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Ubisoft Entertainment
Far Cry Primal v1.3
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Table of Contents

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1. Installation Instructions
1.1. System Requirements
1.2. Language Selection
2. Bugs and Comments
2.1. Installing Graphics and Motherboard Drivers
2.2. Installing Sound Drivers
2.3. Installing DirectX
2.4. Known issues
3. Important Web Sites, Contact Information and Technical Support
3.1. Technical Support
3.2. Important Websites
4. Patch notes

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1. Installation Instructions

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1.1. System Requirements

MINIMUM PC CONFIGURATION

OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)


PROCESSOR: Intel Core i3-550 | AMD Phenom II X4 955 or equivalent
VIDEO CARD: NVIDIA GeForce GTX 460 (1GB VRAM) | AMD Radeon HD 5770 (1GB VRAM) or
equivalent
SYSTEM RAM: 4GB
HARD DISK: 20 GB
PERIPHERALS: Windows-compatible keyboard, mouse, headset

RECOMMENDED PC CONFIGURATION

OS: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)


PROCESSOR: Intel Core i7-2600K | AMD FX-8350 or equivalent
VIDEO CARD: NVIDIA GeForce GTX 780 | AMD Radeon R9 280X or equivalent
SYSTEM RAM: 8GB
HARD DISK: 20 GB
PERIPHERALS: Windows-compatible keyboard, mouse, headset

This product does not support Windows 98/ME/2000/NT4.0/XP/Vista

Supported Video Cards at Time of Release: AMD Radeon HD 5770 (1 GB VRAM) or


better, HD 7000 / 200 / 300 / Fury X series, NVIDIA GeForce GTX 460 (1 GB VRAM)
or better, GTX 500 / 600 / 700 / 900 / TITAN series

Note: Laptop versions of these cards may work but are NOT officially supported.
Latest GeForce drivers tested: Nvidia GeForce 358.91 WHQL
Latest Radeon drivers tested: AMD Catalyst 14.4 WHQL
For the most up-to-date minimum requirement listings, please visit the FAQ on our
support website at support.ubi.com.

Supported gamepads:

Microsoft Xbox One Controller


DUALSHOCK 4 Controller
XInput gamepads

Supported DirectInput gamepads:

Thrustmaster Dual Trigger 3-in-1 V.2


Thrustmaster Firestorm Dual Analog 3 Gamepad
Thrustmaster Dual Analog 4 v.1
Thrustmaster Firestorm Dual Power 3 Gamepad
Thrustmaster T-Mini 2-in-1 Rumble Force
Logitech Rumble Gamepad F510
Logitech Wireless Gamepad F710
Logitech Dual Action
Saitek P880 Dual Analog
Acme GA-02 USB
SPEEDLINK STRIKE SL-6535-SBK-01
SPEEDLINK Torid Gamepad Wireless

DirectInput gamepads outside of the list above are NOT officially supported.

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1.2. Language Selection

The language selected at the start of the installation is the language that will
be used in-game. To change the language, uninstall and reinstall the game, or go
to the option menu for the spoken and subtitles languages.

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2. Bugs and Comments

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2.1. Installing Graphics and Motherboard Drivers

If you experience any graphical problems, please install the latest video and
motherboard drivers available for your Graphics Card. Links to the most popular
Graphics Card and motherboard manufacturers are available at the bottom of this
document.

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2.2. Installing Sound Drivers

If you experience any sound problems, please install the latest sound
drivers available for your sound card. Links to the most popular sound card
manufacturers are available at the bottom of this document.

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2.3. Installing DirectX

Far Cry Primal requires DirectX runtime DLLs to run properly.


To get the latest version of DirectX, please visit:
http://www.microsoft.com/en-us/download/details.aspx?id=35

DirectX is also provided on the install disc in the folder Support\DirectX.

If you receive an error message about missing DLL files, reinstall DirectX from
the install disc to correct the problem.

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2.4. Known Issues

* It is _not_ advisable to install the game into the Windows folder (usually
C:\Windows), a subfolder of the Windows folder, nor the root of the system
drive (usually C:\).

* It is recommended to close all other running programs before installing the


game, to reduce the risk of software conflicts.

