly
a pawn m ove. Follow this by
checkmate from the White f-pawn
or h-pawn .

202

13 Zugzwang/Stalemate
Diagram

390

White

White

1.

Black

1.

stalemate

Black
Kd 5??

2.

5
4
3
2

White to move.

II

Draw this otherwise losing


position in one move, or win
the Black Queen in two moves.

Use a Rook sacrifice check to


force a Stalemate draw.

White

1.

Black

White
+

1.

2.

Kf5??

Black

2.

5
4

stalemate

3
2

Black to move.

II

Ora thi otherwise losing


.
pos1t1on 1n one move, or Win
the White Queen in two
moves.

U se a Rook sacrifice check to


force a Stalemate draw.

203

13 Zugzwang/Stalemate
White

1.

Black

White
+

1.

Black
+

2.

2.

Ke4

stalemate

3.

draw

Lack of Material Draw


A lack of m ateri a l d raw occu rs when neither White nor B l ack

alone on the board is one type of a lack of m aterial d raw.

Black to move.

II

has enough pieces to checkm ate the o ppone nt. Two Kings

II

Avoid checkmate (Q h 1 #) and


draw this otherwise losing
position by stalemate or by

Use a Rook sacrifice check. If


White doesn't capture the Black
Rook, Black takes the White

lack of material.

Queen. Two Kings al one on the


board is a lack of material draw.

White

1.

Black

White
+

1.

Black

2.

2.

Kc5

stalemate

3.
draw

1
a

Black to move.

II

Avoid checkmate and draw


this otherwise losing position
by stalemate or by lack of

Use a Rook sacrifice check.

material.

204

13 Zugzwang/Stalemate
White

8
7

1.

Black
+

2.

stalemate

4
3
2

Black to move.

II

Draw this otherwise losing


position.

Use a Rook sacrifice check to


force Stalemate draw!

White

1.

Black

White
+

1.

Black

2. K moves??

2.

stalemate

4
3
2

Black to move.

II

Draw this otherwise losing


position in one move, or win
the White Queen in two
moves.

Use a Rook sacrifice check to


force a Stalemate draw'

205

13 Zugzwang/Stalemate
Diagram

8
7

396

White

----

Black

White

1.

stalemate

1.
2.

Black

+_

Kf7??

____

----

Wh ite to move.

II

Draw this otherwise losing


position in one move, or win
the Black Bishop in two
moves.

Use a Bishop sacrifice check to


force a Stalemate draw.

Black

White

1.

Black

White

1.

Ka5/b6?

stalemate

2.

5
4
3
2

White to move.

II

Use a Bishop sacrifice check to

Draw this otherwise losing


position in one move, or win
the Black Bishop in two
moves.

force a Stalemate draw.

206

13 Zugzwang/Stalemate
Diagram

398

White

Black

White

1.

1.

Black
+
_

____

Kb8??

stalemate

2.

----

4
3
2

Wh ite to move.

II

Draw this otherwise losing


position in one move, or win
the Black Queen in two moves.

Use a Queen sacrifice check to


force a Stalemate draw.

White

8
7

1.

White

Black
+

1.

Black

2.

2.

g3??

stalemate

4
3
2

Black to move.

II

Ora thi otherwise losing


.
pos1t1on 1n one move, or Win
the White Queen in two
moves.

Use a Queen sacrifice check to


force a Stalemate draw.

207

13 Zugzwang/Stalemate
400

Diagram

White

8
7

1.

Black

White
+

1.

Black

6
5

2.

2.

Ke7??

stalemate

4
3
2

Black to move.

II
Diagram

8
7

II

Draw this otherwise losing


position in one move, or win
the White Queen in two
moves.

401

1.

+
stalemate

6
5
4

force a Stalemate draw.

Black

White

11-----

Use a Queen sacrifice check to

II____,

3
2

Wh ite to move.

II

II

Draw this otherwise losing


position in one move.

208

Use a Queen sacrifice check to


force a Stalemate draw.

13 Zugzwang/Stalemate
402

Diagram

White

8
7

1.

2.

Black
+

stalemate

4
3
2

Black to move.

II

II

Draw this otherwise losing


position.

White

1.

Use a Queen sacrifice check to


force a Stalemate draw.

Black

White

Black

1.

2.

Kh2

3.

Kg3

2.

Kh2

3.

stalemate

4.
a

stalemate

Black to move.

II

II

Draw this otherwise losing


position in two or three moves.

Begin with a pawn promotion and


Queen check. Next. use one or
two Queen sacrifice checks to
force a Stalemate draw.

209

14

Quizzes: Identifying Tactics


introduction

In this chapter are quizzes you can use to check your skill at naming and using tactics.
Each problem can be solved by using one or more tactics covered in this book:
Pins
Back Rank Combinations
Knight Forks
Other Forks (Bishop Fork, etc.)
Discovered Checks
Double Checks
Discovered Attacks
Skewers
Double Threats
Promoting Pawns
Removing the Guard
Perpetual Check
Zugzwang/ Stalemate

Record the answer to each problem . Then, circle the tactic you used to solve it.
Some problems may have more than one correct tactic.

White

Black

1.

Bd6 + +

2.

Bxc5

This one is done for you.

K moves

Wh ite to move.
Win the Black Bishop
in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
I Discovered Check I
I Double Check I
Discovered Attack
210

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Diagram

405

Black

White
7

1.

____

K moves

6
5

2.

4
3

Wh ite to move.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

IIIII Win the Black Queen


- in two moves.

White

White

Black
Nf moves

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

1.

Black
Nd moves

2.

2.

White to move.

IIIII Win a Black Knight


- in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
211

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.

8
7
6

Black

White
--..lt-......_::-

1.

----

2.

----

R moves

--

5
4
3
2

11-"'-'- =-.--......

Wh ite to move.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Knight


in two moves.

Black

White

8
7

1.

2.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

K moves

4
3
2

White to move.

II

Win the Black Queen


in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
2 12

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Black

White
7

1.

2.

Qf6

White
1.

Black
+

Kg 8??

6
5

2.

4
3
2

White to move.

II

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Queen


for a Bishop in two
moves.

White

8
7

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black

1.

a6

2.

Any move

6
5
4

3.

White to move.

II

Win the Black Rook


in three moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
2 13

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them .
Diagram

41 1

White
1.

Black

____

K moves

2.

1.
2.

Black

____

Ne7??

____

White to move.

II

White

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Queen,


or checkmate, in two
moves.

Black

White

8
7

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black

White
1.

Kb8??

stalemate

2.

5
4
3
2

White to move.

II

Draw this otherwise


losing position in one
move, or win the Black
Queen in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
214

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Black

White

8
7

1.

Rxe4

2.

Any move

3.

White to move.

Ill
Diagram

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Knight


in three moves.

41 4

1.

++

2.

Ke8

Black

White

Black

White

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

1.

++

2.

Kc7

6
5
4
3

White to move.

Ill

Checkmate in two
moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

215

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Black

White
7

1.

_____

Nxh7

6
5

2.

+
----

3.

----

K moves

4
3

White to move.

II

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Queen


and Black Knight for a
Rook in three moves.

White

8
7

1.

2.

Bxg4

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black

White
+

1.

Black
+

6
5

2. K moves?

4
3

Black to move.

II

Win the White Queen


for a Knight in two
moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
2 16

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them .
White

Black

1.

2.

3.

White to move.

II

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Checkmate in three
moves.

White
7

Black
Qh5

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

White

Black
ReB??

1.

2.

2.

3.

Kf8

4
3

White to move.

II

Win a Black Bishop


in two moves or check
mate in three moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
2 17

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
White

8
7

Black
+

1.

K moves

6
5

2.

4
3

White to move.

II
Diagram

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win a pawn and the


Black Bishop in two
moves.

420

White

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black

1.

axb6

2.

Any move

3.

White to move.

II

Promote the a-pawn


in three moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
2 18

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Diagram

421

White

8
7

Black

1.

Kh7

2.

g6

6
5
4

3.

White to move.

II

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the Black Rook


in three moves.

Black

White

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

__
__

2.

____

3.

4.
a

White to move.

II

Draw this otherwise


losing position.

---,--

+,

etc.

draw

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
219

Skewer
Double Threat
Promoting a Pawn
Removi ng the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
White

8
7

Black

White

gxh6

1.

Black
B moves

1.

6
5

2.

2.

4
3
2

Circle the

White to move.

II

Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Checkmate in two
moves.

Diagram

424

White

8
7

Tactic(s):

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black
+

----

6
5

2.

----

4
3

Black to move.

II

Checkmate in two
moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
220

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve the m .
Diagram

425

1.

6
5

White

Black

----

g6

1.
2.

2. ----

White

Black

----

Qxe7??

____

3
2

White to move.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

- Win the Black Queen,


- or checkmate, in two
moves.

White

8
7

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black
+

Kxf7

6
5

2.

4
3

White to move.

- Win the Black Queen


- and a pawn for a
Bishop in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
22 1

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Black

White

8
7

1.

6
5

2.

a/cxb3

3.

a/cxb3

4.

Ka 1

4
3

d raw

Black to move.

+, etc.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

- Draw this otherwise


- losing position.

