Professional Documents
Culture Documents
MANUAL DO USURIO
USERS GUIDE
BPS-840
Voc pode usar o Perito Ingls Falante para traduzir palavras, corrigir erros de
ortografia em ingls e portugus, criar duas listas pessoais de palavras e consultar
flexes em ingls. Aps ler o Manual do Usurio, voc poder usar os poderosos
componentes do dicionrio, alm de poder jogar cinco jogos de palavras.
Acordo de licena .............................................................................. 1
ndice ................................................................................................. 2
Guia para o teclado ............................................................................ 3
Instalao de pilhas ........................................................................... 4
Como instalar um carto-livro ........................................................... 4
Como escolher um livro ..................................................................... 5
Como usar as teclas coloridas ........................................................... 5
Como fixar o idioma das mensagens ................................................. 6
Como assistir a uma demonstrao ................................................... 6
Como mudar outras configuraes .................................................... 7
Como mudar o idioma de digitao ................................................... 7
Traduo de palavras ......................................................................... 8
Como marcar uma palavra para fazer uma busca ............................. 9
Como encontrar flexes em ingls ..................................................... 10
Como encontrar uma letra em uma palavra ....................................... 11
Como encontrar uma srie de letras .................................................. 11
Como corrigir erros de ortografia ..................................................... 12
Como usar as listas pessoais de palavras ......................................... 12
Como mudar a configurao dos jogos ............................................. 14
Instrues para os jogos .................................................................... 14
Como transferir palavras entre livros ................................................ 17
Como ouvir palavras em ingls ........................................................... 17
Como reativar o BOOKMAN .............................................................. 18
Direitos autorais e patentes ............................................................... 18
Garantia Limitada (fora dos EUA) ...................................................... 18
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Uma vez que um carto-livro tenha sido As teclas vermelha, verde, amarela e azul
instalado no seu BOOKMAN, voc na fileira superior do BOOKMAN mudam
poder escolher qual o livro que deseja de funo de acordo com o livro escolhido.
usar. Se voc estiver usando o livro incorporado,
1. Ligue o BOOKMAN. as teclas coloridas funcionaro conforme
rotuladas no teclado do BOOKMAN. Se
2. Aperte . CART
voc escolher um carto-livro, as teclas
coloridas funcionaro conforme rotuladas
no carto-livro.
Para mudar o idioma novamente para portugu- ler a mensagem inteira. Para sair
s, escolha Idioma da Mensagem no menu aperte TRS . Para ler sobre a funo
Configurao. Observao: A seo em por- das teclas escolha Auto-Lio no
tugus deste manual usa portugus como o menu Configurao e aperte . ENTRAR
Voc pode traduzir palavras em ingls para Como digitar acentos grficos
portugus e palavras em portugus para Voc no precisa digitar acentos grfi-
ingls simplesmente digitando uma palavra. cos quando digitar palavras na tela de
1. Aperte APAG . digitao. Eles sero adicionados auto-
maticamente. No entanto, se voc
2. Aperte LNG (verde ) para digitar uma palavra que possui duas
mudar o idioma de digitao formas com acentos diferentes (por
para portugus. exemplo, pelo e plo), marque a forma
3. Digite uma palavra. Por que voc deseja e aperte .
ENTRAR
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3. Aperte ENTRAR .
aperte . ENTRAR
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palavra.
Voc pode mudar a configurao dos Agora que voc escolheu as configura-
jogos a qualquer momento. Cada es para os jogos, vamos jogar.
configurao aplicvel a todos os jogos.
1. Aperte JOGO (amarela).
1. Aperte (amarela).
JOGO
2. Marque um jogo usando as
2. Aperte para escolher
ENTRAR
teclas direcionais.
Configuraes do Jogo.
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You can use the Perito Ingls Falante (Speaking Portuguese Expert) to translate words, correct
misspelled English and Portugus words, create two personal word lists, and view English
inflections. After reading the Users Guide you will be able to use the dictionarys powerful
features, as well as play its five word games.
Once a book card is installed in the On the top row of your BOOKMAN the
BOOKMAN, then you select which book red, green, yellow, and blue color keys
you want to use. change functions according to the book
card you select.
1. Turn your BOOKMAN on.
2. Press . CART
If you are using the built-in book, the
color keys function as labeled on the
BOOKMAN keyboard. If you select a
book card, the color keys function as
labeled on that book card.
These are sample books.
