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RECOVERY TABLE

Ifavehiclesisdamagedoracharacterisinjured,thenroll
onceonthefollowingtableandapplytheresulttotheir
profile.Anychangesarepermanent,althoughtheymaybe
mitigatedorignoredifthecorrectabilitiesareapplied.

COVER BONUSES
COVER
Only1applies
Fullcover
Partialcover
Incapacityofavehicle
Onavehicle,notincapacity

+4
+2
+4
+2

COVER BONUS
Thesearemostlyarmourandallstackwithcover
andeachother.Eachitemonlycountsonce.
HandbrakeTurn
Ballisticshield
Bulletproofarmour
Activecamouflage
Encumbered
Dip(mustbeincover)

+2
+2
+2
+2
+2
+2

DESTROYED
VEHICLE CHART

650STARTINGGANG
ADAYATTHERACES
ABILITIES
ADVANTAGEOUSMUTATION
ABLATIVETISSUE
Avoidsinjury
ADVANTAGEOUSMUTATION
BEASTMAN
+3Combat+1Dodge.
ADVANTAGEOUSMUTATION
BONELESS
MayattackEnclosedCrew
ADVANTAGEOUSMUTATION
CHEMICALVOMIT
10cmFlameThrower
ADVANTAGEOUSMUTATION
CHITINOUSEXOSKELETON
+3Dodge+2DodgeDice
ADVANTAGEOUSMUTATION
DOUBLEMUSCLED
+2CombatTinOpener-1Dodge
ADVANTAGEOUSMUTATION
GIANTCRABCLAWS
+5Combat,cannotholditems
ADVANTAGEOUSMUTATION
HYPERMOBILE
+5cmSprint+2Dodge.
ADVANTAGEOUSMUTATION
MIMIC
1ActionPointtoreveal
ADVANTAGEOUSMUTATION
OVERCHARGEDMETABOLISM +1ActionPoint,noguns
ADVANTAGEOUSMUTATION
SPINYPROTRUSIONS +4Combat-1Dodge.
ADVANTAGEOUSMUTATION
TENTACLES
+1Combat,extrahand
ADVANTAGEOUSMUTATION
THIRDLEG
+10Move,ChargeandSprint.
ADVANTAGEOUSMUTATION
TWOHEADED
+1Combat+1Ranged+1Dodge
ADVANTAGEOUSMUTATION
WEREFORM
Seeentryforrules
ADVANTAGEOUSMUTATION
WIERDING
Seeentryforrules
ADVANTAGEOUSMUTATIONS
AMMUNITIONTYPE
ANTI-MATERIELROUNDS
TinOpener
AMMUNITIONTYPE
ARMOURPIERCINGAMMO
+2Ranged
AMMUNITIONTYPE
BUNKERBUSTERROUND
+1Shot
AMMUNITIONTYPE
ENERGYWEAPON
+D10Ranged
AMMUNITIONTYPE
HELLAEXPLOSIVEROUNDS
Explosive,-3Ranged
AMMUNITIONTYPE
HIGHVELOCITYROUNDS
+2Ranged
AMMUNITIONTYPE
HOLLOWPOINTAMMO
+2RangedvsCharacters
AMMUNITIONTYPE
LESSLETHALAMMO
