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ICRA2016 Workshop - Human 2.0
ICRA2016 Workshop - Human 2.0
0 at IEEE ICRA
Humans can extend their physical and cognitive abilities to an unprecedented level for the future.
With the use of augmentation technologies, Human 2.0 can be an order of magnitude stronger,
faster, and more productive, can sense and respond to intangible cues, and can memorize and
process a vast amount of information correctly and effectively, yet maintain social-emotional stability.
In the current robotics research, advanced limb prosthetics, exoskeletons, and wearable extra limbs
as well as neural implants and cognitive prostheses have already been developed. These devices and
technologies will not only compensate for disabilities of the human, but also augment the human
abilities and enhance performance in diverse tasks and functionality. Human 2.0 will have
transformative impacts upon broad social and economic segments, ranging from labor productivity
and safety to elderly support and demographic challenges, to medical and rehabilitation
breakthroughs, and to cognitive and mental health services. This workshop explores the emerging
science of human augmentation, addressing principles underlying current and future technologies for
physical, cognitive, and social-emotional augmentation. We will bring together researchers and
practitioners in robotics, rehabilitation, biomechanics, neurology, and cognitive sciences to display
the state-of-the-art of the field and address future directions and cross-disciplinary collaborations.
physical and cognitive abilities to an unprecedented level for the future with the use of augmentation
technologies
Robotics is among the key enabling technologies to the creation of Human 2.0.
ex) Physical prosthetic devices, exoskeletons and powered suits, wearable sensors, implantable devices,
visual and hearing aids 2.0 .
These devices are primarily for compensating for certain disabilities and abnormalities targeted for a
certain patient population
However, the technology has been developed further and is reaching a turning point where the
wearers of the devices can exceed the performance of average people
.
The technology is being extended from compensation to augmentation and enhancement , /
/
The New Era of Human 2.0: New Minds, New Bodies, New Identities
Society is at the threshold of a new age when machines will no longer be separate,
lifeless mechanisms, but will instead be intimate extensions of the human body. Such
a merging of body and machine will not only improve the quality of life for disabled
people, but will allow persons with normal physiologies to experience augmented
capabilities cognitively, emotionally and physically. Professor Hugh Herr of the MIT
Media Lab describes Human 2.0 an era where technology will merge with our
bodies and our minds to forever change our concept of human capability. Hugh
Hugh Herr features research work that is blurring the distinction between able bodied and
Associate Prof. disabled, demonstrating technologies at the neural-digital interface. These new
MIT Media Labs research initiatives are capable of addressing a plethora of conditions currently at
Biomechatronics Group clinical impasses, from social-emotional prostheses for persons with autism, to the
development of smart prostheses that can emulate and even exceed the
capabilities of biological limbs. Hugh believes that through an ever-increasing
technological sophistication, human disability will largely be eliminated in this 21rst
century, setting the stage for innovations that will ultimately benefit all humanity.
MIT Coursework MAS.600 Human 2.0
Covers principles underlying current and future technologies for cognitive, emotional and physical
augmentation. Focuses on using anatomical, biomechanical, neuromechanical, biochemical and
neurological models of the human body to guide the designs of augmentation technology for
persons with either unusual or normal physiologies that wish to extend their cognitive, emotion,
social or physical capability to new levels. Topics include robotic exoskeletons and powered orthoses,
external limb prostheses, neural implant technology, social-emotional prostheses, and cognitive
prostheses. Requires student presentations, critiques of class readings, and a final project including a
publication-quality paper. Enrollment limited.
MIT Media Lab, Biomechatronics Group
Restore function to individuals who have impaired mobility due to trauma or disease through
research and development
Develop technologies that augment human performance beyond what nature intends
Combining the scientific discipline of organismal and cellular neuromechanics with the
technological discipline of bionic device design
Georgia Tech Biorobotics and Human Modeling Lab
Biorobotics mechatronics
Transhuman
Jun Ueda
Associate Prof.
Top 10 Transhuman technologies
http://neurosky.com/
http://neurosky.com/
NOKIA OZO
$60,000
https://ozo.nokia.com/
Oculus - $599
https://www.oculus.com/en-us/touch/
Sony Playstation VR Microsoft HoloLens
$3,000
http://www.wareable.com/headgear/the-best-ar-and-vr-headsets
HTC Vive $599
http://www.wareable.com/vr/htc-vive-vr-
headset-release-date-price-specs-7929