You are on page 1of 2

COMPLETE ADVANCED VESSEL LIST CLASSES & Their Statistic's

Permission granted to copy for personal Game use only. ©A.c.Lawton 2014.

VESSEL CLASS VICTORY HULL SHIELD WEAPON SPEED NOTES


POINTS CLASS CLASS CLASS

STARBASE (SB) 100 A+ A+ A+ Fixed Ftr/Stle x 12*

BATTLE STATION (BAT) 94 A+ A A+ Fixed Ftr/Stle x 12*

BASE STATION (BS) 35 A B B Fixed Ftr/Stle x 8*

DEFENSE SATELLITE (DEF) 30 C B B Fixed Automated.

BATTLESHIP (BB) 60 A A A 4" Ftr/Stle x 8*

DREADNOUGHT (DN) 56 B A A 4" Ftr/Stle x 6*

BATTLE CRUISER (BC) 52 B B A 5" Ftr/Stle x 6*

HEAVY CRUSER (CA) 36 B B B 6" Ftr/Stle x 6*

HEAVY BOMBARDMENT CA 60 B B B 6" Ftr/Stle x 6*, 2 x A+ Sub-munitions. **


(CAH)
HEAVY MINELAYER (HML) 40 B B B 6" Ftr/Stle x 6*, Mines x 6

HEAVY ASSAULT CRUISER 40 B B B 6" Ftr/Stle x 18*, MBP x18.


(CAA)
HEAVY STEALTH CRUISER 39 B B B 6" Ftr/Stle x 6, Cloak.
(CAST)
LIGHT CRUISER (CL) 30 C C B 7" Ftr/Stle x 4*

LIGHT ESCORT CRUISER (CLE) 34 C C B 7" Ftr/Stle x 4* PDFC.

LIGHT ASSAULT CRUISER (CLA) 34 C C B 7" Ftr/Stle x 12*, MBP x 12.

LIGHT STEALTH CRUISER 32 C C B 7" Ftr/Stle x 4*, Cloak.


(CLST)
DESTROYER (DD) 22 C C C 8" Ftr/Stle x 4*

DESTROYER ESCORT (DDE) 24 C C C 8" Ftr/Stle x 4*,PDFC.

COMMERCE RAIDER (CMR) 24 C C C 8" Q-ship.

HEAVY BOMBARDMENT DD 46 C C C 8" Ftr/Stle x 4*, 2x A+ Sub-munitions. **


(HDD)
MEDIUM MINELAYER (MML) 24 C C C 8" Ftr/Stle x 4*, Mines x 4

FRIGATE (FF) 16 D D C 9" Ftr/Stle x 2*

LIGHT MINELAYER (LML) 17 D D C 9" Ftr/Stle x 4*, Mines x 2

ASSAULT FRIGATE (FFA) 18 D D C 9" Ftr/Stle x 6*, MBP x 6.

STEALTH FRIGATE (FFST) 17 D D C 9" Ftr/Stle x 2*, Cloak.

HEAVY BOMBARDMENT FF 28 D D C 9" Ftr/Stle x 2*, 2x A Sub-munitions. **


(FFH)
CORVETTE/POLICESHIP 12 D D D 10" Ftr/Stle x 2*
(CV/POL)
ORBITAL SPACEDOCK (ORD) 40 A+ C C Fixed Repairs 4D6 Extra per End Phase.

MOBILE REPAIR DOCK (MRD) 46 A+ C C 2" Ftr/Stle x 12*, Repairs 3D6 Extra per
End Phase to any docked vessels.
REPAIR TENDER (RT) 18 C D D 9" Ftr/Stle x 4*, Repairs 2D6 Extra per
End Phase.
FLEET TUG (FT) 27 C C D 8" Fleet Tug, Can tow any vessel.

BULK FREIGHTER (BF) 17 B E E 6" Cargo.

LIGHT FREIGHTER (LF) 10 C E E 8" Cargo.

FLEET COURIER (FC) 4 E E E 12 Cargo.

BULK MINING SHIP (BMS) 17 B E E 6" FRTM mining vessel

LIGHT MINING SHIP (LMS) 10 C E E 8" FRTM mining vessel

FIGHTER (FTR) 5 F F F/C 12" One 'C' Class**attack then re-arm.

SHUTTLE (STLE) 4 F F F 12" Carries +3 MBP.

These vessels are all Standard designs and could be easily modified further to create specific genera designs.

Notes:
Ftr/Stle = Fighter/Shuttle bays This represents the total number of 'F' Hull Class the ship can carry or recover
and re-arm, The 'F' class Vessels must be purchased with the Admirals scenario VP to be loaded aboard at the
start of a game.

**A Fighters one shot 'C' Class sub-munitions attack can only be fired as a single attack, but maybe fired into
the fighters Forward, Port or Starboard arc.

** Heavy Sub-munitions on Non 'F' class Vessels cannot be reloaded in game, but may have multiple shots
loaded.

Cargo - The vessel is worth More VP value to scenario winning conditions if captured, also see Campaigns p76.

You might also like