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Meet Silas Marner. He's a linen-weaver who lives in the village of Raveloe, and
people don't like him. Well, they don't really trust him. Weaving requires a lot of skill,
and peasants are suspicious of people who have any particular "cleverness" (1.1.1).
They figure he's got other powers than weavinglike the kind of powers that can
cure sickness and maybe even make people sick.
Raveloe is a two-horse, one-stoplight, no-good-movie-theater town. It's far away
from everything, it's got no nightlife, and its residents have no ambition.
Silas has been the village outcast there for fifteen years. He doesn't flirt with the
girls, he doesn't farm, and he doesn't have friends. He's totally the guy making
puppets while all the other dudes are playing football.
Jem Rodney even saw him in a fit one day, leaning on a fence like a dead guy.
But he weaves fine cloth, so the villagers tolerate him. For fifteen years he lives with
them, unchanged.
Or so it seems.
Here's a little backstory:
Before Silas came to Raveloe, he was way involved with a Dissenting church in a
place called Lantern-Yard, a section of a manufacturing city up north.
Brief digression: In the 19th century, most people were Anglicans, part of the state-
sponsored Protestant Church of England. People who didn't belong to the church,
mostly Baptists or Methodists, were called Dissenters. Dissenters went to "chapel"
while Anglicans went to "Church," and they were often workers and manufacturers.
Anyway, Silas is a Dissenter. He and the church are one big happy family, until he
falls into a trance during a prayer-meeting.
The church members are pretty cool about it, even though Silas refuses to pretend
that he's had a spiritual vision.
Silas also has a good friend in the church, William Dane. The two talk a lot, mostly
regular dude stuff like whether or not they've been granted eternal salvation. Even
Silas's fiance, Sarah, can't get between them.
After Silas's trance, William starts acting funny, almost like he's jealous of the
attention Silas gets.
Now we get to the climax of this backstory: one night, Silas sits by the deathbed of
one of the church members. The next day, the church elders accuse him of stealing
money. He denies it, of course, but what's this? William found the bag of money in
Silas's dresser, and Silas's knife in the man's drawer. Of course he did.
Silas suddenly remembers something: "the knife wasn't in my pocket" (1.1.11-12), he
tells the accusers. William had borrowed the knife. Do you see where this is going?
No trial by jury here: Silas is subject to special church laws, and so he has to play a
game of chance to determine his guilt or innocence. He draws the short straw, which
means he's guilty.
Silas is exiled. Before he leaves, he accuses William of taking the money and rejects
God: "there is no just God that governs the earth righteously, but a God of lies"
(1.1.15).
Guess what happens next? Sarah and William marry. Ooh, burn.
Our somewhat verbose narrator waxes philosophic about how hard it is to move
to new places.
SILAS MARNER -CHAPTER
Silas might as well be an alien in the midst of the merry crew of Raveloe
peasants. He feels like God has deserted him.
All work and no play makes Silas a rich man. He only starts weaving for
something to do, but the first time he gets his hands on that gold something
magical happens. It's more money than he's ever had in his life, and now he's got
the bug.
Around the same time, Silas tries to make friends. He hooks up the cobbler's
wife, Sally Oates, with some medicine made of foxglove (a flower that even today
doctors use to make the drug digitalis for people with heart disease).
The medicine works so well that Silas has a new problem on his hands: he's
popular for all the wrong reasons. The villagers think he's some kind of witch, but,
instead of trying to burn him, they flood him with requests for charms.
He sends them away, and the villagers respond by blaming him for all their
woes.
Meanwhile, Silas adds to his money collection. He doesn't need the money, but
he sure likes piling it up. (Who wouldn't?) At night, Silas hangs out with his hoard,
admiring the shape and color of the coins. He keeps it hidden, even though he
doesn't really fear robbers.
Silas gradually starts to wither and shrink, as misers do.
Beside money, the only thing he loves is an old clay pot. When he breaks it one
day, he keeps the pieces as a kind of shrine.
This goes on for fifteen years: Silas weaves all day and fondles his money all
night. Then everything changes.