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timeBeginPeriod( 1 )

OpenGL version 4.5.0 NVIDIA 376.54


GLSL version 4.50 NVIDIA
Framebuffer ID: 1
Renderbuffer ID: 1 size 1024x1024
Binding of Isaac: Rebirth v1.05
load archives: 3711 milliseconds
preload anm2: 102 milliseconds
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.307692
DP per point: 1.000000
Point Scale: 2.000000
Viewport: 1920x1080
Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.615385
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
[warn] Fortunes: could not open resources/rules_remix.txt.
playing cutscene 1 (Intro).
Renderbuffer ID: 1 size 2048x2048
Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
HQX4 size: 1920x1080
Cutscene: correct anm2 timing: f0 -> f7
Cutscene: correct anm2 timing: f12 -> f15
Cutscene: correct anm2 timing: f103 -> f106
Cutscene: correct anm2 timing: f225 -> f228
Cutscene: correct anm2 timing: f376 -> f379
Viewport: 1920x1080
Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.615385
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
gamestate version 12
Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat.
Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat.
Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat.
gamestate version 12
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
RNG Start Seed: 9JYY VS1J (4123406911)
Initialized player with Variant 0 and Subtype 3
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 0: Special Rooms
[RoomConfig] load stage 1: Basement
[warn] Room (type=0, variant=0, name(null)) has invalid size(0x0
[warn] Room (type=0, variant=0, name(null)) has invalid size(0x0
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
[RoomConfig] load stage 1: Basement
11 rooms in 8 loops
Room 1.2(Start Room)
SpawnRNG seed: 1424701013
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Adding collectible 34 (The Book of Belial)
Room 1.247(New Room)
SpawnRNG seed: 3528501680
Spawn Entity with Type(5), Variant(10), Pos(160.00,160.00)
Spawn Entity with Type(214), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(214), Variant(0), Pos(560.00,200.00)
Spawn Entity with Type(214), Variant(0), Pos(80.00,360.00)
Spawn Entity with Type(214), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
item queue flush
Room 1.2(Start Room)
SpawnRNG seed: 1424701013
Room 1.247(New Room)
SpawnRNG seed: 3528501680
Room 10.2()
SpawnRNG seed: 3955465633
Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00)
Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00)
item taken without exchange
item queue flush
Adding collectible 81 (Dead Cat)
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/familiar/familiar_extralives_01_deadcat.png while in gameplay
Room 1.247(New Room)
SpawnRNG seed: 3528501680
Room 1.113()
SpawnRNG seed: 1567763988
Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(18), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00)
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.416(New Room)
SpawnRNG seed: 1951152053
Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)
Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00)
Spawn Entity with Type(33), Variant(0), Pos(760.00,400.00)
Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00)
Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(33), Variant(0), Pos(400.00,440.00)
Spawn Entity with Type(33), Variant(0), Pos(720.00,440.00)
Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00)
Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while
in gameplay
Room 1.81()
SpawnRNG seed: 557380720
Spawn Entity with Type(12), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(12), Variant(0), Pos(400.00,280.00)
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.281(New Room)
SpawnRNG seed: 3145966991
Room 1.81()
SpawnRNG seed: 557380720
Room 1.134()
SpawnRNG seed: 616566474
Spawn Entity with Type(14), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(14), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(14), Variant(0), Pos(80.00,400.00)
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 5.5140(Gurglings)
SpawnRNG seed: 4165485447
Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00)
Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00)
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 56 added to SaveState
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust
Cloud.png while in gameplay
Mom clear time: 3587
Par time: 36000
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 26.1(Special Entrance (Downpour))
SpawnRNG seed: 4057226338
Room 5.5140(Gurglings)
SpawnRNG seed: 4165485447
Mom clear time: 3745
Par time: 36000
item taken without exchange
item queue flush
Adding collectible 195 (Mom's Coin Purse)
Room 1.134()
SpawnRNG seed: 616566474
Room 1.81()
SpawnRNG seed: 557380720
Action PillCard Triggered
Room 1.416(New Room)
SpawnRNG seed: 1951152053
Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)
Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00)
Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00)
Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while
in gameplay
Room 1.113()
SpawnRNG seed: 1567763988
Room 1.247(New Room)
SpawnRNG seed: 3528501680
Room 1.2(Start Room)
SpawnRNG seed: 1424701013
Room 1.173()
SpawnRNG seed: 3496978765
Spawn Entity with Type(15), Variant(1), Pos(280.00,280.00)
Spawn Entity with Type(15), Variant(1), Pos(360.00,280.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in
gameplay
Room 4.3()
SpawnRNG seed: 2707514250
Spawn Entity with Type(33), Variant(1), Pos(200.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00)
Room 1.173()
SpawnRNG seed: 3496978765
Room 13.0()
SpawnRNG seed: 592464653
Room 1.173()
SpawnRNG seed: 3496978765
Room 1.2(Start Room)
SpawnRNG seed: 1424701013
Room 1.247(New Room)
SpawnRNG seed: 3528501680
Room 1.113()
SpawnRNG seed: 1567763988
Room 1.416(New Room)
SpawnRNG seed: 1951152053
Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00)
Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00)
Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00)
Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00)
Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while
in gameplay
Room 1.81()
SpawnRNG seed: 557380720
Room 1.134()
SpawnRNG seed: 616566474
Room 5.5140(Gurglings)
SpawnRNG seed: 4165485447
Mom clear time: 5364
Par time: 36000
Action PillCard Triggered
Action PillCard Triggered
Action PillCard Triggered
Action PillCard Triggered
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 26.1(Special Entrance (Downpour))
SpawnRNG seed: 4057226338
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
[RoomConfig] load stage 13: Downpour
15 rooms in 9 loops
Room 1.2(Start Room)
SpawnRNG seed: 1566691866
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.95(New Room)
SpawnRNG seed: 3108566125
Spawn Entity with Type(810), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(810), Variant(0), Pos(320.00,320.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 1.2(Start Room)
SpawnRNG seed: 1566691866
Room 1.206(New Room (copy))
SpawnRNG seed: 3579509566
Spawn Entity with Type(811), Variant(0), Pos(160.00,160.00)
Spawn Entity with Type(811), Variant(0), Pos(560.00,160.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(817), Variant(0), Pos(320.00,280.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(811), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(811), Variant(0), Pos(480.00,400.00)
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/monsters/remix/810.000_small_leech.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 1.350(New Room (tall) (copy))
SpawnRNG seed: 2448911445
Spawn Entity with Type(813), Variant(0), Pos(240.00,400.00)
Spawn Entity with Type(813), Variant(0), Pos(400.00,400.00)
Spawn Entity with Type(813), Variant(0), Pos(160.00,440.00)
Spawn Entity with Type(817), Variant(0), Pos(320.00,440.00)
Spawn Entity with Type(813), Variant(0), Pos(480.00,440.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/monsters/remix/810.000_small_leech.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 4.3(New Room (Downpour))
SpawnRNG seed: 2487446314
Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00)
Spawn Entity with Type(33), Variant(2), Pos(320.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while
in gameplay
Total entity spawn time: 592 ms
Total ANM2 loading time: 356 ms
AnmCache memory usage: 15243432 bytes in 1126 entries.
item taken without exchange
item queue flush
Adding collectible 7 (Blood of the Martyr)
Room 1.350(New Room (tall) (copy))
SpawnRNG seed: 2448911445
Room 1.11(New Room)
SpawnRNG seed: 2203675127
Spawn Entity with Type(816), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(816), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(218), Variant(0), Pos(360.00,280.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick
ups/bomb_spark.png while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.350(New Room (tall) (copy))
SpawnRNG seed: 2448911445
Room 1.242(New Room)
SpawnRNG seed: 2151813234
Spawn Entity with Type(816), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(260), Variant(20), Pos(280.00,240.00)
Spawn Entity with Type(260), Variant(20), Pos(360.00,240.00)
Spawn Entity with Type(260), Variant(20), Pos(280.00,320.00)
Spawn Entity with Type(260), Variant(20), Pos(360.00,320.00)
Spawn Entity with Type(816), Variant(0), Pos(120.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
Room 5.6031(Wormwood)
SpawnRNG seed: 4184245065
Spawn Entity with Type(62), Variant(100), Pos(320.00,240.00)
Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00)
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/bosses/remix/wormwood_wallbreak.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust
Cloud.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay
TriggerBossDeath: 6 bosses remaining.