FullShocknotInjury
AMMUNITIONTYPE
NAPALMB
NegatesCoverBonus
AMMUNITIONTYPE
SAWNOFFSHOTGUN
-10Range,isPistol
AMMUNITIONTYPE
SOLIDSLUG
+25Range,+1Shot
AMMUNITIONTYPES
ANDSOMETIMES
ANIMALSWITHZEROAPTITUDE
ARMOUR
ARMOUR
ACTIVECAMOUFLAGE
+2Cover,+3Sneaking
ARMOUR
ARMOUROFHEROES
FullShocknotInjury
ARMOUR
BALLISTICSHIELD
+2Cover,+1Combat
ARMOUR
BULLETPROOFARMOUR
+2CoverNoSprint
ARMOUR
CRASHHELMET
+3Dodgeincrash
ARMOUR
FLACKJACKET
+2Dodge
ARMOUR
FULLPLATE
+4Combat+2Dodge
ARMOUR
FULLYARMOURED
+4Dodge-1Aptitude
ARMOUR
LSU
SmearofJuices=Injury
ARMOUR
POWEREDEXOSKELETON
+2Com+5Dodge+2DodgeD
ARMOUR
SKIDSUIT
+3Dodgeincrash
ARMOUR
STABVEST
+1Combat
ATTACKINGARMOUREDSUITS
ATTACKINGVEHICLESANDCREW
BARDUPGRADE
AWESOMERIFF
3AP,difficulty10-D10Shock
BARDUPGRADE
BARD
2AP,difficulty9-1Shock
BARDUPGRADE
ITGOESTOELEVEN
BardUpgrades+10cm.
BARDUPGRADE
ROCKSTAR
+1Aptitude-2Shock
BARDUPGRADE
SOLO
+1toBardTestperAPspent
BARDUPGRADE
SHAKESPEAREANSOLILOQUY +1toBardTest
BARDUPGRADE
TAUNT
2AP,difficulty9+1Shock
BARDUPGRADES
BARDSFUMBLE
BEASTPACK
BEASTPACKS
BEASTSPECIALRULES
BEASTUPGRADES
ARMOURED
+4Dodge+1DodgeDice.
BEASTUPGRADES
ARMOURPIERCINGTUSKS
TruckStopper
BEASTUPGRADES
BIRD
Fly
BEASTUPGRADES
CHIMERA
3mutations
BEASTUPGRADES
CUNNING
+1Aptitude
BEASTUPGRADES
CYBERENHANCED
+1Dodge
BEASTUPGRADES
EXTRARIDINGSPACE
+1Rider
BEASTUPGRADES
FIERCE
+5Combat+2StrikeDice.
BEASTUPGRADES
GIGANTIC
+4Combat+4Dodge
BEASTUPGRADES
HOWDAH
Trailer
BEASTUPGRADES
INDEPENDENT
NeedsnoHandler
BEASTUPGRADES
KILLERINSTINCTS
+1Aptitude+3combat
BEASTUPGRADES
MONKEYWITHAGUN
GoonGun
BEASTUPGRADES
MOUNT
Mayberiddenby1charcter
BEASTUPGRADES
NIMBLE
+2Dodge,+5Movetests
BEASTUPGRADES
OPPOSEDTHUMBS
Maytakeequipment
BEASTUPGRADES
RAZORSHARPCLAWS
+3CombatandTinOpener
BEASTUPGRADES
SWIFT
Move20Charge30sprint35
BEASTUPGRADES
SPRY
+2Dodge+1DodgeDice
BEASTUPGRADES
WELLTRAINED
+1ActionPoint
BEASTUPGRADES
WORM
Tunneling

