You are on page 1of 76

3D QuickTools Limited

Concept & Tutorials


3DQuickMold

Unit 1711, Grand City Plaza, No. 1-17 Sai Lau Kok Road, Tsuen Wan, N.T., Hong Kong
Tel: +852 2788 2832 | Fax: +852 2777 6676 | Web: www.3dquicktools.com
All Rights Reserved 2010 3D QuickTools Limited

Page 1 of 24 - Concept

Understand the parting workflow in 3DQuickMold

Page 2 of 24 - Concept

Contents

1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.

Create new SolidWorks part ............................................................................................3


Insert part ................................................................................................................................3
Save part...................................................................................................................................3
Change color ...........................................................................................................................3
Add-Ins .....................................................................................................................................4
Shrinkage .................................................................................................................................4
Work piece ...............................................................................................................................4
Solid bodies patch hole ........................................................................................................5
Create parting surface. .......................................................................................................9
Set parting surface ............................................................................................................9
Split mold ...........................................................................................................................11
Solid attribute ...................................................................................................................11
Paste body ..........................................................................................................................13
Explode view .....................................................................................................................15
Design changes .................................................................................................................15

Case 1: Small changes happen on the original plastic part. ...........................................................16


Case 2: Small change but result in a new through hole feature in the part. ...................................16
Case 3: Part change occurs exactly on the parting surface area.....................................................19
Case 4: Mold design change but the bodys topology remains the same as before.......................22

Page 3 of 24 - Concept

1. Create new SolidWorks part


Click

to create a new SolidWorks part.

2. Insert part
Insert/Part, select Concept Original.sldprt from the file open dialog, make sure
are checked, click

to confirm. When

and
dialog pops

up, key in 90
in X Rotation Angle field. This step is used to reorientate the part to align the mold opening direction with the Z-axis direction.

3. Save part
File/Save, specify the file name as Concept -ref.SLDPRT

4. Change color
Change the part color if you like

Page 4 of 24 - Concept

5. Add-Ins
Tools/Add-Ins, select 3DQuickMold2011,then
command manager tab will be displayed.

to load 3DQuickMold,the following

6. Shrinkage
Click on

to apply the shrinkage factor on the plastic part, using default

setting for Scale about (Origin), Resin type is ABS, x,y,z value is 1.005, click
definition. Now, the Weldment setting is done automatically.

to accept the

7. Work piece
Click on

to define the work piece for core/cavity, in this sample, L=150,W=140,H=80, the

red wire frame shows you the exact dimension, click

Page 5 of 24 - Concept

Six reference planes are created to represent the size of work piece. If
resizing is required, user can click the button again.

8. Solid bodies patch hole


z

Using solid to patch the first hole


Pick up the following highlighted face on the part, click
more edge as the red arrow indicates, press

, hold Ctrl key and select one

to convert the loop into sketch entities,

, an extrude body will be created as the yellow preview shows.


followed by click on
Dont forget to use the Up to surface as the end condition.

Page 6 of 24 - Concept

Select Mold Left created before as sketch plane, click

and convert the indicated circular

, the second extrude feature is created. This solid body will


edge into sketch entity, click
be the side core for slide in this sample.

The third extrude feature is created as the following pictures shown. This solid body is
used to simplify the parting surface area, with this body taken into consideration, the
parting surface will become much simpler.

Page 7 of 24 - Concept

Similar to the above step, the fourth extrude feature is created to simplify the slot area on
the parting surface as the following pictures shown.

Page 8 of 24 - Concept

The fifth extrude body is used to handle the internal undercut area, it is actually a lifter
head body. Please create the profile as the following picture shown.

Note: It is very important to satisfy some minimum requirements for the lifter body profile.
The above two blue sketch lines should parallel each other.
The inclined angle to the mold open direction is about 5-15 degree normally
Minimum thickness is not less than 8mm
Those are the basic mold design knowledge that user should be aware.

Page 9 of 24 - Concept

9. Create parting surface.


Pickup the bottom face on the part, click

and press

to create the internal rectangle as the

to generate the
black sketch lines shown below, the blue rectangle is the outer profile, click
parting surface. Please ensure the outer profile is not less than the work piece size.

10.

Set parting surface

Pick up the newly create planar surface and activate the Entity Grouping , right click on the
Parting Surfaces, select Set. One parting surface is set as parting surface, the face color is
changed into yellow immediately.

