GLSL version 4.50 NVIDIA Framebuffer ID: 1 Renderbuffer ID: 1 size 1024x1024 Binding of Isaac: Rebirth v1.05 load archives: 3711 milliseconds preload anm2: 102 milliseconds Viewport: 960x540 Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.307692 DP per point: 1.000000 Point Scale: 2.000000 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 [warn] Fortunes: could not open resources/rules_remix.txt. playing cutscene 1 (Intro). Renderbuffer ID: 1 size 2048x2048 Framebuffer Width: 1920 Render Width: 1920 Window Width: 1920 Multiplier: 0.222222 DP per point: 1.000000 Point Scale: 4.500000 HQX4 size: 1920x1080 Cutscene: correct anm2 timing: f0 -> f7 Cutscene: correct anm2 timing: f12 -> f15 Cutscene: correct anm2 timing: f103 -> f106 Cutscene: correct anm2 timing: f225 -> f228 Cutscene: correct anm2 timing: f376 -> f379 Viewport: 1920x1080 Framebuffer Width: 1920 Render Width: 960 Window Width: 1920 Multiplier: 4.615385 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 960x540 Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. gamestate version 12 Loading PersistentGameData from Steam Cloud: persistentgamedata2.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata3.dat. Loading PersistentGameData from Steam Cloud: persistentgamedata1.dat. gamestate version 12 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. RNG Start Seed: 9JYY VS1J (4123406911) Initialized player with Variant 0 and Subtype 3 [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 0: Special Rooms [RoomConfig] load stage 1: Basement [warn] Room (type=0, variant=0, name(null)) has invalid size(0x0 [warn] Room (type=0, variant=0, name(null)) has invalid size(0x0 [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement [RoomConfig] load stage 1: Basement 11 rooms in 8 loops Room 1.2(Start Room) SpawnRNG seed: 1424701013 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Adding collectible 34 (The Book of Belial) Room 1.247(New Room) SpawnRNG seed: 3528501680 Spawn Entity with Type(5), Variant(10), Pos(160.00,160.00) Spawn Entity with Type(214), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(214), Variant(0), Pos(560.00,200.00) Spawn Entity with Type(214), Variant(0), Pos(80.00,360.00) Spawn Entity with Type(214), Variant(0), Pos(120.00,400.00) Spawn Entity with Type(5), Variant(10), Pos(520.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear Adding costume for 34 (The Book of Belial) which was added before and never removed. [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay item queue flush Room 1.2(Start Room) SpawnRNG seed: 1424701013 Room 1.247(New Room) SpawnRNG seed: 3528501680 Room 10.2() SpawnRNG seed: 3955465633 Spawn Entity with Type(5), Variant(360), Pos(280.00,280.00) Spawn Entity with Type(5), Variant(360), Pos(360.00,280.00) item taken without exchange item queue flush Adding collectible 81 (Dead Cat) [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_extralives_01_deadcat.png while in gameplay Room 1.247(New Room) SpawnRNG seed: 3528501680 Room 1.113() SpawnRNG seed: 1567763988 Spawn Entity with Type(18), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(18), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(18), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(18), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(18), Variant(0), Pos(360.00,320.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.416(New Room) SpawnRNG seed: 1951152053 Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00) Spawn Entity with Type(33), Variant(0), Pos(360.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(760.00,400.00) Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00) Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00) Spawn Entity with Type(33), Variant(0), Pos(400.00,440.00) Spawn Entity with Type(33), Variant(0), Pos(720.00,440.00) Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00) Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.81() SpawnRNG seed: 557380720 Spawn Entity with Type(12), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(12), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(12), Variant(0), Pos(400.00,280.00) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.281(New Room) SpawnRNG seed: 3145966991 Room 1.81() SpawnRNG seed: 557380720 Room 1.134() SpawnRNG seed: 616566474 Spawn Entity with Type(14), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(14), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(14), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(14), Variant(0), Pos(80.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 5.5140(Gurglings) SpawnRNG seed: 4165485447 Spawn Entity with Type(237), Variant(1), Pos(200.00,240.00) Spawn Entity with Type(237), Variant(1), Pos(440.00,320.00) Adding costume for 34 (The Book of Belial) which was added before and never removed. [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay TriggerBossDeath: 1 bosses remaining. