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Career Profile Video Game Designer What They Do Just the Facts Designs core features of video games. Specifies innovative game androle-play mechanics, story lines, and character biographies. Creates and maintains design documentation Guides and collaborates with production staff to produce games as designed This career is part of the Information Technology cluster Information Support and Services pathway. A person in this career: « Balances and adjusts gameplay experiences to ensure the critical and commercial success of the product. « Provides feedback to designers and other colleagues regarding game design features. « Creates core game features including storylines, role- play mechanics, and character biographies for a new ‘video game or game franchise. « Devises missions, challenges, or puzzles to be encountered in game play. * Guides design discussions between development teams. + Develops and maintains design level documentation, including mechanics, guidelines, and mission outlines. «Creates and manages documentation, production schedules, prototyping goals, and communication plans in collaboration with production sta. «Presents new game design concepts to management and technical colleagues, including artists, animators, and ‘programmers. * Conducts regular design reviews throughout the game development process. «Solicits, obtains, and integrates feedback from design and technical staff into original game design. Working Conditions and Physical Demands People who do this job report that: California Colleges Saved for: Marqui Felipe Insider Info Dig into the details and check out what people in this job have to say about their work, + Insider Info Related Careers + Computer and Information Research Scientist, © Computer System Engineer/ Architect + Data Warchousing Specialist ¢ Document Management Specialist © Geographic Information Systems Technician « Web Administrator Business Intelligence Analyst + Computer and Information ‘Systems Manager ¢ Computer Programmer © Geospatial Information Scientist and Technologist show all + You would sit most of the tine. There's some walking and standing. You may have to lit and camry things like books, papers or tools weighing 10 tbs. or less. «Work in this occupation involves using your hands to hold, control, and feel objects more than one-third of the time © Work in this occupation requires being inside most of the time + Work in this occupation involves making repetitive motions more than one-third of the time © Work in this occupation involves sitting more than one-third of the time Working in this career involves (physical activities): «Identifying color and sesing differences in color, including shades and brightness « Seeing clearly up close « Speaking clearly enough to be able to be understood by others «Identifying and understanding the speech of another person Work Hours and Travel + Regular working hours and limited travel Specialty and Similar Careers Careers that are more detailed or close to this career: «Mid Level Game Designer -- Conceives an idea for a level, and thea takes that idea and fully realize i in the 3-D envionment. « Design Director -- Oversees the responsibilities of members of the creative team in developing video games. «World Designer -- Responsible for planning and creating the environments for a game, including such details as the size and terrain of the landscapes and the objects that populate é, as well as any weather and time cycles required « Lead Designer -- Takes nebulous concepts jotted down in brainstomning sessions and fashions them into clear, concise design documentation for game locations, characters, rules, story, objects, interface, and modes. + Lead LevelDesigner -- Takes the came design documentation and supervising the design of all the possible gameplay events and actions that take place within each level. Copyright € 2017 Xap Corporation. All rights reserved.

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