15/10/5
15/10/5
16/12/8
30/20/10
12/10/8
10/8/5
20/15/10
15/10/5
40/35/30
15/10/5
10/8/5
10/5/3
20/15/10
10/8/5
10/8/5
10
15
10
20
15
10
10
5
20
6
10

15
30
15
10
5
7
20
6
15
65
5
5
12/10/8
15/8/5
8/5/3
25/20/15
8/5/3
8/5/3
20/15/10

14/12/10
15/10/x
60/40/10
10/8/5
8/6/4
15/10/5
5
10/8/6
25/25/x
10
12/8/5
20/15/10
X/X/10
10/5/x
14/12/8
X/X/5
15/10/5
20/15/10
10/8/6
10/8/5
20/15/X

15
97
51
46
46
46
46
46
46
46
47
47
47
47
47
47
47
47
48
46
80
80
80
80
80
80
80
80
80
80
80
80
100
24
73
73
73
73
73
73
73
73
73
73
73
73
73
10
10
52
52
52
52
52
52
52
52
10
19
23
24
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25
25

109

BEASTS,BARDSANDMEDICS
BIKEGANGS
BIKERGANGS
BIKERS
BIKES,BOARDSANDBORING
BONEYARDGANG
BONEYARDGANGS
BORINGMACHINES
BUYINGANEWPROFILE
CAMPAIGNGAMESEQUENCE
CAMPAIGNPOINTS
CAMPAIGNPOINTS
Win
3
CAMPAIGNPOINTS
Draw
2
CAMPAIGNPOINTS
Lose
1
CAMPAIGNPOINTS
Each100GangPoints
1
COMBATABILITIES
COMBATABILITY
FEMMEFATALE
COMBATABILITY
FIGHTER
COMBATABILITY
FLORENTINE
COMBATABILITY
HOONGOON
COMBATABILITY
IJUTZU
COMBATABILITY
KERBSTOMP
COMBATABILITY
KENJUTZU
COMBATABILITY
LIGHTNINGREFLEXES
COMBATABILITY
MACHINIST
COMBATABILITY
MAINEGAUCHE
COMBATABILITY
MARTIALARTIST
COMBATABILITY
SHIELDADEPT
COMBATABILITY
SILVER
COMBATABILITY
UNPREDICTABLE
COMBATABILITY
WADEIN
COMBATABILITY
ZWEIHANDERHALF-HAND
COMBATANDUNITS
COMMANDER
CONTENTS
COVERBONUS
COVERBONUSCHART
DEATHVALLEY
DESTROYEDVEHICLECHART
DESTRUCTIONDERBY
DISADVANTAGEOUSMUTATION ANIMALISTIC
DISADVANTAGEOUSMUTATION ATROPHIED
DISADVANTAGEOUSMUTATION BLIND
DISADVANTAGEOUSMUTATION CRIPPLINGDEFORMITY
DISADVANTAGEOUSMUTATION DISTENDEDSWELLING
DISADVANTAGEOUSMUTATION ELEPHANTIASIS
DISADVANTAGEOUSMUTATION EXTRANEOUSLIMB
DISADVANTAGEOUSMUTATION GIMMEROID
DISADVANTAGEOUSMUTATION HORRIFICGOITERS
DISADVANTAGEOUSMUTATION IRRADIATED
DISADVANTAGEOUSMUTATION JITTERS
DISADVANTAGEOUSMUTATION MINDLESS
DISADVANTAGEOUSMUTATION NOHEADED
DISADVANTAGEOUSMUTATION ROTTINGSKIN
DISADVANTAGEOUSMUTATIONS
DRIVINGSKILL
CRUISER
DRIVINGSKILL
DRIVER
DRIVINGSKILL
GETAWAYDRIVER
DRIVINGSKILL
HANDBRAKETURN
DRIVINGSKILL
POWERSLIDE
DRIVINGSKILL
RACER
DRIVINGSKILL
RAMMER
DRIVINGSKILL
SLAMONTHEANCHORS
DRIVINGSKILL
SPEEDFREAK
DRIVINGSKILL
SWERVE
DRIVINGSKILL
CAREER
DRIVINGSKILL
YOUREONYROWN
DRIVINGSKILL
TRICKBOARDER
DRIVINGSKILLS
DUNGERHUNT
EQUIPMENT
EQUIPMENT
ASSLESSCHAPS
EQUIPMENT
BAGOFANGRYCRITTERS
EQUIPMENT
BULLHORN
EQUIPMENT
GRAPPLINGRAPEL
EQUIPMENT
MANACLES
EQUIPMENT
MAGNA-CLAMPS
EQUIPMENT
PIMPINGTHREADS
EQUIPMENT
REMOTECONTROLLER
EQUIPMENT
TIMEDDETONATOR
EQUIPMENT
RANGEFINDER

110

AptitudevsOppositeSex
15/12/10
+2Combat+1StrikeDice
10/8/6
x2StrikeDice
16/13/10
2APtothrowenemies
10/8/5
Mayswapweaponsfor0AP
3/2/1
FullAPtoremovecasualties
25/20/15
Bothx2combatscore
20/12/8
+2Combat
8/6/4
2D10TruckStopper
20/15/10
Highest+Lowest
15/12/10
+1Combat+1StrikeDice+1Dodge10/9/8
+3CombatusingShield
10/8/5
RolllessStrikeDice
15/10/5
-1StrikeDice=+1Combat
15/10/5
Charactersmaynotflee
3/2/1
+2Combatfor2handedweps
8/6/4

NoTech,BeastUpgrade
-1ActionPoint
Nomoveorguns
Move5Charge10Sprint10
+1Capacity
-2Combat-2Dodge
-3Combat
Aptitudetestat7toActivate
-2Dodge-1DodgeDice
5cmradrange
-5Ranged
-1Aptitude
+1ShockToken
-3toAptitudetests
+5CruiseSpeed
MayDrivewithnomodifier
2APtosetGetaway
Difficulty6,+2Cover
RerollDestroyedVehicleonce
+5TopEnd
+1RamDice
StopatTopEnd
Difficulty7,2APtogoTopEnd
+1SwerveDice
+2Swerve
Mayescapedestroyedvehicle
1APDifficulty9+1reroll