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 56 added to SaveState [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Mom clear time: 3587 Par time: 36000 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 26.1(Special Entrance (Downpour)) SpawnRNG seed: 4057226338 Room 5.5140(Gurglings) SpawnRNG seed: 4165485447 Mom clear time: 3745 Par time: 36000 item taken without exchange item queue flush Adding collectible 195 (Mom's Coin Purse) Room 1.134() SpawnRNG seed: 616566474 Room 1.81() SpawnRNG seed: 557380720 Action PillCard Triggered Room 1.416(New Room) SpawnRNG seed: 1951152053 Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00) Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00) Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00) Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00) Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.113() SpawnRNG seed: 1567763988 Room 1.247(New Room) SpawnRNG seed: 3528501680 Room 1.2(Start Room) SpawnRNG seed: 1424701013 Room 1.173() SpawnRNG seed: 3496978765 Spawn Entity with Type(15), Variant(1), Pos(280.00,280.00) Spawn Entity with Type(15), Variant(1), Pos(360.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay Room 4.3() SpawnRNG seed: 2707514250 Spawn Entity with Type(33), Variant(1), Pos(200.00,280.00) Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(440.00,280.00) Room 1.173() SpawnRNG seed: 3496978765 Room 13.0() SpawnRNG seed: 592464653 Room 1.173() SpawnRNG seed: 3496978765 Room 1.2(Start Room) SpawnRNG seed: 1424701013 Room 1.247(New Room) SpawnRNG seed: 3528501680 Room 1.113() SpawnRNG seed: 1567763988 Room 1.416(New Room) SpawnRNG seed: 1951152053 Spawn Entity with Type(218), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(560.00,240.00) Spawn Entity with Type(218), Variant(0), Pos(1000.00,400.00) Spawn Entity with Type(218), Variant(0), Pos(160.00,440.00) Spawn Entity with Type(218), Variant(0), Pos(600.00,600.00) Spawn Entity with Type(218), Variant(0), Pos(80.00,680.00) Spawn Entity with Type(218), Variant(0), Pos(1080.00,680.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Room 1.81() SpawnRNG seed: 557380720 Room 1.134() SpawnRNG seed: 616566474 Room 5.5140(Gurglings) SpawnRNG seed: 4165485447 Mom clear time: 5364 Par time: 36000 Action PillCard Triggered Action PillCard Triggered Action PillCard Triggered Action PillCard Triggered Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 26.1(Special Entrance (Downpour)) SpawnRNG seed: 4057226338 [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour [RoomConfig] load stage 13: Downpour 15 rooms in 9 loops Room 1.2(Start Room) SpawnRNG seed: 1566691866 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.95(New Room) SpawnRNG seed: 3108566125 Spawn Entity with Type(810), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(810), Variant(0), Pos(320.00,320.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 1.2(Start Room) SpawnRNG seed: 1566691866 Room 1.206(New Room (copy)) SpawnRNG seed: 3579509566 Spawn Entity with Type(811), Variant(0), Pos(160.00,160.00) Spawn Entity with Type(811), Variant(0), Pos(560.00,160.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(817), Variant(0), Pos(320.00,280.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(811), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(811), Variant(0), Pos(480.00,400.00) [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/remix/810.000_small_leech.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 1.350(New Room (tall) (copy)) SpawnRNG seed: 2448911445 Spawn Entity with Type(813), Variant(0), Pos(240.00,400.00) Spawn Entity with Type(813), Variant(0), Pos(400.00,400.00) Spawn Entity with Type(813), Variant(0), Pos(160.00,440.00) Spawn Entity with Type(817), Variant(0), Pos(320.00,440.00) Spawn Entity with Type(813), Variant(0), Pos(480.00,440.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear Adding costume for 34 (The Book of Belial) which was added before and never removed. [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/remix/810.000_small_leech.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 4.3(New Room (Downpour)) SpawnRNG seed: 2487446314 Spawn Entity with Type(5), Variant(100), Pos(240.00,280.00) Spawn Entity with Type(33), Variant(2), Pos(320.00,280.00) Spawn Entity with Type(5), Variant(100), Pos(400.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay Total entity spawn time: 592 ms Total ANM2 loading time: 356 ms AnmCache memory usage: 15243432 bytes in 1126 entries. item taken without exchange item queue flush Adding collectible 7 (Blood of the Martyr) Room 1.350(New Room (tall) (copy)) SpawnRNG seed: 2448911445 Room 1.11(New Room) SpawnRNG seed: 2203675127 Spawn Entity with Type(816), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(816), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(218), Variant(0), Pos(360.00,280.