Professional Documents
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UX Trends Final 1.1
UX Trends Final 1.1
TRENDS
Mixed Reality
About
Mind map
Evolution of MR
CONTENTS
Applications of MR
Problems
Solution
MIXED REALITY
Mixed Reality is the mixture of the real world and the virtual world,
so that one understands the other. This creates an experience
that cannot happen anywhere else, it is often referred to as hybrid
reality. In this environment physical and digital objects co-exist and
interact in real time.
Easy Collaboration
Remote Training
VR communication
Easier international
business
Airbus
Business
Ford
Therapy
Audi Healthcare institutions
Remote Surgery
Businessmen Medical Schools
Hands on Training
Employees Medical students
VR Medical Training
Faster work flow Doctors
UCLA
Easy Better practice
Doctors Medicine
Risk free
Simulation Based
Patients
Learning (SBL) Easy to master skill
Aviation schools
Safer Training
Trainees
Students
Safer Learning
Cheap
Teachers
Visual Learning
Aviation Fine tune skills
Instructors
Improved problem
solving and decision
Safe
making skills
Visual+Kinesthetic Recruits
Building Plans
+Auditary
Military personnels
Visualization Military
Immersive
Training
Risk free
Interior designers
Accident free
Architects
DARPA
Contractors
Construction
Military contractors
Businessmen
Understand spacing
Interior decorating
better
Designers
Architectoral planning
MINDMAP
Visual Learning
Easy
Immersive Classroom
Less effort
Biology
Remote Working
Art
Healthcare
Geography
Gaming
Doctors
Math Education
Music
Recruits
Physics
Movies
Students
Students
Sports
Designers
Teachers
Theme parks
Contractors
Faster learning
TV
Developers
Easier understanding
Online
Therapists
Hands on learning
Mobile
Next step in evolution
Combined with IOT
in Human, computer
Entertainment every interaction will be
and Environment
Gaming platforms at your fingertips
interaction
Accident prone
Intuitive
Complete immersion
Realtime
Better enjoyment
Entertaining
Better experience
Better Experience
Remote online
multiplayer
Personalization Expensive
AR stores Bulky
Treat phobias
Substance abuse
Project Bravemind
Veterans
Autistic people
Medical officers
Cheap
Effective
Paul Milgram introduced the concept of Mixed Reality
alongside AR and VR in his paper in 1994.
Ivan Sutherland developed the first head mounted display Hirokazu Kato created the
Julie Martin creates the first augmented reality theater
system. The system used computer generated graphics to ARToolkit, an open source
which featured acrobats dancing around virtual objects
show simple wireframe drawings. library that uses video
on physical stage.
tracking to overlay
computer graphics on a
video camera.
Virtual reality has become big business, and its mainstream availability is one of
those rare, genuinely exciting developments that cant help but spark the
imagination.
Communication
One of the many world-changing aspects of the Internet is the way it makes
global communications trivially simple for the ordinary user. Using freely available
software, organizing in a conference with multiple people in multiple other
countries is nearly as easy as striking up a chat with your next door neighbor.
AltSpaceVR is a virtual environment where people can interact with other people
using avatars.
c
+
Education
4 Z The education industry has historically been a little slow to embrace new
A
technologies. MR is making inroads into every aspect of education. From
the top levels of higher education to amateur video tutorials, MR is quickly
B a vital component of how we learn.
EON Reality allows user to place a 3D model in the environment and interact
with them and learn how to make them.
Remote Learning
Entertainment
For most people, the first thing that comes to mind is entertainment.
Entertainment is often built on bringing the impossible to life. MR offers both
a massive technology upgrade and a massive cost savings over simulating exotic
environments in the real world.
VR theme parks
Design
Like so many other industries, virtual reality, augmented reality, and mixed reality
are taking the world of design by storm. From architecture to interior home
design, VR and related technologies are changing the way we create the places
we work, live, and play.
SmartReality app is a fascinating convergence of smartphone, virtual reality, and
augmented reality. Designed for architectural professionals, users upload their plans
to the service to be converted into SmartReality-compatible files.
Virtual Reality in Professional Interior Home Design
IKEA Catalog MR App
Gaming
Gaming is one of the most immediately apparent applications for mixed reality.
After all, both of the current major players in the consumer VR space, Oculus and
HTC, have their roots in the video games industry. For the avid gamer, nothing
could be more exciting than the prospect of being literally transported inside the
game, battling demons, aliens, and spies, exploring amazing environments
beyond imagination.
The VOID
Aviation
Health care
Manufacturing
Other upcoming applications Shopping
Sports
Travel
Therapy
Drawbacks
Drawbacks of MR/Technology/size
?
Atom MR device
Prostethic hand
From time immemorial humans have an insatiable hunger towards minimalism and efficiency,
How best can something be minimalised and still solve its purpose?
With the advent of the single atmoic layered prosthetic hand developed by Prof. Dahiya,
We might soon see MR devices going into microscopic levels in the near future.
Drawbacks of MR/Monetary and content issues
Consumers
o o
Money MR device kits x x
Developer
Leapmotion
Text based interactions are tedious as the user has to select each letter,
sometimes clicking on the wrong letter (blame the tracking quality).
Drawbacks of MR/Health and safety
Brain
(on try hard mode)
User
User (not my cup of tea.)
Fun? oh yes.
O x 16
x
A new friend? Might rain in a bit.