Aptitudetocharge
D10Shock
+10rangetoaudioskills
forclimbing
2APtocapture
+2tohitvehicles
Reroll
2APtofit
Seeentryforrules
Nevertesttomeasure

10/8/5
7/6/5
10/8/5
10/8/5
15/12/10
10/8/5
15/10/8
10/8/5
15/12/10
15/10/6
12/10/8
8/4/2
8/7/6

10
20
6
5
10
2
10
3
3
8

24
19
28
28
28
19
21
28
18
6
7
7
7
7
7
54
54
54
54
54
54
54
54
54
54
55
55
55
55
55
55
55
32
33
2
10
107
98
107
98
46
46
46
46
46
46
46
46
46
46
46
46
46
46
46
57
57
57
57
57
57
57
57
57
57
57
57
57
57
94
75
75
75
75
75
75
75
75
75
75
75

EVERYTHINGISWORSE WITHBEARS
EXPLOSIONMARKERSMALLER
FIGHTINGUNITS
FIRINGINTOCOMBAT
FLYING
FOODITEMS
FOODITEMS
ARTERYHARDENINGPIE
+1Aptitudefortheturn
2
FOODITEMS
BOOZAHOL
-1Aptitude,+2CombatandDodge 1
FOODITEMS
DELICIOUSMILKSHAKE
BringsCharactersback
5
FOODITEMS
ENERGYDRINK
JumpintoActivationque
1
FOODITEMS
FILTHYKEBAB
RemoveD10-3Shock
3
FOODITEMS
GREASPASTY
Reroll
5
FOODITEMS
HEALTHYSALAD
+10toRecovery
2
FOODITEMS
HEARTYBREAKFAST
+1Dominance
5
GANGROSTERFORCHARACTERS
GANGROSTERFORMILITARY
GANGROSTERFORVEHICLES
GANGWAR
GANGSTYPES
GITOOTMEYARD!
GOONGUN
HANDICAP
ALCOHOLIC
Seeentryforrules
3/2/1
HANDICAP
CANTDRIVE
+D10DodgevsRam
10/8/5
HANDICAP
CHEMICALABUSER
Difficulty6+3Combat+3Dodge 10/8/3
HANDICAP
CRIPPLEDLIMB
Walk5Charge7Sprint10
25/20/15
HANDICAP
ENCUMBERED
NoSprint,Charge10,+2Cover
10/8/5
HANDICAP
INEPT
-1Aptitude.Targetingrules.
20/15/10
HANDICAP
IMBECILE
-1Aptitude+4Combat+4Dodge 5/4/3
HANDICAP
MORBIDLYOBESE
Walk5Charg7Sprint10+2Dodge 8/5/3
HANDICAP
MYOPIC
-3Ranged,+1Shot
15/10/8
HANDICAP
NARCOLEPTIC
Difficulty8.Asleepcantbetarget. 3/2/1
HANDICAP
OVERSPECIALISED
+2/-1Combat,RangedorDodge 6/5/4
HANDICAP
TART
-1strikediceoppositesex 3/2/1
HANDICAP
TOURETTESSYND
9or10=noiseandShock 6/5/4
HANDICAP
INTEGRALTOVEHICLE +1tovehiclesystems
20/15/10
HANDICAP
TINY
-2Combat-1Dodge,nocapacity 4/3/2
HANDICAPS
HANDLERS
HITTABLES
HOVERBOARD
HOVERBOARDERS
HOVERBOARDERS
INCOME
INCOME
Win
8xD10
INCOME
Draw
7xD10
INCOME
Lose
6xD10
INDEX
ITCAMEFROMTHECHEMICALSPILL
LEGGYOGEESWATERINGHOLE
LEVELUPNONSTANDARD
LEVELLINGUP
LEVELLINGUP
75foraGoon
LEVELLINGUP
100foraSoldier
LIMITEDSTARTINGPROFILES
LIMITEDSTARTINGPROFILES
50foraGoon
LIMITEDSTARTINGPROFILES
75foraSoldier
LIMITEDSTARTINGPROFILES
100foraHero
LIMITEDSTARTINGPROFILES
150foraVehicle
LOOT
LOOTTOKENS
MAKINGACAMPAIGNGANG
MAX20
MILITARYFORCE
MILITARYFORCESPECIALISATIONS
MILITARYFORCES
MODELLINGMUTANTS
MONSTERMASH-UP
MOUNTS
MOVEMENT
MOVEMENTABILITIES
MOVEMENTABILITY
ACROBAT
+1DodgeDice
10/8/6
MOVEMENTABILITY
CATFALL
Difficulty9,nofalling
6/3/2
MOVEMENTABILITY
DIP
+2Coverunlessnocover 10/8/6
MOVEMENTABILITY
DIVE
+D10inRams
6/4/2
MOVEMENTABILITY
DODGE
+1Dodge+1DodgeDice 12/10/8
MOVEMENTABILITY
DUCK
+1Dodge
10/8/6
MOVEMENTABILITY
FASHIONABLYLATE
Setsupsecondturn
10/8/6
MOVEMENTABILITY
LEAPASIDE
Difficulty8toavoidRam 20/18/15
MOVEMENTABILITY
RUNNER
Walk+5
10/8/5
MOVEMENTABILITY
SNEAKY
OpposedAptitudetospot25/20/15
MOVEMENTABILITY
SPIDERLIKE
Notestfordifficultterrain 15/10/6
MOVEMENTABILITY
SPRINGHEELED
5jumping
6/5/4
MOVEMENTABILITY
SPRINTER
+10Sprint
10/8/5
MOVEMENTABILITY
SURPRISESETUP
Setup10cmfromenemy 25/20/15

