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G TLEHOSTS = ERINGS peal aay JORDs WAR#RING BATTLEHOSTS By Robin Cruddace INTRODUCTION 3 DOR, 1 ie i tf Me ae nek % _yast aries have been raised as the War of The Ring sweeps across The Fortress of Barad-diir sidle-earth. Foremost on the battlefields are commanding heroes — 49 Mi Hi i WHAT ARE BATTLEHOSTS? 4 eplektegonct wer ra powerful champions who have gathered to them mighty battlehosts. othmog’s Morannon Os. 4 Mordor siege Lards 43 The Hunters of Crit Unga 44 The We f The Ri J stock sen expansion for Wor of Te Ring. one that The Warriors of The Ring ‘THE WARRIORS OF THE RING Mogul ft waband 45 Tse ogy your footons nto power unts The blk f his bck st totem parts, oe fo Tre gt of Mor 46 ens These wil forthe creo you ay, each ofthe facts imokedin te Wi of The ig GONDOR 6 Mordor fates 4a ee mT ewe HO § Reson you for tes and tactics 10 rams Kot aay 7 Pets gaming uppenet longi te War Baehosts: ower bard of warn peorale, The Defender of Nis Th & THE FORTRESS OF SENGARD 50 Oe sok youve be abet Bu and add your War of The fig colecton and incorporate into your The haan. is a Treating Unita! eo yur Wa of The Ring armies and use them bates for Nide-eah Each atleast inde 2 The Garon of Osh Uptown fry battles for Middle-earth deserpton of ts fle onthe bated along with deals Swanhost of Dol Amroth 32 The Warg Rides of sengard sear en adSten ev btlaos cons ‘The Fefdoms of Gondor 13 Unuchal Siege Warns ee Seton ols tiewcy and worn, oro The Feds of raha See Ware cose ofits Heroes and warts, gions Aemy fe Ont. 4 elsbanes painted by Games Workshops fous ‘Evy Meta tam, Theta cf Th 18 gard Fates Here you wl find colour sehr, heralds and gasepeeeieSeeea = rast rem ar spe csten a pring THE KINGDOM OF ROHAN 18 Goal Host of Moria 59 ms Theoden’ Guard 19 Beast ofthe Wild « for fe . tunes and Fates rand-rew Fortunes and Fates to Warr te West 20 ‘Misty Mountains Fetes 61 What's it all About? bolster you forees and vnleashupan your opponent. ders ofthe Westo rev tke hewes and vilains of Midle-earth inevitably Each af the ten factions found in the War of The Ring ome’ Krigh fomersKrights Zk IR RMS, e wee lay lorintamy a5 the case maybe) they dort uebook gis access oa unique ange of new Fortunes 0 fads Eaterings & Seago Neadlong into the oy without a band of ar Fates. These pages, found atthe back ofeach Factions ee ap San Co ss Mayra Ere atecne SiG een and Fates that can be ued by Thranduil’s Host 25 Swords ofthe Serpent Lords 66 1G iakerenr soaneh aaaaaaa Lothiorien Warhost 26 ‘The Golden Army of Abrakhan 67 Fellowship of The Ring, he does 20 with a legion of Brendel Guardons 27 Mahid ware 63 Eetchinoy Urschol th common. Tats what his ac’ Archers lamak War Her 6 fexparson about ~ warriors be they heroic then Kngdors Forties 3 Thetis ot Kama % Me Somers nob tae aain Sng The Fallen Reals Fates n Sp become a more powerful fighting force. itis hese "THE DWARF HOLDS. 30 Fe eacing Seve nd canbe The Hos Bebo Bh ANCMAR 2 Wags cation ar they ak ny Wo Divart Holds Fortunes 33 Spit Legions of Angmar 74 eee erect ricendtestns tel, Buhrdirs Warbnd 75 tattlhasts, those that ight Ze decide the very fate of i | OROTTEN HOINGDONS, 4 ‘Angmar Fates 76 Middle-earth, Unleashing Battlehosts “ie Muster of the Sie 36 Wil you sweep aide you chide Amyctite wana oats He yul fos axon BURG he Muse of he Si 6 vi you seep aside your enenies withthe Army ofthe wth your atichoss. Here you wil find advice on bun Forgoten Kingdoms Fort 37 UNLEASHING BATTLEHOSTS 78 Dead or ensh al before you with e Mmak War Hers? an. army with batlenost, ies and suggestions for With battlenoss, the choice ours. Converting and personalising your mivatures, and tactics to unleash your new force on the battlefield. Ako includes ae ideas and suggestions for incuing batlehoss in your ‘War of The Ring scenario, from pickup, ponts-balanced games tothe famous bates and events from “he Lord of The ings. Find out more ‘While this book ithe definve guide to collecting and eee. ig gC guighyg How this Book Works This book is divided into several sections. The focus of cach section i detaled below: What are Battlehosts? This secon explains what a batlehost sand how to include one (or mare) a them 1 your aries and games of War of The Rng {gaming with battehasts in your War of The Ring army, there are always new painting ideas to ty, more tactics to tse and cfferent battles to fight. The monthly magazine White Dwarf contains articles about all aspects ofthe Llotd of The Rings hobby, and you can find afticles specific to Wor of The Ring Batiehoss on our website: wwrw.games-workshop.com Cf fz fo LY TIPPS Z J What are Battlehosts? Battlchosts are the most heroic and powerful groups of formatio to fight in the War of The Ring. ‘A batiehost consists of several formations from the War ‘of The Ring uebaok. Batilehosts represent powerful ‘ups of warirs and mighty warbands that fight sid b-side in Middle-earth, and in doing so become greater ‘than the sum oftheir pats. Some batllehosts are based ‘onthe forces present during the pivotal battles ofthe ‘War of The Ring, whist others are mighty warbands that have joined forces to oppose, or enact, the ev wil of the Dark Lord Sauron by grouning tagether warriors who have common foes and battleskils,batlenoss help toad extra death and Character to your army. The warirs that make up a battehost tend to have similar uniforms and markings; colour sere that might well define the overal look of your entire army Battlehosts aso give you access 10 new special rules, creating powerful fighting forces and ‘pening up a whole new series of strategies to exploit Create your Gondor force around the noble fiefdom of Dol math, or base your Mordor ary about the forebosing fortess of Barad-dir. Amass Eomers hard Fitting cavalry and recreate the devastating charges at Helms Deep and the Pelennor fields. Add cunning ‘gaming tacts to your legions of crue Haredrim and bolster your brutal Urukcha with new abilities and powers. Whether you decide to unleash the fuy of the Last March ofthe Ents or spread death and dismay with the dreaded Nazgdl, is up to you Using Battlehosts The betiboss preseted inthis book can be used in Ey gare ofr of Me ing, cng bates you ary simp, After you have