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Initialize engine version: 5.4.

4p2 (53da848b487a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [atiumdag.dll 8.14.10.678]
Renderer: ATI Radeon 3100 Graphics
Vendor: ATI
VRAM: 828 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=0 NULL=0
RESZ=1 SlowINTZ=1 ATOC=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Accrete.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Accrete.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\CSharpFITS_v1.1.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\CSharpFITS_v1.1.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Stateless.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Stateless.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\GraphLogger.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\GraphLogger.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Squid.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\Squid.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
Loading C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Completed reload, in 0.301 seconds
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1280x800 60Hz; virtual: 1280x800 at 0,0
<RI> Initialized touch support.
UnloadTime: 2.453449 ms
*
* Universe Sandbox
* Alpha 19.5 | 2017-02-09 | 8346 | WindowsPlayer x32 (Windows 7 Service Pack 1
(6.1.7601))
*

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

GfxDevice: creating device client; threaded=1


Crash Reporter: nothing to report

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

GfxDevice: creating device client; threaded=1


Platform assembly: C:\Users\Sebastien\Documents\Universe Sandbox \Universe
Sandbox_Data\Managed\System.Xml.dll (this message is harmless)
Audio: Driver reported caps: Stereo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:01:preload started

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:02:async loading started


08/07/2017 10:55:05:async loading ended

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:05:immediate loading started

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:05:immediate loading ended

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:05:load mainscene started

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 0.866134 ms
Audio: Driver reported caps: Stereo

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

AddComponent with MonoBehaviour is not allowed. Create a class that derives from
MonoBehaviour and add it instead.

(Filename: Line: 63)

[Steamworks.NET] Initialization Result: Success

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Application.unityVersion 5.4.4p2

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Applying Custom Quality Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Applying VeryLow Sim Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Serialization depth limit 7 exceeded at 'RandomSystemChildGroup.OE'. There may be


an object composition cycle in one or more of your serialized classes.

Serialization hierarchy:
8: RandomSystemChildGroup.OE
7: RandomSystemChildGroup.Children
6: RandomSystemChildGroup.Children
5: RandomSystemChildGroup.Children
4: RandomSystemChildGroup.Children
3: RandomSystemChildGroup.Children
2: RandomSystemChildGroup.Children
1: RandomSystemChildGroup.Children
0: RandomSystemPreset.Children

(Filename: Line: 83)

Failed to load 'C:/Users/Sebastien/Documents/Universe Sandbox /Universe


Sandbox_Data/Plugins/PhysicsNative.dll' with error 'The specified module could not
be found.
'.

(Filename: Line: 117)

Fallback handler could not load library C:/Users/Sebastien/Documents/Universe


Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Failed to load 'C:/Users/Sebastien/Documents/Universe Sandbox /Universe
Sandbox_Data/Plugins/PhysicsNative.dll' with error 'The specified module could not
be found.
'.

(Filename: Line: 117)

Fallback handler could not load library C:/Users/Sebastien/Documents/Universe


Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Failed to load 'C:/Users/Sebastien/Documents/Universe Sandbox /Universe
Sandbox_Data/Plugins/PhysicsNative.dll' with error 'The specified module could not
be found.
'.

(Filename: Line: 117)

Fallback handler could not load library C:/Users/Sebastien/Documents/Universe


Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/.\libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Fallback handler could not load library C:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Mono/libC:/Users/Sebastien/Documents/Universe
Sandbox /Universe Sandbox_Data/Plugins/PhysicsNative.dll
Native CPU computation layer not available

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Started Simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating N-Body system

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating managed computation layer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting simulation defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Changing gravitational constant to 6.6740831E-11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Finished simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

***********************************************
Universe Sandbox

Alpha 19.5 | 2017-02-09 | 8346 | WindowsPlayer x32


IGGGAMES | 40 | 76561200042888004 | Online

Performance Index: 0
Processor: Satellite L300D (TOSHIBA)
Graphics: ATI Radeon 3100 Graphics
Operating System: Windows 7 Service Pack 1 (6.1.7601)
System Language: English
Language: EN

Since Start: 31.3 sec


Run Count: 26 | RunCountCumulative: 0
Run Time: 31.3 sec | RunTimeCumulative 0.0 sec