100
10
32
32
11
76
76
76
76
76
76
76
76
76
103
104
105
92
19
100
11
59
59
59
59
59
59
59
59
59
59
59
59
59
59
59
59
24
12
29
19
29
7
7
7
7
109
101
96
18
18
18
18
15
15
15
15
15
7
7
6
15
19
38
35
45
98
24
24
61
61
61
61
61
61
61
61
61
61
61
61
61
61
61

111

MURDERDOMEEXTRAVAGANZA
MUTANTSPECIALRULES
MUTANTIEMENANDWOMEN
MUTATIONS
MUTIEMEN
NABTHESWAG
NEWRULESANDERRATA
OPTIONALCAMPAIGNRULES
PHYSICALTRAIT
BIONICLIMB
+1Combat,extraarm
9/6/3
PHYSICALTRAIT
CYBEREDWEAPON
+1Combator+1Ranged
8/6/4
PHYSICALTRAIT
CYBERPROSTHESIS
RemovesInjuryModifier
20/15/10
PHYSICALTRAIT
EXTRALIFE
TakesFullShock
20/15/10
PHYSICALTRAIT
GINGER
Becomessexualconquistador
0/0/0
PHYSICALTRAIT
GONUCLEAR
ExplodesatD10+D10
12/10/08
PHYSICALTRAIT
HARDTOKILL
+10torecovery
08/06/04
PHYSICALTRAIT
HAWKEYED
+5cmrangeofgun+2Ranged
20/15/10
PHYSICALTRAIT
ILLBEBACK...
9or10healsinjury
25/20/15
PHYSICALTRAIT
MIGHTYMUSCLES
Carriesweaponseasily
15/12/10
PHYSICALTRAIT
MOREMACHINE
UseVehicleDamagechart
20/15/10
PHYSICALTRAIT
STRONG
+1Combat,+1toMechanic
6/5/4
PHYSICALTRAIT
TOWERINGLEVIATHAN Difficultyof8
25/20/15
PHYSICALTRAIT
ZOMBIEHERO
BecomesMeatShield
10/8/6
PHYSICALTRAITS
PLAYINGCAMPAIGNS
POLEARMS
PROFESSION
BARD
2AP,difficulty9-1Shock
15/8/5
PROFESSION
DISKWORM
Mayrerollprofessionrolls
20/15/10
PROFESSION
HANDLER
Beats=Aptitude
5/4/3
PROFESSION
INFORMATIONBROKER Difficulty8,bonustoDominance
10/8/5
PROFESSION
MECHANIC
3AP,difficulty10
15/8/5
PROFESSION
MEDIC
3AP,difficulty10
15/8/5
PROFESSION
PROPHET
Difficulty8,bonustoDominance
8/6/4
PROFESSION
SCOUT
Difficulty9,pickstartingpoint
15/12/10
PROFESSION
SPIV
Alterscostofbuying
10/8/6
PROFESSION
SURGEON
Mayrerollrecoveryforcharacters 16/15/14
PROFESSION
TECHNOMANCER
Mayrerollrecoveryforvehicles
16/15/14
PROFESSIONS
ANTIQUARIAN
2LootTokensperD10
10/10/10
PSYCHOLOGICALTRAIT
BATTLEDOMINATION RemoveShockonDominance
9/7/5
PSYCHOLOGICALTRAIT
BATTLEVETERAN
2diceforAptitudetests
25/20/15
PSYCHOLOGICALTRAIT
BERSERKER
NevertakeShock
20/15/10
PSYCHOLOGICALTRAIT
BRAVEORCRAZY?
Difficulty8NoShock
25/23/20