case your aco, Jou cn Wde any battens ota ato, and Fomaied actions you wan You may ate sever Batdehstsin the sae amy, ut each atest can erly be ken one, A battchost cons of several formations and Heroes from the War of The Ring rulebook, some af wich ‘must be taken ifthe batlehost i 0 ae fielded, whist others are optional. Each battlehost wil earl list the formations and Heroes it must include; having purchased them, you ate fre to include any ofthe optional formations that are listed. A formation or Hero that Is rot listed in a particular batlehost may not be included 25 part of it Fora formation to be included in a battehost its sometimes necessary fer it to contain a certain number of ‘companies tis indicate by a number in brackets after the name of the formation, Where there is ro numer itis assumed thatthe minimum size for each of these formations i a single company, You ae free to buy ‘any additonal upgrades for ay formations, inclucing ‘2dcitional companies, as detaled in their incvidual ‘entries in the War of The Ring tulebook Having purchased a batllehosts formations, you muy ‘then pay an additional poims ost in order to fl formations asa battchast, The points cost is incicatg the topzight hand corner of the page and tates a fal the aditional special rules and ablitis your \wartiors wil gain. Having paid ths premium, your battlehost is ready to take tothe bated For an example, fet us look at the Warg Riders of ‘sengard batichost. Ths batchost consists of Sh ‘Hunters (vhich must contain atleast 3 companiey ‘between 2 and 4 Warg Rider Warbancs(2ach of ‘must contain 6 companies. T field ths battchost vil require 75 point (the batlest’s premio) pst Doints cost of every compeny and ured (vardearam ‘commmand options for example) inthe battehost. Having selected al of your batlehoss, continue to ‘the remainder of your army as detailed inthe War of Ring rulebook. Note that any of your battichos’s Epic Heroes (or He leading a Legendary Formaton) can be nominated as yur army leader if you wish. none of your Contain a suitable leader, orf you wish your army ta led by a efferent characte, just select one from the War of The Ring rulebook, as normal Battlehosts and the Decrees Formations ina batdehos are ignored forthe pu of the Decree of Ray. This may mean that your ary ends up with more Rare formations then woul et be permite. When buiding the res of you amy Simp ignore any Rare ang Common formations and Companies tht are part ofa batlehost Some battlehosis include formations from aie fact For the purposes ofthe Decree of Allies these format ‘xe ignored. Howeve if the battlehost itself from an allied faction, then the total points cost of te bat Counts towards the 25% points int on ales that a Included in your army 35 norma. Cleat itis not possible for your army to include the same Hero more than once; the Dectee of Legends remains unchanged. If two diferent batiehoss rea the same Epic Hero or Legendary formation in oe be fielded, you can take one or the other, but nt bot Heroes only gain the special ules forthe batlehost ‘were orginally bought with and a Hero cannot being ‘more than ane battehost inthe same army. It iso! ‘course possible that your opporent may include she battlehosts and Heroes that you have taken. It goes ‘without saying that during such games, your op battehosts and Heroes do not confer advantages onto formations in your army, and vice-versa Te two ames are fighting 2 batl to the death after all! PGR SeiggC: Jaiphye lehosts isasinle formation forthe nt and enforerents. When Shot plc a ois Heroes arate same tine, making it Anhat re batehest cons of toy ofa battehos"' special rues only in within a certain distance of their Soften goad idea 10 deploy a ‘dose proximity to each other attest rung tare os Youconos hone 2 mations wp bey etre al toy ae es enforcenens you mst ol deterne which Sra which must rive os tke 2 single dice rll forthe entire Wy if you must ol to determine when tents will atv, rol forthe iewiere asingle formation and reinforcements as per the normal twit al formations in the batlehost ssame Move phase. If one or more of rot be placed du to insufficient matically ave inthe folowing turn fedge as their parent battlehost — rol for them again. a” The Warg Riders of Isengard © aan |@ Because certain warriors act as scouts for thelr parent batlehost. formations that have the Ambushers ability ‘are an exception to the normal rules for desioying @ batlehost. Such formations can be deployed using the “Ambushers rule as described inthe War of The Ring rulebook. This means they can ‘arrive’ afte their parent batlehost has deployed (or before, if reinforcements are being used), Once a bttlehast has been deployed, its constituent Heroes and formations can act completely independenty, aleit withthe additional bonuses and special rules afforded to them as listed on the batichest page. Battlehosts’ Fortunes and Fates ‘This book trodes ational Fortunes ad Fes that a speci oa partular faction. Hf your army inciudes a batches for a particular faction, you may select any ofthat facten’s Fortunes (or Fates. f you indude battlehosts from aed factions, you may also select Fortunes and Fates from ‘their faction (and note that their points cst does not ‘count towards the points iit on als). You can choose any combination of Fortunes and Fates, be they from this book or the War of The Ring rulebook, but the total number taken cannot exceed the lim your army is narmally allowed to include. No Fortune or Fate can be duplicated in the same army. OTitle: Te name ofthe batihast is presented next to an icon representing the faction to which it belongs. @ Points Cost: Higg iit Sih” oRthoys In addition to the total points cost ofthe mode's nthe battlehost, as listed in the War of The Ring rulebook, there is {an extra points cost you must pay to field the battehost. © Description: This gives an description ofthe batlehost and ts sates tole, incusing deta of who the warnors and Heroes are and wy they fight together @ Battlehost: This sts the formations and Heroes that must be included in ‘the batiehost as wel asthe minimum number of companies ‘each formation needs to include, @ Special Rules: ‘There may be special rules that apply to some oral of the formations in the batlehast. These aren adltion tothe ‘usual special ues, as described in the War of The Rng rulebook © Diagram: This diagram tustrats the core formations, companies and Heroes that make up the battleast. ® Showcase: ‘Shown here area few examples ofthe Heroes and warriors ‘that fight in the batllehost, induding some detais and descriptions of ther banne's, markings, uniforms and heraldry. 