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ileam tears MffBnttal 0regon warhammol40,000 lournament sGfiGs - scltGm[c] 8, 2010

tlP: Best In Pieces BAWI!


ROUND 3 SCORE CARD

PLAYER NAME
PLAYER NAME OPPONENT NAME
VICTORY POINTS
ARMY NAME Massacre 20 pts Massacre 20 pts
Maior Victorv 17 ots Maior Victorv 17 pts
Minor Victory 13 pts Minor Victory 13 pts
CODEX USED Minor Loss 7 pts Minor Loss 7 pts
ROUND 1 SCORECARD Maior Loss 3pts Maior Loss 3pts
Draw 10 pts Draw '10 pts
YOUR SPORTSMANSHIP SCORE
PLAYER NAME OPPONENT NAME (Filled out bv Oooonent. 'l point each)
VICTORY POINTS Helpful in explaining the Army was easy to
Massacre 20 pts Massacre 20 pts correct rules and how their understand with clear
armv works conversions and WYSWIG
Maior Victorv 17 ots Maior Victorv 17 pts
Solve rule disputes by Built an appropriate
Minor Victorv 13 pts Minor Victorv 13pts showing the rules or themed army, opposed to
Minor Loss 7 pts Minor Loss 7 ots oettind ilrdoe a nr rrelv enmoetilive armv
Maior Loss 3ots Maior Loss 3pts Complete turns in
Good Humor
Massacred Opts Massacred 0pts reasonable time
Draw 10 pts Draw 10 pts Accurate measuring Arrived on time (or early)
YOUR SPORTSMANSHIP SCORE
(Filled out bv Opponent, 1 point each) Win or lose, would you
Have all materials
olav this oerson aaain?
Helpful in explaining the Army was easy to
correct rules and how their understand with clear Tallied Soortsman Score
armv works conversions and WYSWIG
Solve rule disputes by Built an appropriate
showing the rules or themed army, opposed to
a n, rralv anmnFfifi\/F trmv
oettino iudoe. FINAL SCORING
complete turns in
reesonable time
Good Humor THIS SECTION FOR JUDGES ONLY
Accurate measuring Arrived on time (or early) Victory Points
Win or lose, would you
Have all materials Sportsmanship Scores
Dlavthis oerson aqain?

Tallied Soortsman Score Sportsmanship Votes


(5 points each)
ROUND 2 SCORE CARD
Composition Score

PLAYER NAME OPPONENT NAME


Theme Votes
VICTORY POINTS (1 point each)
Massacre 20 pts Massacre 20 pts
Maior Victorv 17 pts Maior Victorv 17 ots Appearance Score
Minor Victorv 13 ots Minor Victory 13pts
Minor Loss 7 pts Minor Loss 7 pts Appearance Votes
Maior Loss 3pts (1 point each)
Maior Loss 3pts
Massacred 0pts Massacred 0pts TOTAL SCORE
Draw 10 pts Draw 10 ots
YOUR SPORTSMANSHIP SCORE Notes
(Filled out bv Opponent, 1 point each)
Helpful in explaining the Army was easy to
correct rules and how their understand with clear
armv worKs conversions and WYSWIG
Solve rule disputes by Built an appropriate
showing the rules or themed army, opposed to
oeitino ilrdoe e nr rrclv nnmnetifive armv
Complete turns in
re?e^n.hla fimF
Good Humor

Accurate measuring Arrived on time (or early)


Win or lose, would you
Have all materials olav this oerson aoain?

Tallied Sportsman Score

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llealn ]ears Mffcnttal 0rcgon Warhammer 40,000 Tounament SGfiGs - $Gntembff 8, 2010

BIP: [est ln PieGGs BAWI!


THIS SECTION FOR JUDGES ONLY THIS SECTION FOR JUDGES ONLY
coMPoslTloN scoRE APPEARANCE SCORE
Note: No penalties can reduce the score lo /ess than zero' Note: Painting and modeling will be iudged by referees duing the
Penalties are cumulative. See Appendix A for definitions and toumament and during breaks. Each will be scored in the manner
examptes of du ptication. of Grand Tournament ratings, with 34 points available. A cap of 30
*ln addition, you will be ineligible to win any prizes points enables welt painted armies as well as very well converted
**Space Wolves armies ignore this penalty and modeted armies to compete at a top \evel' The total score
**15% for Btack Templars and Death Krop of Krieg, 20% for will feature in the final score for each player'
Space Wolves. Bodyguards are not considered, nor are the Paintinq {Selection Only One)
transpotts. It is only points spent on characters that are imponant.
Army is fully painted, but only to the three-color
lJtthwe armies ignore this penalty. 5
standard of basecoatinq.
General Army is beyond.fully painted, additional steps 10
-JU bevond the three-color standard.
Army list not handed in
MAIN ARMY (Check AltThatAPPIY)
Army list is illegible -10 Painting is Uniform: Not a mix of schemes, styles, 1
and lnnkq

