Professional Documents
Culture Documents
Applicable Skills:
Drawing: Freehand interor and exterior environments, characters, items and objects from my imagination.
Photoshop: Digital painting and advanced image editing
3D Modelling: Characters and objects both low and high poly + rigging said models.
Animation: The principles of animation. A high knowledge base for 2D animation. (Currently
teaching myself how to animate using my 3D models).
Software: I am fluent in the Adobe Suite, Flash & Zbrush, though my abilities are broad
in lightwave and all Microsoft Office programs.
What? This is a digital illustration I created to compliment my written article for the launch of my third year University major project, where the theme was
limited to the words container and source. My article highlighted the issue of bear bile farming in China and the world-wide movement to stop it.
How? This is created entirely in photoshop with my tablet. I work by roughing black sketchy outlines onto my canvas before blocking in chunks of shadows (and
usually colour). Using a thin, hard brush, I create the effect of hard lighting and shadows to bring out strands of hair and fur.
Why? A trivial fact: Bears are my favourite animals. However, animal cruelty is a dark topic and there wasnt enough subject variation in my class for this major.
I always attempt to branch out and expand the working diversity in a group to inspire out of the box thinking.
ILLUSTRATION
What? The above is a small sample of free-hand artwork Ive drawn. All have been illustrated on 110gsm cartridge paper.
How? These illustrations are almost always fordged in my mind (apart from Ironman and Venom) using a combination of 3B and 6B lead pencils. With Venom
and Ironman aside, the other illustrations have been outlined and shaded with a black felt-tip pen. These illustrations usually take me anywhere from 3 - 10+
hours each. Often the hardest part is scrapping 5+ rough sketches before theres a concept Im happy with.
Why? Creating these illustrations is both an expression of myself and an emotional release. I enjoy getting these ideas onto paper and having something physical
to reference for future ideas.
3D MODELLING
What? A concept I created titled, The Mushroom Queen. This is a 3D Model I created in Zbrush. The strip on the right
features rendered angles of my model. The image featured above has been post-processed in photoshop using a
compilation of Zbrush passes.
How? I started this concept straight away in Zbrush with a rough idea in mind. After roughly 6 hours I had a completed
Mushroom Queen model. I then painted her in Zbrush using polypaint and detailed in textures, growths and formations
into her body. The photoshopped result has been touched up with the burn and dodge tools, as well as desaturating and
blurring.
Why? I wanted to push my ability a little bit further in Zbrush and create a fully usable 3D monster that I can use and
animate with.
3D MODELLING
What? This is Frank, my anthropomorphic fish-lizard... only joking.
This warrior doesnt have a name. Hes another 3D model concept
that I created in Zbrush and finished touching up in Photoshop.
How? The alien warrior is created using 6 sub-tools (or parts). Head,
chest, X2 arms, 2X horns. Creating this model was a days worth of
work. The detail in his face, horns and skin took a lot of it. I wanted
to give the aliens skin surface a somewhat slimey feel to it by using
a more reflective surface material.
What? The above are a sample of logos I have designed in Adobe Illustrator. From left to right: The first logo was designed for a freelance Architect. The second
was created for the director of Oryza Sativa. The business sells a variety of rices that promote different health purposes. The zebra logo was designed for the
Director of Southern Africa Escorted Tours, which is used on their website, newsletters and merchandise. The far right logo was designed for myself to brand my
own artwork.
How? All logos are created using Adobe Illustrator. I often start by sketching up a few rough ideas for my client before taking them into illustrator. Once the client
likes an idea I begin to create the elements of the logos, which I arrange on the canvas until I create several results for my client with colour. The last stage
involves tidying up the logo that my client likes before giving them the vector.
Why? I took on these projects after direct requests. It was an experience for me to work directly with clients. The logo I designed for myself was acually a con-
cept out of University when our tutors asked us to design a logo for ourselves. I wanted to have something that represented the type of work that I enjoy
crafting in my free time.
CATALOGUES & NEWSLETTERS
What? Several months after my work (seen previously) for Southern Africa Escorted Tours, I was asked if Id be interested in designing their newsletter. The outline
for this project was: Three pages consisting of a cover page and a double spread. To bare a strong resemblance to their website. For it to allow space for at least two
articles. Have a space for events. A space for weather and/or deals. A space for fun facts. And to also include moderate imagery. Also during my time at Sydney
Tools, I worked on several of their catalogues.
How? I mocked up several templates in Adobe Indesign using the colour scheme of the Southern Africa Escorted Tours website, with several type variations. The
template seen above was selected by the director for her monthly newsletter. As for the catalogues for Sydney Tools - we followed a simple pre-designed template
and adjusted item positions and creative flare accordingly.
What? A sample of designs I created for print production whilst working at Sydney
Tools. These samples are a front/back gift card, a product hanger and a store
INSPIRED BY HARD WORKING AUSTRALIANS
Our quality, comes through continuous improvement in production banner.
standards and is evaluated for the satisfaction of customers which
What? This packaging is something I created while working with Sydney Tools under the brand Boxo.
How? Each packaging project generally consists of creating a die-cut for the box (which the item is packaged in), a sticker for the item itself (as seen above on the
casing and the item and an instruction manual. I use Indesign to create the instruction manuals, Photoshop to edit the images for the packaging and illustrator to
design the stickers and packaging for the die-cut.
Why? As part of my job at Sydney Tools, I created packaging for a number of import items. My role in packaging is to brand these generic items, name and explain
the features and uses of the item etc.
PHOTOSHOP TYPOGRAPHY
What? This is a variety of Photoshop typography I demonstrated for a University project titled The Comic Rage. This work compliments an article I wrote about the
distaste designers have had for comic sans throughout the years of its existence.
How? These typefaces have been designed using a variety of fonts, which have been distorted, outlined, painted and traced over several layers.
Why?
DIGITAL ILLUSTRATION
How? I copied the original concepts onto a canvas in Photoshop and explored a
different art-style than what I originally use, only using splash brushes.
Why? I wanted to create digital art that looked very different to a lot of my other
work, using different tools and brushes for a unique style.
DIGITAL ILLUSTRATION
What? This poster was a concept created for the launch of the University
major project mentioned earlier using the words container and source.
We were presented with these two key words to each create a theme
and poster to vote on for our class launch.