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick ups/bomb_spark.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.350(New Room (tall) (copy)) SpawnRNG seed: 2448911445 Room 1.242(New Room) SpawnRNG seed: 2151813234 Spawn Entity with Type(816), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(260), Variant(20), Pos(280.00,240.00) Spawn Entity with Type(260), Variant(20), Pos(360.00,240.00) Spawn Entity with Type(260), Variant(20), Pos(280.00,320.00) Spawn Entity with Type(260), Variant(20), Pos(360.00,320.00) Spawn Entity with Type(816), Variant(0), Pos(120.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Room 5.6031(Wormwood) SpawnRNG seed: 4184245065 Spawn Entity with Type(62), Variant(100), Pos(320.00,240.00) Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00) Adding costume for 34 (The Book of Belial) which was added before and never removed. [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/bosses/remix/wormwood_wallbreak.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_077_LargeBloodExplosion.png while in gameplay TriggerBossDeath: 6 bosses remaining. TriggerBossDeath: 5 bosses remaining. TriggerBossDeath: 4 bosses remaining. TriggerBossDeath: 3 bosses remaining. TriggerBossDeath: 2 bosses remaining. TriggerBossDeath: 1 bosses remaining. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Mom clear time: 11091 Par time: 36000 item taken without exchange item queue flush Adding collectible 183 (Tooth Picks) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 14.5(Devil (Shop) (copy)) SpawnRNG seed: 1084734057 Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) Spawn Entity with Type(5), Variant(360), Pos(240.00,320.00) Spawn Entity with Type(5), Variant(360), Pos(320.00,320.00) Spawn Entity with Type(5), Variant(360), Pos(400.00,320.00) config for entity 5.40 is missing [warn] No sprite for Pickup variant 40 config for entity 5.40 is missing [warn] No sprite for Pickup variant 40 [warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick ups/bomb_spark.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Action PillCard Triggered Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 5.6031(Wormwood) SpawnRNG seed: 4184245065 Mom clear time: 11616 Par time: 36000 15 rooms in 9 loops Room 1.2(Start Room) SpawnRNG seed: 3770930206 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.48(New Room) SpawnRNG seed: 3497461179 Spawn Entity with Type(807), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(807), Variant(0), Pos(560.00,160.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(160.00,200.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(480.00,200.00) Spawn Entity with Type(816), Variant(0), Pos(320.00,240.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(160.00,360.00) [warn] no animation named Shake0 Spawn Entity with Type(812), Variant(0), Pos(480.00,360.00) Spawn Entity with Type(807), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(807), Variant(0), Pos(560.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.254(New Room) SpawnRNG seed: 16509761 Spawn Entity with Type(15), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(15), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(15), Variant(0), Pos(400.00,280.00) [warn] no animation named BodyAppear [warn] no animation named BodyAppear [warn] no animation named BodyAppear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay Room 1.28(New Room (copy)) SpawnRNG seed: 2698245991 Spawn Entity with Type(814), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(810), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(806), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(810), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(814), Variant(0), Pos(320.00,320.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 1.254(New Room) SpawnRNG seed: 16509761 Room 1.306(New Room (wide) (copy)) SpawnRNG seed: 1435609229 Spawn Entity with Type(813), Variant(0), Pos(440.00,160.00) Spawn Entity with Type(813), Variant(0), Pos(720.00,160.00) Spawn Entity with Type(813), Variant(0), Pos(440.00,400.00) Spawn Entity with Type(813), Variant(0), Pos(720.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick ups/bomb_spark.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 2.4() SpawnRNG seed: 3475500409 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(17), Variant(1), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(520.