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Lisa Hansen, Active Gaming: Definitions, Options and Implementation

http://shapeamerica.tandfonline.com/doi/abs/10.1080/08924562.2009.10590864?
journalCode=ustr20 , November/December 2009

Derrick Mears, Physical Activity Monitoring: Gadgets and Uses


http://shapeamerica.tandfonline.com/doi/abs/10.1080/08924562.2010.10590874?
journalCode=ustr20 , January/February 2010

Benjamin A. Sibley and Robert McKethan, App Up Your Physical Education Program
http://www.tandfonline.com/doi/abs/10.1080/07303084.2012.10598821?journalCode=ujrd20 ,
October 2012

In Benjamin A. Sibley and Robert Mckethans article, Add Up Your Physical Education, the two
authors focus on ways that one can put down their smart device and get smarter. The two men
start off to talk about the issues in schools with smart device, that theyre being used in class,
but cant be monitored and at times are distracting the students. While they are intended to
actually be helping students, often times students will go off and do their own thing on the
smart device, distracting them from learning. The two mens solution to this is a category of
applications used to help improve ones strength.

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