50 points + models ef Faramir’s Knights 2 foolhardy and mof Gondor s besieged by avast horde and though it. Fe Denes re steward of Cond, reures fel he Res Arca othe Peper nought. To ths end Fam, the Stemards youngest on, ts dspatced to ee this Knight is banner, Faramir ut to meet death or glory. Lances | SPECIAL RULES Foxomt Death or Glory: All formations in this eth Knights formations batlehost are Stalwart and indomitable. Valour of Gondor: As long as they are within 12° of Fara, ll formations in this batlehost are steacfast on a 4, 5 oF 6 rather than 26. 7 will uo yiell the river and, Pelener nas Th Koighe ‘ eafaght, Oepleath mast be reteken {oldies of Gonder are superbly trained and wall equipped. They are sisplined und profentonal earion by veterans of many years of warfare, Fou! irs and cruel aides alte in the silvered steel and cour vist to Saurons wl The kingdom of Gondor stands as « bulwark against Mordor and its dark allies. From the mighty fortress of | = Depth, The Return of The King Ores, savage Corsairs and cruel raiders alike are all held back with 198 of Gondor's armies. Whilst Minas Tirth stands, the Men of Gondor will never 7 Gans the We ‘Minas th Copan 50 points + models “T' The Defenders of Minas Tirith Gondor is under siege. Sauron’s hordes assail the was of Minas Tiith self and Winged Nazgdl circle ‘overhead lke vultures to corpse. The hearts and souls of Men are heavy with dread and ther morale is starting to wane. Instead of leading his people in their hour of reed, Denethor, Steward of Gondor ha locked himself away, consumed by his own grief and despair. When al Inks lost itis Gandalf who stp Into the void, ralying Minas Tinth’ warrors and reknaling the fies of hope. Whist the commanding ‘ice ofthe White Wizard can sil behead from the walls of Minas Terth, the solders of Gondor wil continue to fight BATTLEHOST * Gandslf the White ‘Peregrn Took, Guard of the Citadel 2.6 Minas Tiith Wares formato (G+ companies) 11-3 Minas Tait Archers formations (G+ companies) 10-1 Battlecry Tebuchet formation ‘SPECIAL RULES Return to your Posts As long as they ae within 12° of Gandal, al formations in this batlehos will automaticaly rearoup in the Move phase Do Nt Give into Fer: As ong as they are | within 2" at Cons al fomatosinths | | | battlehostr-rol failed Terr tess. n addition these formation resol thee Panic test ifthe rll an ‘Onset of Dismay result Keep Firing! As long as they ae within 12" of Gancif when he cals 2 Heroic Shoot action, all formations in this batlehost also count as having calles @ Heroic Shoot. Noto that this also affects Batlery Tebuchets, even though they would rot ‘normally be abe to calla Hercc Shoot Uf wok command if the lat 2 of the City of Gondor ~The Led of The Rings Mins Tint aches ins rth Wares 75 points + models an The Ecthelion Guard Bettis sans ower clr, a eins of aac se ve Be ye doude wife his ciated fot Stars of Cont ard See ee ntosenired trout an om oss pT Tne of char Beare ed oye ven tnt solien Cond ts toe wor no hav fr ede rave ove te vores eyo on tbo ale Tey Fe ee seta voup eens uot to conmanae, odie Eelon Guard Be are coin he Boron Fron, Deeters ovr Wr wer Be ee afnares ty spewed aga alr dr hes se gah SPECIAL RULES ‘The Stewards Sons: As long as Denethor is within 12" of Boromi, his Broken Mind special ule is suspend, In addition, if Denethor calls a Herc ‘actor whilst he is within 12" of Faramic andor Boromir, Faramir andor Soromir will automatically calla Heroic action of the same type without using any Might points. BATTLEHOST sDenethors Guard (Ge companies) 041 Boro +04 Faron Uie2 Gua of the Fountain Court formations (+ companies) ‘2a Winas Trth Wertors formations (G+ companies) 104 Gadel Guards formations Ecthelions Finest: As long 3s they are within 12° ‘of Denethor al formations in thes battlehost autonatcally pass ther At the Double! tests and rea flee Terror tests. Devers Gua fecung Dente and Beregona) Minas Toth Wrins Mines Tih Warns Guards of he Fount Cour is bofre he wall uf Micas Teith that the doom of vr tne wilde desided." = Hirgo, The Rerrn of The King IPAYGOF = Danethor ‘Mins Trt Bar Borer nia great bonour ora wena ef Ms ith ane arengt the Fest, Company abo boone a the “House often whose cana are descend fom the Savard of et stead fst the es won ter brespates ae 9 sring (al. Soto Fe dose azn thar banners gilded uoon 2 eof purest white 25 points + models »/ “Ty Faramir’s Rangers The heavily forested realm of Itilien lies between the River Anduin and the Mountains of Shadow. When the armies of Mordor march against Gondor itis thraugh the rugged land of Ith that they must fs ass and itis the Rangers of Gondor then that stand asthe frst ine of defence. The Rangers of Gonder constantly patrol the woodlands of then and are experts with both sword and bow. These wartors 2 {35 autonomous units when on patil, trained to assess an enemys strength before launching thar ambushes. The Rangers wil eliminate those they can whist reporting back to Faramr, thet captain, whe an enemy’ strength is t00 great to overcome alone. When such 2 force is encountered, Faramt wil ‘muster a5 many Ranger warbands ashe can to one of ithllens outposts, thereto lead the counter-attack persorally and repel the fith of Mordor fom Gondor’ borders BATTLEHOST SPECIAL RULES Forward Scouts: Al formations in this bettlehost have the Pathfinder (Masten and Ambushers ables. n addition, if arriving from reinforcements, ths battlehost can reell any dice ‘ol that determines when and where i wl arive ‘Rangers of thillen (8+ companies) + 2:4 Fangers of Gondor formations (B+ companies) The First Line of Defence: As long as they are within 12° of Faramiy, ll formation in this battlehost are steadfast en a5 or 6, instead of a 6 anger of Gondor ranger of Gondor Ranges of Gondor predominant wer core ‘vers and boos. the frets uregyoth of Ilene hey scout