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(240.00,240.00) Spawn Entity with Type(5), Variant(150), Pos(400.00,240.00) Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00) Room 1.306(New Room (wide) (copy)) SpawnRNG seed: 1435609229 Room 1.91(New Room) SpawnRNG seed: 4174513385 Spawn Entity with Type(810), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(810), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(810), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(810), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(810), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(810), Variant(0), Pos(360.00,320.00) Spawn Entity with Type(810), Variant(0), Pos(80.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 5.6041(Rainmaker) SpawnRNG seed: 4078367726 Spawn Entity with Type(260), Variant(20), Pos(280.00,280.00) Spawn Entity with Type(902), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(260), Variant(20), Pos(360.00,280.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear Adding costume for 34 (The Book of Belial) which was added before and never removed. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Mom clear time: 14534 Par time: 36000 item taken without exchange item queue flush Adding collectible 101 (The Halo) Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.91(New Room) SpawnRNG seed: 4174513385 Room 1.10000(Knife room) SpawnRNG seed: 2431022468 Spawn Entity with Type(5), Variant(51), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 1073 (Knife Piece 1) [warn] AnmCache::PreloadImage: Preloading resources/gfx/familiar/familiar_knifepieces.png while in gameplay Room 1.91(New Room) SpawnRNG seed: 4174513385 Room 1.306(New Room (wide) (copy)) SpawnRNG seed: 1435609229 Room 1.254(New Room) SpawnRNG seed: 16509761 Room 1.48(New Room) SpawnRNG seed: 3497461179 Room 1.2(Start Room) SpawnRNG seed: 3770930206 Room 1.259(New Room) SpawnRNG seed: 2872555022 Spawn Entity with Type(15), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(15), Variant(0), Pos(360.00,280.00) [warn] no animation named BodyAppear [warn] no animation named BodyAppear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Worms.png while in gameplay Room 1.2(Start Room) SpawnRNG seed: 3770930206 Room 1.44(New Room) SpawnRNG seed: 2553272293 Spawn Entity with Type(816), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(813), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(813), Variant(0), Pos(120.00,400.00) Spawn Entity with Type(816), Variant(0), Pos(520.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_000_Bodies02.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/thrown_specialrocks.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/rocks_basement.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/remix/814.000_strider.png while in gameplay Room 10.8( (copy)) SpawnRNG seed: 2289387644 Spawn Entity with Type(33), Variant(2), Pos(320.00,240.00) Spawn Entity with Type(33), Variant(2), Pos(280.00,280.00) Spawn Entity with Type(5), Variant(360), Pos(320.00,280.00) Spawn Entity with Type(33), Variant(2), Pos(360.00,280.00) Spawn Entity with Type(33), Variant(2), Pos(320.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/items/pick ups/bomb_spark.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/monsters/remix/814.000_strider.png while in gameplay Room 1.44(New Room) SpawnRNG seed: 2553272293 Room 1.98(New Room) SpawnRNG seed: 3024253387 Spawn Entity with Type(810), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(810), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(810), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(810), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(810), Variant(0), Pos(120.00,400.00) Spawn Entity with Type(810), Variant(0), Pos(560.00,400.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay Room 4.1(New Room (Downpour)) SpawnRNG seed: 122251528 Spawn Entity with Type(5), Variant(100), Pos(280.00,280.00) Spawn Entity with Type(5), Variant(100), Pos(360.00,280.00) item taken without exchange item queue flush Adding collectible 257 (Fire Mind) Room 1.98(New Room) SpawnRNG seed: 3024253387 Room 1.44(New Room) SpawnRNG seed: 2553272293 Room 1.2(Start Room) SpawnRNG seed: 3770930206 Room 1.48(New Room) SpawnRNG seed: 3497461179 Room 1.254(New Room) SpawnRNG seed: 16509761 Room 1.306(New Room (wide) (copy)) SpawnRNG seed: 1435609229 Room 2.4() SpawnRNG seed: 3475500409 Room 1.306(New Room (wide) (copy)) SpawnRNG seed: 1435609229 [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay Room 1.91(New Room) SpawnRNG seed: 4174513385 Room 5.6041(Rainmaker) SpawnRNG seed: 4078367726 Mom clear time: 16925 Par time: 36000 [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves [RoomConfig] load stage 3: Caves 21 rooms in 14 loops Room 1.2(Start Room) SpawnRNG seed: 793237730 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.518(New Room) SpawnRNG seed: 4009328012 Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay Room 1.2(Start Room) SpawnRNG seed: 793237730 Room 1.4(Caves) SpawnRNG seed: 1221414097 Spawn Entity with Type(803), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(226), Variant(0), Pos(440.00,360.