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Medieval II Total War: Kingdoms README

Last Updated: 2008-02-14


Medieval II Total War: Kingdoms
IMPORTANT: This version of Kingdoms is only compatible with the boxed
retail version of Medieval II: Total War. Digitally distributed versions
of Medieval II: Total War are not supported.
Please make sure that you install the correct version of the patch, as there is
a separate patch for the Gold Retail version and the Kingdoms Expansion Pack ver
sion,
use of the incorrect patch will stop your game working.
Should the wrong version be installed, most users should be able to correct it
by installing the correct version on top.
Some users may experience graphical issues under vista, please install the lates
t drivers
as these are graphics drivers related.

Medieval II Total War: Kingdoms v1.05 contains the following changes:


- Forts in the Crusades campaign are now made of stone.
- Fixed various units having incorrect shield values.
- Fixed a number of inconsistencies between units speech and their unit cards.
- Fixed deployment zones being in unreachable locations on some river crossings
and bridge battles.
- Byzantine Gunners are now available to be recruited in the Crusades campaign.
- Denmark now has Norwegian units available to them when the Kalmar Union is for
med.
- The Kingdom of Jerusalem can now construct King s Stables.
- Byzantine can now construct a Marksmanship Range.
- Mangonels can now be constructed at Siege Works in the Teutonic campaign.
- Swordsmiths Guild Headquarters now gives the correct bonus to Knights trained i
n the Crusades campaign.
- Fixed Lithuanian Arquebusiers firing too frequently.
- Fixed various units having incorrect banners on the battle map.
- Fixed exploit that allowed certain characters stats to be raised by repeatedly
saving the game.
- New Faction Leaders in the Teutonic campaign now have the correct model.
- Crusading Nobles can no longer become the Faction Leader in the Teutonic campa
ign.
- Fixed Wales not receiving reinforcements when capturing bordering English sett
lements.
- Requirements of various Apachean units have been reduced allowing them to be m
ore easily obtained.
- Fixed the Norwegian banners displaying the Novgorod symbol when out of fog of
war.
- The Baron s Alliance no longer re-emerges after taking control of England.
- Assassination missions targeting Crusading Nobles no longer expire when they a
re successfully carried out.
- Dead wives no longer produce children in the Crusades campaign.
- Faction heirs in the Americas campaign have had their loyalty increased to fix
them rebelling early in the game.
- Players no longer receive incorrect event messages in hotseat games.
- Unique models on characters are removed when they change faction.
- Fixed the family tree disappearing when a princess is married to General who b
ecomes the Faction Leader.
- Fixed Scottish family tree in the Britannia campaign.
- Fixed soft-lock that occurred with multiple armies on the battle map.
- Fixed crash that occurred when disbanding a unit whilst merging two armies.
- Crash after auto-resolving a siege battle from a hotseat save game no longer o
ccurs.
- Crash that occurred when loading a battle from the campaign map edge no longer
occurs.
- Kingdoms no longer crashes when playing battles after unpacking the game's dat
a.
- Fixed unique unit recruitment in the Crusades campaign.
- Small black rectangles no longer appear on the campaign map.
- Improved siege auto-resolve for the Britannia, Crusades and Teutonic campaigns
.
- Various localisation fixes.
______________________________________________________________________
TABLE OF CONTENTS
______________________________________________________________________

I. INTRODUCTION
II. MANUAL ADDENDUM
III. SYSTEM REQUIREMENTS
IV. INSTALLATION & SET UP ISSUES
V. VIDEO ISSUES
VI. WINDOWS SPECIFIC OPERATING SYSTEM ISSUES
VII. LEGAL INFORMATION
______________________________________________________________________
I. INTRODUCTION
______________________________________________________________________

Refer to this document if you encounter difficulties with one or more


aspects of installation or running Medieval II Total War: Kingdoms.
Many of the most commonly encountered issues are covered here.
If you experience any problems please make sure that you have the
latest drivers for your PC installed.
http://www.nvidia.com/
http://www.ati.com/
http://www.microsoft.com/directx/
For the latest information on this product please visit the following
websites:
http://www.sega-europe.com/
http://www.creative-assembly.com/
http://www.totalwar.com/
______________________________________________________________________
II. MANUAL ADDENDUM
______________________________________________________________________
Crusades:
The map for the Crusades Campaign has changed slightly, resulting in the
Manual displaying an incorrect map for this campaign.
Teutonic:
Teutonic Campaign: Playing as the Teutonic Order
Castle-Driven Build Options
The Teutonic Order is capable of upgrading its city settlements past the
level of City and converting castles to cities; however the Order does not
endorse the construction of the Brothel, Pleasure Palace and other buildings
in the Tavern chain which encourage impious behaviour amongst its citizens.
The Teutonic Order will instead need to maintain public order with an iron
fist, and rely on its Castle Libraries and Academies to recruit Spies,
Diplomats and Assassins. These buildings can be constructed in castles
above the level of Wooden Castle.
Britannia:
Culture
In the British Isles, each faction spreads its unique culture rather than a
religion. The amount and type of culture present in a settlement determines
which units can be recruited from that settlement and how much unrest is
created by insurgents within the population.
Many units require that a certain level of their faction s culture be
present in a settlement before they can be recruited there. The level of cultur
e
required to recruit a specific unit can be viewed on the Building
information screen of the structure which trains the unit. Conversely, while a
foreign
faction s culture remains within a captured settlement; mercenary variants
of that faction s units may be drawn directly from the population. The quality
and variety of mercenary units available are determined by the size of the
settlement and level of foreign culture present.
Settlements with high levels of foreign culture will suffer greater unrest
caused by insurgents within the population. While the culture in each
settlement will shift in favour of the settlement owner over time, the most
efficient way to minimize the unrest caused by insurgents and speed the
spread of the controlling faction s culture is to install a Governor in the
settlement.
Governors in the Britannia campaign receive the Management attribute in
place of Piety: The greater the Governors management skill, the faster his
culture will spread within the settlement and the lesser the effect insurgents w
ill
have on public order. While second to Governors, spies are also able to increas
e
the spread of their faction s culture when stationed within the walls of a
settlement their faction controls.
Religious buildings can still be constructed in the Britannia campaign,
However they no longer allow the recruitment of the Priest agent type and instea
d
serve as a means to boost population happiness and increase the spread of cultur
e.
______________________________________________________________________
III. SYSTEM REQUIREMENTS
______________________________________________________________________