Page 10 of 24 - Concept

Page 11 of 24 - Concept

11.

Split mold

Click , the
continue the process.

information dialog will pops up, click

in this sample to

page is displayed. The side core part number is 2, default all others.

12.

Solid attribute

z Click
Utilities
Select

and select
and select

to activate the product. Click Solid


, the

page will appear on the part.

, manually pick up the following two solid bodies in the graphic

area into the selection box, click

, they will be assigned as side core type.

Page 12 of 24 - Concept

z Continue to assign another solid body as Cavity patch. A patch means that body belongs to
the core or cavity side geometrically. While an insert refers to a separate component in the
mold design sense.

Page 13 of 24 - Concept
z The remaining two solid bodies will be assigned as Core patch in this case.

13.
z

Paste body
Click

and select

Click

and select

to switch to the Product assembly.


, the Paste Body page will be shown,

select cavity as target component in blue, press


before will be selected into the body selection box, click
onto cavity part.

, all cavity patches defined


. Those bodies will be pasted

Page 14 of 24 - Concept

Continue to paste body. Two core patches will be pasted onto core part accordingly.

Remain the Product assembly as working assembly and go on the Paste body function,
press
, the below
message dialog pops up, press
.
Two defined side core bodies will be pasted into the pre-defined two side core components

Page 15 of 24 - Concept
created before 17 automatically. If the number of defined side core components is equal to
the number of side core block defined by Solid Attribute, the Auto sidecores button
become active.

14.

Explode view

Create Explode view to check the core/cavity result.

15.

Design changes

How to take care of the design changes in 3DQuickMold

Page 16 of 24 - Concept
Case 1: Small changes happen on the original plastic part.
Add some materials (one extrude feature on the top face in blue) and remove some materials
(one extrude cut feature on the top face in blue) on the original part, those changes dont affect
the existing parting surface and dont result in new side cores. Also, no holes generated.

In this case, click

and select

to switch to product assembly,

press to rebuild the assembly, the core/cavity should be updated automatically to reflect
those changes. No extra jobs need to be done by user.
Case 2: Small change but result in a new through hole feature in the part.

If click
and select
, then press
to update, there are some
errors occurred in the feature tree. Different from the case 1, the core/cavity wont be updated
automatically. This is because the part topology changing results in the internal parting surface
changing.

Page 17 of 24 - Concept

To fix this problem, click


to activate
user needs to do is creating a solid patch to plug this hole.

, locate the hole area, what the

Page 18 of 24 - Concept

Click
press

and select

to back to the Product assembly, then

to rebuild, the red wrong features in feature trees should be gone.

The error was fixed now, but the change on the part still doesnt reflect on the core/cavity
geometry. Click on Mold Tools
and select
, following the
below dialog shown, select the cavity part as target component and pick up the last created solid
body directly in the graphic area to the body selection box, click

to complete this step.

Page 19 of 24 - Concept
Note: Paste Body function is normally used in conjunction with the Solid Attribute to
achieve some design automations and reduce design errors. However, Solid Attribute is
not a must to be done to perform Paste Body.

Case 3: Part change occurs exactly on the parting surface area.


Initially, the below spline area on the parting surface is a simple straight line. Accordingly, the
parting surface at this area is a planar surface.

Click

and select

to switch to the Product assembly, then

press to update, as you can expect, such a big change will definitely affect the core/cavity
geometry, without any modification done, the update result has some errors immediately on the
feature tree.

Page 20 of 24 - Concept
Note: Whenever the parting line area changes, there need some modifications accordingly
on the part to be done to reflect the new design. Dont expect the core/cavity can be
updated automatically as parting lines changing means the major parting elements
changing as well.

However, only limited minor changes should be done to fix this problem in 3DQuickMold.
Remain all existing design unchanged in this case, click
and select
to
back to the Product part, an additional extrude feature at the changed area should be done as the
following picture shown.

Page 21 of 24 - Concept

Click
press

and select

to activate the Product assembly again,

to rebuild the assembly. Errors should be fixed immediately.

One more step to modify the core/cavity change. Click

and

select
, when the Paste Body page appears, select the core part as the
target component and newly create solid body into the corresponding selection box, finally,
click

to complete the modification on core part.

Page 22 of 24 - Concept

Case 4: Mold design change but the bodys topology remains the same as before.
To make the design more practical, the following change has considered the draft angle issue
and the parting lines are offset some distance to reduce the flash on this parting area.

