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Challenge Cards: Math edition


a. Age: These can range from ages 3+ depending on the difficulty of the
card set.
b. These cards are designed to help children practice different math
equations involving addition and subtraction. The more challenging
cards may also include multiplication, division, and roots.
2. State puzzle
a. Age: This specific puzzle is geared towards children between the ages
of 4 and 7.
b. Each puzzle piece is in the shape of a state and possesses the states
name on the front. By doing this puzzle, children are practicing their
geography skills by learning which states go where, and what states
surround each other.
3. Checkers
a. Age: This toy is usually used by children 6 and older
b. Playing checkers helps children develop strategies as well as the ability
to plan ahead.
4. Alphabet, Numbers, shapes, and colors
a. Age: These cards are designed for children between the ages of 3 and
5.
b. These cards allow younger children to recognize and understand the
difference between different letters, numbers shapes and colors.
5. Attribute blocks
a. Age: designed for ages 2-8
b. When I did my observation in a kindergarten classroom, the teacher
handed out these blocks and had children use them to make different
patterns. They were doing a lesson on what sort of different patterns
there were, and this activity allowed the children to have a hands on
experience with patterns reinforcing what they had been learning in
class.
6. Toy cash register
a. Age: Recommended for children over the age of 6 due to small coins
posing as a choking hazard for little children.
b. By having a play register, children begin to understand the system of
trading money for goods and services. Depending on how old the
children are, they may also practice differentiating between the
different values of money, and how to make equal change.
7. Keyboard/ xylophone
a. Age: all ages
b. I think it is extremely important for children to have access to musical
instruments, especially in the early years of life and development. By
allowing the children to play with these instruments, even if they have
no idea how to play them, the child begins to develop a basic
understanding of rhythm and pitch without even realizing it. It will also
make it easier for the children to learn instruments when they are older
if they have had experiences with them in the past.
8. 3D magnetic demonstration skeleton
a. Age: designed for ages 8 and up.
b. Having a 3D skeleton that the students can take apart helps them to
develop a working knowledge of how the body work, and what things
are where in the body.
9. 3D globe puzzle
a. Age: designed for ages 10 and up
b. This puzzle is different than most because it is in the shape of a globe
instead of being a flat puzzle. Children have to use their geographical
knowledge to figure out where the pieces go.
10.Anatomy kit: Shark edition
a. Age: designed for ages 8 and up
b. This toy could be used when doing a lesson on the animal kingdom,
the ocean, or a special lesson on sharks. It is an interactive model that
allows students to put the shark together. Helps them develop a
knowledge of how organs work together to keep something alive. Also
if you have the human anatomy system with it you can compare and
contrast the two.

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