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Display window
• Using Block > Opts > Worst to identify the worst block and
Update Worst to recompute it after changes.
• Using Project edges in a 3D mesh to quickly generated a mesh
and identify parts of the blocking that need adjustments.
Surface Families
• After the WingBody project is open, change the Surface
families, beginning with the region labeled as SYM in Figure
3.7.1.
• Change the families of the remaining Surface regions, using
Figure 3.7.1 as a guide.
• When all of the Surface families have been assigned (SYM,
INLET, FUSELAGE, WING, VTAIL, OUTER, OUTLET),
press the middle mouse button to exit from continuous mode.
Curve Families
• From the Display menu, confirm that Curves is selected, so
that the curve type is visible in the GUI.
• Unlike the earlier tutorials, the Curves will be broken up into
four families: OUTER, FUSELAGE, WING, VTAIL.
• The OUTER curve family consists of the entire box geometry
that surrounds the model.
• Use Figure 3.7.2 as a reference to reassign the remaining
Curves.
• Press Accept in the Select family window, and exit continuous
mode.
Note: The upper wing has been split from the lower wing to handle
the trailing edge area. Using separate families, the surface
projection of the block faces can be directed, if it becomes
necessary.
Figure 3.7.2:
The Wing Body
Curves families
3 Use Orient > Negative X and split the block once using Block-
ing > Split, following Figure 3.7.4 as a reference. This is the
block to be used for the fuselage.
Figure 3.7.4:
More splitting around
the fuselage
5 Use Edges > Move multiple to move the vertices closer to the
wing geometry, as in Figure 3.7.7. Select the two vertices and
drag them with the middle mouse button to make the leading
block edge parallel to the leading edge of the wing (Figure
3.7.7). This block will be used to create an O-grid around the
wing.
Figure 3.7.7:
Move the pair of
vertices toward the
wing tip
Figure 3.7.9:
Assign this block to
VORFN
4 In the Display menu, turn off all of the Surface families except
the family FUSELAGE.
5 Use Edges > Group curves > screen select to group the three
curves of the fuselage into one curve (Figure 3.7.10).
Figure 3.7.10:
Group the curves of
the fuselage
6 Use Projection > Edge -> Curve > Project to project the four
edges of the FUSELAGE block that lie on the SYMmetry plane
to this curve shown in Figure 3.7.10.
7 Use Projection > Edge -> Surface to project the rest of the
edges of the FUSELAGE block onto the surface of the fuselage.
9 Re-adjust the Index control so that the ranges are I:2-5, J:2-3,
and K:0-2.
10 Press Projection > Project displayed so that the blocking is
fitted to the fuselage, as shown in Figure 3.7.12.
Figure 3.7.12:
Move the vertices of
the fuselage
5 Again, use the Index Control > From corners button to isolate
the tail region.
Figure 3.7.14:
Using block control,
split the blocking for
the tail
6 Use the Split function to make two vertical splits and one hori-
zontal split to the isolated blocks. Refer to Figure 3.7.14 to deter-
mine the locations of these splits.
7 Modify the Index control to isolate the blocks.
8 Use Move Multiple to move the vertices on the leading edge to
the match the tail (Figure 3.7.14).
To complete the block topology, the user will now construct O-
grids around the tail. After the O-grid is created in the tail, the
inner core is removed by changing the material ID.
9 Select Blocking > O grid.
10 Add the Block within the tail, as shown in Figure 3.7.15.
11 Add the two Faces (on the symmetry plane and at the root of
the tail) as indicated in Figure 3.7.15
12 Press Accept to generate the O-grid.
Figure 3.7.15:
The O-grid with two
faces added
13 Remove the core of the O-grid by pressing Blocking > Set Vol
Fam, selecting the block and assigning it to VORFN.
14 Define the necessary edge to curve projections and move the
vertices of the O-grid so that the blocking resembles that shown
in Figure 3.7.16.
Figure 3.7.16:
The tail block
topology
3 Select Blocking > O grid and select the Block in the wing
region and the Face at the root of the wing (Figure 3.7.17).
4 To remove the core of the O-grid, select Blocking > Set Vol
Fam. Using any of the methods of selection, assign the core of
the O-grid to the VORFN family.
Figure 3.7.18:
The wing blocking
5 Using the Edge > Group curve function, group together curves
1 and 2 (Figure 3.7.18), located at the root of the wing.
6 From the Projection menu, use Edge->Curve to project the
three edges (labeled a,b,c in Figure 3.7.18) at the root of the
wing to the created composite curve.
7 Utilize the Edge ->Curve projection function to project the
edges to curves at the wing trailing edge.
8 Use Edge->Surface to project the two wing tip edges to the sur-
face of the wing tip, also indicated by Figure 3.7.18.
9 Use Edges > Split Edge to let the wing-tip edges better follow
the contour of the wingtip.
10 With Edges > Move vertex, move the vertices onto its curve or
surface. After repositioning the vertices, the blocking should
resemble that shown in Figure 3.7.18.
5 In the Display window, first press Project Edges and then dis-
play the Mesh.
Note: Project Edges does not execute any face projections; thus, it
is a good way to save time when first computing the mesh, even in
a 3D model. This allows the user to detect any problematic edge
projections and fix them quickly.
6 Check the quality of the mesh using Meshing > Quality check >
Determinant and use the Highlight option.
7 Use the functions Split edge and Move Vertex to improve the
blocking -- check it with Project edges and Quality check.
Figure 3.7.20:
Find the worst block
and fix it first
Figure 3.7.21:
The reference mesh