The MINIMUM SYSTEM REQUIREMENTS are as follows:


- English version of Microsoft Windows 2000/XP
- Celeron 1.5GHz Pentium 4 (1500MHz) or equivalent
AMD Athlon 64
- 512MB RAM
- DVD-ROM Drive capable of reading dual-layer DVDs
- 9GB of uncompressed free hard disk space
- 100% DirectX 9.0c compatible 16-bit sound card and latest
drivers
- 100% Windows 2000/XP compatible mouse, keyboard and latest
drivers
- DirectX 9.0c
- 128MB Hardware Accelerated video card with Shader 1 support
and the latest drivers. Must be 100% DirectX 9.0c
compatible*. The Nvidia GeForce 4 Ti 4400 or the
ATI Radeon 9600 SE is the recommended minimum video card.
- Monitor must be able to display 1024x768 resolution or
above
The RECOMMENDED SYSTEM REQUIREMENTS are as follows:
- English version of Microsoft Windows XP
- Pentium 4 2.4GHz (2400MHz) or equivalent
AMD Athlon 64
- 1GB RAM
- DVD-ROM Drive capable of reading dual-layer DVDs
- 9GB of uncompressed free hard disk space
- Sound Blaster Audigy or equivalent
- 100% Windows 2000/XP compatible mouse, keyboard and latest
drivers
- DirectX 9.0c
- 128MB Hardware Accelerated video card with Shader 2 support
and the latest drivers. Must be 100% DirectX 9.0c
compatible*. The Nvidia GeForce 7300 or greater, or the
ATI Radeon X1600 or greater is recommended.
- Monitor capable of displaying 1280x1024 resolution or
above
For the Launcher:
- Internet Explorer 6 or Higher
- A Connection to the Internet
- Microsoft .NET Framework 1.1 (Higher recommended)
(installed with Medieval II)
- Microsoft J# Redistributable
(installed with Medieval II)

* Important Note: Please refer to your hardware


manufacturer for confirmation of 100% DirectX 9.0c compatibility.
______________________________________________________________________
IV. INSTALLATION & SET UP ISSUES
______________________________________________________________________

DirectX Installation
The Medieval II Total War: Kingdoms installer provides the option to install
DirectX 9.0c on your computer. If you already have this
version or a newer copy of DirectX, this will be detected and the
update will exit with no changes made to your system's DirectX files.
You can manually install the latest version of DirectX by going to
http://www.microsoft.com/windows/directx and downloading the latest
version available.
.NET Framework
Some users may experience problems with installation if they do not have .NET
framework installed, or only have .NET version 1.1
.NET 2.0 can be found on www.windowsupdate.com
and
http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD
-AAB15C5E04F5&displaylang=en
You always try and download the latest version, Windows XP users should
install .NET 3.0 or a later revision.
______________________________________________________________________
V. VIDEO ISSUES
______________________________________________________________________

Onboard / Motherboard Integrated Video Chipsets


If your system features an onboard graphics solution, ensure that it
is configured to access at least 128MB of system memory.
Certain graphics chipsets are configured to use 64MB by default,
for example, the Intel GMA950, which will prevent Medieval II from
running correctly. This setting is typically configured via a
motherboard BIOS setting. Please refer to your hardware manufacturer
or motherboard manual for instructions on configuring this setting.
ATI graphics card machine crashing on battle map under XP
If this happens to you, this is caused by having an old version of .NET
installed.
Please make sure you have .NET 3.0, found on www.windowsupdate.com
______________________________________________________________________
VI. WINDOWS SPECIFIC OPERATING SYSTEM ISSUES
______________________________________________________________________
Windows 2000/XP
You must have Administrator rights to install and play the game.

______________________________________________________________________
VII. LEGAL INFORMATION
______________________________________________________________________
2007 The Creative Assembly Limited. Total War, Medieval II: Total
War, Medieval II Total War: Kingdoms and the Total War logo are trade
marks or registered trade marks of The Creative Assembly Limited in the
United Kingdom and/or other countries. SEGA is registered in the U.S.
Patent and Trademark Office. SEGA and the SEGA logo are either trade
marks or registered trade marks of SEGA Corporation. All rights reserved.
GameSpy and the "Powered by Gamespy" design are trademarks of
GameSpy Industries, Inc.
This product contains software technology licensed from
GameSpy Industries, Inc. 1999-2007 GameSpy Industries, Inc.
GameSpy and the "Powered by GameSpy" design are trademarks of
GameSpy Industries, Inc. All rights reserved.
The NVIDIA logo and the "The way it's meant to be played" logo are
registered trademarks or trademarks of NVIDIA Corporation.
The ratings icon is a registered trademark of the Entertainment
Software Association.
All other trademarks and trade names are the
properties of their respective owners. All rights reserved.

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