Black

White

8
7

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Kxh7

6
5

2.

4
3
2

White to move.

- Win the Black Knight


- in two moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
222

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
Diagram

429

White

Black

1.

2.

3.

3
2

White to move.

II

Circle the Tactic(s} :


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Checkmate in three
moves.

White
7

1.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Black

6
+

2.

3.

K moves

Black to move.

II

Win the White Bishop


in three moves.

Circle the Tactic(s}:


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
223

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and circle the tactic(s) used to solve them.
White

8
7

1.

Black
+

6
5

2.

3
2

Circle the Tactic(s):

Black to move.

Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

- Win the White Queen


- for a Rook in two
moves.

Diagram

432

Black

White

8
7

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

Rxh3

1.

2.

K moves

3.

3
2

White to move.

- Win the Black Bishop


- and pawn in three
moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
224

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

14 Quizzes: Identifying Tactics


Record the answers to the problems and ci rcle the tactic(s) used to solve them .
White

8
7

1.

Black
+

6
5

2.

3.

K moves

Black to move.

II

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack

Win the White Bishop


in three moves.

Black

White

1.

Kxg7

2.

K moves

3.

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

White to move.

II

Win the Black Bishop


in three moves.

Circle the Tactic(s):


Pin
Back Rank Combination
Knight Fork
Other Fork
Discovered Check
Double Check
Discovered Attack
225

Skewer
Double Threat
Promoting a Pawn
Removing the Guard
Perpetual Check
Zugzwang/Stalemate

P ri n ci p les fo r Stro n g e r C h ess


Open i n g P ri nci ples
As a general rule, the opening consists of the first 1 0 or so moves of a chess game.
The opening is the time when a player attempts to accomplish three main goals.

Gain control of the important center squares (d4, e4, d 5, and e5) with one or two center
pawns (often called a strong pawn center).
Develop Knights and Bishops to prepare for middle-game play and to free the King
for castling.
Castle early to protect the King and to develop the castled Rook, moving the Rook closer to
open center files (c, d, e, and f). (An open file does not have a pawn of either color
remaining on it. )

M idd le-Game P ri nci ples


The middle game starts somewhere between the 1oth and 20th move after center pawns have
been moved, minor pieces ( Knights and Bishops) have been developed, and pieces have been
traded. The middle game has several goals:

Place pawns to prevent the advance of enemy pieces onto your side of the board, and move
your pieces in a way that gains space on your opponent's side of the board.
Gain control of an open file with one or both Rooks. ( Remember, an open file does not have
a pawn of either color remaining on it. )
Place Bishops on important open diagonals. (An open diagonal is one where no pawns are
blocking the movement of the Bishop along the diagonal. Important open diagonals are
those which run through one or more of the d4, e4, d 5, and e5 center squares. )
Create a Knight outpost if possible. (A Knight outpost is the placing of a Knight on a square
where the opponent has no way of attacking it without losing a piece of greater value than
the Knight. Usually the Knight is protected by a pawn. )

E nd-Game Pri n ci ples


The end game starts when most of the pieces are off the board. Each player may only have
two or three pawns left and perhaps one or two minor pieces. An important goal of the end
game is to use the King as a major attacking and defending piece.

Move the King toward the center of the board where it can assist its own pawns in becoming
Queens and prevent its opponent's pawns from reaching the eighth rank and becoming
Queens.

226

Open i ng Pri nci ples I l l u strated


8
7
6
5

-
11--- --r-L I I

7
6
5

Each side has developed center


pawns and two Knig hts.

-T.,

Each side has castled after devel


oping both Kn ights and Bishops.

1 1--r-:""

Wh ite has good center control,


attacking 1 1 squares on Black's
side of the board (X's and O's) .

M id d l e-Game Pri n ci ples I l l u strated


8
7
6
5
4
3
2

Black's pawns limit the movement

Wh ite's Rooks are dou bled. They

Black has a Knight outpost on c3,

of the Wh ite Bishop and Knig ht.

completely control the open c-file.

protected by the Black pawn on d4 .

End-Game Pri nci ples I l l u strated

The Wh ite King is not in position


to stop Black's pawn advance.

The Wh ite King is in position both


to advance the Wh ite e-pawn and

The Black King is not in position


either to attack the Wh ite pawns or

to attack the Black pawns.

to help promote the pawn on a2 .

227

Stu d e nt Log
Chapter P roblems
After completing and correcting the first five problems of each chapter, g o back and work all of
the problems, chapter by chapter. Correct each chapter before proceeding to the next.
On the form below, record the date you started each chapter, the date you finished, and the
number of problems that you solved correctly.

Chapter

Diagrams

1 Pins

3 to 3 1

/2 9

2 Back Rank Combin.

34 to 62

/2 9

3 Knight Forks

65 to 93

/2 9

4 Other Forks/D. Attacks

96 to 1 24

/2 9

5 Discovered Checks

1 27 to 1 55

/2 9

6 Double Checks

1 58 to 1 86

/2 9

7 Discovered Attacks

1 89 to 2 1 7

/2 9

8 Skewers

220 to 248

/2 9

9 Double Threats

25 1 to 279

/2 9

1 0 Promoting Pawns

282 to 3 1 0

/2 9

1 1 Removing the Guard

3 1 3 to 34 1

/2 9

1 2 Perpetual Check

344 to 372

/2 9

1 3 Zugzwang/Stalemate

375 to 403

/2 9

1 4 Quizzes

406 to 434

/2 9

Date Started

228

Date Finished N umber Correct

Answe r Key

Late 1 41h Century C hess Pieces .


From left t o right: Rook, Knight,
and Bishop.

Students : To get the most out of your study of Chess Tactics for Students, work the first five problems
in each chapter. Start with Chapter 1 and continue chapter-by-chapter through the book. After you
co mplete the fi rst five problems in each chapter, go back and finish each chapter. At each ste p , check
your answers with the answers g iven in this Answer Key . Record your progress in the Student Log on
page 228 of your book.

Page 2

Page 4
Diagram 1

Page 6
Diagram S

1 . Rxe4

Circle the Black Queen .

Page 7

Dlagram 2

Qxe 1 +

Qxe 1 +

1 . Re 1

Q-0??

Page S

1.
1.

Bd5
K m.

Bxe4

2.

1.

Bd5

2.

Bxe4+

P m.

K m.

Page 4
Dlagram 4

2.

Nxb5

Qxb5

1 . Bb5

Bd7

1.

Bc7

1.

Bc7

Bxe5

2. P m.

Bxe5+

B b4

. . .

Bxc3

2. Bd2

Diagram 1 1
Diagram 7

1.
2 . Kf4

Bc7
Kf6

2 . Qxd4

3 . P m.

Bxe5+

Page 6

Page S

1 . Qa 1

1 . Bb5

Diagram 1 0
Dlagram 6

2 . Rxe4
Dlagram 3

2.

Bd7

2 . dxc6

Any

3 . Bxe4

Page 3

2.

1 . d5

Rxe4
move

2 . Bd3

1 . Re 1

Dlagram 9

Any

move

Diagram S

2. Bxc6

1 . Rd4
2 . Rxd5

K moves

Kf4
3. K m.

Bc7
Kf6
Bxe5

Diagram 1 2

1 . RoB
2.

229

1.
2.

BxaB

QxaB

1 . RoB
QfB
2. RxfB+

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 2

Page 8

Page 1 6
Dlagram 2 1

Diagram 1 3
1 . Re 1

Qxe 1 +

2 . Qxe 1 +

1 . Re 1

Ne7?

2 . Rxe5

Dlagram 29

1 . Qh4

Kg7

1 . Qxh7+

2 . Rf 1

Any move

2 . Rh5#

Kxh7

3 . Bxf6

Page 1 7

Page 9

Page 1 3

Diagram 1 4
1.

Qo4

1 . Qo4

Ke7

2 . Qxb5+

2. Qxb5

g4
K m.

Dlagram 30
Dlagram 22

1 . Rd 1

e5

2 . Rxd4

3 . hxg4

Qxf3+

2. Kxf3

Bb7

3 . Any move

Bxc6

2. c4

Qg6

2 . Kc2

c4

3 . Any move

cxd3

Bc4

a6

1 . Bxe6

Any move

1 . c4

Ne7

2 . c5

N bc8

3 . cxd6

Page 1 8

Clrde the White Rook.

1 . Bxe6

Qf6

2 . Bxf7+

dxe6??

1.

Qxd5??

Dlagram 33
1 . Qd8+

Any move

Dlagram 34

3 . Rxf5

Page 1 5

cxb4

2. Bxb6

1 . Nxb4

Any o .

2 . Nd3 !

1.

o-o

2 . Re 1

Qxe4??

l . Q-0

Qxe4??

Qxe 1 +

2 . Re l

Nf6?

1 . Nxe5

Qxe5?

1 . Nxe5

2. Re 1

Qxe 1 +

2 . d4!

3 . Rxe4+

3 . Qxe 1 +

Diagram 1 9

Dlagram 27
o-o!

1.

. . .

Bb7

3. Qxe l +

3 . Qxb7

Nxb7

Page 1 2

Page 1 6

1 . d5

a6!