Since the above grey core blocks topology is not changed, simply click
select

, then press

and

to rebuild, 3DQuickMold will update the core/cavity.

Page 23 of 24 - Concept

Case 5: Mold design change but the bodys topology changes too.
A fillet is added as below.

Click
press

and select

to switch to the Product assembly, then

to rebuild, there is an error on the core side.

Page 24 of 24 - Concept

There is a particular tool in 3DQuickMold to handle this issue, press the last button on
3DQuickMold toolbar
dialog pops up, click

when the

message

. The system will fix the above error automatically.

This sample is normally used as the first training part in 3DQuickMold, it is a very simple part
and shows how the system handles the core/cavity separation intuitively and easily while
maintain the associtivity good.

Page 1 of 14 Tutorial 1

Tutorial 1 CD.SLDPRT

Page 2 of 14 Tutorial 1

Contents
1

Create new part.........................................................................................................................3

Insert part ..................................................................................................................................3

Save part ....................................................................................................................................3

Add-Ins.......................................................................................................................................3

Shrinkage ...................................................................................................................................4

Work piece .................................................................................................................................5

Solid patch .................................................................................................................................5

Quick replace.............................................................................................................................7

Pattern body ..............................................................................................................................8

10

Solid attribute............................................................................................................................9

11

Create parting surface ............................................................................................................11

12

Set the parting surface............................................................................................................11

13

Split mold .................................................................................................................................12

14

Paste body ................................................................................................................................13

15

Create explode view ................................................................................................................14

Page 3 of 14 Tutorial 1

Core/Cavity separation step by step


1. Create new part
Click

to create a new SolidWorks part.

2. Insert part
Insert/Part, select CD.sldprt from the file open dialog, make sure the Solid bodies is checked,
click

to confirm.

3. Save part
File/Save, specify the file name as CD-ref.sldprt

4. Add-Ins
Tools/Add-Ins, select 3DQuickMold2011,then
to load 3DQuickMold,the
following toolbar will be displayed at the bottom area by default.

Page 4 of 14 Tutorial 1

5. Shrinkage
Click
to apply a shrinkage factor to the plastic part, the part solid is
selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is
1.005.click

Page 5 of 14 Tutorial 1

6. Work piece
Click
L=20,W=20,H=10

to define the work piece for the main insert (core and cavity), here

7. Solid patch
z

Select a planar face on the part and click


, followed by clicking and
, extrude the
body up to surface, same process to handle the opposite area on the part. The first two
bodies are created as the following picture shown.

Rotate the part to the left below orientation, pick up the highlighted planar face, click
and

, followed by clicking

to create the third solid body.

Page 6 of 14 Tutorial 1

Create the fourth and fifth bodies as below.

Continue to create the sixth body.

Page 7 of 14 Tutorial 1
z

The seventh body.

8. Quick replace

Select two faces as the below picture shown, click


and press
face on third body was replaced by the face selected on the plastic part.

, the

Note: The above selection sequence doesnt matter, the face on the part is always used to
replace others. The Quick replace function supports multiple replacements as well.
z

Hold Ctrl key, select totally 10 pairs faces as the following picture shown, click

and press
expected.

, the first and second created bodies become what we

Page 8 of 14 Tutorial 1

Similar steps, do Quick replace to handle the fourth and fifth bodies.

The eighth body

9. Pattern body
Click

and select the last nine created solid bodies, click

to confirm the previewed result.

Page 9 of 14 Tutorial 1

An extrude body to patch the central hole.

10.

Solid attribute

Click
and select
, when the Solid Attribute dialog is
displayed, select Cavity patch, in the body selection box, pick up seven bodies on the screen as
the following picture shown, click

Page 10 of 14 Tutorial 1

Continue to assign other bodies as Core patch, this time, click

, press Undefined bodies buton instead of picking up one by one,

select
click

and

Page 11 of 14 Tutorial 1

11.

Create parting surface

Pick up the bottom face on the part and click


and press

, select Block Sketch(defined by work piece)

to convert them into 2D sketch, press

the outer edge on the bottom face. Click

to create a circle which is coincident with

to create a planar surface.

Sketch plane

Circle sketch

12.

Set the parting surface


Pick up the last created planar surface, right click on Parting Surfaces and select Set parting
surface.

Page 12 of 14 Tutorial 1

13.

Split mold

Click

, click

. The core/cavity will be created automatically.