***********************************************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Applying Custom Quality Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Applying VeryLow Sim Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Run Count: 26 | RunCountCumulative: 27


Run Time: 21.2 hours | RunTimeCumulative 21.2 hours | 6438

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Ambience: Reflections generated

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
08/07/2017 10:55:26:load mainscene ended

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

body ID counter reset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Started Simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating N-Body system

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating managed computation layer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting simulation defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Changing gravitational constant to 6.6740831E-11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Finished simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Initializing Simulation (4.65 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Starting Initialize : setting physics engine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Assigning default integration mode and integratorID

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Shader warmup: 68 shaders 327 combinations 6.815s


Prefabs loaded in 16.51398 seconds

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting tolerances.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Estimated tolerance 4.49423283715579E+307

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Complete Initialization of Simulation Solar System Using VelocityVerlet mode


GlobalAdaptive

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

GfxDevice: creating device client; threaded=1


GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
GfxDevice: creating device client; threaded=1
Ambience: Reflections generated

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Simulation loaded: Solar System (21.5 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

08/07/2017 10:55:47:preload ended

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 158 unused Assets to reduce memory usage. Loaded Objects now: 4531.
Total: 278.650940 ms (FindLiveObjects: 0.879963 ms CreateObjectMapping: 1.246188 ms
MarkObjects: 275.958801 ms DeleteObjects: 0.562398 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4540.
Total: 243.806839 ms (FindLiveObjects: 0.682253 ms CreateObjectMapping: 0.480958 ms
MarkObjects: 242.586761 ms DeleteObjects: 0.055317 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4846.
Total: 248.817184 ms (FindLiveObjects: 0.774962 ms CreateObjectMapping: 0.807743 ms
MarkObjects: 247.197617 ms DeleteObjects: 0.035341 ms)

body ID counter reset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Started Simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating N-Body system

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating managed computation layer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting simulation defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Changing gravitational constant to 6.6740831E-11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Finished simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Initializing Simulation (0.411 sec)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Starting Initialize : setting physics engine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Assigning default integration mode and integratorID

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting tolerances.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Estimated tolerance 4.49423283715579E+307

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Complete Initialization of Simulation Empty Universe Using VelocityVerlet mode


GlobalAdaptive

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Simulation loaded: Empty Universe (0.423 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 3888.
Total: 218.672043 ms (FindLiveObjects: 0.764206 ms CreateObjectMapping: 0.534739 ms
MarkObjects: 216.848068 ms DeleteObjects: 0.522446 ms)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Alpha Centauri B Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 4.33 days with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Alpha Centauri A Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 4.34 days with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

body ID counter reset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Started Simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating N-Body system

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating managed computation layer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting simulation defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Changing gravitational constant to 6.6740831E-11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Finished simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Initializing Simulation (0.278 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Starting Initialize : setting physics engine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Assigning default integration mode and integratorID

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting tolerances.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Estimated tolerance 4.49423283715579E+307

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Complete Initialization of Simulation Empty Universe Using VelocityVerlet mode


GlobalAdaptive

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Simulation loaded: Empty Universe (0.291 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 1303 unused Assets to reduce memory usage. Loaded Objects now: 3982.
Total: 432.446899 ms (FindLiveObjects: 1.739439 ms CreateObjectMapping: 1.633413 ms
MarkObjects: 422.918396 ms DeleteObjects: 6.153600 ms)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

m 0.42129968829914

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

age log yrs 9.02472484693755 max age 10.1 r 0.328815879919015

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Invalid state FingerPhase transition from Moved to Began - Skipping.


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Invalid state FingerPhase transition from Moved to Began - Skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Alpha Centauri B Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 15.4 days with prog lum 0


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Alpha Centauri A Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 15.4 days with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Mars into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Mars fragment into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Earth into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

body ID counter reset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Started Simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating N-Body system

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Creating managed computation layer

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Setting simulation defaults

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Changing gravitational constant to 6.6740831E-11

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Finished simulation constructor

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)


Initializing Simulation (0.246 sec)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Starting Initialize : setting physics engine

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Assigning default integration mode and integratorID

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting tolerances.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Estimated tolerance 4.49423283715579E+307

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Complete Initialization of Simulation Empty Universe Using VelocityVerlet mode