* Mobile Solutions are not yet fully supported and should be considered
supported as is with the limitations that they impose

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3. Important Web Sites, Contact Information and Customer Service

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3.1. Customer Service

If you experience any problems with your Ubisoft game, please contact our friendly
and knowledgeable team of support representatives who will be more than happy to
help.
Before contacting us, we encourage you to first visit https://support.ubi.com
where you can find comprehensive information on our products in our FAQs.
Here you will also be able to contact us via the web should you not find the
information
you are looking for.

Alternatively, you can contact the team via telephone on 08716641000


between 9:30am and 10pm Monday to Friday and between 9:30am and 6pm at weekends.

Note: Call rates charged at national rate, check your supplier for details.
Note: Check https://support.ubi.com for opening hours on bank holidays.

Contact Us by Standard Mail

If all else fails you can write to us at:

[US Technical Support]

Ubisoft Support
4000 Aerial Center Pkwy
Suite 102
Morrisville, NC 27560
USA

[CA English Support]

5505 Boulevard Saint Laurent


Suite 5000
Montreal, Quebec
Canada H2T 1S6

Whenever you contact the Technical Support Department, please include the
following information or have it available if you are calling:

-Complete product title (including version number)


-Exact error message reported (if applicable) and a brief description of the
problem you're encountering
-Processor speed and manufacturer
-Amount of RAM
-Operating system
-Graphics Card that you are using and amount of RAM it has
-Make and speed of your CD-ROM or DVD-ROM drive
-Type of sound card you are using

Return Policy

Please do not send any game returns directly to Ubisoft before


contacting Technical Support. It is our policy that game returns must be dealt
with by the retailer or online site where you purchased the product. If you have
a damaged or scratched game disk, please visit the FAQ listing for your game
and get the latest replacement policy and pricing. We will not accept
unsolicited returns/exchanges without prior approval and an RMA
(Return Materials Authorization) number from a support representative.

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3.2. Important Websites

Far Cry Primal official Web site:


https://www.ubisoft.com/en-GB/game/far-cry-primal/

DirectX End-User Runtime Web Installer:


http://www.microsoft.com/en-us/download/details.aspx?id=35

Latest AMD Video Drivers:


http://support.amd.com/us/gpudownload/Pages/index.aspx

Latest nVidia Drivers:


http://www.geforce.com/drivers

Latest Creative Labs Drivers:


http://us.creative.com/support/downloads/

Latest Intel Drivers:


http://downloadcenter.intel.com/

Latest Saitek Drivers:


http://www.saitek.com/uk/down/drivers.php
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4. Patch notes

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1.1

Expert Mode Changes:

Players health has been halved compared to Hard difficulty


Reduced players aim assist
AI shoots faster by 1/3
Enemies in combat are not shown on mini map by default (they appear only if they
are tagged)
It takes the AI a longer time to forget you when you hide
The aim assist box is reduced for several weapon types (bow, club, spear)
The player damage is reduced

Other Fixes:

Stability & Performance


- Optimization and stability have been improved
- Improved lighting
Weapons & HUD
- Improved reticle display
Wildlife & AI
- Improved beast companion behavior
- Fixed rare animation issues
- Improved visual of the mammoth when it destroys objects
- Improved animal fighting behaviour when triggering a fight
Design & progression
- Tweaked and balanced XP rewards
- Tweaked the damage ratio of certain recipes
- Improved overall balancing
Gameplay
- Improved animations of weapons on fire
- Fixed issues with lit weapons during cinematics at night
- Improved player navigation and small collision issues
- Improved camera transition and minor collision issues on cinematics

PC:

Performance improvements
Improvements for wide-screen monitors and multi-monitor configurations support
Multi-GPU configuration fixes
Camera/Control/Character optimizations and improvements
HUD and feedback better adapted for different resolutions
PC UI modifications and enhancements

