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GFW (T1) SE BORG 24th Century Vessels (TREK Themed) PDF
GFW (T1) SE BORG 24th Century Vessels (TREK Themed) PDF
UNIMATRIX 172 (+150%) A+(X4) A+(X4) A+(X4) Fixed ASM, COL, CTB, REG, MOD, SC, HA, PDFC,
REL
** ** ** **
ASSIMILATION MEGA-CUBE 178 A+ A+ A+ 2" ASM, COL, CTB, OPS, 360, REG, MOD, SC,
HA, PDFC, REL
TACTICAL CUBE 164 A A+ A+ 4" ASM, COL, CTB, OPS, 360, REG, HA, PDFC,
REL
TACTICAL SPHERE 154 A A A+ 4" ASM, COL, CTB, OPS, 360, REG, HA, PDFC,
REL
COMMAND NODE DIAMOND 88 B A A 6" ASM, COL, CTB, OPS, 360, REG, HA, MOD,
SC, PDFC, REL
SCOUT CUBE 69 B B B 6" COL, CTB, OPS, 360, REG, SC, PDFC, REL
SCOUT SPHERE 50 C B B 8" COL, CTB, OPS, 360, REG, SC, PDFC, REL
SCOUT TYPE 508 36 C C C 8" COL, CTB, OPS, 360, REG, SC, PDFC, REL
SCOUT TYPE 5 14 E E D 12" COL, CTB, OPS, 360, REG, SC, PDFC, REL
*** Mega- structure (Optional Rule) these vessels are made of multiple "rings" or modules to destroy each ring
must be completely destroyed! see GFW Galactic wars supplement, If using the mega structure rules multiply
cost and factors by the number indicated.
If building a Borg Vessel using the vessel design rules the following abilities are added to the options available
for Borg vessels and replace the normal rules listed in the Standard edition book.
(360) 360° Optimised Weapons - (+25% WVP) Borg vessels have full 360 weapon fire at full weapon class.
(ASM) Assimilation - (+25% HVP) - All borg ships are assault vessel with 4x the standard MBP aboard, Any
enemy MBP they destroy in a boarding action become new MBP aboard the vessel conducting the boarding
action.
(COL) Collective mind - (Free to Borg vessels, -2 TURN Initiative roll) The BORG Ignore all morale rules, Each
Squadron is controlled by an Terceira Adjunct Borg(TB), Each Combat wing is controlled by a Prime Borg (PB)
and the entire fleet is controlled a Queen Borg(QB), loss of any controller bellow a Queen simply results in a
new TB or PB being designated, this however takes one movement phase which the unit in question stay inert
for 9the don't move but may fire at vessels that attack them), If the QB is destroyed the Borg will withdraw
immediately (However the QB is usually aboard the fleets biggest nastiest cube! only on very rare occasions
such as in a small scout force will She/It be found aboard a command Diamond or smaller vessel.
(CTB) Improved Cutter Tractor beams - (+10% HVP) - Borg Tractor beams have twice the normal range and are
-1 to break tractor-lock against, they do double damage if used as weapons.
(REG) Regenerative Hull - (+50% HVP) - Borg hull's regenerate damage at an amazing rate as the drones
aboard conduct repairs, whole destroyed sections can literally be seen to "re-grow" in minutes. Borg vessels
get a repair phase at the end of each combat phase and may role twice the number of repair dice for their Hull
class for repairs, results of 1 on a repair roll are Ignored!
(HA) Hull armour - (+25% HVP) Borg Tactical vessels are heavily armoured and only take half the damage
rounded up (minimum 1 point) from any penetrating hits.
Omni-directional movement - All Borg vessels can move in any direction desired, They do not make turns as
they have all round "Gravity" drives, This however makes them slow at Sub-light speeds, Borg vessels cannot
use Flank speed.
Other borg abilities come from the Standard book list, only those in the table bellow may be used for Borg
Vessels.
A vessel and fleet design app for Pc is also being developed to Speed fleet and vessel design and will be
downloadable from the official website for G.F.W "Fleetdock13" After the websites re-launch as soon as the
app is ready.