TriggerBossDeath: 5 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Mom clear time: 11091
Par time: 36000
item taken without exchange
item queue flush
Adding collectible 183 (Tooth Picks)
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 14.5(Devil (Shop) (copy))
SpawnRNG seed: 1084734057
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(360), Pos(240.00,320.00)
Spawn Entity with Type(5), Variant(360), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(360), Pos(400.00,320.00)
config for entity 5.40 is missing
[warn] No sprite for Pickup variant 40
config for entity 5.40 is missing
[warn] No sprite for Pickup variant 40
[warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick
ups/bomb_spark.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
Action PillCard Triggered
Action PillCard Triggered
[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png
while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 5.6031(Wormwood)
SpawnRNG seed: 4184245065
Mom clear time: 11616
Par time: 36000
15 rooms in 9 loops
Room 1.2(Start Room)
SpawnRNG seed: 3770930206
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.48(New Room)
SpawnRNG seed: 3497461179
Spawn Entity with Type(807), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(807), Variant(0), Pos(560.00,160.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(160.00,200.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(816), Variant(0), Pos(320.00,240.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(160.00,360.00)
[warn] no animation named Shake0
Spawn Entity with Type(812), Variant(0), Pos(480.00,360.00)
Spawn Entity with Type(807), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(807), Variant(0), Pos(560.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.254(New Room)
SpawnRNG seed: 16509761
Spawn Entity with Type(15), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(15), Variant(0), Pos(400.00,280.00)
[warn] no animation named BodyAppear
[warn] no animation named BodyAppear
[warn] no animation named BodyAppear
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in
gameplay
Room 1.28(New Room (copy))
SpawnRNG seed: 2698245991
Spawn Entity with Type(814), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(810), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(806), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(810), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(814), Variant(0), Pos(320.00,320.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 1.254(New Room)
SpawnRNG seed: 16509761
Room 1.306(New Room (wide) (copy))
SpawnRNG seed: 1435609229
Spawn Entity with Type(813), Variant(0), Pos(440.00,160.00)
Spawn Entity with Type(813), Variant(0), Pos(720.00,160.00)
Spawn Entity with Type(813), Variant(0), Pos(440.00,400.00)
Spawn Entity with Type(813), Variant(0), Pos(720.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick
ups/bomb_spark.png while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 2.4()
SpawnRNG seed: 3475500409
Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00)
Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
Room 1.306(New Room (wide) (copy))
SpawnRNG seed: 1435609229
Room 1.91(New Room)
SpawnRNG seed: 4174513385
Spawn Entity with Type(810), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(810), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(810), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(810), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(810), Variant(0), Pos(360.00,320.00)
Spawn Entity with Type(810), Variant(0), Pos(80.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 5.6041(Rainmaker)
SpawnRNG seed: 4078367726
Spawn Entity with Type(260), Variant(20), Pos(280.00,280.00)
Spawn Entity with Type(902), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(260), Variant(20), Pos(360.00,280.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust
Cloud.png while in gameplay
Mom clear time: 14534
Par time: 36000
item taken without exchange
item queue flush
Adding collectible 101 (The Halo)
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.91(New Room)
SpawnRNG seed: 4174513385
Room 1.10000(Knife room)
SpawnRNG seed: 2431022468
Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 1073 (Knife Piece 1)
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/familiar/familiar_knifepieces.png while in gameplay
Room 1.91(New Room)
SpawnRNG seed: 4174513385
Room 1.306(New Room (wide) (copy))
SpawnRNG seed: 1435609229
Room 1.254(New Room)
SpawnRNG seed: 16509761
Room 1.48(New Room)
SpawnRNG seed: 3497461179
Room 1.2(Start Room)
SpawnRNG seed: 3770930206
Room 1.259(New Room)
SpawnRNG seed: 2872555022
Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00)
[warn] no animation named BodyAppear
[warn] no animation named BodyAppear
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in
gameplay
Room 1.2(Start Room)
SpawnRNG seed: 3770930206
Room 1.44(New Room)
SpawnRNG seed: 2553272293
Spawn Entity with Type(816), Variant(0), Pos(120.00,160.00)
Spawn Entity with Type(813), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(813), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(816), Variant(0), Pos(520.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png
while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/monsters/remix/814.000_strider.png while in gameplay
Room 10.8( (copy))
SpawnRNG seed: 2289387644
Spawn Entity with Type(33), Variant(2), Pos(320.00,240.00)
Spawn Entity with Type(33), Variant(2), Pos(280.00,280.00)
Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(2), Pos(360.00,280.00)
Spawn Entity with Type(33), Variant(2), Pos(320.00,320.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick
ups/bomb_spark.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/monsters/remix/814.000_strider.png while in gameplay