2. Bxc6+

Bxc6

Bd8
Re8

Page 20
Dlagram 35
1 . Qf8+

Rxf8

2 . Rxf8+

Qxf8

3.

Rxf8#

Qxc6

2 . Qxc6

Diagram 20

1 . Rc8+
2 . Rxd8+
3 . Rxe8#

Dlagram 26

Diagram 1 8

Rxd8

2 . Rxd8#

Nxf5?

Nxf5

2. Rf3

Qxc4

Page 1 9

2. Rxd8+

Dlagram 25

Page 1 1

3. dxc6

Nxc4

Dlagram 24

3. dxc4

1 . Nxb4

1 . c4
2 . Rxd5

Dlagram 32

Diagram 1 7

2.

Kxd8

2. Qxc6

Dlagram 3 1

Page 1 4

3. cxb5

1 . Nxd5

K m.

1.

Diagram 1 6

Qo4

2 . Rxd7+

Dlagram 23

Page 1 0

1.

Qxc3?

3 . bxc3

Diagram 1 5
1.

1 . Rd8+

1 . Rd 1

Dlagram 36
1 . Qxe7

Rxe7 ??

2.

Re8

Rd8+

3 . Rxe8#

Dlagram 28
1 . Qh5+

Kg7/Kg8

2 . Qxg6+

Kh8

3 . Qh7#

Page 2 1
Dlagram 37
1.

230

Re l #

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 30

Page 26

Page 2 1

Rxd8

l . Rd8+

1 . Qe8#

Diagram 56

Dlagram 47

Dlagram 38

2. Rxd8#

l . Re8+

Nxe8

2 . Rxe8+

Bf8

3 . Rxf8#

Page 22
Dlagram 48

Dlagram 39
1 . Qd8#

Dlagram 40
Rxd8

l . Qxd8+
2. Rxd8#

l . Rc8+

Nxc8

2 . Rxc8+

Rd8

3 . Rxd8#

Page 3 1
Diagram 57
l.

Qxg l +

2 . Kxg l

Rc l #

Page 27
Diagram 58

Dlagram 49
Rxa l +

l.

Page 23
Dlagram 4 1
l . Qe8+

Rxe8

2. Rxe8+

Rxe8

3. Rxe8#

2 . Be l

Rxc l +

3 . Qd l

Rxd l #

l . R/Qxf8+

Rxf8

2 . R/Qxf8+

Qxf8

Page 32
Rxe8

2 . dxe8=Q/R#

Rxg8

l . Rg8+
2 . hxg8=Q/R#

Diagram 52

Qxe8

l . Rxe8+

l.

Bxd4+

I.

2. K h l

Rf l +

2 . Re3

Bxe3+

3. Rxf l

Rxf l #

3. K h l

Rfl #

. . .

Diagram 5 1

Page 24
Dlagram 43

Diagram 59

l.

Qd4+

1.

2. Bxd4

Bxd4+

2. Bxd4

3. kh l

Rf l +

3 . Re3

Bxe3+

4 . Rxf l

Rxf l #

4. Kh l

Rf l #

Bd8

l . Qf8+

Page 33

2 . Qxd8#

Diagram 6 1

Page 29
Dlagram 44
Rxf8

1 . Rf8+
2. Rxf8#

l . Qxd8+

Diagram 53
Be8

l . Rc8+

Page 25

Dlagram 62

Diagram 54

l . R/Qb8+
2. R/Qxb8+

Nxd8

2 . ReS#

2. Rc/exe8#

l . Qxa8+

Qc8

Qxb8

2. Qxc8+

Ne8

Re8

3. Q/Rxe8#

Dlagram 45

l . Rxd8+

Rxd8

2 . Qe8+

Rxe8

3 . Rxe8#

Page 34

3. R/Qxe8#

Dlagram 63

Page 30
Dlagram 46
l . Ra8+

Qd8

2. Ra/dxd8+

Be8

Bxd4+

Dlagram 60

2 . Rxe8#

3. Rxe8#

Page 28

3. R/Qxf8#

The slash (/) is used to show that either


the Rook or Queen (R/Q) takes on f8.

2.

Rxf8#

Diagram 50
l . Re8+

Dlagram 42

Rxf8

l . Qxf8+

Diagram 55
l.
2.

Kh l

Bd4+
Rf l #

23 1

Circle the White Knight.

Qd4+
Bxd4+

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 43

Page 39

Page 35

Nd6+
2. Nxb7
1.

K moves

Dlagram 65

1 . Ngf6+
2. Ndxf6+

Nf5+
2. Nxe7

3 . Nxd7

1.

Bxf7+

Page 40
Diagram 74

1 . Nd5+
2 . Nxc7

2. Nxe5+
3. Nxc6

Dlagram 82

1.
2.

K moves

1 . Qxd4+

Qxd4
K moves

Dlagram 68

Ne3+
Nxg2
Dlagram 69

l.
2. bxc3
3 . K moves

Kf6

K moves

Diagram 7 1

l.
2 . Kxc2
3 . K moves

Nec3+
Nxc3+
Nxe2

Kxg7
K moves

3 . Nxd8
Bxd6??
Page 45
Dlagram 84

l . Qxd5
2. Nf6+
3 . Nxd5

l.
2. Nxe4

Bxc2+
Nxd4+

3.

Nxf3

Page 46

Qxc6

2. Ne7+
3 . Nxc6

K moves

Page 39
Diagram 72

K moves

K moves

Qxe4
Ne2+
Nxc3

Dlagram 86

1 . Qxc6

Qxc6?

2 . Nxe7+
3 . Nxc6

Kh8

Dlagram 87

Page 43
Dlagram 80

l . Rxf8+
2 . Rxf8+
3 . Nxg6+

Qxd5

Dlagram 85

l . Rxc6+

K moves

2. Nxa8

l . Nc7+

1 . Qxg7+
2 . Ne6+

Diagram 79
Diagram 70

l . Nc7+

2. Bxd8

Diagram 78

Page 38

l . Nc7+
2. Nxd5

1 . Nd6+

Page 42

. . .

l . Nc6
2. Nxa7

K m.

K moves

Dlagram 83

Diagram 77

Page 37

K moves

Nf2+
Nxd l

Diagram 76

1 . Nd6+
2 . Nxb7

Bxb7

3 . Nxd8

Page 4 1

2. Nf5+
3. Nxd4

. . .

1 . Qxb7
2 . Nf7+

K moves

Dlagram 67

l.
2.

Rhe8

Page 44

K moves

Diagram 75

Kxf7

K moves

4. Nxd8

Page 36
Dlagram 66

Bxd6?

N bd6+
2 . Nxd6+
3 . Nxf7
1.

K moves

1.

gxf6
K moves

Dlagram 8 1

Diagram 73

Dlagram 64

Rxf8
Qxf8
K moves

4. Nxf8

K moves

2. Nxe6

232

l.
2 . Kxg l
3 . K moves

Qg l +
Nxe2+
Nxc l

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 55

Page 5 1

Page 47

Diagram 1 04

Dlagram 96

Dlagram 88

l . Qxc8+

Rxc8

l . d4

2 . Ne6+

K moves

2. dxe5

l . d4

N m.

Bxd4

2. exd4

l . Rxg7+

Kxg7

2 . Qd4+

K moves

3 . Qxo7

3. N/Rxg7
Page 52
Diagram 89

2. gxf3
3. K moves

Page 56

Diagram 97

Qxf3
Ne2+
Nxd4

l.

l . Rb7+
2 . Rxo7

Diagram 1 05

K moves

l . Qxe6+
2 . Qxc8+
Dlagram 98

Page 48

l . c5
2 . d4

Diagram 90

l . c5

Bxc5

Bxd4

2 . d4
3 . dxc5

N m.

3 . exd4

Rxc8

l . Qxc8
2. Nd7+

Bxc5

3 . Nxb6

2.

Page 53
Dlagram 99

Diagram 9 1

Qxg3+
Ne4+
Nxd2

l.
Kxg3

3.

K moves

l . Qe2+
2. Qxh5

K moves

l . Qd8+

Page 49

Bxd5

Nf4+

Diagram 1 0 1

3 . Nxd5
l . Qd8+
2. Qxg5

Dlagram 93

l.
2.

Rb b l

3. Be3

Nc5

Nc5

1.

Nd3

2.

Rbb 1

Nd3

Nxc 1

3 . Rcc2

Nxf4

K moves/ N f8

Diagram 1 02

l . Qc2+ K m . /g 6 1 . Qc2+ Be4


2 . Qxe4+
Qxc6

Page 55

Dlagram 94
Circle the Wh ite

Rook and

Page 5 1

2.

B m.

Ke5

1.

Kxf4

2.

l . Bxg 6 +

Kxg 6

2 . Qc2+

K moves

3. Qxc5

Dlagram 95

l.

Diagram 1 03

Bishop.

Rb7
N m.

1 . Rd7

Kg8

K moves

Diagram 1 09

l . Nxg4
2 . Rg5 +
3 . Rxg4

Nxg4
K moves

Diagram 1 1 0

l . Nxb7

Bxb7

l . Nxb7

o5?

2 . Rc7+
3 . Rxb7

K m.

