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ANNIS HAG CR

XP 2,400
CE Large monstrous humanoid
Init +3; Senses darkvision 60 ft.; Perception +13

DEFENSE

AC 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, -1 size)


hp 74 (7d10+28)
Fort +8, Ref +6, Will +6
DR 5/bludgeoning; SR 17

OFFENSE

Speed 40 ft.
Melee bite +14 (1d6+8), 2 claws +14 (1d6+8 plus grab)

Power Attack: bite +12 (1d6+12), 2 claws +12 (1d6+12 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks rend (2 claws, 2d6+12)
Spell-Like Abilities (CL 7th; concentration +7)

3/dayalter self, fog cloud

STATISTICS

Str 27, Dex 12, Con 18, Int 13, Wis 13, Cha 10
Base Atk +7; CMB +16 (+20 grapple); CMD 27
Feats Alertness, Blind-Fight, Great Fortitude, Intimidating Prowess Power Attack
Skills Bluff +7, Diplomacy +7, Intimidate +17, Perception +13, Sense
Motive +3, Stealth +7
Languages Common, Giant

Mythic Tier 2

Mythic points = 7

Fleet Charge (Ex): As a swift action, you can expend one use of mythic power to move up to your speed.
At any point during this movement, you can make a single melee or ranged attack at your highest attack
bonus, adding your tier to the attack roll. This is in addition to any other attacks you make this round.
Damage from this attack bypasses all damage reduction.
Meat Shield (Ex): You can use a creature you're grappling to protect you from harm. If you're grappling a
creature and are attacked with a melee or ranged attack, as an immediate action you can attempt a
grapple combat maneuver check against your grappled opponent. If you succeed, the incoming attack
targets your grappled opponent instead of you. If you fail, the grappled opponent breaks free from the
grapple and the incoming attack targets you as normal.

Sunder Storm (Ex): As a full-round action, you can expend one use of mythic power to attempt a sunder
combat maneuver against each opponent within reach, selecting one item on each opponent to sunder.
The damage from these sunder attempts ignores item hardness. If you destroy an item in this way, you
drive the shattered pieces of the item into the flesh of its wearer or wielder, dealing 1d6 + 2 of piercing
damage. This damage bypasses all damage reduction

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