repare amuse, anges of Gondor Ranges of Gondor hs ra. ag as, bat they shal att Not while Faramir is Captaie 7 ts F = Mablung, Range of kl, The To Toners I The Garrison of Osgiliath Ba 2 rc Shard. one ofthe ony paces where the mighty Rivet And fodable SPECIAL RULES Grizzled Veterens: As long as they are within 12° of Boromi, all formations inthis battlehost are automatically steadfast if beaten in dose combat by Orcs, BATTLEHOST Boom SOegjiath Veterans (G+ companies) 402-4 Minas Tiith Waris formations (G+ companies) 2 Rangers of Gondor formations 2 Citadel Guards formations City Fighters: Al formations in tis baichost have the Pathfinder (Mountains) special rule to represent thelr sre footedness whan scrambling ovr city ruins Yds river is thin if he yarien “at Oxiliath ple, the last of tas city willbe gore," ~ In addition, when occupying aterain feature that i ether ruins ora building, / supporting companies frm ths battichost contribute 03 attacks instead of just 1 for both shooting and lose combat) ~ rll separately foreach company. = Ganda The Return of The King dik Cnmitat vera Gnucng Cron and Bore) | sas ines Teh Wace BC” doxepbygpie Py 7 i. fos tgyp gibt vetwan iit many of the wars tat gaton Cosa ae veers, roopsare ‘continu being posted there rom Minas Tit oboe detences These ew wir ircopoate ge info ther onfams the same sis wor bythe Range: of Gordo: the start rors in arnsin te oeferceof Oxia Te Unite re of Gondor mblzoned Upon the sors bresrptes ao een ths green, representing the hope and ‘out of Gondor in these dk tes y Swanhost Of the warriors of Dol Amroth are all ut una Namenor that was, and every sl Prince rahi ef Do eoth that lead the counterattack BATTLEHOST * Prince kmail of Dol Amrath *+2-4 Knights of Del Arvoth formations (G+ companies) 1£1.2 Foot Knights of Dal amroth formations G4 companies) 11.2 Men-atarms of Dol Amneth formations (G+ companies) ‘The Men of the Outlands It you include the Fietdoms of Gondor (see ge 13) and the Swanhost of Dol Amroth batlehosts inthe same amy, the Swanhast Cf Dol moth wil gain the Stand United rule (see page 13) a5 i they were part of the Fiefdoms of Gondor batlehos Foot Knight of Oo! Arvcth Keights rd Menatams of Bol Anvoth var gleaming ser armou Whit Knights bear white mba an a deep ito fle Monat ars iver th pet, stoning ble bots on white San emblems ora mov Siting the white Ships of Beas are commeciy uses ‘smb. The gay hess oF Oa mat are swathed wth Blu caparsons beaing sinior devices Foot Krights of Dot rath sepoohypapie BRE shozepboygyihy 50 points + models of Dol Amroth ‘Mightiest and most influential of Gondor’ fefdoms is the lan ruled by the inspirational on of Dol Amroth, Prince mahi. Lice his people, Imrahis ancestry can be traced back tothe robles of ancient Nomenor. its perhaps unsurprising then thatthe courage and skil at ams din the lands of Gondor, The swan- helmed knighs, resplendent in ther gleaming siver armour, eptomise the martial valour of is devoted tothe protection of Dol Amroth and Gander, When war marches upon the lands of Men, it the lanes and pikes of noble Dol Armath SPECIAL RULES ‘The Lineage of Namenor: slong as they re within 12” of Prince inva of Dol “Amroth, al formations in this batehast rel {aed Courage tests. In addtin, these formations ignore any negative modi to their Courage. ‘Amroth to Gondor: As long a they are within 12° of Prince Imvail when he cals © Heroic Charge action, al formations inthis battlehost aso count as having called a Heroic Charge action. in addtion, as long a: they ae within 12" of Prince Imeahl when he calls an Epic Charge action all formations in this batlehost also count as having calet ‘an Epic Charge action, Sy arbi bichhergpisE syn ae aries of Sauron spreading across Gondor, Mi The fetdors 0 Seo, Thouah €2 75 points + models The Fiefdoms of Gondor 1s Thith has need of her ales ike never before. 7 Gondor are many and widespread, stretching from the Mountains of Mordor tothe Great, ich is ven leave to govern themsches, all aresworn to the defence of Minas Trth in BATTLEHOST ee Axemen of Lessamach formations ser si Emer of amedon tomatons iBone Wi raroes o Gondor torrets seme) oP ins Th Wer fotos Ge canes) afta le Aches compari Soe reno the Key sone Avemen of Lossarach formation imustinelude Forlang the Fat ‘The Men of the Outlands |ifyou include the Fiefdoms of Gondor and the 'Swanhost of Dol Amroth battlehosts (ee page [inthe same army, the Swanhost of Dol “moth wil gain the Stand United rule asi they ‘Were part of the Fiefdoms of Gondor batlehost samen of essamach (suing Forlerg the Ft) fo the men of the Outlancs march ta reinforce the White City, there to stand united against the SPECIAL RULES For Gondor! As long as they are within 12° of Forlong the Fat when he calls ]@ Herc Fight, all formations in this batiehost also count as hasing calleda Heroic Fight. Stane United: If two or more formations trom this battlerast are fighting against the same enemy formation inthe Fight phase, they al eceve a +1 bborus to their Fight value ‘Aim for their Eyes: Duin Blackroot Vale Archers felled Momacl by shooting atthe monster eyes. \Whan fielded as part ofthis battehost, lackroot Vale Archers’ shooting atacks gain a +1 bonus to any ls on the Hard to Kill table (er equivalent Aeron Vale Aches Getting OA anger of Gone \ FC eran of tmeden Forlag the Fat une Wisror fas Tat anger of Gonder The Sls of Gondor wear the curso the Fin in (atic ty ere ert, ‘Arches fon the Backroot Vale are athe in rey oneal ea le aes whet rath Go Sosarmen don lasueres (gesvarmou The Fanges ‘of Play wea scale tanks ‘and sametines epic ther ‘yee7 dons with ck onet ten paling cy sets 75 points + models The Return of The King se thenen to estoy Mra ith, Avagor, son of Arathor ad hi othe hone of “ps sawon's ee “Rrsgoin has journey far ard endured much, bute has not traveled such an Be at tgel we har, eee err aarmom aco he 75 points + mode, ‘Army of the Dead Ince ast th fol of what wuld tere ale he Ownage the ales ok the minions of Sauron. However, when battle was joined they refused to fight and in doi bec cathbreakes. They were cursed by llr doomed to warde the hall of Scheer gs eae {pace a casting et omerted banca drow 3 testy amy alos Arg, hg BATTLEHOST * Court ofthe Dead King G+ companies) 12-4 Warriors ofthe Dead formations Ge companies) +0-2 Riders of the Dead formations SPECIAL RuLEs Regain Your Honour: The Wars of th be fight without any thought other than the . Cesrcton of ther enemies, 20 eager they ful thei oath and ean eternal est. As ong og they ate win 12" ofthe King of The Des, 2 foratons in ths botehost have the Bese we [An Aliance of tiving and Dead you nice th te Retr ef The King Gee page 15) and the Ay of te Dea bates inthe same army, the my ofthe Dead oat sain the or Gono! For he King en Dage 15) ty wer ao par of the etn he Keg ttc Terror incarnate: Enemy fomations tht a charged by two or more formations from ths batlehost suffer a-1 penalty to thelr resting Teor tests. addtion, enemy formations thse 2 fight against a formation from this batlehos wi suffer an Onset of Dismay result ona rol of tor 2, instead of just 1. Warrior ofthe Daa Court ofthe Bad king inc King ofthe Dee) | ath ala aio of the Das Wario of the Cee Warr ofthe Beas anes Bearer ' Wier of he Dac 7 an hilder's hear Lhe) for me and 1 will bell pour eth Jelfilel, What sep gue? = Aragorn The Ret of The King Srvizypoohy Saoxcrbydrae bfrah tsa VOCE oypokisiryse ces ees ost Rees OR Praga, inl ond egoas ‘adn aon Sie ry Comosny TAM ater amen fematons (@ecompanies)* “one Clansmen of Lamedon formation mst incurie Angbor the Fearless, ‘an Alliance of Living and Dead Hyewindde both the Retur of The King and the Amy ofthe Dead battchoss (see page 14) inthe some ay, the Army ofthe Dead wil ‘ain the For Gondor! For the Kg! special rule {sit they vere aso part ofthe Return of The King batlebost, The Tree Rates Canam of aman (ncudrg Anger the Faris) ‘Anger has ued off ds Kandel, Let the Dézcdain rie to in..” . F |= Gimil, The Lord of The Rings: entries ne ago, bidurs Ree hes |, Gentes er Aragon, igus he, summons the cursed ead to the Stone of Ech and fer a ene Fe Ti southen fefdoms, such as Angbor the Fares and the Clansmen of Lamedon Telos he era 0 full their oath and have peace, Not even the mlie-filed King ofthe Dead cay Bene eonae srrpay Sidurs Her, the Ehes laden and Eohir have fought besides sess deadly ws avyoltogaie Bites men at a and they wil ct abandon ter ro, aera his de tand Gimli eccompanying the King as he returns te Gondor in its hour of greatest ‘Gordo rightful King, return to the White City atthe head of a mighty army SPECIAL RULES. ‘The Turning of the Tide: Aragorn artval marks the turning of the tide forthe forces of Good, snatching vitor fem the jaws of defeat. You may ‘only use the Turning ofthe Tide special rule once per game. If you lose a fight involving a formation in this batlehost oll a DB ~ on a.4+ (2+ if Arzooen isin the fight your side is now treated as having won that fight. Surprise Assault: The arrval of Aragorn and is kinsmen s 35 unexpected a tis trying for ‘Suron’s forces. As long a5 they are within 12" of ‘Aragorn all formations inthis battlehost have the Tenor le. For Gondor! For the King! As long as they ae within 12° of Aragorn all formations in this battlehost reroll To Hit ol of a1 in aight The Grey Company Unc Eads, Eka and Habra) cansnen of taredon sarageen Cansman of ame vabsrad Grey Company The Gey Company ate ramed for bth thin Cereanour on the rty Cloaks they eae: They are Fextdang men, orm of face and worn as ‘eather 00s Gondor Fortunes ‘These are additional Fortunes that you can select as long as your army contains one or more battlehosts from the Gondor army list. Hor of Gondor 100 points, The sonorous blasts of thi war horn ae enough to drain the bravest foe of resolve Pesitent effect. Chacse one Gondor Epic eto in your army to cary the Hor of Gondor. This Hero counts as 3 Hornblower and causes lero Splritbane Weapons 100 points These enchanted blades were forged many fong years ago by the Men of the Westemesse ta ald them in their ugg against the ei Witch-king of Angmar and the Iving deod cannot abide the touch of such weapons Who knows how many such weapons fe hidden and foxgatten in Midele-earth, awaling a time wien they wll bbe needed once more? Persistent effect. Choose one Gondor formation in your army (excluding Werriors ofthe Dead, Riders ofthe Dead ‘of the Court of the Deed King). That formation gains the Spiritbane special ul ‘The Valour of Nimenor The blood of menor is nt yet spent in Gondor and its peaole have not yet forgoten all rie and dignity Intervention. Use this Fortune at the beginning of any Fight phase. Nominate one of your Gondor infanty or cavalry formations. For the remainder of the tur, the nominated formation wil srke atthe same te as Cavalry (iti infanty) oF as monsters (Fit i cavalry) Barded Warhorses 75 points Gondor’ nobles can eauip their warhorses with fine barding, adding ther seeds In the same steel a5 the knights who ride them Persistent effect. Choose one formation of ether Minas Trith Krights or Krights of Dol Amroth in your army. ‘That fermatian’ Defence characteristic fs increased by 1 Swan Banner of Dol Amroth 75 points The distinctive blue banner ofthe Lord of Dol Amrath is a potent reminder ta the Men of Minas Tiith that they do hat stand alone against the ev of Sauron Persistent effect. Choose one formation of ether Foot Knights of Dol Amroth or Krights of Dal Ameoth in your em that has @ Banner Bearer. That banner 'snow an Army Banner forthe remainder ofthe game. in addltion if Prince trea of Dol Aro i inthe same company as ti bane, his Inpiing Leader special rule wil fetal fend formations af Men within 18 Stand, Men of the West! 75 points The courage of Men wil no fal this day Intervention. Use tis fortune immediatly after one of your formations of Men loses a fight. That formation is automaticaly steadfast, Siege Captain 50 points ‘The Siege Captains of Gono spend thai ani traning in the art of siage and their mastry with at is second to none, Intervention. Use this Fortune atthe beginning of the Shoot phase, Nominate one of your Gondor formations withthe Arley special ru. For the remainder of that turn, the nominated formation ads +4110 any rol onthe Arillery table (incuding the ‘Avenger Bolt Thrower table) Hidden Weapons Cache 25 points ‘Amouries and forges are not commonplace ouside of Gondor cites and so many veterans, especialy Ranges have come to ely on hidden sfores of