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Barbarian lvl1 Pirate Aakash

CLASS & LEVEL BACKGROUND PLAYER NAME


Grog Oakenheart
Mountain Dwarf Chaotic Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15 25 To me, a tavern brawl is he
16 ARMOR nice way to get to know the
CLASS
+2 PROFICIENCY BONUS INITIATIVE SPEED new city
+3 PERSONALITY TRAITS

Hit Point Maximum 15


+3 Strength
DEXTERITY The sea is freedom-the freedom

13
+1 Dexterity
+3 Constitution
15 to go anywhere and do anything
CURRENT HIT POINTS IDEALS
-1 Intelligence
+1 +1 Wisdom
Ruthless pirates murdered my captain and
+1 Charisma crewmates, plundered our ship, and left me
CONSTITUTION to die. Vengeance will be mine.
SAVING THROWS
TEMPORARY HIT POINTS BONDS
16
Acrobatics (Dex) Total SUCCESSES Once someone questions my courage, I
+3 Animal Handling (Wis) never back down no matter how dangerous
1d12+1 FAILURES
the situation is.
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +5 Athletics (Str)

9 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Rage: You can enter rage as a bonus
Greataxe +5 1d12+3 SL action. You have advantage on strength
-1 Insight (Wis)
checks and strength saving throws.
+3 Intimidation (Cha) 2 Handaxes +5 1d6+3 SL
When you make a melee weapon attack
WISDOM Investigation (Int) using strength, gain bonus to the dmg
4 Javelin +1 1d6+1 Pierc role according to rage chart. Resistance
Medicine (Wis)
12 Nature (Int)
to bludgeoning, piercing, and slashing
damage. Rage lasts for 1 minute. Must
+3 Perception (Wis) finish a long rest for rage to replenish.
+1
Performance (Cha)
Persuasion (Cha)
Current: 2 rages, +2 bonus
CHARISMA
Religion (Int) Dark Vision: Super vision in the dark and
13 Sleight of Hand (Dex) can see within 60 feet as if in bright light.
Stealth (Dex)
However cant distinguish color in
+1 darkness.
+3 Survival (Wis)
Stonecunning: Intelligence (History)
SKILLS ATTACKS & SPELLCASTING
check related to the origin of stonework
are considered proficient in the history
11 PASSIVE WISDOM (PERCEPTION)
Carry weight: 240 skill and add double your proficiency
CP bonus to the check
Backpack
Bedroll
SP Mess Kit Dwarven Resilience: Advantage on
Languages: Common, Dwarvish Tinderbox saving thrws involving poision and
10 Torches resistance against poison dmg
Light, medium armor, shields proficiency EP 10 days of rations
Waterskin Path of the Totem Warrior
Simple and martial weapons 50ft. of hempen rope
GP 70 Belaying Pin Bad Reputation: People are afraid of you
Battle axe, handaxe, light hammer, 50ft silk rope due to your reputation. Get away with
warhammer proficiency PP
Lucky Charm minor criminal offenses such as not
Common Clothes
paying for food or breaking down doors
Smith's tools, Navigator's tools, vehicles Belt Pouch
as people will not report you to
(water) authorities

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
158 5' 2'' 134
AGE HEIGHT WEIGHT
Grog Oakenheart
Glossy Black Rough Brown
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2 014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Spell Descriptions
Backstory

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