Professional Documents
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Ubisoft Entertainment
Far Cry Primal v1.3
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Table of Contents
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1. Installation Instructions
1.1. System Requirements
1.2. Language Selection
2. Bugs and Comments
2.1. Installing Graphics and Motherboard Drivers
2.2. Installing Sound Drivers
2.3. Installing DirectX
2.4. Known issues
3. Important Web Sites, Contact Information and Technical Support
3.1. Technical Support
3.2. Important Websites
4. Patch notes
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1. Installation Instructions
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MINIMUM PC CONFIGURATION
RECOMMENDED PC CONFIGURATION
Note: Laptop versions of these cards may work but are NOT officially supported.
Latest GeForce drivers tested: Nvidia GeForce 358.91 WHQL
Latest Radeon drivers tested: AMD Catalyst 14.4 WHQL
For the most up-to-date minimum requirement listings, please visit the FAQ on our
support website at support.ubi.com.
Supported gamepads:
DirectInput gamepads outside of the list above are NOT officially supported.
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The language selected at the start of the installation is the language that will
be used in-game. To change the language, uninstall and reinstall the game, or go
to the option menu for the spoken and subtitles languages.
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If you experience any graphical problems, please install the latest video and
motherboard drivers available for your Graphics Card. Links to the most popular
Graphics Card and motherboard manufacturers are available at the bottom of this
document.
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If you experience any sound problems, please install the latest sound
drivers available for your sound card. Links to the most popular sound card
manufacturers are available at the bottom of this document.
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2.3. Installing DirectX
If you receive an error message about missing DLL files, reinstall DirectX from
the install disc to correct the problem.
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* It is _not_ advisable to install the game into the Windows folder (usually
C:\Windows), a subfolder of the Windows folder, nor the root of the system
drive (usually C:\).
* Mobile Solutions are not yet fully supported and should be considered
supported as is with the limitations that they impose
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If you experience any problems with your Ubisoft game, please contact our friendly
and knowledgeable team of support representatives who will be more than happy to
help.
Before contacting us, we encourage you to first visit https://support.ubi.com
where you can find comprehensive information on our products in our FAQs.
Here you will also be able to contact us via the web should you not find the
information
you are looking for.
Note: Call rates charged at national rate, check your supplier for details.
Note: Check https://support.ubi.com for opening hours on bank holidays.
Ubisoft Support
4000 Aerial Center Pkwy
Suite 102
Morrisville, NC 27560
USA
Whenever you contact the Technical Support Department, please include the
following information or have it available if you are calling:
Return Policy
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4. Patch notes
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1.1
Other Fixes:
PC:
Performance improvements
Improvements for wide-screen monitors and multi-monitor configurations support
Multi-GPU configuration fixes
Camera/Control/Character optimizations and improvements
HUD and feedback better adapted for different resolutions
PC UI modifications and enhancements
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1.2
Gameplay
- Improved the overall difficulty of a mission
- Fixed an edge case issue where the XP is not updated
- Fixed issue where the kills from companion animals does not update under specific
condition
- Fixed a bug where a weapon switched automatically when using the speed boost
- Fixed a rare issue where the player is vulnerable when trying to heal
- Fixed a low occurrence issue where the player is unable to loot
- Fixed an issue where the player can be teleport outside the mission zone when
riding any animals
- Fixed issues with Hardsave not functional if the user performs specific action
- Fixed a trophy update issue when taming one of the beasts
- Fixed a players movement issue when capturing an outpost
- Fixed a 2 seconds freeze when player pauses the game during few specific
animations
- Fixed a waterfall effect issue during a cinematic
- Fixed an edge case issue where the player cannot pet smaller companions
- Fixed an issue where the heal beast and ride actions does not always work on
sloping terrain
- Fixed a blood trail visual issue when using the hunting vision
Lighting and FX
- Fixed some lighting issues in specific areas
Wildlife and AI
- Improved the AI navigation in a specific outpost
- Fixed low occurrence navigation issues with the companions
- Fixed some edge case animation issues with animals and companions
Missions/Activities/World
- Fixed Missions and Activities blockers when performing specific actions
- Fixed few spawning issues with the players and specific animals
- Fixed an issue where the player can complete one of the mission twice
- Fixed issues where the player cant climb a vine when performing certain actions
- Fixed edge case issues where the player can remain stuck if he interacts with
stones and plants
- Fixed an issue where the player is unable to fast travel
- Fixed objective issues when performing specific actions
- Fixed edge cases navigation issues in the World
Menu/UI/Map
- Added an option to not show enemies in the minimap
- Added a button to disable the HUD option
- Added new tutorial page to match description and picture
- Fixed an issue where a button is misplaced in the reward stash
- Fixed some displaying issues with the HUD and the World Map
- Fixed an issue where a fail prompt does not appear under specific conditions
- Fixed an issue where the XP prompt remains present on the HUD
- Fixed icons issues in specific activities
- Fixed few minor issues where a waypoint is not displayed properly
- Fixed an issue where the outpost counter does not update
- Added a visual guideline for one of the achievements
Audio
- Fixed a sound issue with burning fire during the playgo
- Added a missing SFX during a specific Quick Time Event attack
- Added a missing Audio line during a cinematic
Localization/Text
- Fixed issues when subtitles go past menu borders in some languages
- Fixed an issue where collectibles text can be overlapped by an event notification
- Added missing subtitles when skipping a cinematic
- Fixed incorrect messages appearing on screen after specific actions
PC:
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1.3
NEW Permadeath
- Available in New Gameplay Options when starting a New Game with Survivor Mode
turned On
- Three Options Available Off, On, Second Chance
-- Off You respawn when you die
-- On The game is over when you die
-- Second Chance You only respawn if you completed enough of the game since
your last death, (every 3% as depicted in the players overall progress)
-- Failing during Tensays Vision missions does not count as dying. (Youre
dreaming after all)
Gameplay
- New Option in Gameplay Menu Hunter Vision Duration Can toggle the duration of
Hunter Vision (Default/20s/30s/Infinite)
- New Option in the Interface Menu Hide the bow reticle unless you are aiming or
holding the bow ready
- Fixed melee damage resistance skill also affecting ranged damage
- Increased critical health in hard/expert difficulty modes
Lighting and FX
- Fixed a lighting issue on bodies of water that would cause color to briefly
change when exiting caves
- Minor fixes to clipping issues
Wildlife and AI
- Various bug fixes
Missions/Activities/World
- Fixed a grapple location north of Tushwarha Outpost that would cause the player
to fall to his death when trying to climb down
- Fixed an issue where players could exit the map in the mission Vision of Ice
- Fixed an issue where players could exit the map in Shayus Cave
- Fixed a couple issues where players could get stuck in the Dangu Cave
- Fixed an issue where players could get stuck in an infinite death loop after
completing the mission Into Udam Land
- Fixed some resources that would cause the player to become stuck in the map when
gathering them
- Fixed an issue where Bite Fish werent spawning in certain locations on the map
- Fixed an issue where player could get stuck in the falling obelisk outside of the
Bataris Temple in the Izila Homeland
Menu/UI/Map
- Fixed an issue that would cause one of the life bars to flicker in specific
conditions
- Fixed an issue where a Location Discovered prompt would remain on screen during
cut-scenes in specific situations
- Fixed an issue where some icons remained on screen when using the Turn All Off
option in the Interface menu
PC: