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Tsampson Week1
Tsampson Week1
Teresa E. Sampson
This document contains the four assignments for week one. The first assignment section
consists of a list of my top three interest areas in the future of instructional technology. The
second section includes a list of the top ten instructional design trends. The third section
includes a list of challenges impacting instructional design and strategies for addressing each.
The fourth section is an outline of standards for instructional designers. The final section
This section consists of a listing of my top three interest areas from the video on the
Reference
https://www.youtube.com/watch?v=WJ-JL3RJL2g
For this assignment, I will list the top ten trends in instructional design, as mentioned by
Hippolyte (2013):
Reference
Hippolyte, M. (2013, November 30). Top 10 trends for 2015 in the fields of instructional design,
v=aj6BICvHx2I&feature=youtu.be
The instructional designer does the training by themselves with the change in
so they can effectively do their jobs and stay abreast of new technology.
Most people have stumbled into the industry and are working with limited resources.
Instructional designers should take advantage of the new technology so they can
design training that makes the most efficient use of their budget and knowledge
The world has changed for the learner. Instructional designers should design
training to meet the ever-changing needs of learners using new technology, such as
need to take advantage of the available opportunities to reach learners, online, mobile,
social, etc.
Things arent changing that fast. Instructional designers can become overwhelmed
by all of the new technology, but they should remember that the E-learning process
to allow technology to empower them and use it to improve their training programs.
WEEK ONE ASSIGNMENTS 4
Learning happens anyway. Instructional designers need to make sure their training
is designed with the appropriate audience in mind so that the content is relevant.
What is instructional design? It is about crafting a learning experience that is
end of the design process, usually at the delivery point, so instructional designers
demand need.
People learn better when they are engaged. Learners should be able to create things
Reference
BOnlineLearning. (2014, April 10). Facing 21st century instructional design challenges.
This section includes an outline of the standards for instructional designers as emphasized
Competency Standards
Professional foundations
o Effective communication
o Stay updated on new skills and technology
o Ethical and legal issues of design
Planning and analysis
o Conducting needs assessments
o Design curriculum
o Incorporate multiple techniques for designing content
o Identify target audience and characteristics of environment
o Consider the situation for finalizing design and strategies
Design and development
o Incorporate multiple techniques for designing content
o Design content that takes into consideration diversity of learners
Implementation and management
o Promote collaboration, partnerships and relationships for learners
Enhanced Competencies
Learner/learning design
Interactive architect or learning environment architect
Reference
Sims, R. & Koszalka, T. (n.d.). Competencies for the new-age instructional designer. Capella
http://www.aect.org/edtech/edition3/ER5849x_C042.fm.pdf
This section includes the link to my Pinterest board for instructional design.
https://www.pinterest.com/teresatsampson/instructional-design/