You are on page 1of 1

-- extra graphics modes

poke(0x5f2c, 0) -- standard 128x128


poke(0x5f2c, 1) -- 64x128
poke(0x5f2c, 2) -- 128x64
poke(0x5f2c, 3) -- 64x64
poke(0x5f2c, 4) -- standard 128x128
poke(0x5f2c, 5) -- mirror left half
poke(0x5f2c, 6) -- mirror top half
poke(0x5f2c, 7) -- mirror top-left quarter

You might also like