2 . Nxo5!
3 . Rc5!
4 . Rxo5

Be6

Diagram 1 1 1

233

b6/Rb8

2. Rxh7

Page 59

Kxd5

Rxb2+

Page 58

Ke5

g3

2.

Diagram 1 08

2.

Page 50

l.

Rxb2

2. Rxb7

l . Rg5+
2. Rxg4

Page 54

K moves

Re2+

Diagram 1 07

2. Qxo5

l . Rxd5

Kd8
K c7

Page 57

Kh7

Diagram 92

2.

K m.

l . Rd7
Diagram 1 00

Kh6

1 . Qxe6+
2 . Qxg8+
3 . Qxo2

Diagram 1 06

l.

K moves

2.

3 . Qb7+
4 . Qxb6

Kf8
Kg ?

l . Bxd5

exd5

2 . Re7+
3 . Rxb7

K moves

Bxo5

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 68

Page 63

Page 59

Diagram 1 20

Diagram 1 1 2

1 . BeS
2. Bxc7

l . BeS
2. Bxg3

N m.

P m.

l.
2. Nf3
3. Q moves

Diagram 1 28

cs

Nxe5+
2 . Nxg4

cxb3

Page 60

Diagram 1 29

Page 64

Diagram 1 1 3

1 . Rh8+
Diagram 1 2 1

K moves

1 . Bxc6+
2. Bxe4

1 . f4

Bd6

l . f4

Bd6

2 . eS

N m.

2 . es
3 . exf6

Be7

3 . exd6

Diagram 1 1 4

2. Bxe6+
3. Bxh3

Diagram 1 1 5

Kh7

2. Be4+
3 . Bxd3

g 6/f5

1.

Bxf4+

2. Kxf4
3 . K moves

g5+
gxh4

1 . Kb2
2. Kxb l

l . Bf8#
Page 70

l . Kb2
2 . Kxc l

N m.

Diagram 1 32

B m.

l . Kb3

Rc3+?

N m.?

2 . Kxc4

2 . Kxa2

g 6/f5

1 . Kb3

2. Rxg3?

Rxg3
Bxf4+

3. K moves

Bxg3

1.

Page 67

1 . Bxe5+ K m .

l . Bxe5+ Nxe5??

2 . Bxb8

2 . R c 7 + Qxc7
3 . Qxc 7

2.

1 . Bg8+
2 . Rxc2+

Kf8

1 . Bb5+
2.

exf6

Be 7

1 . eS

Bxc6+

1 . Qxd7+ Kxd7
2 . dxc5+ Kc6
3 . dxb6

1 . d5+
2 . dxe6

Kg8??

BxeS

2 . dxeS

234

1 . Qxd7+ Kxd7
dxc5+ Qd6?

2.

3 . R /c xd6

Page 72

Be6

Diagram 1 36

1 . d7+

Ka8

2 . dXC8=Q/R+

Diagram 1 1 9

1 . eS

Qc2

Diagram 1 27

1 . Bb5+

Page 63

K m.

Bxh7

2 . Bxc6

Qf6

Diagram 1 35
Diagram 1 26

Diagram 1 1 8

2.

Kh 1

1 . d5+
2 . Bxf6

Circle the White Rook.

1 . Bd3+

e2+
e 1 =Q/RI

l.

2.

Diagram 1 34

Diagram 1 25
Diagram 1 1 7

Bg6#

Page 7 1

Page 66
Page 62

1.

. . .

Diagram 1 33

Diagram 1 24

Kh7

3 . Be4+
4. Bxd3

Kxg7

Diagram 1 3 1

Diagram 1 23

Rxd3?

Ra8+

Kxh 8

l . Bf6#

Page 65

Diagram 1 1 6

1 . Nxd3

1 . Rh8+
2 . Bxg7+
3 . QxdS

Page 69

Diagram 1 22

Page 6 1

1 . RoB+

Kxh8

2 . Bxg7+ Rxg7
3 . QxdS

Diagram 1 30

Rxh3
K moves

1 . Rxh3

2.

Kh8

l.

c4

1 . d7+
2. Qxh8+

Rc 7 ? ?

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Diagram 1 45

Diagram 1 37

1 . Qxf8
2. c8=Q/R+
3. Q/Rxf8+

Qxf8

1 . Nh6++ Kh8

Kg8

2. Qg8+
3. Nf7#

R/Nxg8

Diagram 1 53

1 . Nh6++ Kf8?

1 . Rxg7+

Kh8

2. Qf7#

2. Rg8++
3. Rg 1 #

KxgB

Page 77

Page 73

Page 8 1
Diagram 146

Diagram 1 38

1 . NeS+
2. Nxf7

Page 80

Page 76

Page 72

1 . Bd6+
2 . BxcS

K moves

Diagram 1 54

1 . Bd6+ Ne7??
2. Qxe71

K m.

1 . Rxb7+

Kg8
KhB
Kg8

2 . Rg7+
3 . Rxo7+

Diagram 1 47

Diagram 1 39

1 . Nc6+

1 . Nc6+

Be7

2. Nxd8

Qe7

2. Nxe7

4. Rxo8+

i.

Bxc2+

1.

2. Qf3

Rxf3+

2. K m . ? Bxb3

Bxc2+
1 . Rxf7+
2 . Rg7+

Page 78

Page 74
Diagram 1 40

1 . NcS+

1 . Nc5+ Qe6
2. Nxe6

2. Nxo6

1 . Be8/dS+ K m. 1 . Be8/dS+ Ne7


2 . Bxc6
2. Rxe7+

Diagram 1 4 1

1 . Ne4+ K m./ f6 1 . Ne4+ Qd4/c3/b2?


2. Nxd2
2. Bxd4/c3/b2+

1 . b4

2. Nc4+ Qb3/b4
3. Rxb3/b4+

Diagram 1 50

1 . Rxb6+
2. Rxb7

Diagram 1 43

Kxh6

1 . Rf 1 +

2. NxdS+

Any move

2 . Rxc 1

1 . Nf6#

K moves

Diagram 1 58

1 . BbS#
Diagram 1 5 1

1 . Rxh6+

White Knight.

Diagram 1 57

Page 79

1 . Qxb7+ Kxb7

Nb3/c4

Page 83

Page 75

1 . Qxb7+ Kxb7
2. Nc4+ K m.
3 . Nxo3

Circle the White Queen and the

2. Bxb3/c4+

3. Bxc6

Diagram 1 42

Page 82
Diagram 1 56

Diagram 1 49

Nc6
1 . b4
2. Be8/dS+ K m.

KgB
Kh8
Rf6

3 . Rxg6+
4. Bxf6#

Diagram 1 48

Be6

Diagram 1 55

K moves

Page 84
Diagram 1 59

3. Nxe7

1 . BgS++ Ke8
2. Rd8#

Page 80
Page 76

Diagram 1 52
Diagram 1 44

1 . NoS+ Kb8
2. Qb5#

1 . NoS+ Kd8

1 . Qxb6
2. Re 1 +

2. Nxc6#

3. Rxf 1

cxb6
K moves

235

1 . BgS++ Kc7
2. Bd8#

Diagram 1 60

1 . Qd8+

Kxd8

1 . Qd8+ Kxd8
2. BgS++ Ke8

2. Bg5++ Kc7

3. Rd8#

3. Bd8#

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Diagram 1 78

Diagram 1 70

Diagram 1 6 1

1.

Page 93

Page 89

Page 85

1 . Qxh7+
2. Nf6++
3 . Ng6#

Nf31
Diagram 1 62

Kxh7
Kh8

1 . Qd8+

Kxd8

2. BaS++

Kc8/Ke8

3. R d 8 #

1 . Nf6#
Page 94

Page 90
Diagram 1 7 1

Page 86

1 . Bd6++

Diagram 1 63

Diagram 1 72

Diagram 1 64

1.

1.

Rxf 1 #

. . .

2 . Ke 1

Page 87

Rf 1 #

Diagram 1 73

Kb8

1 . Bg5++
2 . Rd8#

2. Na6#

Kxb8

2. Nxd7++

1 . Rb8+
2. Nxd7

Diagram 1 8 1

1 . Nf5+

1 . Qd8+
2. Bg5++
3 . Rd8#

Diagram 1 82

Kxd8
Ke8

1 . Nf6+

Diagram 1 75

Kg8
1.
2 . Kd 1

Bd4++
Re 1 #

2. NeS++ Ke8/Kf6

2. Nd6++ Kf6/Kg6

3. Qf7#

3 . Qf7 #

Page 89
Diagram 1 69

Kg8
2. Nh6++ Kh8
3. Qg8+! Rxg8
4. Nf7#
1 . Nxf7+

1 . Nxf7+ Kg8
2. Nh6++ Kf8?
3 . Qtl#

Diagram 1 76

Kxf7

Diagram 1 83

1.
2 . Kxg2

Page 93

Page 97

1 . BaS++

Kc8/Ke8

236

Qg2+
Rxg3#

Diagram 1 85

Diagram 1 77

2. Rd8 #

2. Qe6#

Diagram 1 84

1 . Bxf7++ Kxf7??

3 . Qxa8

Qxd4
1.
Qxd4
Bb4++
exd4??
.
2
Qg4/d6/b6
2 . Bd3 !
Re 1 #
3. Kd 1
1.