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay Room 1.2(Start Room) SpawnRNG seed: 793237730 Room 1.271(New Room) SpawnRNG seed: 3307575320 Spawn Entity with Type(23), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(23), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(211), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(400.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(320.00,320.00) [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/grid_tnt.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Action PillCard Triggered [warn] AnmCache::PreloadImage: Preloading resources/gfx/effects/Effect_Fart.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 1.237(New Room) SpawnRNG seed: 2555277551 Spawn Entity with Type(226), Variant(0), Pos(320.00,240.00) Spawn Entity with Type(226), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(208), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(226), Variant(0), Pos(360.00,280.00) Spawn Entity with Type(226), Variant(0), Pos(320.00,320.00) [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] no animation named Appear [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay Room 1.157() SpawnRNG seed: 3457195721 Spawn Entity with Type(6), Variant(4), Pos(320.00,280.00) Room 1.57(New Room (wide)) SpawnRNG seed: 2520535688 Spawn Entity with Type(61), Variant(0), Pos(480.00,240.00) Spawn Entity with Type(61), Variant(0), Pos(560.00,240.00) Spawn Entity with Type(61), Variant(0), Pos(600.00,240.00) Spawn Entity with Type(61), Variant(100), Pos(480.00,280.00) Spawn Entity with Type(61), Variant(100), Pos(520.00,280.00) Spawn Entity with Type(61), Variant(100), Pos(560.00,280.00) Spawn Entity with Type(61), Variant(1), Pos(480.00,320.00) Spawn Entity with Type(61), Variant(1), Pos(520.00,320.00) Spawn Entity with Type(61), Variant(1), Pos(600.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_016_BloodPool.png while in gameplay Room 5.3705(Double Trouble 8 (caves)) SpawnRNG seed: 531029648 Spawn Entity with Type(261), Variant(0), Pos(320.00,360.00) Spawn Entity with Type(261), Variant(0), Pos(320.00,480.00) Adding costume for 34 (The Book of Belial) which was added before and never removed. [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 [warn] No OverlayEffect Null found for Entity Dingle with sprite resources/gfx/261.000_Dingle.anm2 TriggerBossDeath: 1 bosses remaining. TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 44 added to SaveState [warn] AnmCache::PreloadImage: Preloading resources/gfx/Monsters/Classic/Monster_010_Fly.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_052_Dust Cloud.png while in gameplay Mom clear time: 19206 Par time: 36000 Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 14.2(Devil (Shop) (copy)) SpawnRNG seed: 3675296520 Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(240.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(320.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(400.00,320.00) [warn] AnmCache::PreloadImage: Preloading resources/gfx/grid/Effect_Ember.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/fire_mind_tears.png while in gameplay item taken without exchange [warn] no config for collectible 0. item queue flush Adding collectible 212 (Guppy's Collar) item taken without exchange item queue flush Adding collectible 118 (Brimstone) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 5.3705(Double Trouble 8 (caves)) SpawnRNG seed: 531029648 Mom clear time: 19952 Par time: 36000 item taken without exchange item queue flush Adding collectible 51 (Pentagram) [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. Room 14.2(Devil (Shop) (copy)) SpawnRNG seed: 3675296520 Room 5.3705(Double Trouble 8 (caves)) SpawnRNG seed: 531029648 Mom clear time: 20384 Par time: 36000 [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_018_LaserEffects.png while in gameplay [warn] AnmCache::PreloadImage: Preloading resources/gfx/Effects/Effect_050_LaserImpact.png while in gameplay Total entity spawn time: 2075 ms Total ANM2 loading time: 557 ms AnmCache memory usage: 15315536 bytes in 1129 entries. Total entity spawn time: 2075 ms Total ANM2 loading time: 557 ms AnmCache memory usage: 15315536 bytes in 1129 entries. Saving PersistentGameData to Steam Cloud: persistentgamedata1.dat. CPU time spent on enemy queries: 0.20 seconds. CPU time spent on enemy queries: 0.20 seconds. Image "Champion Surface 17" still has references! Image "Champion