weapons (0 replace thelr broken swords and replerish thet arrows Persistent effect. Before forces are deployed on the board, nominate a single bung or run, Any unit. (rien of foe) that occupies this feature counts as having ‘bows, shields and two-handed weapons in adltion 1 ts rma equipment. Be sure total your opponent which ‘weapon the formation wil be using ina fight. Waar of Gondor leurch a counteratock into the lands of Hara Loy 75 points + models \ héoden’s Guard Rohan reams that one day he wil distinguish himself enough ta be chosen to join Fi yd That the erestest Honour that 2 Rohm can ever hape to achieve ~ to ride jown bos} to one day have the chance of performing some great deed under the Beatin ro hs Resor siete For tobe praised by the King infront of his reunited companions in the Iced the highest Boon that a warrior can be granted. nd whether this praise Hearted tothe in person, or posthumous, is immaterial othe loyal rights King of Rohan ne, Capiain of Diknights formations panies) OR Infojal Guard formations panes)” Bifat ts batichost can consist of ether fyeriniani, but not both. The King’s must inciuce Gal dof Rohan Ter cast prcucting Thseden an Guning) Valiant and proud, the Riders of Rohan are the greatest horsemen in all of Middle-earth. Their mighty charg are descended from the Mearas, Elven steeds whose strength and speed was legendary. Their noble lords 0 ‘rom an ancient bloodline of powerful warriors, who in ages past wrested the fertile pastures of their land from barbaric tribes of Orcs and Evil Men. The cowardly minions of the Dark Lord fear the wrath of te hove. lords of Rohan to this day, and none have the courage to stand against the thundering charge of the Rohit SPECIAL RULES For the King! slong as they ae within 12 of Théoden, all cavalry formations in this battlehost Benefit rom the Farth-shaking Charge rule ona ral of 4+ rather than 6. he Royal Guard Fear no Darkness! As long as they ae within 12° ef Théoden, al formations in tis batichost ignore any negative modifiers to ther Courage value with the Royal Royal Koighs Lat thi, be the boar when we date ssorde sgcther FLl leade ccke. Near or wrath! Nor for ratil Aud. a red dawen” = Tdden The Wo Tones fahan yal Guard Allo the hapdncted oti that hae the enour of ring withthe King of Ron a is a bocyguard ei 2 shld with Buristed kd Ino detain This stat of dy and rength 35 wel as tho ght prowess and Courage, 2ts them apart from the ove Risers. \2 moots ; ‘mba Banner Bearer | | The Oathsweam Mita of i srrouted nth plain leather | Jerks undernathoSngi i ‘uitof ale a char ‘Upon thai hit and banner ar the bol of | the hose or of Ratan. I ‘The Men ofthe West {ar thd inthe sae peoples of Ro: athees feo trons contasting ith the iinet green 20 50 points + models & Warriors of the Westfold The Westfol, the westernmost part of the Kingdom af Rehan, isthe region that suffered the mas from the invasion of Saruman's legions ~ ts vilages burnt, ts people slain or taken into slavery by brutal LUrui-hai and vengeful Dunlendings. The Westold’ frst ne of defence against these mareuders a its Cathsworn Milt, the Wariors of Rohan, and thee captains, brave wartiers who garson the wwatehtowers ofthis realm and who must defend her villages. tis these soldiers that must hold back the tide long enough for reinforcements ia ative. With th legions of warriors at Saruman's command, Wirtiors ofthe Westfld are vastly outnumbered, but the Men of Rohan are defending the homes end i anilios and so fight with a grim determination, even in the face of such overwhelming ades. The fighting i bitter end bloody, the Men of the Westfold fuelled by a miatue of hatred and desperation, ‘ager to exact a small measure of revenge for the wenton destruction oftheir homeland BATTLEHOST SPECIAL RULES + Grimbois Helmingas Grim Determination: As lng as they ae within (G+ companies) 12" of Grimboid, al formations inthis batlehos + 0+ Erkenbrand, Captain of the Westfold re + 2-4 Oathsworn Mitia formations (3+ companies) 11-2 Oathsworn Bowmen frmations (3+ companies) i ei Panic testi they rol an Onset of Dismay result Bitter Hatred: Al formations in this batlehos reroll o Hit os of a1 when fighting in close ‘combat against any formation from the Fontes: of Isengard faction aA Blt Ginbotss Helningas deluding Grito) hwo ai ik Gab than Mie Catrswern Bowmen 17 bay fire kexdod mer fron the Westfol ny Lend. 4 Mt ~ Grimbold, The Recurn of The King LP afohiitch 175 points + models Riders of the Westfold esol ebro s 3 geet ware ad ssid that he lod of Helm Fae e roc mi che He cursge and fas of hrs legend okan an tos vfs ahld sen, Men Know that hope f& not yet lost fr wherever he goes, the tc ested wil suey flow. Eenbrad bravely ld the defence ofthe West, Be oot ens Dep vine hs wars onhed jt tne ake engeance an er eld by ching te ary of te Whe Han SPECIAL RULES Lord of the Westfold: As long as they are within 12° of Erkenbrand, all formations in thes batlehost reel fled Teror tests, smsnost Beer Res OF eee, conan oe West Rs etohan Coes Ge compen ‘The Valour of Helm the Hammerhand: slong a5 they are within 12" of | Erkenbranc, all formations in this batlehost | strike atthe same time as monsters. Sak dk ders of Rohan | chentant ies cheng Centon ad ies of Roan ders of foban Deusen. the bile legped. Exhenbradey lod of the Wistfl "Te Tho Towers pahichilig ype C Evtenband Sanne Bearer Fekenbrancs shit ass te sol ofthe ahs hore ofan on» ight el ee The ide ofthe leader by tain ther cnn sis ans anne nich ake the tan oUt amongst he a Famers Barer Bare he cede conto omer "hd Mahl ae ont ter and one eee set op oe 2 Sure wd be moses, ‘oud warer ofthe heteree & Eomer’s Knights Though estranged frm the Court fame Mant of re a Roan di ote mahinaten of rina Swasecn rng eh "igh soppaie ste ce tightest pike block and the ne tired al anden het veered end pe for hee earnenost foe Mahalo he derma '* 0-1 Gandalf the White #45 do of Rob eres Secu lirin! Te the King’ Re ~ omer The Tho Towers Aces oF oan nctacing Eee) hes to patting Rohan, re anpsgig trough heel of han Ais uncle, the King of Rohan, ace by he egenday We Noes i tre enemy 2 the surest shit wal ce sha gh 25 points + ly abandon his homeland, 1 il creatures fet SPECIAL RULES Run them Throws within 12° 19h: As