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[Render.

13]

AADetail = "0"

DirectionalShadowDetail = "1"

DynamicAmbient = "0"

EffectsQuality = "1"

FullScreenRefresh = "60"

FullscreenWindow = "0"

FullscreenWindowEnabled = "0"

GFXPresetLevel = "1"

LimitTo30 = "1"

LimitToRefresh = "0"

LocalFogDetail = "1"

LocalReflections = "0"

MaxAnisotropy = "1"

MaxEffectsAnisotropy = "1"

MaxExtraQualityAnisotropy = "1"

MaximizedWindow = "0"

RefractionDetail = "0"

RenderBrightness = "0.000000"

RenderContrast = "1.000000"

RenderScale = "-5"

ShowFPSCounter = "0"

SimpleDirectionalShadows = "1"

SSAOEnabled = "0"

SSLRDetailLevel = "0"

TripleBufferingEnabled = "0"

UseGPUScale = "0"
WindowedFullscreen = "0"

WindowedHeight = "480"

WindowedPosX = "0"

WindowedPosY = "0"

WindowedWidth = "640"

WindowMode = "0

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