Surface 26" still has references! Image "resources/gfx/backdrop/water_purple.png" still has references! Image "resources/gfx/ui/pausescreen_remix.png" still has references! Image "Champion Surface 18" still has references! Image "Champion Surface 27" still has references! Image "resources/font/terminus8_0.png" still has references! Image "resources/gfx/ui/main menu/challenges_remix.png" still has references! Image "resources/font/luamini_0.png" still has references! Image "Champion Surface 19" still has references! Image "Champion Surface 28" still has references! Image "Champion Surface 29" still has references! Image "resources/gfx/backdrop/water_red.png" still has references! Image "Dizzy Surface" still has references! Image "resources/gfx/items/collectibles/remix/collectibles_073x_knifepiece1.png" still has references! Image "resources/gfx/items/collectibles/collectibles_257_firemind.png" still has references! Image "resources/font/luaminioutlined_0.png" still has references! Image "Temp Backdrop Surface" still has references! Image "resources/gfx/ui/death items.png" still has references! Image "resources/gfx/items/collectibles/collectibles_001_thesadonion.png" still has references! Image "resources/gfx/items/collectibles/collectibles_118_brimstone.png" still has references! Image "resources/gfx/ui/ui_remix_hearts.png" still has references! Image "resources/gfx/ui/ui_heart_glow.png" still has references! Image "Champion Surface 0" still has references! Image "Demonic Surface" still has references! Image "Colormod Surface" still has references! Image "Champion Surface 1" still has references! Image "resources/gfx/lighting_eye.png" still has references! Image "resources/gfx/ui/ui_specialcards.png" still has references! Image "Champion Surface 2" still has references! Image "resources/gfx/backdrop/background_rotgut.png" still has references! Image "Champion Surface 3" still has references! Image "resources/gfx/ui/remix death items.png" still has references! Image "Champion Surface 4" still has references! Image "resources/gfx/items/collectibles/collectibles_195_momscoinpurse.png" still has references! Image "resources/gfx/lighting_spot.png" still has references! Image "Water Surface" still has references! Image "Champion Surface 5" still has references! Image "resources/gfx/ui/main menu/sketch_remix.png" still has references! Image "Champion Surface 6" still has references! Image "resources/gfx/items/collectibles/collectibles_051_pentagram.png" still has references! Image "resources/gfx/ui/main menu/logo_remix2.png" still has references! Image "Champion Surface 7" still has references! Image "Champion Surface 8" still has references! Image "resources/gfx/items/collectibles/collectibles_101_thehalo.png" still has references! Image "Champion Surface 9" still has references! Image "resources/gfx/items/trinkets/trinket_020_monkeypaw.png" still has references! Image "resources/gfx/tearhalo_big.png" still has references! Image "resources/gfx/items/collectibles/collectibles_212_guppyscollar.png" still has references! Image "resources/gfx/items/collectibles/collectibles_007_bloodofthemartyr.png" still has references! Image "resources/font/upheavalmini_0.png" still has references! Image "resources/gfx/items/collectibles/collectibles_081_deadcat.png" still has references! Image "Champion Surface 10" still has references! Image "resources/gfx/saturnus_halo.png" still has references! Image "resources/gfx/effects/evis_guts.png" still has references! Image "Champion Surface 11" still has references! Image "Champion Surface 20" still has references! Image "resources/gfx/items/collectibles/collectibles_034_thebookofbelial.png" still has references! Image "Champion Surface 12" still has references! Image "Champion Surface 21" still has references! Image "Champion Surface 30" still has references! Image "resources/gfx/ui/stathud.png" still has references! Image "Champion Surface 13" still has references! Image "Champion Surface 22" still has references! Image "Champion Surface 31" still has references! Image "Champion Surface 14" still has references! Image "Champion Surface 23" still has references! Image "resources/gfx/items/collectibles/collectibles_183_toothpicks.png" still has references! Image "resources/gfx/backdrop/02x_downpour_pipes.png" still has references! Image "Floor Surface 2" still has references! Image "Champion Surface 15" still has references! Image "Champion Surface 24" still has references! Image "resources/gfx/backdrop/pooclouds.png" still has references! Image "resources/gfx/ui/main menu/menuoverlay.png" still has references! Image "resources/gfx/ui/main menu/titlemenu.png" still has references! Image "Champion Surface 16" still has references! Image "Champion Surface 25" still has references!