GlobalAdaptive

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Simulation loaded: Empty Universe (0.258 sec)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Unloading 18951 unused Assets to reduce memory usage. Loaded Objects now: 4063.
Total: 727.346985 ms (FindLiveObjects: 4.611358 ms CreateObjectMapping: 6.236064 ms
MarkObjects: 596.853149 ms DeleteObjects: 119.644859 ms)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Duplicated FingerPhase.Began - skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Duplicated FingerPhase.Began - skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Invalid state FingerPhase transition from Moved to Began - Skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Duplicated FingerPhase.Began - skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

UY Scuti Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 14.9 days with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Duplicated FingerPhase.Began - skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Earth into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Step 2 Disintegrating Eriandand into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Acusta into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating HAT-P-22 b into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Kepler-247 b into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating HD 8673 b into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Kepler-899 b into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 109 days with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

IndexOutOfRangeException: Array index is out of range.


at StellarFundamentalProperties.AdjustPropertyFixedMass (Double age, Double mass,
Double newValue, System.String whichProperty, System.Double[,] starProperties,
System.Double[] uniqAges, System.Int64[] ageIndex, System.Boolean& evolvedStar,
System.Double& radius, System.Double& temperature, System.Double& luminosity,
System.Double& outAge, System.Double& outMass, System.Double& outCurrentMass)
[0x00000] in <filename unknown>:0
at StellarFundamentalProperties.AdjustRadiusFixedMass (Double age, Double mass,
Double newValue, System.Double[,] starProperties, System.Double[] uniqAges,
System.Int64[] ageIndex, System.Boolean& evolvedStar, System.Double& radius,
System.Double& temperature, System.Double& luminosity, System.Double& outAge,
System.Double& outMass, System.Double& outCurrentMass) [0x00000] in <filename
unknown>:0
at StellarFundamentalProperties.UserAdjustsStellarMass (.Body body, Boolean
ageLocked, Boolean densityLocked, Boolean radiusLocked, Boolean
surfaceTemperatureLocked, Boolean luminosityLocked) [0x00000] in <filename
unknown>:0
at PropertiesWindow+PageBasic+<Init>c__AnonStoreyA9.<>m__2C3
(.ProtocolMemberChangeMulti undo, .Field property) [0x00000] in <filename
unknown>:0
at PropertyControl.NotifyChange () [0x00000] in <filename unknown>:0
at UnitProperty.HandleTextboxOnTextCommit (System.Object sender, System.EventArgs
e) [0x00000] in <filename unknown>:0
at Squid.TextBox.OnKeyDown (Squid.KeyEventArgs args) [0x00000] in <filename
unknown>:0
at Squid.Control.DoKeyEvents () [0x00000] in <filename unknown>:0
at Squid.Desktop.Update () [0x00000] in <filename unknown>:0
at Squid.GuiRenderer.UpdateAndDraw () [0x00000] in <filename unknown>:0
at Squid.GuiRenderer+<OnPostRender>d__18.MoveNext () [0x00000] in <filename
unknown>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr
returnValueAddress) [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Invalid state FingerPhase transition from Moved to Began - Skipping.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Jupiter into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Venus into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating CoRoT-7 b into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Saturn into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Planet Nine into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Earth into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10214 years with prog lum 0


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10214 years with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10214 years with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

m 0.164205636527968

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

age log yrs 9.96508158255669 max age 10.1 r 0.8876981464623

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

m 0.12933713467942

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

age log yrs 9.89414568800538 max age 10.1 r 0.83219775503138


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

m 0.0853565561863863

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

age log yrs 9.37498220686081 max age 10.1 r 0.494904829885301

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

m 0.342047118473018

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

age log yrs 9.38507728941319 max age 10.1 r 0.500380790559752

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Step 2 Disintegrating Betelgeuse Nova Remnant into 125:1000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Correcting bad FingerPhase transition (FingerPhase.Ended skipped)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)
Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10215 years with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10215 years with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

type Ia!!!!********************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Betelgeuse Nova Remnant devolved

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Supernova event created at 10215 years with prog lum 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Saving Settings

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 42)

Setting up 1 worker threads for Enlighten.


Thread -> id: 824 -> priority: 1

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