Room 1.44(New Room)
SpawnRNG seed: 2553272293
Room 1.98(New Room)
SpawnRNG seed: 3024253387
Spawn Entity with Type(810), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(810), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(810), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(810), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(810), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(810), Variant(0), Pos(560.00,400.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
Room 4.1(New Room (Downpour))
SpawnRNG seed: 122251528
Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00)
Spawn Entity with Type(5), Variant(100), Pos(360.00,280.00)
item taken without exchange
item queue flush
Adding collectible 257 (Fire Mind)
Room 1.98(New Room)
SpawnRNG seed: 3024253387
Room 1.44(New Room)
SpawnRNG seed: 2553272293
Room 1.2(Start Room)
SpawnRNG seed: 3770930206
Room 1.48(New Room)
SpawnRNG seed: 3497461179
Room 1.254(New Room)
SpawnRNG seed: 16509761
Room 1.306(New Room (wide) (copy))
SpawnRNG seed: 1435609229
Room 2.4()
SpawnRNG seed: 3475500409
Room 1.306(New Room (wide) (copy))
SpawnRNG seed: 1435609229
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
Room 1.91(New Room)
SpawnRNG seed: 4174513385
Room 5.6041(Rainmaker)
SpawnRNG seed: 4078367726
Mom clear time: 16925
Par time: 36000
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
[RoomConfig] load stage 3: Caves
21 rooms in 14 loops
Room 1.2(Start Room)
SpawnRNG seed: 793237730
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.518(New Room)
SpawnRNG seed: 4009328012
Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(25), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
Room 1.2(Start Room)
SpawnRNG seed: 793237730
Room 1.4(Caves)
SpawnRNG seed: 1221414097
Spawn Entity with Type(803), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(226), Variant(0), Pos(440.00,360.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
Room 1.2(Start Room)
SpawnRNG seed: 793237730
Room 1.271(New Room)
SpawnRNG seed: 3307575320
Spawn Entity with Type(23), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(23), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(211), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(23), Variant(0), Pos(400.00,280.00)
Spawn Entity with Type(23), Variant(0), Pos(320.00,320.00)
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in
gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust
Cloud.png while in gameplay
Action PillCard Triggered
[warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png
while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 1.237(New Room)
SpawnRNG seed: 2555277551
Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00)
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] no animation named Appear
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
Room 1.157()
SpawnRNG seed: 3457195721
Spawn Entity with Type(6), Variant(4), Pos(320.00,280.00)
Room 1.57(New Room (wide))
SpawnRNG seed: 2520535688
Spawn Entity with Type(61), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(61), Variant(0), Pos(560.00,240.00)
Spawn Entity with Type(61), Variant(0), Pos(600.00,240.00)
Spawn Entity with Type(61), Variant(100), Pos(480.00,280.00)
Spawn Entity with Type(61), Variant(100), Pos(520.00,280.00)
Spawn Entity with Type(61), Variant(100), Pos(560.00,280.00)
Spawn Entity with Type(61), Variant(1), Pos(480.00,320.00)
Spawn Entity with Type(61), Variant(1), Pos(520.00,320.00)
Spawn Entity with Type(61), Variant(1), Pos(600.00,320.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay
Room 5.3705(Double Trouble 8 (caves))
SpawnRNG seed: 531029648
Spawn Entity with Type(261), Variant(0), Pos(320.00,360.00)
Spawn Entity with Type(261), Variant(0), Pos(320.00,480.00)
Adding costume for 34 (The Book of Belial) which was added before and never
removed.
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
[warn] No OverlayEffect Null found for Entity Dingle with sprite
resources/gfx/261.000_Dingle.anm2
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 44 added to SaveState
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust
Cloud.png while in gameplay
Mom clear time: 19206
Par time: 36000
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 14.2(Devil (Shop) (copy))
SpawnRNG seed: 3675296520
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00)
[warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while
in gameplay
[warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while
in gameplay
item taken without exchange
[warn] no config for collectible 0.
item queue flush
Adding collectible 212 (Guppy's Collar)
item taken without exchange
item queue flush
Adding collectible 118 (Brimstone)
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 5.3705(Double Trouble 8 (caves))
SpawnRNG seed: 531029648
Mom clear time: 19952
Par time: 36000
item taken without exchange
item queue flush
Adding collectible 51 (Pentagram)
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
Room 14.2(Devil (Shop) (copy))
SpawnRNG seed: 3675296520
Room 5.3705(Double Trouble 8 (caves))
SpawnRNG seed: 531029648
Mom clear time: 20384
Par time: 36000
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay
[warn] AnmCache::PreloadImage: Preloading
resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay
Total entity spawn time: 2075 ms
Total ANM2 loading time: 557 ms
AnmCache memory usage: 15315536 bytes in 1129 entries.
Total entity spawn time: 2075 ms
Total ANM2 loading time: 557 ms
AnmCache memory usage: 15315536 bytes in 1129 entries.
Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat.
CPU time spent on enemy queries: 0.20 seconds.
CPU time spent on enemy queries: 0.20 seconds.
Image "Champion Surface 17" still has references!
Image "Champion Surface 26" still has references!
