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A method for statistically testing the IIR issue

in Path of Exile

May, 2018

1 The Null Hypothesis


Null hypothesis H0 = "The property 'Increased Item Rarity' (IIR) does not
aect the probability for a currency drop to be of a certain type."

2 The Test Statistic


The test statistic Qtest is dened by
2 X m
(xij − ni p∗j )2
(1)
X
Qtest :=
i=1 j=1
ni p∗j

where j indexes the currency type, i indexes the data sources (One with
no IIR and one with a xed non-zero amount of IIR), xij is the amount of
currency of type j that dropped from data source i, ni is the total amount of
currency
P2 that dropped from
P2 source i, m is the total amount of currency types,
n := i=1 ni and p∗j := i=1 nij .
x

3 The homogeneity test


We will reject the null hypothesis H0 if
Qtest > χ2α ((m − 1)(2 − 1)). (2)
The test has the approximate signicance level α. A good rule of thumb for
a good approximation is that all ni p∗j are at least 5. χ2α (f ) is found by solving
the equation P (X > χ2α (f )) = α, where P refers to probability and X is a chi-
squared-distributed stochastic variable with the degree of freedoms f . To solve
that equation, you could use the table at https://www.medcalc.org/manual/chi-
square-table.php where their "DF" refers to our degree of freedoms f and their
"P" refers to our α.

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4 Source of claims
The mathematical claims come from an old book in statistics that unfortunately
is not written in English. I wouldn't be surprised if there are sources in English
describing something analagous or identical.

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