PSYCHOLOGICALTRAIT
COWARD
CanrunawayfromCharge
15/12/10
PSYCHOLOGICALTRAIT
COMMISSAR
ActivatesSoldiersandGoonsin10 10/8/6
PSYCHOLOGICALTRAIT
DEMAGOGUE
ActivatesGoonsin20
10/8/5
PSYCHOLOGICALTRAIT
DOMINATOR
+1Dominance
15/13/10
PSYCHOLOGICALTRAIT
FIELDEXECUTION
StealDominance,removeShock 20/18/15
PSYCHOLOGICALTRAIT
GRIZZLEDVETERAN
Onlyevertake-1Aptitude
12/10/8
PSYCHOLOGICALTRAIT
GYPSYCURSE
ForceenemytoReroll
20/15/10
PSYCHOLOGICALTRAIT
HOMOSEXUAL
Swapssexeffects
3/2/1
PSYCHOLOGICALTRAIT
IMPETUOUS
+1Aptitude-2Combat-2Ranged 12/10/8
PSYCHOLOGICALTRAIT
INFLUENCE
SpendtoincreaseDominance
2
PSYCHOLOGICALTRAIT
LEADEROFMEN
Activatesallcharactersin10
20/15/10
PSYCHOLOGICALTRAIT
LUCKY
+1DodgeDice+1SwerveDice
20/15/10
PSYCHOLOGICALTRAIT
RABBLEROUSER
BonustoDominance
12/10/8
PSYCHOLOGICALTRAIT
SKILLED
+1Aptitude
20/15/10
PSYCHOLOGICALTRAIT
SUPERSKILLED
+1Aptitude
20/15/10
PSYCHOLOGICALTRAIT
TANKKILLER
+4tohitatankroll
10/8/6
PSYCHOLOGICALTRAIT
UNDERDOG
LastinDominancegivereroll
10/8/6
PSYCHOLOGICALTRAITS
ACTIONMAN
+1ActionPoint
15/12/10
RACEWARS
RAMONCE
RAMMINGAUNIT
RANGEDWEAPONADD-ON
AUTOLOADER
+1Shot
20
RANGEDWEAPONADD-ON
CUSTOMMODAMMO +1Shot
10
RANGEDWEAPONADD-ON
EXPERTCALIBRATED NoShockforFailure
15
RANGEDWEAPONADD-ON
FREE-FLOATBARREL +2RangedBonus
15
RANGEDWEAPONADD-ON
LASERSIGHT
+1Rangedupto50cm
12
RANGEDWEAPONADD-ON
RED-DOTSIGHT
+1Rangedupto20cm
8
RANGEDWEAPONADD-ON
SAWNOFFSHOTGUN -10Range,isPistol
6
RANGEDWEAPONADD-ON
SILENCER
Difficulty6tousewhilesneaking 10
RANGEDWEAPONADD-ON
TARGETINGDEVICE
VehicleMounted+2Ranged
15
RANGEDWEAPONADD-ON
TELESCOPICSIGHT
+1Rangedover50cm
10
RANGEDWEAPONADD-ON
THERMALIMAGER
Canseeheatsources
15
RANGEDWEAPONADD-ON
WELLENGINEERED
+20cmRange
15
RANGEDWEAPONADD-ONS
RECOVERYTABLE
REPAIRINGDAMAGEDVEHICLES
REROLLS
RESCUETHEMcGUFFIN
ROBOTDEATHSQUAD

112

99
45
45
45
19
92
10
15
62
62
62
62
62
62
62
62
62
62
63
63
63
63
62
6
32
64
64
64
64
64
64
64
64
64
64
64
64
66
66
66
66
66
66
66
66
66
66
66
66
67
67
67
67
67
67
67
67
67
66
98
10
32
78
78
78
78
78
78
78
78
78
78
78
78
78
107
10
7
93
101

