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Permenant Corpus

Corpus States

Material: This state is made possible only through use of the Embody Arcanos. A Material wraith is
made of solidified spiritual energy, and can be said to be physically present in the Skinlands. When in
this state, the wraith takes normal damage from attacks by physical objects. However, he does not
suffer penalties to his Dice Pools because of damage. Material wraiths may make soak rolls and
engage in physical ( hand-to-hand ) combat.

Corporeal: This is the normal state of a wraith as she exists in the Shadowlands. When in this state,
can suffer damage through the Shroud Any object a bullet, a speeding car, a forcefully thrown
baseball that collides with the wraith that would normally cause damage to a human being inflicts
one level of Corpus damage and turns the wraith Incorporeal for a number of rounds equal to her
Stamina rating. Thus a rock hurled through the space a wraith standing in would inflict one level of
Corpus and turn her Incorporeal. A soda can, however, absently tossed at the wraith would not inflict
Corpus damage, nor would it send him Incorporeal. Wraiths can also voluntarily inflict Corpus
damage on themselves and become Incorporeal by walking through a wall or other solid object. This is
how wraiths can walk through locked doors, barred gates, walls, etc.

A wraith only loses Corporeality if damaged by something in the Skinlands. Shadowlands damage
does not cause a wraith to become Incorporeal.

Incorporeal: When a wraith is Corporeal and suffers damage from an object in the living worlds, she
becomes Incorporeal with respect to the Skinlands. This always causes the wraithto lose a level of
Corpus. Her form immediately becomes misty and indistinct. During this time, no further damage can
be inflicted from the Skinlands. This state lasts for a number of turns equal to wraiths Stamina.
Incorporeal wraiths are still solid with respect to the Shadowlands; a wraith can be run over by a truck
and rendered Incorporeal one turn, then impaled on a Legionnaires sword for three levels of Corpus
next.

Harrowed: When a wraith loses all her Corpus, she is immediately sucked into the Tempest ( possibly
even the Labyrinth ) and put through the nightmarish experience called a Harrowing. If a wraith
survives her Harrowing, she is drawn back to one of her Fetters, where her Corpus re-forms. If she has
no more Fetters, she will find herself instead floating in the Tempest near a Byway.

A wraith who survives a Harrowing caused by loss of Corpus will re-form with a number of Corpus
Levels equal to her Stamina rating or her permenant Corpus, whichever is lower.

Injury

There are two types of damage that wraiths can suffer:

Normal Damage is the standard type of damage caused by any attack, from a club to a rocket launcher
to a fist. A wraith can heal normal damage with one point of Pathos per Corpus Level.

Aggravated Damage is an especially severe form of damage. Certain creatures and items can injure
wraith so horribly that the damage cannot easily be repaired. These injuries, called aggravated wounds,
can be inflicted by an of the following: weapons made of Stygian steel; barrow-flame ( the flame of
the Shadowlands ); soulfire ( crystallized Pathos ); the claws and teeth of some Spectres; the claws and
teeth of vampires, werewolves and other supernatural creatures ( assuming they could somehow get
into the Shadowlands ); and other certain Arcanos powers ( such as Outrage and Usury ). Futhermore,
the Storyteller may declare that any particularly severe injury is an aggravated injury.

When an aggravated wound is inflicted, the player must cross off one Corpus Level per level of
aggravated damage. Aggravated injuries may be healed only if the wraith Slumbers and spends three
Pathos points. Every eight hours of Slumbering or Meditation plus the expenditure of three points of
Pathos heals one Corpus Level taken as aggravated injury.

If a wraith loses all of her remaining Corpus Levels due to aggravated damage, she immediately
tumbles into the Labyrinth and undergoes a Destruction Harrowing.

Healing

Non-Combat Healing

By spending a point of Pathos, a wraith can regain one of his lost Corpus Levels ( only one point per
turn may be spent this way ) The Usury Arcanos can also restore a wraiths Corpus. A wraith may also
heal Corpus Levels by Slumbering. A Slumbering character fades into one of his Fetters for eight
hours. At the end of this time, assuming the Slumber was uninterrupted, the player rolls the characters
Stamina ( difficulty 6 ) Each success heals one level of non-aggravated damage.

Aggravated injuries may be healed only if the wraith Slumbers and spends three Pathos points. Every
eight hours of Slumbering or Meditation plus the expenditure of three points of Pathos heals one
Corpus Level taken as aggravated injury.

Combat Healing

A wraith can use Pathos to heal one Corpus Level per turn of non-aggravated damage. If the character
wishes to do anything else besides heal in a turn, she must roll Stamina ( difficulty 8 ) If this roll is
failed, then the attempted heal will fail as well.

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