1 . Nf6+ Qxf6
2 . Qd8+! Bxd8
3 . Bb5#

Page 96

1 . Bxf7++ Kd8
2 . Qe8+ Kc7

Diagram 1 68
1 . Bxf7+

Bxf6?

2 . Bb5#

Page 92

Kxg7

Kxf7

exf5

Diagram 1 74

Rxb8

Diagram 1 67

1 . Bxf7+

Ke8

2 . Be51

Page 88

1 . Qg7+
2. Nf5++
3. Nh6#

Kxd8

Page 95

Ke8

Diagram 1 66

1 . Rb8+

Diagram 1 80

1 . Qd8+
2 . Bg5++
3. Rd8#

Bd3++

Ke8

Page 9 1

Diagram 1 65

1 . Nc5++

1 . Bg5++
2 . Rd8#

K moves

2. Bxc5

1 . Ng6#

Diagram 1 79

1 . Rg8++
2 . Rg 1 #

Kxg8

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 07

Page 1 02

Page 97

Diagram 1 95

Diagram 1 86

KxgB

l . Rg8++
2. Rg l #

Dlagram 204

l.

Rxd4

1.

Bb4

2 . Qxd4??
3 . Bxg4

Ng4+
Bxd4

2.

Bxa5
Diagram 205

Page 98
Page 1 03

Diagram 1 87

Diagram 1 96

gxh6

1 . Nh6+

1.
2 . K moves

l.

Bxh2+

2. Kxh2

Rxe4

Page 1 09

Diagram 1 99

Kxa 7/Ka8

l . Bxg7
2. Rxc6

2 . Qxh3

l . Bxe6+
2 . Qxcl

Kxg7

Bxe6

Diagram 209

Diagram 1 9 1

Page 1 05

Qxe5??

Diagram 200

axb5
l . Be?
2 . Rxd7

3 . Bxe5

1 . Nxc7

Qxcl??

2 . Bxe6+

Bxe6

3 . Qxc7

R moves

Page 1 1 0

Page 1 0 1

Diagram 20 1
Diagram 1 92

1 . Bf4

Q moves

c4

Q m.

l . Bf4

Diagram 2 1 0

Bd6?

2. R/Bxd6

2. Bxb8

2. cxd5

Q m.
d5
2. Bxb6
l.

l.

d5

2. Nxd5/Qxd5

Bxh7+
2. Rxd8
l.

Kxh7

2 . Bxg 4+ Bxd4

l.

2. K m .

l . Bc4+
Ng4+
Bxd4

2 . Rxa7

K m.

l . Bc4+

KxcB

2. Be6+
3 . Qxc5

K moves

Dlagram 2 1 2

Be6?

2. Bxe6+ Qxe6
3. Rxa7

237

l . Rxc8+

Page 1 1 1

Dlagram 203
Diagram 1 94

K moves

Diagram 2 1 1
Diagram 202

Nxd5

Page 1 02

Ng 4+

l . Be6+
2 . Qxc5

Page 1 06

Diagram 1 93

l.

Kxf7

2 . Qxd6

Dlagram 208

Diagram 1 90

l.

K/Nxh7

Dlagram 207

1 . Bxf7+

Page 1 00

2 . Nb5+

1 . Bh7+
2 . Qxd4

Nh3+
Qxd2

Diagram 1 98

2 . Bxc8

Nxe5

Dlagram 206

Page 1 04

Q moves

l . Bxa 7 +

Rxe4

Diagram 1 97

l . Bb5+ Bd7
2 . Bxd7+ Kxd7
3 . Qxd4

Diagram 1 89

l . Ba6

2 . Bb4

Page 1 08

Diagram 1 88

l . Bb5+ Ke7
2. Qxd4

ReB?

3 . Bxa5

2 . Qxd7

Page 99

Be?

1.

Circle the White Queen .

l.

Rxe4

l.

Bxh2+

2 . Kxh2

Qxa6

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 20

Page 1 1 6

Page 1 1 1

1.

1.

Ba6

. . .

2. Qc2

2. Qxa6? Bxh2+

Ba6
Bxf 1

Qxa6

3. Kxh2

Dlagram 230

Dlagram 222

Dlagram 2 1 3
l.

Qxf 1 +

l. ...

Qxf 1 +

2 . Kxf 1

Rd 1 +

2 . Kxf 1

Rd 1 +

3 . K e2

Re 1 +

3. Re 1 ?? Rxe 1 #

4. K m.

Rxe6

1 . dxe5
2 . Bd6
3 . Bxb8

dxe5
Q moves

Page 1 2 1

Page 1 1 2
Page 1 1 7

Dlagram 2 1 4

Dlagram 23 1
Diagram 223

Kxtl

1 . Bxf7+
2. Qxg4

K moves

1 . Bg2+
2 . Bxa8

1.
2 . Qe2

Dlagram 2 1 5

1.
2 . Q moves

Be6
Bxa2
Dlagram 232

Dlagram 224

d5
Bxa3

K moves

1 . Bb3+
2 . Bxf7

1.

Nxc4
Be6
Bxa2

2 . Qxc4
3 . Qe2

Page 1 1 3

Rxe8

1 . ReB+
2 . Qxd5

Page 1 22

Page 1 1 8

Diagram 2 1 6

Dlagram 233

Dlagram 225

1.

Bg5+

1.

2. K moves

Bxc 1

2. Q moves

Bg4
Bxd 1

Diagram 2 1 7

1 . Ke3

Nf m .

2. Rxd8

1 . Ke3
2. Kxf3

Page 1 1 4

Nd m .

Rxd2

1 . Bd5

2 . Kxd2

Bg5+

2 . Bx b 7

3 . K moves

Bxc 1

1.

Page 1 1 9

Diagram 235
Diagram 227

Page 1 1 5
Diagram 2 1 9

1 . Re 1 +

1.
2 . K moves

Dlagram 228

2 . Rxe8

1 . Bc4+
2. Bxg8

K moves

Bf5+
Bxb 1

1.
2 . Kxf3

Rxf3+

3 . K moves

Rdd8

1.

Bb4

Rfd8

2. Bxd6

Bxd 1

1.

B eB

Rgh6

2 . Bxh5

1.

Be8

2.

Bxg6

Rhg5

Bg4+
Page 1 24
Diagram 237

Page 1 20
Diagram 229

Page 1 1 6
Diagram 22 1

1 . Qe4
2. Qxb7

1 . Bb4
2 . Bxf8

Diagram 236

K moves

Diagram 220

R moves

Page 1 23

Diagram 2 1 8

Circle the White Rook.

Diagram 234

Diagram 226

R moves

1 . Bd6

1.
2.

Ba5
Bxd8

Q moves

1.

Ba5

2.

Bxc 7

Rdc8

Diagram 238

2 . Bxb8

238

Rcd7

1 . Qxa6

bxa6

1.

Qxa6

bxa6

2.

Ba5

Red?

2.

Ba5

Rdc8

3.

Bxd8

3.

Bxc7

ANSWER KEY

Page 1 25

CHESS TACTICS FOR STUDENTS

Page 1 29
Dlagram 239

1 . Rhl+
2. Rxbl

K moves

Dlagram 247

1 . Qg2+
2 . QxaB

Nxhl
K moves

Dlagram 256

1.
Rf2
2 . Qxe 1 ?? Rh2#

K moves

Diagram 240

1 . Rhl+
2. Rxhl+

Page 1 34

Dlagram 248

1 . Qh3+
2. QxcB

1.

Rf2

2. Qxf2

Qxf2

Diagram 257

K moves

1 . Qe5 Qxe5??
2 . RxtBI

1 . Qe5
2. Qxc5

Rxf7

3. Rxbl
Page 1 35

Page 1 30
Page 1 26
Dlagram 24 1

1 . Re5
2 . Rxa5

Diagram 258

Dlagram 249

1 . Bg8

Circle the cB square.

Qxd4?? 1 . BgB

2 . Qxh71

Q moves

KxgB

2. Rxd6

Page 1 3 1
Dlagram 259
Dlagram 250

Dlagram 242

1 . Rh5

Q moves

Ba l ??

1 . Rc5
2. ReB#

2. Rxa5

dxe5
K moves

1 . Be4
2 . Rhl#

R m.??

1.

Nc6+

2. Bxc6

Rb l +

3. K moves

RxbB

1.

Be5

1 . Qd4 Nb5??
2. Qgl/hBI

1 . Qd4 f6
2 . Qxal

Kd6

1.

Qel
2 . Rxd4?? Qe l #

1 . Qf5

2. Rxdl

Dlagram 246

1 . Ne5+

Ke6

2. QgB+

K moves

2 . BaS?? Rb 1 #

1.

. . .

2 . K m.

Rb4
Rxbl

Dlagram 255

1 . Bel
2. Rf81

Qxc7?? 1 . Bel

R m. ? ?

1.

Qel

2 . Nf2

Qxh4

1 . Qf5

g6

2. QxcB+

h6

1 . Qg5
g6??
2 . QxdB+ Qe8
3 . Qxe81

1 . Qg5

KfB

2. QxdB+

Page 1 38
Diagram 264

2. Bxb6

1.
Qel
2. Ra6?? Qe21
. . .

239

Bxcl

Diagram 263

Dlagram 254

Rb4

2. N m.

Dlagram 262

g6/h6

Page 1 33

1.