Image "resources/gfx/backdrop/water_purple.png" still has references!
Image "resources/gfx/ui/pausescreen_remix.png" still has references!
Image "Champion Surface 18" still has references!
Image "Champion Surface 27" still has references!
Image "resources/font/terminus8_0.png" still has references!
Image "resources/gfx/ui/main menu/challenges_remix.png" still has references!
Image "resources/font/luamini_0.png" still has references!
Image "Champion Surface 19" still has references!
Image "Champion Surface 28" still has references!
Image "Champion Surface 29" still has references!
Image "resources/gfx/backdrop/water_red.png" still has references!
Image "Dizzy Surface" still has references!
Image "resources/gfx/items/collectibles/remix/collectibles_073x_knifepiece1.png"
still has references!
Image "resources/gfx/items/collectibles/collectibles_257_firemind.png" still has
references!
Image "resources/font/luaminioutlined_0.png" still has references!
Image "Temp Backdrop Surface" still has references!
Image "resources/gfx/ui/death items.png" still has references!
Image "resources/gfx/items/collectibles/collectibles_001_thesadonion.png" still has
references!
Image "resources/gfx/items/collectibles/collectibles_118_brimstone.png" still has
references!
Image "resources/gfx/ui/ui_remix_hearts.png" still has references!
Image "resources/gfx/ui/ui_heart_glow.png" still has references!
Image "Champion Surface 0" still has references!
Image "Demonic Surface" still has references!
Image "Colormod Surface" still has references!
Image "Champion Surface 1" still has references!
Image "resources/gfx/lighting_eye.png" still has references!
Image "resources/gfx/ui/ui_specialcards.png" still has references!
Image "Champion Surface 2" still has references!
Image "resources/gfx/backdrop/background_rotgut.png" still has references!
Image "Champion Surface 3" still has references!
Image "resources/gfx/ui/remix death items.png" still has references!
Image "Champion Surface 4" still has references!
Image "resources/gfx/items/collectibles/collectibles_195_momscoinpurse.png" still
has references!
Image "resources/gfx/lighting_spot.png" still has references!
Image "Water Surface" still has references!
Image "Champion Surface 5" still has references!
Image "resources/gfx/ui/main menu/sketch_remix.png" still has references!
Image "Champion Surface 6" still has references!
Image "resources/gfx/items/collectibles/collectibles_051_pentagram.png" still has
references!
Image "resources/gfx/ui/main menu/logo_remix2.png" still has references!
Image "Champion Surface 7" still has references!
Image "Champion Surface 8" still has references!
Image "resources/gfx/items/collectibles/collectibles_101_thehalo.png" still has
references!
Image "Champion Surface 9" still has references!
Image "resources/gfx/items/trinkets/trinket_020_monkeypaw.png" still has
references!
Image "resources/gfx/tearhalo_big.png" still has references!
Image "resources/gfx/items/collectibles/collectibles_212_guppyscollar.png" still
has references!
Image "resources/gfx/items/collectibles/collectibles_007_bloodofthemartyr.png"
still has references!
Image "resources/font/upheavalmini_0.png" still has references!
Image "resources/gfx/items/collectibles/collectibles_081_deadcat.png" still has
references!
Image "Champion Surface 10" still has references!
Image "resources/gfx/saturnus_halo.png" still has references!
Image "resources/gfx/effects/evis_guts.png" still has references!
Image "Champion Surface 11" still has references!
Image "Champion Surface 20" still has references!
Image "resources/gfx/items/collectibles/collectibles_034_thebookofbelial.png" still
has references!
Image "Champion Surface 12" still has references!
Image "Champion Surface 21" still has references!
Image "Champion Surface 30" still has references!
Image "resources/gfx/ui/stathud.png" still has references!
Image "Champion Surface 13" still has references!
Image "Champion Surface 22" still has references!
Image "Champion Surface 31" still has references!
Image "Champion Surface 14" still has references!
Image "Champion Surface 23" still has references!
Image "resources/gfx/items/collectibles/collectibles_183_toothpicks.png" still has
references!
Image "resources/gfx/backdrop/02x_downpour_pipes.png" still has references!
Image "Floor Surface 2" still has references!
Image "Champion Surface 15" still has references!
Image "Champion Surface 24" still has references!
Image "resources/gfx/backdrop/pooclouds.png" still has references!
Image "resources/gfx/ui/main menu/menuoverlay.png" still has references!
Image "resources/gfx/ui/main menu/titlemenu.png" still has references!
Image "Champion Surface 16" still has references!
Image "Champion Surface 25" still has references!

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