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1.2

Stability and Performance


- Improved performance and stability
- Fixed low occurrence specific crashes

Gameplay
- Improved the overall difficulty of a mission
- Fixed an edge case issue where the XP is not updated
- Fixed issue where the kills from companion animals does not update under specific
condition
- Fixed a bug where a weapon switched automatically when using the speed boost
- Fixed a rare issue where the player is vulnerable when trying to heal
- Fixed a low occurrence issue where the player is unable to loot
- Fixed an issue where the player can be teleport outside the mission zone when
riding any animals
- Fixed issues with Hardsave not functional if the user performs specific action
- Fixed a trophy update issue when taming one of the beasts
- Fixed a players movement issue when capturing an outpost
- Fixed a 2 seconds freeze when player pauses the game during few specific
animations
- Fixed a waterfall effect issue during a cinematic
- Fixed an edge case issue where the player cannot pet smaller companions
- Fixed an issue where the heal beast and ride actions does not always work on
sloping terrain
- Fixed a blood trail visual issue when using the hunting vision

Lighting and FX
- Fixed some lighting issues in specific areas

Wildlife and AI
- Improved the AI navigation in a specific outpost
- Fixed low occurrence navigation issues with the companions
- Fixed some edge case animation issues with animals and companions

Missions/Activities/World
- Fixed Missions and Activities blockers when performing specific actions
- Fixed few spawning issues with the players and specific animals
- Fixed an issue where the player can complete one of the mission twice
- Fixed issues where the player cant climb a vine when performing certain actions
- Fixed edge case issues where the player can remain stuck if he interacts with
stones and plants
- Fixed an issue where the player is unable to fast travel
- Fixed objective issues when performing specific actions
- Fixed edge cases navigation issues in the World

Menu/UI/Map
- Added an option to not show enemies in the minimap
- Added a button to disable the HUD option
- Added new tutorial page to match description and picture
- Fixed an issue where a button is misplaced in the reward stash
- Fixed some displaying issues with the HUD and the World Map
- Fixed an issue where a fail prompt does not appear under specific conditions
- Fixed an issue where the XP prompt remains present on the HUD
- Fixed icons issues in specific activities
- Fixed few minor issues where a waypoint is not displayed properly
- Fixed an issue where the outpost counter does not update
- Added a visual guideline for one of the achievements

Audio
- Fixed a sound issue with burning fire during the playgo
- Added a missing SFX during a specific Quick Time Event attack
- Added a missing Audio line during a cinematic

Localization/Text
- Fixed issues when subtitles go past menu borders in some languages
- Fixed an issue where collectibles text can be overlapped by an event notification
- Added missing subtitles when skipping a cinematic
- Fixed incorrect messages appearing on screen after specific actions

PC:

Improved 4K and UHD resolution support


Multi-GPU configuration fixes for both SLI and CFX
Improved the lighting FX for water surfaces
Fixed wrong behavior after certain controls customization
Minor PC UI fixes