Be5

Page 1 37

Dlagram 253

Qxe7?? 1 . Rel

1.

Diagram 26 1

2 . Qxh71
Dlagram 245

f6

Dlagram 260

N m.

Page 1 32

2 . Qxhl#

Page 1 28

1 . Nf5
2 . Nxel

2. Rd7?? Rxh2#

1 . Rel

3. Qxb3

1 . Be4
2. Bxb 1

Dlagram 252
Dlagram 244

Nxf5??

2 . Qh81
Page 1 36

Dlagram 25 1
Dlagram 243

1 . Qg8+
2 . Qxb3

1 . Nf5
K m.

2. Rxc3

Page 1 27

1 . Rxe5
2. Rd l +
3. RxdB

1 . Rc5

1.

. . .

2. Bf5

Qel
Qxa3

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 47

Page 1 42

Page 1 38

Qc7+

l.

Qe7
2 . g3
3. Ra6?? Qe2#

l.

Qc7+

2. g3
3 . Bf5

Qe7
Qxa3

ReS??
l . Qe4
2 . Qxh7+ KfS
3. Qh81

2 . Qxe7

Nxf5?? l . Nf6

Bg7

l.

l . Qe4

l.

Rd3

. . .

2 . Rac l ?? Rh31

Rd3

Rxc3

2 . Kh2

Bf5

2. Qxc6

Nxf l ?? l . Qd4 f6
l . Qd4
2. Qxe3
2. Qxgll

f6

l.

Qc4

l.

2 . Qf3

2 . Nf3?? Qxf l +

2. Qxd6

2. Qxgll

l . Rxd6 Rxd6?
Rxd6?
2. Qe5 RedS?? 2 . Qe5 f6
3 . Qxd6
3. Qxgll
l . Rxd6

l.

Qe3
2. Rxe3?? Rf l #

Diagram 283

l . Qxb6

axb6

2 . a7

Any move

l . fS=R

Qe5

2. Rd3?? Qh2#

l.

. . .

2. g3/f4

Qe5

Qe3

2 . Qd l

Qxg5

Be4
2. Qxa7?? N h31

Dlagram 285

Be4

2. Qxe4

Nxe4

Rd3?? Qh2#

l . Ne5
Rxd4

2 . Rxd4? Qe5
3 . g3/f4

l . dS=N+
2 . Nxf7

Nxe5?? l . Ne5

2 . Qxh5+ KgS

Diagram 287

l.

3 . Qh81

Diagram 280

Circle the White Pawn on a6.

Diagram 272

l . Qe4

Bxg3

. . .

2 . hxg3
3 . Any move

Qxd4

Page 1 42

Page 1 50

KgS

2. Nxd7

Page 1 46

c5??

K moves

Qxd4

Diagram 27 1

l.

K moves

Diagram 286

l.

Diagram 279

Rxd4
l.
2. Rxd4? Qe5

stalemate

l . cS=N+
2 . Nxe7

l.

l . fS=Q??

Kh6

2. Rh81

Diagram 278
Diagram 270

l . Qe4

K / N moves

Page 1 49

l.

Page 1 45
Page 1 4 1

2. Qxh71

2. g7
3 . gS=Q

Dlagram 284

Qc4
Q/Bxh4

Diagram 277

Diagram 269

l.

gxf6

Dlagram 276

Dlagram 268

RedS?? l . Qe5

l . Nxf6

3 . aS=Q

Page 1 44

Page 1 40

K/B moves

Page 1 48

Diagram 275

Diagram 267

l . Qe4 Rc3??
2. Qxh71

axb6

3 . aS=Q

Diagram 274

2. Bxb l

2. Rh7#

3.

l . Bxb6
2 . a7

Diagram 282

Dlagram 266

l . Qe5

Qh5

l . Qe4

Page 1 43

Page 1 39

l . Nf6

Dlagram 28 1

Dlagram 273

Dlagram 265

f5/g 6

2. Qxd4

240

h2
h l =Q

Diagram 288

l.

Ba4

2 . bxa4

b3

3 . axb3

a2

4. Any move

a l =Q

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Dlagram 296

Dlagram 289

1 . Bd4

Page 1 58

Page 1 54

Page 1 5 1

1 . Bd4

Bxd4

2 . Bxc5+

2. f8=Q

Kb6?

1.

Kxc5

2. Qxf 1
3 . Qxe 1

3. f8=Q+

Dlagram 303

Qxf 1 +
Re 1 +

1 . Bg7
2 . f8=Q

fxe 1 =Q+

3 . Bxf8

Kd7

1 . Bg7

Nxf8

2. f8=Q+

Page 1 55

Dlagram 290

Dlagram 304

1 . Bc4+

Dlagram 297

1 . Bf4

Kxf4

2. h6

Any move

1 . Qxd5

3. h7

Any move

2 . a6

cxd5
Any move

3. a7

Any move

4. h8=Q

Nxg7??

1 . Bc4+

Kh8

2 . Bb5/f7 g6
3 . e8=Q Nxe8
4. Bxe8

Nxc4??

2. e8=Q#

4 . a8=Q
Page 1 59

Page 1 52
Dlagram 298

Diagram 29 1

1 . Nxg7

Nxg7

2. h6

N moves
Any move

3. h7

2. c 7

Dlagram 305

1 . Qxd6+ Qxd 6

l . Qxd6+ Qxd6

A ny m . 2 . c 7
3 . Rxc7

3 . c8 = Q

Qxc 7?

1 . el

ReB?

2. Qxd3

Diagram 306

4. h8=Q

Page 1 56

1.

Re 1

2. Rxe 1

Nxe 1

h2
3 . Kxe 1
4. Any m. h 1 =Q

1.
2 . Ne2?
3. Nxg 1

1.
Diagram 299

Dlagram 292

Re 1
Rxg 1

h2
4. Any m . h 1 =Q

fxe6

1 . Qxe6
2. f7

Qg7

e4+

2 . Bxe4

Nxe4

3 . Any move

c2
c 1 =Q

4. Any move

3. f8=Q
Page 1 60
Dlagram 300

Page 1 53
Diagram 293

1 . Rd8+

1 . el

Qd7

2 . exd8=Q+

Rxd8

Kxf8
2. Rf8+
3. cxd8=Q+

1 . Rd8+
2. Rf8+

Rxd8
Kd7??

1 . Qc8+

Kh7

2. Qxe6

fxe6

3 . f7
4 . f8=Q

Qg7

Dlagram 307

1.

. . .

Diagram 308

1 . e8=N

3 . cxd8=Q+

f 1 =N#

Any move

2 . Nc7#
Page 1 57
Dlagram 30 1

Diagram 294

1 . Rd6+

Rxd6

2. b8=Q

1 . Qe5+

Kg8

2. Qe8+

Qxe8

3 . dxe8=Q+
Page 1 54

Page 1 6 1
Dlagram 309

stalemate

Dlagram 302
Diagram 295

1.

Qxd 1

1 . Qe6+
2 . dxe6

2. Qxd l

a 1 =Q

3 . e8=Q

1 . c8=Q??

1 . c8=R

Qxe6
Any move

Dlagram 3 1 0

1 . f8=N+
2 . Bd4+
3 . BxeS#

24 1

Kh8
Qe5

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 70

Page 1 66

Page 1 62

Page 1 63
Diagram 3 1 2

RxcB

1.

Qxf7
KxdB

1 . Bxf7+
2 . RdB+

Circle the White Queen .

1 . ReB+
2. Qxb2

Dlagram 327

Dlagram 3 1 9

Dlagram 3 1 1

. . .

3 . Qxf7

2 . bxc3
3 . N m.

Page 1 67

Page 1 7 1

Bxc3

1.

gS!

2. bxc3
3 . B m.

Rxe2

Dlagram 3 1 3

1 . Qg4+

Qxg4

2. RxeB+

Kg?

l . NxeB

K moves

RxeB

2 . Qxf7

2 . Qxf6

Diagram 329

Dlagram 32 1

3. txg4

l . Qe6+

Page 1 64

2 . Qel+
3 . Qxf6

Rg l +

2. Kxg l

Qxe2

1 . Nxes

Kg?
K moves

Dlagram 330
Dlagram 322

l.

Rh l +

2 . Kxh l

Qxf2

1 . RdB+

BfB

2 . Qxb2
Dlagram 33 1

Qxe7
Diagram 323

Any move

2. Qxd5+
3 . QxaB+

Bc2+
Qxe4+

1.
2 . Kxc2

1.

Rxg6+

2 . hxg6

Rxe4

Page 1 73

Page 1 65
Page 1 69

Dlagram 3 1 6

1.

Bd3+

1.

Bd3+

2. Kg l

Rxe l +

2 . Re2

R/Bxe2

Dlagram 332
Dlagram 324

1 . ReB+

1.

Rxe l +

2. Rxe l
3. Kg l

Bd3+

1.
2 . Rxe l

Rxe l +

3 . Re2

Rxe l +
Bd3+
B/Rxe2

1 . Rb7+
2. Rxh7

l . RfB+

1 . R b 7+ Kh6/Kh8
2. Rxh7+ Kxh 7

Kf8

Kh7

Dlagram 334

1 . Rd8+

Kg7
2 . Q/Rxc8

Dlagram 326

1.

