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Custom Key Info
Custom Key Info
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PLEASE NOTE: Blizzard Entertainment will not provide technical support for problems
associated with data contained in "CustomKeys.txt." Blizzard Entertainment will not
provide support related to using "CustomKeys.txt." Add entries to "CustomKeys.txt"
at you own risk. Blizzard Entertainment will not and does not provide support or
endorse the use of any 3rd party utilities to populate or modify entries in
"CustomKeys.txt." Blizzard does not recommend the use of 3rd party utilities to
populate or modify "CustomKeys.txt." The use of 3rd party utilities to populate or
modify "CustomKeys.txt" is at your own risk.
CUSTOMIZATION OF HOTKEYS
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In all, data for the following keyboard shortcut entries can be customized:
- Hotkey
- Unhotkey
- Researchhotkey
[ogru]
Hotkey=T
Certain actions have a series of hotkeys associated with the action. (For example,
a melee weapon upgrade might have 3 levels of upgrade, thus facilities for 3 unique
hotkeys for each level.) A sample entry to customize the keys to 'X', 'Y', and 'Z'
respectively for each level of the Human melee weapon upgrade would look like:
[Rhme]
Hotkey=X,Y,Z
Other actions have distinct hotkeys for activation and deactivation. (For example,
the footman ability Defend.) A sample entry to change the activate/deactivate
hotkeys to 'A' and 'B' respectively for the footman's defend ability would look
like:
[Adef]
Hotkey=A
Unhotkey=B
[AHre]
Researchhotkey=U
Note that if the same key is assigned to multiple actions on a single unit, while
Warcraft III will still run fine, the result of using that key is not defined, and
only one of the actions will work. Also note that many abilities are used with
multiple units, so while a key conflict may not exist with one unit, it may on
another.
The locations of buttons in a unit's command card can be customized as well. The
position is define by an x,y where x=0 is the leftmost button column, x=3 is the
rightmost button column, y=0 is the topmost button row, and y=2 is the bottommost
button row. A sample entry to position the button to train a grunt in the middle
row in the rightmost column would look like:
[ogru]
Buttonpos=3,1
Note that if more than one button is placed at the same location on a single unit
that Warcraft III will attempt to reposition one of the conflicting buttons, but
the priority for repositioning is undefined. Also not that if Warcraft III is
unable to reposition a button that button will not appear in the command panel,
rendering that ability unusable. Also note that many abilities are used with
multiple units, so while a position conflict may not exist with one unit, it may on
another. Change button positions at your own risk.
Additional tooltip entries to match the above keyboard entries would look like the
following:
[ogru]
Hotkey=T
Tip=Train Orc Grunt (T)
[Rhme]
Hotkey=X,Y,Z
Tip=Upgrade to Iron Forged swords (X),Upgrade to Steel Forged Swords (Y),Upgrade to
Mithril Forged Swords (Z)
[Adef]
Hotkey=A
Unhotkey=B
Tip=Defend (A)
Untip=Stop Defend (B)
[AHre]
Researchhotkey=U
Researchtip=Learn Resurrection (U)
[ogru]
Hotkey=T
Tip=Train Orc Grunt (|cffffcc00T|r)
Have fun tailoring the hotkeys and tooltips of Warcraft III to your style of play!