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<report><version>2</version><sessionid>22acc7b561488af57964360</sessionid><type>
desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2016-07-25 22:32:09</
createtime><buildsignature>Local.Unknown.Unknown.1.20.60.1020-1.200.000.219.Rele
ase</buildsignature><categoryid>asm.py:799</categoryid><desyncid>22acc7b561488af
57964360</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Time
line: Exception running Element (RuntimeError: ASM :: CupcakeFactory_Actions (HA
NDLE :: 23059)>: Attempt to traverse between two states (Use -> exit) wher
e no valid path exists! Actors {'x': (<weakref at 0x00007FF5D0445368; to 'obj
ect_sim' at 0x00007FF5D1543DD0>, None, <AnimationParticipant.ACTOR = 101&g
t;), 'CupcakeFactory': (<weakref at 0x00007FF5C2B4C470; to 'object_cupcakeMac
hine' at 0x00007FF5D02AB810>, None, <AnimationParticipant.TARGET = 103>
)}) Traceback (most recent call last): File "T:\InGame\Gamep
lay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InG
ame\Gameplay\Scripts\Server\elements.py", line 373, in _run File "T:\
InGame\Gameplay\Scripts\Server\postures\transition.py", line 237, in do_auto_exi
t File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.p
y", line 454, in get_auto_exit File "T:\InGame\Gameplay\Scripts\Serve
r\animation\asm.py", line 799, in request RuntimeError: ASM :: CupcakeF
actory_Actions (HANDLE :: 23059)>: Attempt to traverse between two states (Us
e -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF
5D0445368; to 'object_sim' at 0x00007FF5D1543DD0>, None, <AnimationPartici
pant.ACTOR = 101>), 'CupcakeFactory': (<weakref at 0x00007FF5C2B4C470; to
'object_cupcakeMachine' at 0x00007FF5D02AB810>, None, <AnimationParticipan
t.TARGET = 103>)} </desyncdata></report>
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