1 . RfB+
2. Qxe8

Page 1 74

Page 1 70

Kxd8

RxfB

2. Qxe6

Page 1 66

1 . Rd8+

Kg?

Dlagram 333
Dlagram 325

3. Qxf6

Dlagram 3 1 8

1 . ReB+
2. Rxd8

2 . Qxd5

Kxh7

1 . Rxh7+
2. Qxf6

RxeB

Dlagram 3 1 7

2. Qxf7

RfeB

2. Nf3

Page 1 68

Dlagram 3 1 5

1 . Re7

1 . Nxe5

Bxes

2. Rxb4
Page 1 72

Diagram 3 1 4

1.

Bxc3
gS!
gxf4

Dlagram 328

Dlagram 320

1 . Qel+

. . .

Nd4

2. Nxd4?? Qh2#

1.

Nd4

2. hxg4!

Nxe2+

2. Qxc4

Dlagram 335

1 . Rd8+
2 . Qxc4

242

1 . Rd8+

Rxd8

Rxd8

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 82

Page 1 79

Page 1 75

l.

Rb l +

2. Rxb l

Qxa3

Rb l +
l.
2 . Kf2?? Qe l l

Rxd l +

2. Rxd l

Qxc3

l . Qe8+ Kh7
2 . Qh5+ Kg8
3 . Qe8+, etc.

l . Qh5+ Kg8
2 . Qe8+ Kh7
3 . Qh5+, etc.

Dlagram 338

l . Re8

Kf7

2. Qxf81

2. Qg71

l . Rxg6+

fxg6

2 . Qxg6+

Kh8

l.

Re l +

2. Nxe l

Qh l l

2 . Qxe l

Qxg21

Page 1 77

Kh7
2 . Qxe8+
Kg8
3 . Qh5+
4. Qe8+, etc.

Nf2+

4. Kh l /h3 Nf2+. etc. 4. Kh l

Nf2+

draw

l . N f5+

Kg8

l . Nf5+

2 . Ne7/h6+

Kg7

2 . g 7+

3. Nf5+

Kg8

3. Nh6#

4 . Ne7/h6+

Kg7

l.
Rxb8

Ng3+

Dlagram 353

Nf l +

2. Kh2
3 . Kh l

l . Bg6+
Kg8
2 . Bh7+
Kh8
3 . Bg6+, etc.

Ng3+. etc.

l . Bf5/e4+? Qh6!

draw

Page 1 78

Dlagram 348

l . Ng6+

Kh7

2. Nf8+

Kh8

Dlagram 354

l . Be6+
2 . Bf5+

3 . Ng6+, etc.
Page 1 79

draw

l.

Qb3+
Qa3+
Qb3+. etc.
draw

Kh7
Kg8

3 . Be6+, etc .

Dlagram 343

2 . Ka l
3. Kb l

Kg8

Page 1 84

draw

Circle the Black Queen.

Kh8??

Page 1 8 1
Dlagram 347

Dlagram 342

Ng4+

etc . , draw

Qxa6

2. Qd71

2. Qg71

Ng4+

Dlagram 352

draw

Dlagram 34 1

2. Nxf71

l.

2. Kh l
3. Kg l

2 . Kh l /h3 Nf2+
Ng4+
3 . Kh2

Rxe8

l . Re8+

Dlagram 340

l . Rb8

Ng4+

Dlagram 346

l.

Qxb8

. . .

draw

Re l +

l . Rb8

Ke8/g8

Dlagram 35 1

draw

l.

l . Rxa6

Kf8

Page 1 83

Kg8
3 . Qh6+
4. Qg6+. etc.

Dlagram 339

l . Rxa6 Rxa6
2 . Qd81

3 . Nf6+

Page 1 80

Page 1 76

Qxe8

Kf8

draw

Dlagram 345

l . Re8

l . Nf6+
2 . Nd7+

4. Nd7+, etc.

draw

draw

Dlagram 337

l.

Dlagram 350

Dlagram 344

Dlagram 336

draw
Page 1 82
Page 1 85

Dlagram 349

l.

Na2+

l.
2 . Kb l

Na2+

Nc3+
2. Kd l Nc3+
3. Kc l Na2+, etc. 3. Ka l ?? Ra21
draw

Dlagram 355

l . Rb7+
2 . Ra7+
3. Rb7+, etc .
draw

243

Ka8
Kb8

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 9 1

Page 1 88

Page 1 85

Dlagram 368

Dlagram 362

Dlagram 356

l.

Rg2+

l.

Qxg3+

l . Qg7/h8+

Ke7

2. Kh3

Rg3+

2 . hxg3

Rxg3+

2. Qf6+

Kf8

3. Kh2
4. Kh 1

Rg2+

3 . Kh 1 /h2
4. Kg 1

Rh3+

3 . Qg7/h8+ Ke7
4 . Qf6+, etc .

Rg 1 +, etc.

Rg3+, etc .
draw

draw

Page 1 92

Page 1 89

Page 1 86

Dlagram 369

Dlagram 363

Dlagram 357

Kg8

l . Qf8+

Kh7

Kh8
2. Rhg7+
3. Rh7+, etc.

2 . Qf7+

Kh8

l . Rh7+

draw

3 . Qf8+, etc.

1 . Qg6+
Kh8
2 . Qh6+
Kg8
3 . Qg6+, etc.
draw

draw

draw

l . Re8+
Ka7
Ka8/b8
2. Re7+
3 . Re8+, etc.

Diagram 370

Dlagram 364

Dlagram 358

Qg4+
Qf3+

l.
2 . Kh 1
3 . Kg 1

Qg4+, etc.

l . Qxg6+
Kh8
2 . Qxh6+
Kg8
3 . Qg6+, etc.
draw

draw

draw
Page 1 87

Page 1 90
Dlagram 359

Page 1 93
Dlagram 365

Diagram 37 1

Ka7/b7

l . Qe8+

Kh7

l.

Rxg3+

Ka8/b8
2. Rc7+
3. Rc8+. etc.
draw

2 . Qh5+

Kg8

2 . hxg3

Qxg3+

3 . Kh 1

Qh3+
Qg3+, etc.

l . Rc8+

3 . Qe8+, etc.
draw

4. Kg 1

draw
Diagram 366

Dlagram 360

l . Qxb7+ Nxb7

1 . Qxb7+ Nxb7

l . Re8+

Rxe8

2. Rxb7+ Ka8

2. Rxb7+ Kc8??

2 . Qxe8+

Kh7

3. Rxa7+ Kb8

3 . Rhc7#

Kg8
3 . Qh5+
4 . Qe8+, etc.

4. Rab7+, etc.

draw

draw

Dlagram 372

l.

Rxb3+

2 . a/cxb3
3 . a/cxb3
4. Ka 1

Qxb3+

Rxb3+
Qa3+, etc .
draw

Page 1 9 1

Page 1 88

Dlagram 367

Dlagram 36 1

l.

Rxg3+

2. Kh 1 /h2

Rh3+

l . Qc7+
2 . Qb7+

3. Kg 1

Rg3+, etc.

3. Qc7+, etc .

draw

Kb5
Ka5

draw

244

Page 1 94
Diagram 373

Circle the c8 square.

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 203

Page 1 99

Page 1 95

l . Kd6

l . R a 8 / R c 8 Kf8

l.

2 . Rxd8+

2 . Kg 1

Kf7/Kf8

2. Rxd8/Rxd8+

Diagram 39 1

Dlagram 383

Dlagram 374

R a 1 -c 1

l.

Rxe 1 +

K e3

2. Kg 1 / K g 2 Rxe l

1.
2.

Re6+

1.
2.

Qxe6

Re6+
Kf5? ?

Rxb6

stalemate

Diagram 375

l.

1.

Rd3+ Qxd3
stalemate

Page 200
Rd3+ Kc4??

2 . Rxg3

Page 1 96

Page 204

Diagram 384

1.

Rh8

Rxa7

1.

2.

Rh7+

K m.

2 . a8=Q

Dlagram 392

Kd6

Rh8

1.
2.

3 . Rxa7

Diagram 376

1.
2.

g4

Be3

1.

Bf2#

2.

N m.

1.
2.

1.

Rxa7

l.

Rh7+

K m.

2 . a8=Q

Rh8

Kxf3

Diagram 393

Nc7+

Page 20 1

1.

Rh6

1.

Rh6

2.

Rxh 7#

gxh6

2 . g7#

B m.

stalemate

3.

Kxd6

Page 205

l.

Diagram 387

2. Qc7/e8#

1.

Rg5

2.

hxgS

QxgS

2.

1.

Rg5

2.

Rxg6

Qg6

Rh5+
Kxh5
stalemate

Dlagram 379

Diagram 395

Page 202

K moves

2. Bxf6

1.

Diagram 388

l.
Page 1 98

2.

2.

NgS

1.

b4

Ka8

1 . Nf7

g6

2 . f/hxg 6 #

3. Qa2/b8#

1.

g6

1.

g6

2 . Ne3

Bf6#

2 . Ne5

Bf2#

1 . Kf7

g5

2 . f/hxg 6 e . p . #

1.