Army list is illegal


- Glean Basecoat Colors: Base colors are painted 1
neatlv.
HQ Details: Details are painted such as eyes, buckles, 1

Maximum number of HQ choices'" 1


Clean Details: Details are painted well (clean, have 1
hiohliohtsl
Total spent on HQ characters >1 0% of army total -2
Hand-Painted Details: Details (that are well
executed) have been added such as unit markings, I
Total spent on HQ >20% of army total -2 banner artwork, blood marks, dirt on cloaks, etc'
Artistic: Banners, markings, and details are hand
Elites oeinted to an incredible deqree!
1

Maximum number of Elite choices 1 Highlights/Shading: Drybrushing, lining, shading, 1


inkinq. etc. (not required to be clean)
Total spent on Elites>2o% of army total Clean Highlights: Lines are neat, drybrushing is 1
aDorobdate: inkino is controlled and nol sloppv.
Each 5% (or part of) spent on Elites over 2lo/o 1 Layers of Highlights: More than one layer of
highlight, which may include shading, highlights, over 1

Troops inkino- blendino. etc.


Beyond Basics: Highiights have been blended,
Minimum number of Troop choices 1
shaded, or layered well - beyond the basic 1

hiohliohtino techniaues of drvbrusinq and inking.


Total spent on Troops <40% of army Masterful Blending: Highlights have been 2
masierfrrllv blended. shaded. or lavered.
Total spent on Troops <40% of armY -2
Overall Appearance: Everything worKs great
tooether to create an awesome scene!
Total spent on Troops <40% of armY -J
BASING (Check All That Applv)
Based/Detailed: Bases have basing materials
Fast Attack (flock/sand/tiles) or details painted on them
1

Maximum number of Fast Attack -1 Extra Basing: The bases have multiple materials,
extra details painted on them, or if exira basing is 1

in.nnronriate basind done verv well.


Total spent on Fast Attack >20% of army total
Highlights: Bases have highlighting (shading or 1
druhrushino).
Each 5o/o (or part of) spent on Fast Attack over 20%
Special details: Extra details on the larger bases 1
Heaw Support (helmets. skulls. animals, building rubble, etc.)
CONVERSIONS (Check Only One)
Maximum number of Heavy Support Minimal: The army has some conversions (head 1
and weaoons. rotations) or interestinq swaps.
Minor: Units have multi-kit conversions including
Total spent on Heavy Support >2Ao/o of army tolal a
head and weapon swaps. This is for more than a few
models such as a unit.
Each 5% (or part of) spent on Heavy Support over
Major: The army has some difficult conversions
using putty, plastic card, drilling, sawing, minor J
20o/o
sculpts, etc. This could also apply to the entire army
Duplications havino well done multi-kit conversions.
Extreme: A scratch built sculpture of an entire
Each Duplication (See Appendix A) 1
model, a large amount of models with difficult +
conversions. or the entire armv is hiqhlv converted?
COMPOSITION POINT TALLY Other (Check All That APPIY)
Possible Points 30 Display Base: Basic based & highlighted or detailed
disolav base.
Something Special: There is something above and
Total Deducted Composition Points beyond about a model's painting, the display base, a
conversion- or the basino
Total Composition Score
Total Appearance Score

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llGath tGals MII GGn$al 0regon warhamme]40,000 lounament sGfies - sG[tombc] 8, 2010

BIP: RGSI IN PIEGGS BAWI!


Bolt Pistol and CCW.
Appendix A - Duplication
Overview Units A, B and C are duplicates, as they have identical
This category may appear quite complex, but is actually paid-for single-model upgrades (Lascannon and Plasma
quite simple once you understand it! Gun). Unit D is not a duplicate as it has an additional
Two or more units are considered duplicates if they meet single-model upgrade (the Veteran Sergeant). Units E and
the criteria listed belowfor their type. Duplicaiion penalties F are not duplicates despite identical paid-for single-model
are cumulative. upgrades as they are not of the same type.