Page 13 of 14 Tutorial 1

14.

Paste body

Click
Click

and select
and select

cavity as target component and press


selected into the body selection box, click

to switch to the Product assembly.


, when Paste Body dialog appears, select
, all cavity patches defined before will be
. Those bodies will be pasted onto cavity part.

Page 14 of 14 Tutorial 1
Continue to paste body. All core patches will be pasted onto core part accordingly.

15.

Create explode view

Remain the Product Assembly as working model, on

Default

, right mouse click on

Page 1 of 36 Tutorial 2

Tutorial 2 EXS2.SLDPRT

Page 2 of 36 Tutorial 2

Contents
Chapter 1Solid bodies for hole-patching and side core .................................................. 4
1.1

create a new SolidWorks part ....................................................................................................4

1.2

Insert Part...................................................................................................................................4

1.3

File Save ....................................................................................................................................4

1.4

Change the color ........................................................................................................................4

1.5

Add-Ins ......................................................................................................................................4

1.6

Start project................................................................................................................................4

1.7

shrinkage....................................................................................................................................4

1.8

work piece..................................................................................................................................5

1.9

Solid patch .................................................................................................................................5

Chapter 2Create parting surface and define solid attribute ........................................ 10


2.1

Creat parting surface................................................................................................................10

2.2

Set parting surface ...................................................................................................................13

2.3

Solid Attribute..........................................................................................................................13

Chapter 3Split the core and cavity.................................................................................. 15


3.1

Split mold.................................................................................................................................15

3.2

Paste Body ...............................................................................................................................15

3.3

Explode view ...........................................................................................................................17

3.4

Combine solid bodies ..............................................................................................................17

Chapter 4Layout multiple cavities.................................................................................. 17


4.1

layout .......................................................................................................................................17

Chapter 5Select Moldbase ............................................................................................... 18


5.1

Moldbase..................................................................................................................................18

5.2

pocket.......................................................................................................................................19

5.3

Pocket corner ...........................................................................................................................20

Chapter 6Slide design....................................................................................................... 20


6.1

Slide body ................................................................................................................................20

6.2

Angular pin hole ......................................................................................................................20

6.3

Slide guide rail .........................................................................................................................21

6.4

Slide lock .................................................................................................................................21

6.5

Angular pin ..............................................................................................................................21

Page 3 of 36 Tutorial 2

Chapter 7Add screws ....................................................................................................... 22


7.1

add............................................................................................................................................22

7.2

Pockets .....................................................................................................................................22

Chapter 8Ejector Design.................................................................................................. 23


8.1

Positon ejectors ........................................................................................................................23

8.2

Add ejectors .............................................................................................................................24

8.3

Trim ejectors ............................................................................................................................25

8.4

Pocket ejectors .........................................................................................................................26

Chapter 9Sub-insert Design............................................................................................. 26


9.1

Sub-Insert body........................................................................................................................26

9.2

Sub-Insert holder......................................................................................................................27

Chapter 10Cooling system design ................................................................................... 29


10.1

Cooling path.............................................................................................................................29

10.2

Cooling hole.............................................................................................................................29

10.3

Instant 3D.................................................................................................................................30

Chapter 11Feed system design ........................................................................................ 31


11.1

Runner reference......................................................................................................................31

11.2

Runner path..............................................................................................................................31

11.3

Horizontal runner.....................................................................................................................32

11.4

Tool-offset/cool well................................................................................................................33

11.5

Gate desing ..............................................................................................................................34

11.6

Vertical runner .........................................................................................................................34

Chapter 12Electrode design............................................................................................. 35


12.1

Derive part ...............................................................................................................................35

12.2

Electrode body .........................................................................................................................35

12.3

Electrode holder.......................................................................................................................36

Page 4 of 36 Tutorial 2

Chapter 1Solid bodies for hole-patching and side core


1.1

create a new SolidWorks part

1.2

Click on the button


Insert Part

to create a new SolidWorks part

Select EXS2.sldprt from the file open dialog, make sure the Solid bodies is checked, click
confirm.

1.3
1.4

File Save
Specify the file name as EXS2-ref.sldprt or whatever you like.
Add-Ins
Tools/Add-Ins, select 3DQuickMold2011,then
toolbar will be displayed at the bottom area by default.