ROBOTUPGRADES
CUTTINGEDGECOMPUTER
Seeentryforrules
ROBOTUPGRADES
EXTRARAM
+1Aptitude
ROBOTUPGRADES
FASTERPROCESSOR
+1ActionPoint
ROBOTUPGRADES
HIGHCAPACITYHARDDRIVE
MoreAbilites
ROBOTUPGRADES
SOFTWAREUPDATE
Bonustofunction
ROBOTS
RUNNINGACAMPAIGN
SCENARIOS
SCENARIOS
SHAMBLINGHALFDEADUPGRADE
SHOOTINGATUNITS
SHOOTINGINTOCOMBAT
SHOOTINGOUTOFCOMBAT
SHOOTINGSKILL
DESPERADO
FiregunandWalkfor1AP
SHOOTINGSKILL
FANNINGTHEHAMMER +1ShotforPistols
SHOOTINGSKILL
GUNNER
NegatesCoveratTopEnd
SHOOTINGSKILL
GUNSLINGER
-2RangedMayDuelWield
SHOOTINGSKILL
MARKSMAN
+1Ranged
SHOOTINGSKILL
QUICKDRAW
SwapgunsfornoAP
SHOOTINGSKILL
SADISTICCALLEDSHOT -3ToHit,givesShock
SHOOTINGSKILL
SNIPER
+1Ranged,-1Cover
SHOOTINGSKILL
STONECOLDPSYCHO +4Rangedupto20+2upto40
SHOOTINGSKILLS
SHOOTINGTHROUGHCOMBAT
SPLITUNITS
STANDARDOPENCAMPAIGNS
STARTINGACAMPAIGN
SUPERBIKES
TECHNOTRIDLINS
THANVEHICLE
TINOPENER
TOHITTABLES
TREMORS
TRICKBOARDER
TRICKBOARDER
1APDifficulty9+1reroll
UNARMEDCOMBATSKILL
BRAWLER
+2Combat
UNARMEDCOMBATSKILL
BUDDHAFINGER
2APOpposedAptitudetoinjure
UNARMEDCOMBATSKILL
GRAPPLING
DisarmOpponent
UNARMEDCOMBATSKILL
HUNDREDHANDSLAP SpendAPforshock
UNARMEDCOMBATSKILL
IRONFIST
+3Combat
UNARMEDCOMBATSKILL
OPENHANDMASTER OpposedAptitudetostealweapon
UNARMEDCOMBATSKILL
SUPERMONKEYPCH SpendAPfor+2Combat,-1Strike
UNARMEDCOMBATSKILLS
UNITRULESRECAP
UNITSPECIALRULES
UNITSANDSHOCKTOKENS
UNITSMAKINGAPTITUDETESTS
UNITSOFMIXEDPROFILES
UNITSTAKINGMIXEDACTIONS
UNITSTAKINGSHOOTINGCASUALTIES

25
15
15
10
10

15/10/5
20/15/10
8/6/5
15/10/5
6/4/2
3/2/1
10/8/5
12/10/8
15/12/10

8/7/6
8/6/4
30/25/20
10/5/3
15/10/8
8/6/4
10/8/6
15/12/10

89
89
89
89
89
88
6
6
92
40
32
11
11
70
70
70
70
70
70
70
70
70
70
11
33
6
6
28
82
10
10
106
100
29
71
71
71
71
71
71
71
71
33
32
32
33
33
32
32

Finally, it comes to us all, stalking through the mists of maya. Wreathed in sorrow, tragedy is the outcome we all share. Our
being is ended, the precious last breath that we draw riven from our corpse like a dog fart.
I one time met a guy who thought he would live forever. He had converted himself mainly to machine, and was working on
getting the last bits rendered as software.
I met him as just a signal. I roam the wastes in search of wealth, you see, and often have my radio on me. I know signals
dont reach far, but sometimes you find transmitters if you are close enough. Thats what I found, a transmitter. The guy was
buried in an automated vault, deep under the sand. He has a load of sophisticated repair robots all running off nuclear cells.
Had enough power for a long,long time. The transmitter on the surface was a relic from an older time. He was gibbering, a
mad old coot. Had no one to talk to for ages upon an age, until I came along.
Anyway, all I had to do was follow the wires down to his tomb. Had loads of auto defence systems, but I took my time and
dismantled them one by one. His vault door was virtually impenetrable, but the hinges were just straight bolted onto the
rock walls. I cut around them and took the door off. Then I was inside. I was well impressed! Loads of rich technology, got a
a fair old price for it when I sold it.
I dont think I would have been quite so brutal if he werent mad, but he was too far gone. Not a spark of sanity left, just the
will to cheat death. Didnt do him much good in the end. And thats whats in store for us all. Madness, sorrow and death.
Like it or lump it, all things come to a final end. Treat life like a game, have fun while you got the chance. Kill all your
enemies, rob everything you can. Your life and death are decided by fates dice, so why waste what youve got?

