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Triple Play Services - Overview

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Objective

Upon completion of the module you will be able to

explain in your own words the impact of Triple Play services on


a typical data network
explain why we need the ISAM
what is the ISAM? what can the ISAM be used for?
explain the main evolution steps the DSLAM has made in recent
years

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Table of Contents

1. Positioning
2. Why the ISAM?
3. Evolution

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1 Positioning

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What is Triple Play?

DATA

VIDEO

VOICE

How many of you have triple play? Not you? Actually, you should all be raising your hands. You all have a
telephone. You all have a TV. Most of you have broadband internet access. So you have the voice / video /
data triple play, right? Well, in the conventional sense, yes, you do. But real IP triple play is about more than
a combination of services. Even if these services are bundled under one bill from one provider. A true IP
triple play bundle is about integration.
Integration means delivering 3 services from 1 common platform: the intention is in stead of using for each
service a different platform, now going to serve all services from 1 common IP platform. This means also the
Telco should be able to define virtually any combination of different IP services (not just voice, video, and
data either- how about gaming, etc) launch them, and manage them with the same back-end system. This is
the true benefit of IP services--- a common platform to create and manage the services. We will come back
to these new services later in the presentation.
Out of the definition of triple play there are 3 important parts:
Common IP platform: the intention is in stead of using for each service a different platform, now going
to serve all services from 1 common platform.
Multiple simultaneous services: the platform is capable of delivering voice, video and data
simultaneous
Multiple access technologies: the end user will have access via one of the following technologies DSL,
cable, optical fiber and mobile devices
At the subscriber access, we have to consider following 3 elements:

Any content: voice, video and data

Any device: each stream can go to every type of device

Anywhere: mobile or fixed. When mobile is added to a Triple play network we speak of
Quadruple play.

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Integrated Services: what

DATA

VIDEO

VOICE

Integrated Services

Integrated services are additional applications that change the basic TV experience into a
full user-centric multimedia experience, integrating the dimension of communication,
community groups and personal content. Operators with such applications in the network
have a third generation triple play network.
On one single triple play platform the Telco will be able to create services that combine
aspects of voice, video and data. Due to this we can have several new options,
Voice-Data part e.g. SMS
Data-Video part e.g. Electronic Program Guide
Voice-Video part e.g. Alcatel-Lucent 5920 NaCS (see next slide), Video phone,
Video Conference
Voice-Video-Data
It is much harder for existing TV operators (especially satellite) to offer integrated
services, such as the ability to view your TV guide on a mobile phone when away from
home, or to have called ID display on your TV to help screen calls while at home. By
enabling the TV as a means of interaction between a community of users (e.g. instant
messaging during a popular teen program or sharing personal videos and photos with an
extended family) telecom operators can make customers much stickier. If telecom
operators implement IPTV as a port of a suite of applications made available via their IP
Multimedia Subsystem (IMS) platform and launch new, appealing IMS-based applications on
a regular basis, it will prove difficult for established pay-TV operators to keep up with the
pace of innovation on their existing cable and satellite platforms (Source Light Reading
Insider)

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Before Triple Play

Mobile voice

PLMN

HSI

IP

Fixed voice
PSTN

Cable
or TV
Satellite

The 3 main components of triple play already exist in the current network, there is only 1
big difference that each type of traffic (voice, video and data) is treated in a separate
network.
On the side above there are only a few options mentioned:
Voice via PSTN (Public Switched Telephone Network)
Data, e.g. High Speed Internet (HSI), via the (ATM) Data network
Video via cable or satellite (over the air broadcast is not mentioned)
Mobile via PLMN (Public Land Mobile Network)

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With Triple Play

HSI

IP
VOICE

TV

The Triple play network offers a unique IP based network capable of delivering voice, video and high speed
internet.

Why IP?
Over the last ten years the Internet has emerged as a key infrastructure for service innovation, enabling the
Internet Protocol (IP) to become the dominant wide area network communication protocol of choice. The
natural result of this is that service providers and their customers are looking for ways to optimize cost by
migrating existing services and applications onto IP as well.

The flexible IP architecture allows to support the different requirements for each service e.g. requirements
concerning QoS, bandwidt and security.

But most importantly, because all 3 services use one common IP network, it becomes possible to develop new
services by combining elements from voice, video and data world. For instance, you can let a phone call
arrive on the television set. This is much more difficult for network operators with separate infrastructure
for each services. We will come back to these new services later.

In case of quadruple play mobile services are is offered via mobile network (e.g. UMTS)

Note: Universal Mobile Telecommunications System (UMTS) is one of the third-generation cell phone
technologies. Currently, the most common form of UMTS uses W-CDMA as the underlying air interface. It is
standardized by the 3GPP, and is the European answer to the ITU IMT-2000 requirements for 3G cellular radio
systems.

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Where is Access situated in the end-to-end network?