1.5

to

shrinkage

to load 3DQuickMold,the following

Page 5 of 36 Tutorial 2

Click
to apply a shrinkage factor to the plastic part, the part solid is
selected automatically, select Origin for Scale about, Resin type is ABS, default x,y,z value is
1.005.click

1.6

work piece
Click
to define the work piece for the main insert (core and cavity), in this sample
L=100,W=160,H=100

1.7

Solid patch
z Using loft feature

, pick up two faces on the part, click

, the first solid patch is created.

Page 6 of 36 Tutorial 2

z On Solid Utilities

, click

, select

and pick up

, the second solid patch is created, it

the highlighted edge as the below picture shows, click


is an extruded feature.

Circular edge

z Select the blue face as the sketch plane, then click

, hold Ctrl key while picking up two

additional edges as the following picture shows, click on

, a partial loop is found, click

immediately, the highlighted part loop edges will be converted as sketch entities, using
get more sketch entities, and
sketch profile, click

to convert one edge more, finally, using

, a solid body is created.

Some edges on the part by searching approach.

to

to obtain a closed

Page 7 of 36 Tutorial 2

Obtain two intersection curves.

Complete the closed profile.

Edge to convert

Lastly, the extrude feature to get the desired solid body.

Page 8 of 36 Tutorial 2

z Similar to the above steps, select the blue face as the sketch plane, select some reference edges,
click

, do not forget to hold Ctrl key when pick up multiple edges on the part, using

the expected profile, click

Sketch plane

to create an extrude feature.

to get

Page 9 of 36 Tutorial 2

z Click

, select the tool bodies as the Indent dialog shows, click

z Select Mold Right on the feature tree as the sketch plane, click
profile for the side core body, click

and

, the end condition is Up To Next.

to draw a simple

Page 10 of 36 Tutorial 2

Chapter 2Create parting surface and define solid attribute


2.1

Creat parting surface


z Select the blue face on the part as sketch plane, click
rectangle, form a planar surface by click

and click

to start a sketch. Click

to create a

to create the first parting surface.

Sketch plane

Page 11 of 36 Tutorial 2
z Hold Ctrl key, select a face and two edges on the part as the following picture shown, click

3DQuickMold tool
reference plane, activate

to search a partial loop, click

on the feature tree as

, select

, the parting surface dialog

will be displayed, selected items will be put into the selection boxes automatically, click
create the second parting surface.

Edge1the pick up
point near right vertex
Edge2

Entity Grouping, mouse right click Parting Surfaces, select Create surface, using Loft
z On
surface, Mold Top is the reference plane, pick up totally four edges as the following picture
shown, click

to create the third parting surface.

to

Page 12 of 36 Tutorial 2

z Repeat the previous step, select Mold Bottom as reference plane and two edges on part, click
to create the fourth parting surface.

z Continue to create the last parting surface as the below picture shown.

Page 13 of 36 Tutorial 2

2.2

Set parting surface


z Select all parting surface created above on the feature tree or graphic area, activate Entity
Grouping , mouse right click on Parting Surfaces, select Set. Totally 15 parting surface will
be set as parting surface, their color is changed to Blue by default.

2.3

Solid Attribute

Page 14 of 36 Tutorial 2

z Click

,select

pick up the sidecore body create before, click

, on

page, select Sidecore block,

to confirm.

z Repeat the above step to assign Cavity patch attribute to the following three bodies on part.

z Continue to assign another undefined body as Core patch.

Page 15 of 36 Tutorial 2

Chapter 3Split the core and cavity


3.1

Split mold
z Product Assembly
Click on

, the Product Assembly page is displayed, in this sample, input 1 for the sidecore

number. Take others as default such as core name and cavity name, click

3.2

Paste Body

Page 16 of 36 Tutorial 2

z Activate the Product Assembly, click


target component, press
before, click

, select

to select cavity bodies defined by Assign Attribute

z Similar to the last step but select Core as target component, press
bodies defined by Assign Attribute before, click

, press the button

to select core

z In this sample, there is a sidecore defined in Solid Attribute, click


operation.

, select Cavity as

, click

and
to complete this

Page 17 of 36 Tutorial 2

3.3

Explode view
To see the product assembly clearly, create an explode view on current configuration

3.4

Combine solid bodies


z Switch the working model to cavity by clicking
select all solid bodies under the Solid Bodies folder, click
solid model.
z Similarly, click
and
and combine them into a single solid model.

and select
to combine them into a single

to activate the core part, select all solid bodies

Chapter 4Layout multiple cavities


4.1

layout

Page 18 of 36 Tutorial 2

z Click the toolbar button

, the Layout page appears, pick up some edges

on part for preview purpose, select


picture shown, click

, using the following parameters as the below

Chapter 5Select Moldbase


5.1

Moldbase
z To obtain a better visualization, click

to change the current display to Wireframe mode.