For example an army contains four duplicate choices: A, lnfantry - Non-Troops Units
B, C, and D. There are therefore six duplications as Two or more Units of Infantry are considered
follows: A+8, A+C, A+D, B+C, B+D, C+D. The total duplicates of each other if they are bought to fill
penalty would be -6 in this case. Examples are included separate HGUEI ites/Fast Attack/Heavy Support'slots'
for clarity. of the Force Organization chart and are of the same
type , irrespective of any and all weapons, options
Characters and upgrades bought.
Two or more Characters are considered duplicates of . Transport vehicles are considered separately.
each other if they are bought to fill separate HQ'slots'
of the Force Organization chart and are of the same Example 3: Elites Duplication
type , irrespective of any and all weapons, options An Ork army contains three Elites choices as follows:
and upgrades bought. Elites A: 10 Skarboyz with three Rokkits.
' Bodyguards are not considered. Elites B: 12 Skarboyz with three Burnas.
' Transport vehicles are not upgrades; they are Elites C: 15 Skarboyz with a Nob with Power Claw.
considered separately.
These are three duplicate units (i.e. three choices of
Example 1: Character Duqlication. Skarboyz Mob) rlrespecflve of the unit upgrades or the
A Space Wolf Army contains the following: number of models in the mob.
HQ A: Rune Priest with a Bolt Pistol and Power Weapon.
HQ B: Wolf Guard Battle Leader with a Bolt Pistol and Vehicles - Non-Transports
Power Weapon. Two or more Units of Vehicles are considered
HQ C: Wolf Guard Battle Leader with a Plasma Pistol and duplicates of each other if they are bought to fill
Power Fist. separate HGUEI ites/Troops/Fast AttacldHeavy Support
'slots' of the Force Organization chart and are of the
Characters A and B are not duplicates, despite having same type irrespective of any and all weapons ,
identical equipment, as they are of different types. options and upgrades bought.
Characters B and C are duplicates, despite their different
equipment, as they are of the same type. Vehicles - Transports
Two or more Transport Vehicles are considered
Infantry - Troops Units duplicates of each other if they are bought as optional
Two or more Units of Infantry are considered upgrades for separate Units selected elsewhere on
duplicates of each other if they are bought to fill the Force Organization chart and are of the same type
separate Troops 'slots' of the Force Organization , irrespective of any and all weapons , options and
chart and are of the same type with identical paid'for upgrades bought.
single -model upgrades. ' Compulsory Transport vehicles are ignored for
. A unit of with no paid-for single-model upgrades is duolication.
ignored for duplication.
. Weapons, options and upgrades that affect the entire Example 4: Transport Duplication
unit (e.9. Grenades) are not considered. A Dark Eldar army contains the following units:
. Squad Leader upgrades (e.9. Exarch, Aspiring HQ A: Archon and Bodyguard in Raider with Dark
Champion) are considered to be a single-model upgrade Lance.
irrespective of any and all weapons, options and upgrades Elites B: Wych Squad in Raider with Dark Lance.
bought for that model. Elites C: Wych Squad in Raider with Disintegrator.
. Transport vehicles are not upgrades; they are Elites D: Grotesque Squad in Raider with Disintegrator.
considered separately. Troops E: Raider Squad in Raider with Dark Lance.
Troops F: Raider Squad in Raider with Dark Lance.
Example 2: Troop Duplication. Troops G: Raider Squad in Raider with Disintegrator.
A Space Marine Army contains the following units:
Troops A: 5 Marines, Lascannon, Plasma Gun. Sergeant There are four duplications here. A, B, C and D are
has a Bolter. dupticates asthey are bought as optional upgradesfor
Troops B: 7 Marines, Lascannon, Plasma Gun. Sergeant their parent units and are the same type (i.e. Raiders).
has a Bolt Pistol and CCW Transpotts E, F and G are ignored as they are
Troops C: 6 Marines, Lascannon, Plasma Gun. Sergeant compulsory purchases for their parent units.
has a Bolter. Transported in a Razorback.
Troops D: 5 Marines, Lascannon, Plasma Gun.
Veteran Sergeant has a Bolt Pistol and Power Fist.
Troops E: 5 Marines, Missile Launcher. Sergeant has a
Bolt Pistol and CCW.
Troops F:5 Scoufs, Missile Launcher. Sergeant has a

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