Converged
service control
Session
Mobility control Policy
management management
Converged
RAN

Residential/ Radio
enterprise access
gateways Ethernet/
MPLS/Optical IP/Optical
Converged
network gateways

Converged
VDSL/GPON/ metro and Converged
Ethernet Converged
aggregation edge backbone
Converged
wireline access Converged service-aware
Multi-screen services network management
Web and Enterprise 2.0

This shows the position of the Access part of the Network in the HLN (High Leverage
Network).

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Zoom in on the Converged Wireline Access domain

2G, 3G, Converged Wireline Access Converged


LTE service control

Ethernet/
Converged
Mobile 2 MPLS/Optical
backhaul
RAN
VDSL/GPON/Ethernet
Femto
High capacity over
fiber and copper 1
Application Converged
3 intelligence metro and
Ethernet aggregation
business access

Converged
metro and Converged Converged
aggregation edge backbone
Converged
Increased bandwidth
wireline access Converged access Application intelligence
1 per subscriber to 2 with single architecture 3 to optimize multimedia content
50Mbps and beyond for fixed/mobile and Convergeddelivery,
service-aware
with guaranteed QoS
residential/business users networkand
management
security on demand

A common wireline access platform with common software and common OAM
across DSL, GPON and Ethernet technologies

10 | High Leverage Network General Overview

The Converged Wireline Access domain provides a higher speed, lower latency and cost-
optimized full IP broadband access network using copper and fiber.
1) It offers increased bandwidth per subscriber to 50M bps and beyond.
2) It supports a single architecture for next generation access with common software,
management and OA&P across all DSL, GPON and Ethernet access technologies. It enables
next generation bandwidth speeds necessary to support advanced applications and to serve
multiple market segments with a single cost optimized architecture
3) It also provides localized subscriber and service awareness and application intelligence
to ensure correct handling of traffic and services.
Typical application intelligence mechanisms include QoS optimization to create value in the
network resulting in new revenue opportunities and Traffic Optimization to minimize the
bandwidth used in the network, thereby reducing costs.
These can be used to develop service enhancements that can be delivered on an always-on
or subscription basis, or on-demand via a dynamic turbo button/boost type service.
The access part of the network, either the first mile from the customer premise or the
second mile from the access node to the aggregation network is often the most congested
part of the network. Therefore, the access network plays an important role in this
innovative service delivery approach.
A Converged Wireline Access domain allows service providers to innovate with new
services, optimize multimedia content delivery

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10
2 Why the ISAM?

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Why a multi-service IP-DSLAM?


Its all about the introduction of new services, in general voice and video services, where
the video services can consume/take a lot of bandwidth in the network of an operator.
Lets call this
the need for speed of customers.

Operators translate this in a couple of requirements, namely


the need for increased revenue
the need for service bundling
the need for high market penetration
the need for new access technologies

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Impact of the need for speed on access 1

Multi-service from a single access platform is key.


Triple Play : Data, voice and Video

New Service are bandwidth intensive:


Increased switching capacity

Increase capacity on last mile

Increased need for bandwidth results in VOD


TV Broadcast

new BB access technologies :

o Multi-DSL: ADSL2+

o VDSL2 : symm and asymm

o FTTU : point-to-point and GPON

deployment of deep fiber & remote devices

upgraded capacity in the DSLAM


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More and more end-customers require more speed, i.e. faster lines, bigger capacities on
their lines. This impacts the operators a lot, and the slide above indicates four main areas
operators focus on.
For the single topic mentioned here, some slides explain them on following pages.
Multi-DSL: ADSL and the ADSL2 flavors: ADSL2, ADSL2+ & READSL2
SHDSL: Single pair High speed DSL
VDSL: Very High Speed DSL
FTTU: Fiber To The User
STB: Set top Box (attached to your TV set)

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Impact of the Triple Play Services 2

Access network architecture evolves to IP multi-edge &


Ethernet:
initiated by DSLAMs providing both ATM/GE interfaces
Now ISAM is fully packet based

DHCP is the end-game for VoIP and STBs


PPP remains for HSIA
Service enabled edge required

Ensuring security and guaranteed QoS: video and voice are sensitive services as
are business services

Web hosting Teleworking Security

voice over IP IP-VPN

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The DSLAM as a triple play capable device 2

Leased line QoS


Business Access Predictability, control
Strict Multicast QoS
Broadcast TV
One or Broadcast capacity
multiple
Video on Demand Strict QoS point to point
Personal Video Recorder Aggregation High capacity
network(s)
Real Time, no delay
voice & Video phony
High availability

High Speed Internet Best effort


Not impacting

DSLAM, Litespan, FTTU, Wimax support

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The traditional DSL access multiplexer (DSLAM) (being an ATM DSLAM or an IP DSLAM) is
built and tailored for supporting one single service: the high speed internet access service
(HSIA), which is a best effort service.
Given the increased penetration of multiple services over the broadband infrastructure,
these nodes are evolving towards multi-service access nodes, focusing on guaranteeing the
delivery of multiple services towards all users, and this for business as well as residential
subscribers.
The major challenge to be solved is the capability to deliver the complete service kiosk to
every subscriber, with different customer profiles (for both business and residential
subscribers), with different QoS and service level agreement (SLA) constraints.