Page 1 99

stalemate

l . Bd3+

Qxc4

l.

stalemate

2 . Rxc 1

Rc4+ Kd5??

Re3-e8

2 . Kc 1

Re l #

2.

Bd4+ Kf7 ? ?
Bxb2

Bxd3

l . Bd3+

stalemate

2. Bxe2

Ka5/b6?

Page 207

Diagram 382

1.

Bd4+ Bxd4

Dlagram 397
Dlagram 390

Rc4+

Rxf6

Diagram 396

Page 203

1.

Rd6+
K m.??

Page 206

(en possant)

Diagram 38 1

1.
2.

stalemate

Diagram 389

g8=Q/R??
stalemate

Rd6+
K/Qxd6

Nf7#

h7

Diagram 380

2 . g8=Q+ Ka7

Rxd6

Kc5

Diagram 394

Kc8

h5

Rb6+

2.

draw

Dlagram 378

1.

l.

Rb6+
Kxb6

Diagram 386

Page 1 97

Qf7

3.

l.

stalemate

1.

stalemate

Rxf3

Kd6

Rh8

2.

2 . Bxc7

Ke4

draw

3 . Rxa7

Diagram 377

Rf5+

2.

Dlagram 385

Be3
Bg5#

l.

Rf5+
Kxf5

Dlagram 398

l . Qf2+

245

Qxf2

l.

Qf2+

stalemate

2.

Qxf7

Kb8??

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 2 1 5

Page 2 1 1

Page 207

1.
2. g3??

Qc7+

1.
2. Qxc7

Dlagram 4 1 3

Dlagram 406

Diagram 399

Qc7+

1 . Ke3

Qxd7

2. Rxd8

stalemate

1 . Ke3
2 . Kxf3

Nf m.

Nd m .

1 . Rxe4
2 . Bd3

Rxe4
Any move

3 . Bxe4

Discovered Attack

Pin
Page 208

Page 2 1 2

Dlagram 400

Qxf4+
1.
2. Ke7?? Qxd2

Qxf4+

1.
2. Qxf4

stalemate

Dlagram 4 1 4

Dlagram 407

1 . Bg5++

R moves

1 . Qe4

2. Rd8#

2. Qxb7

Dlagram 408

Page 2 1 6

K moves

1 . c8=N+

Dlagram 4 1 5

2. Nxe7
Page 209

1 . Rh7+
2 . Rxh7+

Promoting a Pawn
(Underpromotion)

Dlagram 402

2 . Kxh2

Skewer

Page 2 1 3

stalemate

Dlagram 409

1 . d5+
Dlagram 403

1.

b 1 =Q+

1.

. . .

2 . Kh2
3 . Kg3

2. Kh2 Qh 1 +
3 . Kxh 1

Page 2 1 0
Dlagram 404

1 . Bd6++

K moves

2. Bxc5

Discovered Check

Dlagram 405

Skewer

Ng4+

1.

2. Bxg4

Bxd4

2. K m . ? Bxd4

Discovered Attack

Dlagram 4 1 0

Page 2 1 7

a6
Any move

1 . Qa4
2. c4

Dlagram 4 1 7

3. cxb5

1 . Rxd8+

Rxd8

Pin

2. Qe8+

Rxe8

3. Rxe8#
Back Rank Combination

Page 2 1 4

1 . Bd6+

1 . Bd6+

K m.

Ne7??

2. Qxell

2 . Bxc5

Dlagram 4 1 8

1 . Qe4

Qh5

2. Qxe7

Discovered Check

Page 2 1 1

2. Qxa8

Discovered Check

K moves

Ng4+

1.

Dlagram 4 1 1

Double Check

1 . Qg2+

Dlagram 4 1 6

Kg8??

2 . dxe6

Qxg2+

4. Kxg2
stalemate

stalemate

1 . d5+

Qf6

2 . Bxf6+
b 1 =Q+
Qh 1 +

Nxh7
K moves

3 . Rxb7

Qh2+

1.

Bd8#

Discovered Check

Dlagram 40 1

Kxg8
stalemate

2.

Kc7

Double Check

Skewer
1 . Qg8+

1 . Bg5++

Ke8

1 . Qf2+ Kb8??

stalemate
Zugzwang/stalemate

246

2 . Qxfl

Double Threat

Re8??

2. Qxh7+ Kf8
3 . Qh8#

Dlagram 4 1 2

1 . Qf2 + Qxf2

1 . Qe4

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 224

Page 22 1

Page 2 1 8

K moves

1 . Rxb6+

1 . Re7

g6

2. Rxd7

Discovered Check

Double Threat

3. aB=Q

Qxe7??

1.

2. Kxg 1

Qxe2

Removing the Guard

Kxf7

1 . Bxf7+

Rg 1 +

Dlagram 426

Dlagram 420

axb6
Any move

1 . Re7
2 . Qxh7#

2. Rxb7

1 . Qxb6
2. a7

Dlagram 43 1

Dlagram 425

Dlagram 4 1 9

2. Qxg4
Discovered Attack

Promoting a Pawn

Dlagram 432

1 . Rxh3

Rxh3

2. Bxe6+
3. Bxh3

K moves

Other Forks
(Bishop Fork)

Page 222
Page 2 1 9

Dlagram 427
Dlagram 42 1

1 . RaB+

Kh7
g6

2. Be4+
3. Bxd3

Rxb3+
Rxb3+

1.
2 . a/cxb3
3. a/cxb3
4. Ka 1

Qxb3+
Qa3+, etc.
draw

Other Forks
(Bishop Fork)

Perpetual Check

Page 225
Dlagram 433

Qg 1 +

1.
2 . Kxg 1
3 . K moves

Nxe2+
Nxc 1

Removing the Guard


Knight Fork we

Dlagram 428

Dlagram 422

Kxh7

1 . ReB+

RxeB

1 . Rxh7+

2. QxeB+
3. Qh5+

Kh7
KgB

2 . Qxf6

1 . Rxg7+

Removing the Guard

2 . Qd4+
3. Qxa7

Page 223

Other Forks

4. QeB+ , etc .
draw
Perpetual Check

Dlagram 429

1 . R/QbB+
2. R/QxbB+

Page 220
Dlagram 423

1 . Rh6
2 . g71

gxh6

B m.
1 . Rh6
2. Rxh71

1.

2. Kh 1

Bd4+
Rf 1 #

Back Rank Combination

ReB

3. R/Qxe8#
Back Rank Combination
Dlagram 430

Zugzwang/Stalemate
Dlagram 424

QxbB

1.

Qxf3

2 . gxf3
3. K moves

Ne2+
Nxd4

Removing the Guard


Knight Fork

247

Dlagram 434

(Queen Fork)

Kxg7
K moves

Stu d e nt N otes
On the following boards, record favorite opening positions, end positions, checkmating
positions, and stalemating positions.

248

Student N otes
8

2
1
a

h
249

G a m e Reco rd S h eet
Photocopy Master for Student U se

White

Black

White

1.

21 .

2.

22.

3.

23.

4.

24.

5.

25.

6.

26.

7.

27.

8.

28.

9.

29.

1 0.

30.

11.

31 .

1 2.

32.

1 3.

33.

1 4.

34.

1 5.

35.

1 6.

36.

1 7.

37.

1 8.

38.

1 9.

39.

20.

40 .
250

Black

G a me Reco rd S heet
Wh ite

Wh ite

B l ack

41 .

61 .

42.

62.

43.

63.

44.

64.

45.

65.

46.

66.

47 .

67.

48 .

68.

49 .

69.

50.

70.

51 .

71 .

52.

72.

53.

73.

54.

74.

55.

75.

56.

76.

57.

77.

58.

78.

59.

79.

60.

80.

25 1

B l ack

Oth e r C h ess Boo ks by J o h n A . B a i n


Chess Rules for Students
Chess Rules For Students is an instructional
workbook designed for students just learning the
game of chess. Parents and coaches unfamiliar
with chess will find this booklet a valuable
beginner's guide.

Chess Rule s

,.

For Students

No previous chess experience needed.

Read ing level is appropriate for grade-school


use.

All major rules of chess are covered.

Pages are in easy-to-use worksheet format.

Page-by-page comprehensive activities


assess student understanding.

Student-friendly Answer Key makes self


correction fun.

John A. Baia

An Aclrvoly BOOk let For Chess Begrnners

Checkmate! Ideas for Students


CHECKMATE !
Ideas for Students

Checkmate! Ideas for Students is an instructional


workbook for students who have mastered basic
chess rules, beginning chess play, and the use of
chess notation.

Reading leve i is appropriate for grade-school use.

Pages are in easy-to-use worksheet format.

Page-by-page activities allow teachers to assess


student understanding and progress.

John A. B a i n
A n A c t r v r t y Booklet For C hess Begmners

Activities are comprehensive, yet easy to correct.

Versatile format enables both independent study


and group instruction.

Student-friendly Answer Key makes self-correction


fun.

Each of these books is available from your favorite chess materials distributor, or you may
contact the publisher directly by mail at the address given on the back cover. On the web,
visit www .chessforstudents.com .

252

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