Click
, the moldbase dialog pops up, select LKM, lkm_ci type, the configuration is
3535(350x350), select the H1(thickness of cavity plate) from the drop down list, H1 is 80mm
and H2 is 90mm in this sample. press
project.

to load the standard moldbase into current

Page 19 of 36 Tutorial 2

5.2

pocket
z Create pocket on core plate. Click Mold Tools
, select
, the option is
Core/cavity pocket, the target component is core plate under moldbase assembly, pick up two
bottom faces on the core part as the following picture shown, click
pocketing.

to complete the

Page 20 of 36 Tutorial 2
5.3

Pocket corner
z Create pocket corner, open the above core plate. Click

and select

select a face belongs to the pocket, using default settings, click

Chapter 6Slide design


6.1

Slide body
z Activate Product Assembly by clicking

and selecting

. Click

then open the existing sidecore component. Hold Ctrl, select the Face1 and Face2 in
on the dialog to create the slide body.
order as the following picture shown, press the button
By default, the extrude distance is 60mm, double click on the newly created feature, user can
modify the distance from 60mm to 40mm

Face1

Face2

6.2

Angular pin hole


z Select one face and an edge on the slide body, click

, the hole for angular pin is created.

Page 21 of 36 Tutorial 2
6.3

Slide guide rail


z Click

and select

face on the core, click the button

to activate the Product assembly, pick up any

on 3DQuickMold toolbar to hide core component.

Pick up the following face on the slide body, click


the current assembly.

, the slide guide rail will be inserted into

Select this face

6.4

Slide lock
z Click View/Planes to show all reference planes. Hold Ctrl key, select the following two faces
Face1 and Face2 sequentially, click

on the dialog to add slide lock.

Face2

Face1

6.5

Angular pin
z Hold Ctrl key, pick up the cylindrical face on the hole and Cavity Position plane, click
the dialog to add angular pin for the current slide.

on

Page 22 of 36 Tutorial 2

Chapter 7Add screws


7.1

add
z Activate Product Assembly, on Core Position plane to create a rectangle sketch to represent the
screw locations, click
and select
, then
. Core
Position is the screw position plane, four sketch points are selected as the screw position,
specify the right screw size and length, in this sample, M8 and 35mm long for the screw.

7.2

Pockets
z Create pockets for the newly added screws. Click Mold Tools
, on the Pocketing page, select
. Target
select
plate is the core component, in the Tool componens selection box, select one screw on
the graphic area, then press
to search and select other siblings. To
create the pocket on the core, Thread sketch should be selected from the sketch list,
click

to complete the pocketing.

Page 23 of 36 Tutorial 2

z Click
and select
to activate the project assembly, similar to
the above step to create screw pockets on the moldbase plates. Target plate is sample3-ref core
plate while Tool components are all screws. Fit sketch is used to create those through screw
holes,

to confirm.

Chapter 8Ejector Design


8.1

Positon ejectors

Page 24 of 36 Tutorial 2

z Click

and select

to activate the product, click button

3DQuickMold toolbar, on Ejecting dialog, select

on
, press

. Select the first reference plane(Front) as the sketch plane, manually select some
faces on the product, the picking up positions will be used to create to sketch point, press
on
page to confirm every sketch position shown. The sketch
to represent ejectors locations looks like the following picture.

8.2

Add ejectors
z To add standard ejectors to current mold assembly,
and
to activate the product assembly. Select Add on
click
Ejecting dialog and choose a standard library (under Favorite, select Ejector Pin),
press

. On

page, pick up all sketch points just defined and right size

and length, if you satisfy the preview, click

to accept the selection.

Page 25 of 36 Tutorial 2

8.3

Trim ejectors
z On Ejecting dialog, select
page, select
10mm, click

and press
and press

. On

, input the fit distance

Note: When Trim/Pocket Ejectors page appears and Trim ejector option is selected, by default,
the CoreSheet feature on core part is selected into the first selection box automatically. This
feature is created when the core and cavity were created successfully by 3DQuickMold. In case
the core is not done by 3DQuickMold, user needs to create this sheet body by himself.