long as they aye of Eomer when he call Charge, al formations inthis bation Bunt 25 having called Heroie Chan ot Sandal orate nine ll never lose the eh 38 their charge bonus fo charging pike-armed enemy formations itor of Rohan an Fortunes singdom of Rohan. onic 125 pointe eens ‘of the hunting horns of Rohan is Be ef a scour for lies anda sign of Soo fois enemies seth Frure atthe aging of any Bel theosgnang ol a tolowrg Mey tran trates wih 2 Hortioner era Wrath, How for Rut 25 points a ‘speech from their lord, the Riders of abot hing, unning ‘Now| TPenenton. Use th Fortune immediately before Thin forthe charge distance of ene of your Rohan Gata formations. That rolls automaticaly 2 6~ Tstoppble charoe! ‘as End Worthy of Song 50 points Tie tcc saciice of one of their champions inspires the Tent Rohan to great acts of velour Intention, Use this Fortune when one of your Rohan Hoes slain in a Heroic Dual, just before removing the Inet Al friendly Heroes within 12" ofthe dying model Immediately gan 2 point of Might. This can even raise 3 Heo Might above his stating value! Legendary Throw 50 points Koning that monsters vil wreak carnage if nat stopped, 2 Horse-ford rises in his straps and, with cry {G45 his spear into the heart ofthe mighty beast. Dievertion. Use this Fortune during ane of your Shoot huss. ick a single enemy manster within 6* of one of YurFichan Heroes. Roll a dice, on a 2+ the throw stikes ‘tue and wounds the creature ~ immediately roll on the Hard io Kil table (or equivalent), and apply the reslt to ‘hemonster ‘The Strength of the Mearas Te horses of Rohan are descended from the fords of hoses and some of tai strength stil flows through the Ieits ofthese noble steeds. Fesistent effect. Choose one Rohan ceva formation in you exry— thelr Strength is now inceased by 1. Bing it Down Thi Eored has been especialy trained to hunt and Aexroy the ols acl other monsters that infest the Seghern foothils ofthe Misty Mountains. These brave Waris have stain many fol cretures that weuld Atherwise be free to prey upon the people of Rohan Peristent effect. Choose a single Common Rohan infty or cavalry formation in your amy. This fornation reals any To Hit ols of a 1 when fighting aoanst monsters. 50 points 25 points tional Fortunes that you can select as long as your army contains one or more batlehosts Defensive Stakes 25 points The Men of Rehan sometimes bolster their defences with sharpened stakes hammered into the ground. Though simple, they are extremely effective Persistent effect. Before forces re deployed on the board, nominate a single defensible terran feature that is either a bulding or ruins. Any formation (fiend or foe!) ‘occupying the train feature counts as being armed with pikes in addition to their normal equipment, Headstrong Young Ones 25 points Te young Riders inthis Bored are more than eager to prove themsehes on the feds of bate Persistent effect. Choose one Cornmen Rohan cavaty ‘formation in your army. Every time this formation rll an unstoppable charge results companies get D6 extra attacks rather than D3. Lord of Horses. 25 points Gandbis noble mount is nane other than Shadowfax, lord of horses. In his presence, the steeds ofthe Rohit seera to gallo stronger and faster Parsistent effect, While Gandalf the White is with a formation of Rohan cavalry, that formation ‘automatically pases their At the Double! tess 75 points + models | | % ) Thranduil’s Host The wom and martial ‘Graceful and majestic bei have the Elven Kingdoms BATTLEHOST Ptrancui, King of Mikwood F Legobs, Prince of Wirkwoad 22 Mikwood Sentinels formations {935 Wood Elf Warbands (G+comparies) = Lott The Lond of The Rings eto Set skill ofthe Elves is without ings, SPECIAL RULES Woodland Stalkers: formations inthis battlehost can use the Ambushers special rule, but «can only da 50 in woods or forests Tree Folk: Al formations in this battlehost receive an additonal +1 to their Defence bonus when ‘occupying a defensible terran feature that i either ‘woods or forest, Thranduil's Nobles: Thrandhils accompanied by the noblest warrior of his realm, As long as they are within 12° of Thrandul, all formations in tis battiehost real failed Courage tess, ood Ef Warband cling rand) Wood st arbor Wed ef Warren The Bes of Mrenood a just ke andl and is ‘on Lael fir of in tering amour pate that Fer ae iherbirch ges oftheir ‘woodland son, Ti Eber henise coloured though there are hore hat sonor that he very abi sis in tone and ve to led io that i hidden amongst is glades that hg set it However, is more than Ehen see alacit BATTLEHOST * Galore, Lady of Lothirien OF Goladiol, Protectress of Lothgren + Celedom, Lord oF Lothisien SPECIAL RULES More than Songs and Arrows Protect Us fener a Heo fom the Lothiien Waest | -— 50 points + models 4 Rivendell Guardians ‘The Haven of Rivendell stands asa bastion of light in a word that has dwelt for too long under Merdor's shadow it 2 tranquil place of wisdom and healing that isvelled with poner, for this the home of ond, Master of Rivendell and greatest of the lorexnastrs in tdae-carth.Etond was present dung the Last Aliance of Men and Elves whete he wes the herald of the High King Gi-galad hirself. Foro has er stived to see an end tothe threat of Sauron and he ad his waar have been fighting again! the Dar Lord and his Ors for many long years, Ekond i aided by a council of the wisest hes, cis! amongst whom Erestor, an esteemed member ofthe White Counc. Together they have forged pans to thwert Sauors devi and Ehes trom all over Midle-eath travel to Rivendell io gv wht ai they can, New that the forces of Mordor are once more in ascendancy, Middle-earth has need of the wisdom and swords GiRvendel like never before SPECIAL RULES 3-4 Galadevim Regiments + companies) +12 Goladhim Knight Regiments (3+ companies) +12 Gach archer Regiments 0-1 Guardians of Caras Galadhon 0-2 Guares of the Galadhrim Court The King formation alee egimant Sabri Archer The Suaans ofthe White a fave swam oe ther tes prot Gad, ‘uven of Lethon They Wen cots of ues vie 21d armour of pe¥my Sin: sat to ha ovstings ech contain ‘S07 stand ofthe veer own hat alsin Keg Regiment Sojgphy 28 os "OH Higgs: attempts a Will of ron rl, he may at ot er result ihe is within 12" of Gaourer ‘ and Gelade ace