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Racial Abilities:
Native Outsider
Darkvision 60'
+2 Perception, +2 Disable Device
Deathwatch SLA at will
Resist Fire: 5, Resist Cold: 5, Resist electricity: 5
Traits:
Omen (+1 Intimidate, Intimidate is a class skill, swift action Intimidate 1/day)
Suicidal (1/day as immediate action, redirect attack from adjacent creature to self)
Devotee of the Old Gods (+1 Know History, +1 Know Religion, +1 saves vs. Divine Magic)
Feats:
(Combat Expertise, Power Attack, Deadly Aim free)
1st Fey Foundling
3rd Weapon Focus: Heavy Blades
Life Mysteries:
1st Channel (2d6 5/day)
3rd [Seeker Lore]
Legalistic Curse:
Become Sickened if word is broken
+4 morale bonus 1/day when trying to keep a vow
Paladin Abilities:
Detect Evil at will
Smite 2/day (+4 attack, +4 AC, +4 Damage)
Lay on Hands 6/day (2d6+8 self as swift or 2d6 others as standard, removes Sickened condition)
Immune to Disease and Fear, +4 save vs. Fear for allies within 10'
Spells:
Oracle (7 x 1st, 4 x 2nd)
0 - Create Water, Detect Magic, Enhanced Diplomacy, Guidance, Mending, Read Magic
1st - Cure Light Wounds, Detect Undead, Divine Favor, Protection vs. Evil
2nd - Bull's Strength, Lesser Restoration
Paladin (1 x 1st)
1st - Heroic Defiance
Equipment: (4,591/6,000)
+1 Greatsword, +1 Fullplate, Longbow, Arrows (normal and blunted), Dagger, Paladins Kit, 3 flasks
Alchemists Fire, 3 vials Holy Water
Skills:
Diplomacy 4 +4 +3 +11
Intimidate 4 +4 +3 +1 +12
Perception 4 -1 +3 +2 +8 (+10 to find traps)
Disable Device 4 +1 +3 +2,+2 +12
Profession: Cartographer 2 -1 +3 +4
Profession: Librarian 2 -1 +3 +4
Knowledge: Religion 4 +1 +3 +1 +9
Knowledge: History 4 +1 +3 +1 +9
Knowledge: Planes 2 +1 +3 +6
Spellcraft 2 +1 +3 +6