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Marius Powers

Conceal Thoughts 0 Float 0


Level: 0 Level: 0
Discipline: Telepathy [Mind-Affecting] Discipline: Psychoportation
Display: Mental Display: Auditory
Cost: 0 PP or Ps Cost: 0 PP or Ps
Casting Time : 1 action Casting Time : 1 action
Range: Close (25 ft.+ 5 ft./2 levels) Range: Personal
Duration: 1 hour/level Duration: 1 round/level (D)
Save: Will negates (harmless) Save: None
Resistance: Yes (harmless) Resistance: No

You protect the subject's thoughts from analysis. While the duration You mentally support yourself in water or similar liquid. You can swim
lasts, the subject gains a +10 circumstance bonus on Bluff checks at a speed of 5 feet using the power alone, or, if you already have a
against those attempting to discern its true intentions with Sense swim speed, this power boosts your swim speed by 5 feet.
Motive. It also gains a +4 bonus on its saving throw against any power
or spell used to read its mind (such as read thoughts or mind probe ). Augment: For every additional power point you spend, your swim
speed and bonus to swim speed increases by +5 feet.
Appears In : DSP - Ultimate Psionics
Appears In : DSP - Ultimate Psionics
Empathy DC: 18 0
Level: 0 My Light 0
Discipline: [Mind-Affecting, Psionic] Level: 0
Display: Mental Discipline: Psychokinesis [Light]
Cost: 1 PP or Ps Display: Auditory, Visual
Casting Time : 1 action Cost: 0 PP or Ps
Range: 30 Casting Time : 1 action
Duration: Concentration, up to 1 min./level Range: Personal
Save: None Duration: 10 min. /level (D)
Resistance: No Save: None
Resistance: No
You detect the surface emotions of any creature you can see that is in
the powers area. You can sense basic needs, drives, and emotions. Your eyes beam forth a 40-foot cone of light; for the first 20 feet, you
Thirst, hunger, fear, fatigue, pain, rage, hatred, uncertainty, curiosity, shed normal light in such area, and you increase the light level for the
friendliness, and many other kinds of sensations and moods can all be other 20 feet by one step, up to normal light (darkness becomes dim
perceived. You gain a +2 insight bonus on any Bluff, Diplomacy, light, and dim light becomes normal light). In an area of normal or
Intimidate, or Sense Motive checks that you make in the round when bright light, this power can be manifested but it has no effect, until you
you cease concentrating on this power. enter into an area with a lower light level.

Power Points : 1 If my light is used in conjunction with elfsight, the cone of light
extends out to 80 feet instead of 40 feet.
Augment: You can augment this power in one or both of the
following ways.1.For every additional power point you spend, this If my light is used in conjunction with control light , the cone of light
powers range and the radius of its area increases by 5 feet.2.If you extends out to 60 feet instead of 20 feet.
spend 2 additional power points, this powers maximum duration
increases to 1 hour/level and you need only concentrate to gain the Augment: You can augment this power in one of the following ways.
benefit of the power. 1. If you spend 2 additional power points, you can manifest this power
as a swift action.
Appears In : NNW - Liber Vampyr 2. If you expend your psionic focus when manifesting this power, the
cost of the power is reduced by 1 (to a minimum of 0).
Far Hand 0
Level: 0 Appears In : DSP - Ultimate Psionics
Discipline: Psychokinesis
Display: Visual
Cost: 0 PP or Ps Force Screen Soulknife 1
Casting Time : 1 action Level: 1
Range: Close (25 ft.+5 ft./2 levels) Discipline: Psychokinesis [Force]
Duration: Concentration, up to 1 min. Cost: 1 PP
Save: None Casting Time : 1 action
Resistance: No Range: Personal
Duration: 1 min./level (D)
You can mentally lift and move an object at will from a distance. As a Save: None
move action, you can propel the object as far as 15 feet in any Resistance: No
direction, though the power ends if the distance between you and the
object exceeds the power's range. You create an invisible mobile disk of force that hovers in front of
you. The force screen provides a +4 shield bonus to Armor Class
Augment: You can augment this power in one or both of the (which applies against incorporeal touch attacks, since the force
following ways. screen is a force effect). Since it hovers in front of you, the effect has
1. For every 2 additional power points you spend, this power's range no armor check penalty associated with it.
increases by 5 feet.
2. For every additional power point you spend, the weight limit of the Augment: For every 4 additional power points you spend, the shield
target increases by 2 pounds. bonus to Armor Class improves by 1.

Appears In : DSP - Ultimate Psionics Appears In : DSP - Ultimate Psionics

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.
Marius Powers

Precognition, Offensive Soulknife 1


Level: 1
Discipline: Clairsentience
Cost: 1 PP
Casting Time : 1 action
Range: Personal
Duration: 1 min./level (D)

Your awareness extends a fraction of a second into the future,


allowing you to better land blows against your opponent. You gain a
+1 insight bonus on your attack rolls.

Augment: You can augment this power in one or both of the


following ways.
1. For every 3 additional power points you spend, the insight bonus
gained on your attack rolls increases by 1.
2. If you spend 6 additional power points, you can manifest this power
as a swift action.

Appears In : DSP - Ultimate Psionics

Stomp (1/day) 1
Level: 1
Discipline: Psychokinesis
Cost: 1 PP
Casting Time : 1 action
Range: 20 ft.
Duration: Instantaneous
Save: DC 12 Reflex negates
Resistance: No

Your foot stomp precipitates a psychokinetic shock wave that travels


along the ground, toppling creatures and loose objects. The shock
wave affects only creatures standing on the ground within the power's
area. Creatures that fail their saves are thrown to the ground, are
prone, and take 1d4 points of nonlethal damage.

Augment: For every additional power point you spend, this power's
nonlethal damage increases by 1d4 points. For every additional 2d4
points of nonlethal damage, the power's save DC increases by 1.

Appears In : DSP - Ultimate Psionics

Body Adjustment Soulknife 2


Level: 2
Discipline: Psychometabolism (Healing)
Cost: 3 PP
Casting Time : 1 round
Range: Personal
Duration: Instantaneous

You take control of your body's healing process, curing yourself of


1d12 points of damage. As usual, when regular damage is healed, an
equal amount of nonlethal damage is also healed.

Augment: For every 2 additional power points you spend, this power
heals an additional 1d12 points of damage.

Appears In : DSP - Ultimate Psionics

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder and associated marks and logos are trademarks of Paizo Publishing, LLC, and are used under license.

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