Professional Documents
Culture Documents
Instructional Project 3 1
Instructional Project 3 1
Instructional Project 3
Part 1. DISCOVERY LEARNING:
Download and read the following article:
Discovery Learning is an instructional model and the methods that focus on active, hands-on
work for students. It promotes the development of students' critical thinking and problem
solving skills.
John Deweys Democracy and Education, Jean Piagets To Understand theories support the
discovery learning method.
What is the most important thing you discovered about discovery learning?
The most important thing for me is students are learning through exploration and problem-solving
students create, integrate, and generalize knowledge. Students are learning and paying attention
more if they actually do hands-on activities based on their interests.
1. How does technology enhance the teachers ability to plan instruction? Use
one of the available search engines to explore the web for technological tools
such as lesson planning software, worksheets and puzzle tools, poster and
bulletin board production tools, and time management tools that will assist you in
planning. Share your findings with your class.
Technology gives visual sources to classroom. I find especially animations very useful to teach
the chemistry concepts such as atoms, electrons that students are having hard time to imagine in
their mind.
2. Technology offers tools that can help students learn. To what technology
should students have access? Do you have any educational concerns about the
use of these technologies in schools? If so, what are they? If not, why not?
In my chemistry class, I use Plickers that is a great tool that. Using Plicker, I am able to collect the
data that helps guide teaching within an ongoing class. It is cheap and students do not need use
any technology devices but I need to install the app in my phone. I also need to print the students
plicker card that has a unique number; they need to keep this card that assigned the individual in
their science journal. Each of the Plickers card side has an answer choice. After I scan the
plickers by using my phone, all data in my phone and it takes less than one minute. I also use
KAHOOT game in class.
References:
References:
https://plickers.com/
https://kahoot.it/#/
https://prezi.com/xv6jrnimbjgr/project-based-vs-inquiry-based-vs-discovery-based-learning/