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Dan 2 Scales

Player: Eric Cancelliere


Male merfolk sorcerer (tattooed sorcerer) 4 - CR 3
Neutral Good Humanoid (Aquatic); Deity: Shiva; Age: 18; Skill Name Total Ability Ranks Temp
Height: 6' 9"; Weight: 200 lb. Acrobatics +3 DEX (3) -
Ability Score Modifier Temporary Speed greater/less than 30 ft. : -8 to jump
Appraise +1 INT (1) -
STR 8 -1 -
STRENGTH Bluff +5 CHA (5)
DEX Climb -1 STR (-1) -
16 +3
DEXTERITY
Craft (alchemy) +1 INT (1) -
CON 16 +3 Diplomacy +5 CHA (5) -
CONSTITUTION
Disguise +5 CHA (5) -
INT 12 +1 Escape Artist +3 DEX (3) -
INTELLIGENCE

WIS Fly +3 DEX (3) -


12 +1 -
WISDOM Heal +1 WIS (1)
CHA 20 +5 Intimidate +5 CHA (5) -
CHARISMA
Knowledge (arcana) +5 INT (1) 1
Saving Throw Total Base Ability Resist Misc Temp Notes Perception +15 WIS (1) 4
FORTITUDE +5 = +1 +3 +1 Ride +4 DEX (3) 1
(CONSTITUTION)

REFLEX Sense Motive +3 WIS (1) -


(DEXTERITY) +5 = +1 +3 +1
Spellcraft +7 INT (1) 3
WILL +6 = +4 +1 +1 -
(WISDOM) Stealth +3 DEX (3)
Energy Resistance, Cold (5) Survival +1 WIS (1) -
Total Armor Shield Dex Size Natur Deflec Dodge Misc Swim +7 STR (-1) -
AC 18 = +1 +3 +4 Use Magic Device +12 CHA (5) 4
10
Touch AC 13 Flat-Footed AC 15 Activated Abilities & Adjustments
BAB Strength Size Misc
Familiar Bonus: +4 to initiative checks: Within Arms Reach
CM Bonus +1 = +2 -1 - -
Feats
BAB Strength Dexterity Size
Alertness
CM Defense 14 = 10 +2 -1 +3 - Intensified Spell
can't be Tripped
Simple Weapon Proficiency - All
Base Attack +2 HP 29 Spell Focus (Evocation)
Damage / Current HP Varisian Tattoo (Evocation)
Initiative +7
Traits
Magical Lineage (Snowball)
Speed 15 ft Precocious Spellcaster
Club Special Abilities
Main hand: +1, 1d6-1 Crit: ×2 Amphibious (Ex)
Rng: 10' Bloodline Arcana: Draconic (Ex)
Both hands: +1, 1d6-1 1-hand, B Bloodline Tattoos (Ex)
Main w/ offhand: -5, 1d6-1 Deliver Touch Spells Through Familiar (Su)
Main w/ light off: -3, 1d6-1 Empathic Link with Familiar (Su)
Offhand: -9, 1d6-1 Familiar Bonus: +4 to initiative checks
Familiar Tattoo (Su)
Ranged: +5, 1d6-1 Low-Light Vision
Ranged, both hands: +5, 1d6-1 Share Spells with Familiar
Ranged w/ offhand: -1, 1d6-1 Swim (30 feet)
Ranged w/ light off: +1, 1d6-1 Spell-Like Abilities
Ranged offhand: -5, 1d6-1 Dancing Lights (3/day)

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Spiked gauntlet Experience & Wealth
Main hand: +1, 1d4-1 Crit: ×2 Experience Points: 9000/15,000
Light, P Current Cash: 36 gp
Main w/ offhand: -5, 1d4-1
Main w/ light off: -3, 1d4-1 Companions
Offhand: -7, 1d4-1 Floppsy CR –
Haramaki Arctic hare ( Ultimate Wilderness 191)
N Tiny magical beast (animal)
Max Dex: -, Armor Check: -
+1 Spell Fail: 0%, Light
Init +3; Senses low-light vision; Perception +8
—————
Defense
—————
Gear AC 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2
size)
Total Weight Carried: 9/80 lbs, Encumberance hp 14 (1d8-1)
Ignored Fort +1, Ref +5, Will +5
(Light: 26 lbs, Medium: 53 lbs, Heavy: 80 lbs) Defensive Abilities improved evasion
Amulet of natural armor +1 - —————
Club 3 lbs Offense
Explorer's outfit (Free) - —————
Eyes of the eagle - Speed 50 ft.
Haramaki 1 lb Melee bite +0 (1d3-4)
Liquid ice 2 lbs Space 2½ ft.; Reach 0 ft.
Money - Special Attacks deliver touch spells
Ring of resistance +1 - —————
Spell component pouch 2 lbs Statistics
Spiked gauntlet 1 lb —————
Str 3, Dex 16, Con 9, Int 7, Wis 12, Cha 5
Tracked Resources Base Atk +2; CMB +3; CMD 9 (13 vs. trip)
Club Feats Run
Skills Acrobatics +3 (+7 to jump with a running start,
Liquid ice +11 to jump), Perception +8, Ride +4, Spellcraft +1,
Stealth +15 (+19 in snow), Use Magic Device +1; Racial
Languages Modifiers +4 Stealth in snow
Aquan Draconic SQ empathic link
Common
Sourcebooks Used
Spells & Powers
• Advanced Player's Guide - Intensified Spell (feat);
Sorcerer (Tattooed Sorcerer) spells known (CL 4th; Vanish (spell)
concentration +9) • Advanced Player's Guide / Adventurer's Armory /
Melee Touch +1 Ranged Touch +5 Ultimate Equipment - Liquid ice (equipment)
2nd (4/day) —glitterdust (DC 17) • Advanced Player's Guide Traits / Character Traits
1st (8/day) —grease, mage armor , snowballUW, vanishAPG Web Enhancement / Ultimate Campaign - Magical
(DC 16) Lineage (trait)
0th (at will) —daze (DC 15), detect magic , ghost sound • Advanced Race Guide - Strongtail (alternate racial
(DC 15), light, prestidigitation, ray of frost trait)
• Advanced Race Guide / Bestiary / Inner Sea Races
- Merfolk (race)
• Inner Sea Magic - Tattooed Sorcerer (archetype)
• Inner Sea World Guide / Rise of the Runelords
Anniversary Edition - Varisian Tattoo (feat)
• People of the North / Reign of Winter / Ultimate
Wilderness - Snowball (spell)
• Ruins of Azlant - Ring of resistance +1 (equipment)
• Ultimate Combat / Ultimate Equipment - Haramaki
(armor)

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at https://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.

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