3. Press or to highlight the
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Setting the Message Language Before using the BOOKMAN, you can
The message language is the language view a demonstration of its features.
of the prompts, the screen instructions, If a book card is not installed when you
menu items, and help messages. The turn the BOOKMAN on, the demonstra-
first time you use the Speaking tion will appear automatically. To stop
Portuguese Expert, this screen appears: the demonstration, press APAG . To
disable it temporarily, press MENU and
then use the arrow keys to highlight the
main menu. Highlight View Demo from
the menu and press ENTRAR to select it.
To select Portuguese as the To re-enable it, select View Demo from
message language, press A . the main menu.
To select English as the
message language, press B . When a book card is installed in your
BOOKMAN, press MENU , highlight
Changing the Message Language View Demo from the main menu and
Once the message language is set, its then press to view a demo.
ENTRAR
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You can change the type size, screen The entry language is the language in
contrast, and shutoff time of this book. which you type words to look up. You
The shutoff time is how long your can change the language at the Entry
BOOKMAN remains on if you forget to screen or the main menus.
turn it off.
1. Press APAG to go to the Entry
1. Press MENU . screen, if needed.
2. Use or to highlight the
Setup menu.
3. Press to highlight Set Type Size,
Set Shutoff, or Set Contrast.
2. Press LNG (GREEN) to change
the entry language from
English to Portuguese.
4. Press . ENTRAR
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You can translate English words to Typing Accents and Diacritical Marks
Portuguese and Portuguese words to
You do not need to type accent and
English simply by typing a word.
diacritical marks when you are entering
1. Press APAG . words at the entry screen. They will be
2. Press LNG (GREEN) to change the added automatically. However, if you
entry language to Portuguese. type a word which has two forms that
3. Type a word. For example, are accented differently, (for example,
type hoje. pelo, plo) just highlight the form that
To erase a letter press TRS . you want and press .
ENTRAR
categories in parentheses.
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If you are unsure how to spell a word, Use the asterisk () to find prefixes,
type a question mark (?) in place of each suffixes, and other parts of words. Each
unknown letter. You can use more than asterisk stands for a series of letters.
one question mark in a word.
1. Type a word with an .
1. Press . APAG
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If you misspell a word in either language, Adding a Word to the List (1)
this dictionary displays a list of spelling You can save up to ten words in both English
corrections from which you can choose. or Portuguese in personal word lists. Then,
1. Type a misspelled word (for use these two lists for review or study.
example, enuf.) Because your dictionary already has both
To erase a letter, press TRS . a Portuguese and English word list, you
can press LNG to switch between the
lists while referencing their entries.
1. Press + L .
2. Press ENTRAR .
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You can change the game settings at any Now that you have selected the settings
time. Each setting applies to all the games. for the game, lets play.
1. Press JOGO (YELLOW). 1. Press JOGO (YELLOW).
2. Press ENTRAR to select Game 2. Highlight a game using the
Settings. arrow keys.
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This dictionary can send words to and You can hear a word pronounced at the
receive words from certain other BOOK- entry screen, in text, or in a list. You can
MAN books. hear the pronounciation of most English
headwords in this dictionary. To adjust
To send a word to another BOOKMAN
the volume, turn the dial on the side of
book that book must be able to send or
your BOOKMAN.
receive words. To learn if a book can send
or receive words, read the Users Guide. 1. Press APAG .
1. Highlight a word in this book. 2. Type a word. For example, type robin.
3. Press DIZER (blue) to hear the
word pronounced.
4. Press .
ENTRAR
arrow keys.
5. Press DIZER .
2. Hold and press CART . 6. Press APAG when finished.
3. Highlight the other book.
4. Press . ENTRAR
FRANKLIN warrants to you that the BOOKMAN PRODUCT will be free from defects in materials and workmanship
for one year from purchase. In the case of such a defect in your BOOKMAN PRODUCT, FRANKLIN will repair or
replace it without charge on return, with purchase receipt, to the dealer from which you made your purchase or
Franklin Electronic Publishers, Inc., One Franklin Plaza, Burlington, NJ 08016-4907, within one year of purchase.
Alternatively, FRANKLIN may, at its option, refund your purchase price.
Data contained in the BOOKMAN PRODUCT may be provided under license to FRANKLIN. FRANKLIN makes
no warranty with respect to the accuracy of data in the BOOKMAN PRODUCT. No warranty is made that the
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use of the BOOKMAN PRODUCT.
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with, damaged by accident, abused, misused, or misapplication, or as a result of service or modification by any
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lasts. This warranty gives you specific rights; you may also have additional rights which vary from State to State.
This warranty shall not be applicable to the extent that enforcement of any provision may be prohibited by applicable
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