Page 26 of 36 Tutorial 2

8.4

Pocket ejectors
z Pocket ejectors. On
press
click

page, select

, select core part and

to select all ejectors. Please refer to the above right picture shown,
to perform this function.

Chapter 9Sub-insert Design


9.1

Sub-Insert body
z Click

and select

3DQuickMold toolbar, the

to activate cavity part, click

on

dialog will pop up, hold Ctrl key, select the bottom face

and six edges on the part to define the sub-inserts profile, click the button
first sub-insert was created immediately.

on the dialog, the

Page 27 of 36 Tutorial 2

Repeat the above step, hold Ctrl key, select the bottom face and two circular edges
sequentially as the following picture shown. Click
created.

9.2

again, two round sub-inserts will be

Sub-Insert holder
z On Sub-insert dialog, select

and press

, the

page is displayed, select


, pick up two bottom faces on the above two
round sub-inserts, the holder size is previewed in OpenGL wireframe.
Key in 0.5mm as pocket clearance, ensures Create pocket is checked.
The holder diameter is 6mm and the height is 6mm too.
Finally, click

to complete this holder design.

Page 28 of 36 Tutorial 2

z Remain

is selected, click

to create another type

of holder, this time select


, pick up one face and an edge as the following picture shown,
the edge indicates the flange position. Other dimension values as the bitmap shown.

Page 29 of 36 Tutorial 2

Chapter 10Cooling system design


10.1 Cooling path
z Followed by the last sub-insert design, the cavity part is still the activated part,
click

on 3DQuickMold toolbar, the

Face1 and Face2 sequentially, press button


sketch lines is create.

Face1

dialog pops up. Hold Ctrl key, select


on the cooling dialog, a cooling path with three

Face2

10.2 Cooling hole


z On

dialog, select

the
value, click

and press

page is displayed, pick up one sketch line and select


to go to the next one.

,
, take the default

Page 30 of 36 Tutorial 2

z Similarly, define other parameters one by one.

10.3 Instant 3D
z You can use

to modify the cooling path dynamically.

Page 31 of 36 Tutorial 2

Chapter 11Feed system design


11.1 Runner reference
z Click
Click

and select
on 3DQuickMold toolbar, the

to activate the project assembly.


dialog is displayed.

Select
and press
.
page pops up,
pick up faces on part, click Search instance to get the corresponding one on another part
instance. The target component is EXS2-ref.sldprt.

11.2 Runner path

Page 32 of 36 Tutorial 2

z Open the runner part named as EXS2-ref Runner.sldprt, on

dialog,

, hold Ctrl key, select the origin (Point1) and an edge or

select

face on the graphic area(its pick up point is Point2), press


lines and two arcs are created.

, a runner path with two

Point1

Point2
11.3 Horizontal runner
z On
the

dialog, select
and press
,
page pops up, select the above two lines and two arcs as runner path.

Press Create section to create the runner section profile.

Page 33 of 36 Tutorial 2

Click

to complete the runner design.

11.4 Tool-offset/cool well


z On
dialog, select
end face on the runner body, press
shown.

, input Offset value -4, select the


, the resulting runner as the following picture

Page 34 of 36 Tutorial 2

z Select the face on the runner end (highlighted in blue), press


modified as the following right picture shown.

, the runner end is

11.5 Gate desing


z On
dialog, select
and press
,
the
page will be displayed, select Side gate type, relevant parameters are listed in
the lower group.
The percentage position (91) is used roughly specify the side gate position.
Edge<1> is used to define the gate orientation.

11.6 Vertical runner

dialog, select
and press
, the system will bring out
z On
the
page, define the relevant parameters as the following picture shown. Click
Create button to complete the vertical runner.

Page 35 of 36 Tutorial 2

Chapter 12Electrode design


12.1 Derive part
z Click

and select

3DQuickMold toolbar, the


and press
Select

12.2 Electrode body

to activate the core part. Click

on the

dialog will pop out, select

, a new part is created, the default name is Ele4EXS2-ref Core.


,select the face and press

Page 36 of 36 Tutorial 2
z Select vertices to define the electrode body, the four vertices should be picked up in clockwise
or anti-clockwise, click

complete the electrode body design.

12.3 Electrode holder


z On

dialog, select

and press

On
page, follow the below picture to define the holder parameters, click
confirm the final design.

to

MOLD
www.3dquicktools.com

You might also like