You are on page 1of 1

D&D 1e

saga of the witch queen, gencon edition

D&D 3e
1-52
World of Aereth: saga of the dragon cult

D&D 4e
53-65
Free RPG Day 2014 - Punjar: The Tarnished Jewel

D&D 5e
fifth edition fantasy series, obviously

10. Grenades aren't just for killing. Cover destrution and area denial can be
vital.
11. ALWAYS have a sidearm. That includes you, CQC RapeBlender.
12. Save some space in your backpack. You never know.
13. When in doubt, fucking cheat. (in character)
14. Be unpredictable. To your enemies. No one likes a LOLRANDUMB fucktard on their
team.
15. This list is subject to change without notice. Be flexible.
16. With the exception of Rules 1-3, feel free to disregard any and all rules if
they for some reason impede your survival. BE FUCKING FLEXIBLE.

You might also like