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Impact of the need for speed on access 3

Access platform becomes an intelligent multi-service hub


which is IP empowered:

o native multicast

o IGMP proxy

o IP Awareness

o Full IP Routing capability

which needs optical Ethernet termination

which needs centralized subscriber & access management

Centralized Element Management System (5520 AMS)

Value added APplications suite (5529 VAPs)

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3 Evolution

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From the ASAM concept

Internally the ASAM is ATM-based

1st mile 2nd mile

Traditional xDSL E1/STM-1/4


ASAM
broadband
architecture ATM over DSL ATM ATM
ATM
swich

DSL with xDSL ASAM FE, GbE


Ethernet
backhaul ATM over DSL ATM Ethernet
Ethernet
swich

ATM <==> Ethernet

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Before describing the 7302 ISAM platform, let us first position it in the world of DSLAMs.
Traditionally, a DSLAM (DSL Access Multiplexer) had an ATM core aggregating traffic from
all ATM based xDSL access lines. Given that most edge networks were - and mostly
currently still are based on ATM switching and/or SDH transport, it is quite natural to
keep ATM as underlying layer 2 technology and provide interworking to IP deeper in the
network (e.g. at the BAS).
The need for a DSLAM with Ethernet and/or IP capabilities is widely recognized. The
specific term IP DSLAM can however be interpreted in different ways, for in the most
generic sense IP DSLAM means a DSLAM with IP/Eth functions that interfaces with an
Ethernet aggregation network.

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to the ISAM concept

Internally the ISAM is Ethernet based


1st mile 2nd mile

DSL with xDSL ASAM FE, GbE


Ethernet
backhaul ATM over DSL ATM Ethernet
Ethernet
swich

DSL with xDSL ISAM FE, GbE


Ethernet
backhaul ATM over DSL Eth Ethernet
Ethernet
swich

DSL with
Ethernet xDSL ISAM FE, GbE
Backhaul Eth over DSL Ethernet
Eth
Direct Ethernet
Ethernet swich
Ethernet

ATM <==> Ethernet

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On the slide you see 3 possible interpretations of an IP DSLAM, and at the same time this
slide positions the 7300/7301 ASAM versus the 7302 ISAM.
Option A represents in fact an ATM DSLAM with ATM/Ethernet interworking function at the
trunk interface. That means that the end-user traffic (e.g. IP/Eth or IP/PPP/Eth) remains
encapsulated in ATM until the point where the traffic is aggregated and sent into the edge
network i.e. the internal architecture of the DSLAM in this case is still based on ATM.
Option B shows a DSLAM where the ATM/Ethernet interworking function is no longer at the
trunk interface, yet at the termination side of the xDSL lines. That means that the end-user
traffic (e.g. IP/Eth or IP/PPP/Eth) is decapsulated from ATM at the point of entrance in the
DSLAM and processed as Ethernet traffic inside the DSLAM i.e. the internal architecture of
the DSLAM in this case is based on Ethernet.
Finally option C shows a DSLAM that is not only based on an Ethernet switching core, but is
even capable of terminating Ethernet based access interfaces. These access interfaces can
be Ethernet based xDSL (such as packet based VDSL) or direct Ethernet interfaces (e.g.
optical links to connect end-users). The 7302 ISAM can currently terminate direct Ethernet
user interfaces as well as packet based VDSL and SHDSL (EFM = Ethernet in the First Mile).

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And beyond: Two Basic FTTH technologies

Point-to-Point Customer Premises


Equipment (CPE)

Receive

(P2P)

Aggregation
Transmit

1:1
Point-to-Multi-Point used in GPON Optical Network
Terminal (ONT)

Upstream Splitter

1310
(P2MP)
Optical Line
Terminal (OLT) 1490
Downstream

1:64 to 1:128 Subscribers

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ISAM FD copper/fiber access platform

FD
10G PON

L2, L2 IPv6
7342 ISAM FTTU EXNT-A 10-20Gbps/LT

GPON
NANT-E 10-20Gbps/LT
L2, MPLS, L3,
L2 and L3 IPv6

High-cap VDSL2
NANT-D 2.5-5Gbps/LT

7302 ISAM 7330 ISAM FTTN


Why the FD platform?
DSL NANT-A 1Gbps/LT Field proven
Large installed base
Economy of scale

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Expanding our GPON portfolio: Adding GPON capabilities to FD equipment practice in


parallel to 7342
Long-term strategy: Next-generation 10G PON platform will be FD practice based

For more details on different equipment, see the product overview chapters.

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