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Starting Items

Pick one primary stat, one secondary stat, and one passive effect. The primary and secondary
stats must be different.

primary stats
10 physical power
10 magical power
10% attack rate
5% cooldown rate
100 health
100 mana
2% missing health regen p5
2% missing mana regen p5
10 physical armor
10 magical armor
20 movement speed

secondary stats
5 physical power
5 magical power
5% attack rate
3% cooldown rate
50 health
50 mana
1% missing health regen p5
1% missing mana regen p5
5 physical armor
5 magical armor
10 movement speed

passive effects
10% damage reduction against melee attacks and abilities
15% damage reduction against ranged attacks and abilities
restore 5 mana when you kill a unit
5% attack lifesteal
5% ability lifesteal
10% increased damage against jungle camps and 15% reduced damage from jungle camps
gain 30% of the gold gained whenever an enemy unit is killed by another player or unit
Boots
Second tier boots can combine with any second tier main item to create third tier boots.

25 movement speed

40 movement speed
20% crowd control reduction
50 movement speed out of combat
70 movement speed when running toward allies in combat within a certain radius
15 movement speed for 1 second after attacking
5 movement speed for each ability on cooldown

60 movement speed
40% crowd control reduction
80 movement speed out of combat
120 movement speed when running toward allies in combat within a certain radius
30 movement speed for 1 second after attacking
10 movement speed for each ability on cooldown

Main Items
A first tier item can be combined with another different first tier item to create a second tier item
with an added passive or active effect.
A second tier item can be combined with another different second tier item to create a third tier
item with both passive or active effects.

first tier items


15 physical power
15 magical power
15% attack rate
7% cooldown rate
150 health
150 mana
3% missing health regen p5
3% missing mana regen p5
15 physical armor
15 magical armor
30 physical power
30 magical power
30% attack rate
300 health
300 mana
30 physical armor
30 magical armor
second tier items
25 physical power, 10% physical lifesteal (15 physical power)
25 magical power, 10% magical lifesteal (15 magical power)
25% attack rate, 10% attack lifesteal (15% attack rate)
10% cooldown rate, 10% ability lifesteal (7% cooldown rate)
25 physical power (15 physical power)
25 magical power (15 magical power)
25% attack rate (15% attack rate)
10% cooldown rate (7% cooldown rate)
250 health (150 health)
250 mana (150 mana)
4% missing health regen p5 (3% missing health regen p5)
4% missing mana regen p5 (3% missing mana regen p5)
25 physical armor (15 physical armor)
25 magical armor (15 magical armor)
45 physical power (30 physical power)
45 magical power (30 magical power)
45% attack rate (30% attack rate)
450 health (300 health)
450 mana (300 mana)
45 physical armor (30 physical armor)
45 magical armor (30 magical armor)

third tier items


40 physical power, 15% physical lifesteal (25 physical power, 10% physical lifesteal)
40 magical power, 15% magical lifesteal (25 magical power, 10% magical lifesteal)
40% attack rate, 15% attack lifesteal (25% attack rate, 10% attack lifesteal)
15% cooldown rate, 15% ability lifesteal (10% cooldown rate, 10% ability lifesteal)
40 physical power (25 physical power)
40 magical power (25 magical power)
40% attack rate (25% attack rate)
15% cooldown rate (10% cooldown rate)
400 health (250 health)
400 mana (250 mana)
5% missing health regen p5 (4% missing health regen p5)
5% missing mana regen p5 (4% missing mana regen p5)
40 physical armor (25 physical armor)
40 magical armor (25 magical armor)
60 physical power (45 physical power)
60 magical power (45 magical power)
60% attack rate (45% attack rate)
600 health (450 health)
600 mana (450 mana)
60 physical armor (45 physical armor)
60 magical armor (45 magical armor)

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