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RAJAMANGALA UNIVERSITY OF TECHNOLOGY SUVARNABHUMI
RAJAMANGALA UNIVERSITY OF TECHNOLOGY SUVARNABHUMI
RAJAMANGALA UNIVERSITY OF TECHNOLOGY SUVARNABHUMI
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2.2 9
2.3 11
2.4 14
3 17
3.1 17
3.2 19
3.3 21
3.4 22
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4.1 25
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4.3 28
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6.
7.
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1. (Problem-Based Teaching and Learning)
2. (Project-Based Teaching and Learning)
3. (Skill- Based Teaching and Learning)
4. (Inquiry-Based)
5. (Thinking-Based)
6. (Concept-Based)
7. (Group Process-Based)
8. (Questioning - Based)
9. (Debate)
10. (Role Playing)
11. (Case)
12. (Self - Learning Module)
10
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2.3.1
2.3.2
2.3.3
(Cognitive
Guided Instruction)
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Process) (Group Process)
3. (Participation)
(Interaction)
4.
(Happy Learning)
5.
(Authentic Assessment)
6. (Application)
7. (Facilitator)
7.1 (Presenter)
7.2 (Observer)
7.3 (Asker)
7.4 (Reinforcer)
15
7.5 (Director)
7.6 (Reflector)
7.7 (Atmosphere Organizer)
7.8 (Organizer)
7.9 (Guide)
7.10 (Evaluator)
7.11 (Appraiser)
7.12 (Coacher)
1. (Construction)
2. (Process Skills)
3. (Participation) (Interaction)
4. (Happy Learning)
5. (Application)
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16
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(Instructional Strategies)
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(Instructional Activities and Media)
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(Instructional Measurement and Evaluation)
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3. (Set of Materials)
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4.
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4. (Attitude and Values)
5. (Skill)
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19
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(Behavioral Objective)
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1.11
1.12
1.13
1.14
1.15
1.16
1.17
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22
CAI)
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2) Tutorial Method 3) Gaming Method 4) Simulation Method 5) Discovery Method
6) Problem Solving Method
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of Media / Material / Activities 4) Computer Scheduling, Inventorying and Budgeting
5) Computer Generated Materials 6) Computer Based Instruction Design
(Multimedia)
(Text) (Graphic)
(Animation) (Sound) (Video)
(Interactive Multimedia)
(Keyboard) (Mouse)
(Pointer)
23
(Future Technology of Instruction)
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(Learning Styles)
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24
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6. (Evaluation)
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Validity Reliability
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432 0 (Level-0 Diagram)
433 (Decomposition of DFD)
434 DFD
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442 (DFD Consistency)
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