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1.3

NEW Survivor Mode


- Available in New Gameplay Options when starting a New Game
- New Stamina Bar added
-- Stamina depletes slowly during gameplay
-- Stamina depletes faster when walking/running/being in combat
-- Fast travel consumes stamina
-- Stamina can be regenerated by sleeping and eating food recipes
-- Manual heal and fast travel costs stamina
-- Low stamina slows down movement and health regen. At 0 stamina, manual
heal and fast travel are disabled.
- Tamed Beasts
-- New Permadeath for Tamed Beasts
---- If a Beast dies, the player must find and tame a new one
---- This also applies to Legendary Beasts, they can never be found
again if they die
---- Skinning a Beast after they die gives you a skin
-- New Beast riding fatigue introduced After some time of continuous
riding, mounted Beast will start taking damage
-- In order to activate the taming option for Sabretooth Tigers, Brown Bears
and Cave Bears, you must first inflict them serious damage
-- Non-legendary tamed Beasts health has been reduced
-- Owl attacks and bomb drops have been disabled
- World/Resources
-- Less natural resources are available in the world and less are looted when
gathering
-- Less daily resources added to the Reward Stash from Wenja population level
-- Resources in the Reward Stash can only be withdrawn at the Village Stash
-- Requirements for rare animal skins have been reduced when upgrading huts
-- Night lasts longer and is darker
-- Campfire Fast Travel points are no longer unlocked by default when
claiming a bonfire
- Skills
-- XP Curve has been adjusted to be more progressive
-- Certain over-powered skills have been removed
-- Effects of other skills have been re-balanced
-- Skill points cost has been rebalanced
- Gameplay
-- Bow tension added requiring players to pull back the arrow all the way to
get maximum impact
-- Weapon durability has been tweaked to be more realistic when thrown
weapons hit hard or soft surfaces
-- Weapons are consumed more quickly by fire
-- Less slow-motion effect from the Weapon Wheel, Food Grid and Beast Grid
-- Crafting ammo in the Weapon Wheel now requires a hold to craft
-- Most bag capacity has been reduced
-- Players health regen speed has been reduced
-- Some healing recipes now require red leaves in addition to green leaves
-- Cold depletion rate has been increased
-- Fully upgraded Winter Clothes no longer offer total protection from the
cold
-- Weapons on fire will extinguish when swapping between weapons (Expert
difficulty only)
-- Fast Travel now costs Stamina and Meat, proportionally to distance
-- Mini-map has been removed
-- Shaders on tagged enemies have been removed
-- Several UI options have been set to off by default to increase immersion,
(but can be re-enabled)
-- Hunter Vision duration has been set to 20s be default (duration can now be
modified in the settings)
-- Fog of war reveal radius has been reduced
-- Can only Save & Quit when not in Combat
-- Game difficulty cannot be changed once started in Survivor Mode with
Permadeath
- AI/Wildlife
-- Enemies are more reactive and aggressive in combat
-- Wildlife detects you more easily
-- Blood trails from wounded animals are harder to track
-- Reduced overall animal density during the day, and increased density of
predators at night
-- Reduced human density and frequency of Wenja events
-- Wenja fighters are less resilient
-- Predators no longer show up in Hunter Vision unless they are aggressive
toward the player, dead or a Tamed Beast
-- Reduced health for Legendary Beasts, Batari and Ull

NEW Permadeath
- Available in New Gameplay Options when starting a New Game with Survivor Mode
turned On
- Three Options Available Off, On, Second Chance
-- Off You respawn when you die
-- On The game is over when you die
-- Second Chance You only respawn if you completed enough of the game since
your last death, (every 3% as depicted in the players overall progress)
-- Failing during Tensays Vision missions does not count as dying. (Youre
dreaming after all)

Stability and Performance


- Fixed an issue where player could lose their inventory when swapping weapons in
specific conditions
- Fixed some specific, low occurrence crashes

Gameplay
- New Option in Gameplay Menu Hunter Vision Duration Can toggle the duration of
Hunter Vision (Default/20s/30s/Infinite)
- New Option in the Interface Menu Hide the bow reticle unless you are aiming or
holding the bow ready
- Fixed melee damage resistance skill also affecting ranged damage
- Increased critical health in hard/expert difficulty modes

Lighting and FX
- Fixed a lighting issue on bodies of water that would cause color to briefly
change when exiting caves
- Minor fixes to clipping issues

Wildlife and AI
- Various bug fixes

Missions/Activities/World
- Fixed a grapple location north of Tushwarha Outpost that would cause the player
to fall to his death when trying to climb down
- Fixed an issue where players could exit the map in the mission Vision of Ice
- Fixed an issue where players could exit the map in Shayus Cave
- Fixed a couple issues where players could get stuck in the Dangu Cave
- Fixed an issue where players could get stuck in an infinite death loop after
completing the mission Into Udam Land
- Fixed some resources that would cause the player to become stuck in the map when
gathering them
- Fixed an issue where Bite Fish werent spawning in certain locations on the map
- Fixed an issue where player could get stuck in the falling obelisk outside of the
Bataris Temple in the Izila Homeland

Menu/UI/Map
- Fixed an issue that would cause one of the life bars to flicker in specific
conditions
- Fixed an issue where a Location Discovered prompt would remain on screen during
cut-scenes in specific situations
- Fixed an issue where some icons remained on screen when using the Turn All Off
option in the Interface menu

PC:

NEW - Ultra-HD texture pack


Add option to turn off mouse deadzones
Interface and input tweaks
Various minor bug fixes

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