in the same company andshon i. and Queen of Lothlérien: if Celsborn makes a succesful charge, the enemy Imust ake the ensuing Tenor tet on three den scaring the highest sul alsin Reinert | Saladin Ache Reginent BATTLEHOST ‘trond “Rivendell Guard #12 Hi Eff Archer Regiments (24 companies) 1d Hgh Elf Regiments (3+ companies) *+Gidors Household [B+ companies) 10-2 High Elf Cohorts per tt. Reverdell to sithateed the nigh of Mordor = Ganda The Lond of The Ries Rendell Gard ncuting resto) oh Et archer Regiment ‘Tangado haid! With a cry, Elrond orders his attest hold their positions and slay the Orcs AS long as they are within 12° of Elrond, all formations inthis battlehost eo any To Hit ros of @ 1 against Orcs. fn addon, as long as Eond is ave formations of Orc infantry do not receive ‘any borus die for charging against formations ftom ths batehost. ‘The Wisdom of Rivendell: Ein and Erestor {afin the same company in the ror phase, and the rolkot to determine privity results n'a raw (after any other modifiers), do not rel the ice - the Good side is assumed to nave won the resutinstead, Blond itor Gir ond his housed are frequent vaveler 0 ireland starch Suppers in the fight agaist el Gilder has fen ied the Sher of ede) and els both herd and ester in ih esteem, nen fitting alongide their end cous, itor her are cloth in nite robes honour write eon, Ertan Tighe ata archer sors anne Besar Wie hi acs are swathes in the dp ue chats tat mar them 36 the wars of atone, aki wears ocak of lod el Hairs nares do inopporate ‘yrbobe clout ther ‘1m poise annour 50 points + models _ @ Haldir’s Archers sth sound of os ath prachng the forves of Hs Dao th : sof Hens Dep the beaut dele fstiea tat he dead agers of Ula ne aly arvedHoneres one Schon Wee eae sre amend cee sone mes rep ales Achar Es as ard Scour of Men. Ate head of te clan sans hal wee ath ne allan toes eed beter hen eds 30 et ath ing wun ole tres ose aie | ‘with the defenders of Helm’ Deep. Haldir's detachment is quick to man the Deeping Wall where the, na xhised bythe Mood cousin Legals the weak spots ofthe opponents onour Toate tea Such trong auld be were, uch te ep sae apt seh vanes Win BATTLEHOST ‘Halirs Elves OR Haldr, Guardian of rien 1041 Legale, Prince of Mirkwood 2-4 Galadhvim Avcher Regiments (3+ companies) SPECIAL RULES ‘An Alliance of Elves and Men: The sgh ofEhies fighting alongside them rates the hearts of Mer. lic haste sping Leader hes an Mer) abit ‘Shoot Where thelr Armour is Weakest: As ong a5 they are within 12” of ether Haldr or Legolas 9 | the Shoot phase, all formations in this battlehost ‘eral fled To Hit rls against Uruk-hal | i | | oli: es fechting Hak) de coloaiin arches Gala archers Wear poe i Lobe wlepide Men nce more = Held The Too Towers Elven Kingdoms Fortunes ee are edditional Fortunes that you can select as long as your etmy contains one or more battlchosts Ti the elven Kingdoms ass 125 points Mas phi glow as bright as a sir flame, a ight Pre thet ictus cannot abide fs glare sent effect. Choose ane El Hero oF Epic Heroin Pest ts is the beaer ofthe Star-gass, Enemy Jato shin to charge a formation contaiing this Femorust rol any successul Terror tests. In aciton, Feene the blinding ight of the Staralass that enemy fave (including Epic Heroes and Monstrous Heres) [fatightin 2 Heroic Duel against the bearer sufer a A peraly ta ther Fight valve. ‘he Standard of Lothérion 75 points The nircate standard af LothGren is a symbol ofthe fafan age past when the Elves! power was at is feign Midcle-corth ersten effect. Chocse one formation of Elves in your for thot has a Banner Bearer. That banner is now an fry Banner forthe remainder ofthe gare. In addition, father Gaiao (Lady of Lothléren or Protectress of {atierion or Celeborn isin the same company as thisbanrer then they gain the Inspiring Leader (Eves) spec le. Enchanted Stone 50 points ary Elen lords possess a beryl, an enchanted Elfstone thatshines a bright green wherever eu ark. With such siores the Elves are forewamed of trespassers and can amlush the ambushers. Inteventon, Use tis Fate after an enemy formation vith the Ambushers special rule deploys within 24" of any of you formations of Elves. Select one of your longoe- upped uits tha is within range and fine of sight of theambushing unt. The nominated uit may immediately Shont the ambushers this san acaitional, but out-of equence, ound of shaoting and does not prevent the famatin shooting again in the Shoot phase. in addition, Such the surprise ofthe ambushes at being caught that they recive no Defence borus from the terain against these atacks. Galadhrim Cloaks IRishard for even the keen eyes of the Elves to see those hd in these enchanted cloaks. Feristent effect. Choose one Elish formation in your army. Tat formation now counts 3s having enchanted Glsks, Formations that already have enchanted cloaks 8 the Ambushers special ri. Spiderbane Weapons Feged by the ves during their struggle against the Spiders of Dol Gulu, these weapons carry enchentments 10 ay fou arachnids Pessstent eect. Choose one formation of Ehes in your Bury, That fermation gains the Spiderbane special Pig ieCh PIG PC Jy a eee 50 points 25 points Sacred Haven 25 points ‘Most denzens of Middle-earth fear the Elven reais as ‘much as they fear the Elves themselves, and! do not ‘wilingly enter such havens Persistent effect. fore forces are deployed on the board, nominate a single bulling run or forest. Enemy formations must pass © Courage test to move through or ‘occupy this tera feature ‘The Mirror of Galadriel 25 points Fromm the glitering reflections in this sivered basin visions ofthe future are revealed tothe White Lady of Lien Intervention, Use ths Fortune atthe beginning of any Priority phase in which players need to roa to determine priory, The layer using ths Fortune rls two. the and selects the highest when determining who has the privity during this turn Wisdom of the Fistborn 25 points The wisdom ofthe Ehes gives them an innate understanding of magi. Intervention. Use this Fortune in the Move phase before any of your specasters uses a magical power Select one (f yourEhishspeleaters, For the remainder ofthat turn that spelicaster may rexell any filed Focus ols, Fa

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