113

VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADE
VEHICLEUPGRADES
WEAKLINGBONUS
WEAPONS
WEAPONSTABLE
WIERDINGTABLE
WIPEOUTBONUS
ZOMBIEGANGS
ZOMBIEHERO
ZOMBIES

AMPHIBIOUS
ARMOUREDCREWSPACE
ARMOUR
ARMOUR,REINFORCED
ARMOUR,EXTRA
ARMOUR,HEAVYDUTY
AWESOMELIGHTINGRIG
BALLAST
BLASTSHIELDING
BOAT
BOOBY-TRAP
BULLBARS
DOORLOCKS
EXTRASEATS
FLIER
FRIDGE
FUELINJECTOR
GAFFATAPE
HARDENEDCHASSIS
HIGHRATIOGEARBOX
HYDROLICPUMP
IMMOBILISER
LEGS
LIGHTWEIGHTBUILD
LOWRATIOGEARBOX
MODDEDENGINE
MOUNTEDWEAPON
NITRO
PHATSUBWOOFER
PLOUGH
POWERSTEERING
PUMPFILTER
RAMBARS
RACETUNED
ROLLCAGE
RUNNINGBOARDS
SAFETYFEATURES
SELFSEALINGFUELTANKS
SOLIDSTATETIRES
SOUNDSYSTEM
SUPERCHARGER
SUPERMUDWHUMPERS
TANK
TOWINGCRANE
TRACKS
TRAILER
TRANSFORMER
TURBO
TWINTURBO
UPGRADEDSUSPENSION
WHEELS

DriveonwateratCruiseSpeed
Enclosed
VARIABLEPRICE
+1DR
+2DR,+1WC,-5TE
+4DR,+2WC,-5CS,-10TE
+2coveronfirsthit
+2WeightClass
+1SwerveDice+1WeightClass.
Moveonwaternotonland
D10+10Explosive
+2Ram+1RamDice
Canbelocked
+1Capacity
HastheFlyrules
KeepsFoodItemsfresh
+5TopEnd
AttachesTrailers
Vehiclehas2lives
+5CruiseSpeed-5TopEnd
+5CruiseSpeedwithlegs
Vehiclecannotbemoved
IgnoresTerrain.TopEnd=0
-2WeightClass+10CruiseSpeed
+5SwerveatTopEnd
+5CruiseSpeed+5TopEnd
Mountweapononaswivel
+D10TopEndperuse
ShockinRam
+1RamDice
+2Swerve
+5CruiseSpeed
+5Ram
+5TopEnd
Difficulty8forexitingcrash
NoFallingoff
+5Dodgeincrash
RerollDestroyedVehicleChart
+1SwerveDice
+10cmaudiorange
+10CruiseSpeed
+1SwerveDice
Difficulty9tohit
+1WC,2APtograb,difficulty8
RerollTerraintests-5TE,+1WC
Separatevehicle
2APtochangelocomotiontype
+5CruiseSpeed
+8CruiseSpeed
+2D10Jumpdistance
NoEffect

ZOMBIEHERO

BecomesMeatShield

10
5perseat

84
84
84
10
84
30
84
50
84
8
84
10
84
15
84
0
84
10
84
20
84
5
84
5perseat
84
60
84
5
84
15
84
10
84
40
84
10
85
15
85
10
85
5
85
20
85
20
85
25
85
5per90degrees 85
2Each
85
15
85
15
85
10
85
15
85
15
85
15
85
10
85
10
86
10
86
20
86
10
86
10
86
25
86
10
86
20
86
25
86
5
86
10
86
10
86
15
87
20
87
5
87
0
87
84
7
13
108
48
7
19
10/8/6
40
40

WehopeyoenjoyplayingNuclearRenaissanceandusingtheTomeofTridlins.
IfyouhaveanycommentsaboutthisgamepleasecontactRamshackleGames
throughourwebsite:
WWW.RAMSHACKLEGAMES.CO.UK
Wearealwaysinterestedinseeingphotosofgamesorbattlereports.
WeareonFacebookaswellsopleaseaddus!

114

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