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Bitter Woods Modifiers

Event Affects Effects Remarks

1. Combat Strength
Out of Supply Atkr Rounded Up, ER reduced by 1
Dfndr NE ER reduced by 1
Shock Either >ER, Rounded Up, ER Reduced by 1
Town Dfndr Doubled Except Arty
Behind River Dfndr Doubled Except Arty, All Atkrs must be
behind.
Arty Dfndr ; NW: 1 sp Rounded Up

2. Shifts
Broken/Forest Dfndr 1 Left
Town & River Dfndr 1 Left (& Dbld) Must be in Town and All Atkrs behind river

Combined Arms Atkr 1 Right Def in Clear/Light Woods (Unless in IP). Armor + Inf
(Mech) + Arty
Aircraft Either 1 Either Only one of each sides
German Mech, ER 5, 16am. DR greater than defenders ER
Initial Surprise Atkr 1 Right
16pm-17pm. SS Panzer. DR equal or grter than dfnders ER
SS Panzer Scare Atkr 1 Right
US/Brit Combat Either 1 Either Any combat involving US/Brit

3. Die Roll Modifiers


ER Dfndr -1 Except if defender is in IP or Fort
Atkr +1 (Remember to include Artys)
Flank Attack Atkr -1 3 Hexes or 2 non-adj. Three ER 5 (Germ: Mech)
same div units, Unless in Fort (not IP)
Div Defense Dfndr +1 Same or adj hexes. Three ER 5 (Germ: Mech) same
div units

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